#author("2025-11-29T22:15:22+09:00","","")
***バンダ騎士団の拡大(flavor_cas.13) [#fd9cd063]
#author("2025-11-29T22:27:27+09:00","","")
***バンダ騎士団の拡大(flavor_cas.13) [#ba814674]
■''条件''
&icon(check); 日時が1337.1.1~1390.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); 統治者がいる
&icon(check); 変数castilian_civil_war_overがある

■''効果''
		event_illustration_estate_effect = { foreground = estate_type:nobles_estate background = estate_type:nobles_estate }
		ruler = {
			save_scope_as = target_ruler
		}

■''選択肢''
|テキスト|効果|h
|素晴らしい案だ。(歴史的選択肢)|・unlock_law_effect = { type = order_of_chivalry_law }&br;・		unlock_policy_effect = { type = order_of_the_band_policy }&br;・add_policy = policy:order_of_the_band_policy&br;・set_variable = allowed_women_in_band_order&br;・custom_tooltip = flavor_cas.13.a.tt|
|騎士団は女人禁制のままだ。|・unlock_law_effect = { type = order_of_chivalry_law }&br;・		unlock_policy_effect = { type = order_of_the_band_policy }&br;・add_policy = policy:order_of_the_band_policy|

***[target_ruler.GetNameWithNoTooltip]の生命(flavor_cas.15) [#v5a83609]
***[target_ruler.GetNameWithNoTooltip]の生命(flavor_cas.15) [#v24828ee]
■''条件''
&icon(check); 日時が1337.1.1~1360.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); 		character:cas_alfonso_xi_burgundy = {
			is_alive = yes
			is_ruler = yes
		}
&icon(check); 		c:MOR = {
			NOT = {
				has_presence_in = region:iberia_region
			}
		}
&icon(check); 宗教がカトリックである

■''効果''
		event_illustration_poptype_effect = { foreground = pop_type:nobles background = pop_type:soldiers }
		create_character = {
			first_name = name_ferdinand.Sanchez #name_ferdinand should be name_ferdinand.diminutive: "Fernán"
			last_name = de_valladolid
			adm = 62
			dip = 34
			mil = 21
			artist = writer
			birth_date = 1300.1.1 #birthdate unknown
			artist_skill = 0.78
			birth_location = location:valladolid
			save_scope_as = target_artist
			estate = estate_type:burghers_estate
			create_in_limbo = yes
		}
		ruler = {
			save_scope_as = target_ruler
		}

■''選択肢''
|テキスト|効果|h
|[ROOT.GetCountry.Custom('common_string_positive')](歴史的選択肢)|・威信:+10&br;・		capital = {
			create_art = {
				artist = scope:target_artist
				quality = 81
				type = work_of_art_type:chronicle
				key =  chronicle_of_alfonso_xi
		scope:target_artist = { move_country = root }|
|その必要はない。|・scope:target_artist = { banish_character = yes }|

***#italic $book_of_good_love$#!(flavor_cas.16) [#a2a6b88a]
***#italic $book_of_good_love$#!(flavor_cas.16) [#bc4b6fbd]
■''条件''
&icon(check); 日時が1337.1.1~1350.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); 宗教がカトリックである
&icon(check); 統治者がいる

■''効果''
		event_illustration_estate_effect = { foreground = estate_type:clergy_estate background = estate_type:clergy_estate }
		create_character = {
			first_name = name_john
			last_name = Ruiz
			adm = 62
			dip = 34
			mil = 21
			artist = writer
			birth_date = 1283.1.1 #birthdate unknown
			artist_skill = 0.79
			birth_location = location:alcala_de_henares
			save_scope_as = target_artist
			estate = estate_type:clergy_estate
			create_in_limbo = yes
		}
		ruler = {
			save_scope_as = target_ruler
		}

■''選択肢''
|テキスト|効果|h
|[ROOT.GetCountry.Custom('common_string_positive')](歴史的選択肢)|・change_gold_effect = { scale = -1 }&br;・		capital = {
			create_art = {
				artist = scope:target_artist
				quality = 79
				type = work_of_art_type:poem
				key =  book_of_good_love
		scope:target_artist = { move_country = root }
		add_country_modifier = { modifier = read_the_book_of_good_love years = 5 mode = add_and_extend }|
|実にくだらん。|・scope:target_artist = { banish_character = yes }|

***[target_ruler.GetNameWithNoTooltip]の継承(flavor_cas.18) [#ycad9794]
***[target_ruler.GetNameWithNoTooltip]の継承(flavor_cas.18) [#secd97b4]
■''条件''
&icon(check); 日時が1337.1.1~1400.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); 君主制である
&icon(check); 		ruler ?= {
			this = character:cas_pedro_i_burgundy
		}

■''効果''
		event_illustration_estate_effect = { foreground = estate_type:nobles_estate background = estate_type:nobles_estate }
save_scope_as = target_country
		character:cas_alfonso_xi_burgundy = { save_scope_as = ruler_father }
		ruler ?= { save_scope_as = target_ruler }

■''選択肢''
|テキスト|効果|h
|決断がいずれ好転することを祈ろう……|・scope:target_ruler = { set_character_erratic_behavior = yes }&br;・正統性:-10|

***[ShowEstatePrivilegeNameWithNoTooltip('cas_fuero_viejo')](flavor_cas.23) [#jdb524c5]
***[ShowEstatePrivilegeNameWithNoTooltip('cas_fuero_viejo')](flavor_cas.23) [#x5d11d15]
■''条件''
&icon(check); 日時が1337.1.1~1400.1.1である
&icon(check); カスティーリャである
&icon(check); 君主制である
&icon(check); "estate_power(estate_type:nobles_estate)" > 0.5

■''効果''
		event_illustration_estate_effect = { foreground = estate_type:nobles_estate background = estate_type:nobles_estate }

■''選択肢''
|テキスト|効果|h
|新たな統一法典を起草し、権限を一元化しよう。(歴史的選択肢)|・unlock_estate_privilege_effect = { type = cas_fuero_viejo }&br;・貴族階級満足度:+10%|
|そんなものは不要だ。|・貴族階級満足度:-10%|
|新たな統一法典を起草し、権限を一元化しよう。(歴史的選択肢)|・unlock_estate_privilege_effect = { type = cas_fuero_viejo }&br;・		change_societal_value = { type = traditionalist_vs_innovative value = societal_value_large_move_to_right }&br;・		add_estate_satisfaction = { type = estate_type:nobles_estate
			value = estate_satisfaction_mild_bonus|
|そんなものは不要だ。|・change_societal_value = { type = traditionalist_vs_innovative value = societal_value_large_move_to_left }&br;・		add_estate_satisfaction = { type = estate_type:nobles_estate
			value = estate_satisfaction_mild_penalty|

***アルカラ法令(flavor_cas.24) [#hbc9afd8]
***アルカラ法令(flavor_cas.24) [#keebb764]
■''条件''
&icon(check); 日時が1337.1.1~1400.1.1である
&icon(check); カスティーリャである
&icon(check); ロケーションアルカラ・デ・エナレスを所有している

■''効果''
		event_illustration_estate_effect = { foreground = estate_type:nobles_estate background = estate_type:nobles_estate }
		ruler_or_regent ?= {
			save_scope_as = target_character
		}
		unlock_policy_effect = {
			type = ordenamiento_de_alcala_policy
		}

■''選択肢''
|テキスト|効果|h
|新たな法典を起草しよう。(歴史的選択肢)|・add_policy = policy:ordenamiento_de_alcala_policy&br;・社会的価値が中央集権に10傾く|
|法制度はいまのままでいい。|・安定度:+7&br;・社会的価値が地方分権に10傾く|
|新たな法典を起草しよう。(歴史的選択肢)|・add_policy = policy:ordenamiento_de_alcala_policy&br;・		change_societal_value = {
			type = centralization_vs_decentralization
			value = societal_value_move_to_left|
|法制度はいまのままでいい。|・安定度:+7&br;・		change_societal_value = {
			type = centralization_vs_decentralization
			value = societal_value_move_to_right|

***[ShowLawNameWithNoTooltip('mesta_council_law')]の影響力(flavor_cas.1200) [#n9a6fd27]
***[ShowLawNameWithNoTooltip('mesta_council_law')]の影響力(flavor_cas.1200) [#c5125c63]
■''条件''
&icon(check); 日時が1337.1.1~1365.1.1である
&icon(check); カスティーリャである
&icon(check); 法律クアトリージャを制定している
&icon(check); 法律「クアトリージャ」を制定している
&icon(check); 統治者がいる

■''効果''
		event_illustration_poptype_effect = { foreground = pop_type:peasants background = pop_type:peasants }
		ruler = {
			save_scope_as = target_character
		}

■''選択肢''
|テキスト|効果|h
|[ROOT.GetCountry.Custom('common_string_positive')](歴史的選択肢)|・custom_tooltip = flavor_cas.1200.a.tt&br;・	hidden_effect = {
		every_owned_location = {
			limit = {
				raw_material = goods:wool
				region = region:iberia_region
			add_location_modifier = {
				modifier = merino_wool
				months = -1
				mode = add_and_extend
		add_estate_satisfaction = { type = estate_type:nobles_estate value = estate_satisfaction_mild_bonus }
		add_estate_satisfaction = { type = estate_type:clergy_estate value = estate_satisfaction_mild_bonus }
		set_variable = mesta_confirmed|
|彼らの請願を拒め。|・貴族階級満足度:&br;・聖職者階級満足度:&br;・custom_tooltip = flavor_cas.1200.b.tt&br;・		hidden_effect = {
|彼らの請願を拒め。|・add_estate_satisfaction = { type = estate_type:nobles_estate value = estate_satisfaction_extreme_penalty }&br;・		add_estate_satisfaction = { type = estate_type:clergy_estate value = estate_satisfaction_extreme_penalty }&br;・custom_tooltip = flavor_cas.1200.b.tt&br;・		hidden_effect = {
			every_owned_location = {
				limit = {
					raw_material = goods:wool
					region = region:iberia_region
				add_location_modifier = {
					modifier = refused_merino_wool
					years = 100
					mode = add_and_extend|

***狩猟の書(flavor_cas.17) [#gc3505a7]
***狩猟の書(flavor_cas.17) [#g56b4d3e]
■''条件''
&icon(check); 日時が1338.1.1~1360.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); 		character:cas_alfonso_xi_burgundy = {
			is_alive = yes
			is_ruler = yes
		}

■''効果''
		event_illustration_estate_effect = { foreground = estate_type:nobles_estate background = estate_type:peasants_estate }
		ruler = {
			save_scope_as = target_artist
		}

■''選択肢''
|テキスト|効果|h
|[ROOT.GetCountry.Custom('common_string_positive')](歴史的選択肢)|・capital = {
			create_art = {
				artist = scope:target_artist
				quality = 73
				type = work_of_art_type:chronicle
				key =  book_of_hunting
		add_country_modifier = { modifier = the_book_of_hunting years = 20 mode = add_and_extend }|

***レジミエント(flavor_cas.65) [#if1ef41d]
***レジミエント(flavor_cas.65) [#qb2b67b7]
■''条件''
&icon(check); 日時が1340.1.1~1350.1.1である
&icon(check); カスティーリャである
&icon(check); at_war = no
&icon(check); 統治者がいる
&icon(check); has_estate_privilege = estate_privilege:cas_caballeros_villanos

■''効果''
		ruler = {
			save_scope_as = target_character
		}

■''選択肢''
|テキスト|効果|h
|我々はこの新たな制度を確立するのだ。(歴史的選択肢)|・revoke_estate_privilege = estate_privilege:cas_caballeros_villanos&br;・grant_estate_privilege = estate_privilege:cas_regimiento&br;・安定度:-7|
|現在の制度は変えないでおこう。|・安定度:+7|

***[ROOT.GetCountry.GetNameWithNoTooltip]とローマ皇帝位(flavor_cas.84) [#jce9755d]
***[ROOT.GetCountry.GetNameWithNoTooltip]とローマ皇帝位(flavor_cas.84) [#lc6bdc49]
■''条件''
&icon(check); 日時が1343.1.1~1836.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); 神聖ローマ帝国が存在する
&icon(check); 国際組織神聖ローマ帝国のリーダーである
&icon(check); 統治者がいる

■''効果''
		ruler = {
			save_scope_as = target_ruler
		}

■''選択肢''
|テキスト|効果|h
|我らが帝国の運命を受け入れよう!(歴史的選択肢)|・正統性:+15&br;・威信:+15|

***イベリア連合(flavor_cas.85) [#ldcbf80f]
***イベリア連合(flavor_cas.85) [#g0162b5d]
■''条件''
&icon(check); 日時が1343.1.1~1836.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); 統治者がいる
&icon(check); 宗教グループがキリスト教である
&icon(check); 		region:iberia_region = {
			any_location_in_region = {
				count = all
				OR = {
					is_ownable = no
					owner ?= {
						OR = {
							this = root
							AND = {
								religion.group = religion_group:christian
								any_overlord_or_above = { this = root }
							}
						}
					}
				}
			}
		}

■''効果''
event_illustration_government_estate_effect = yes

■''選択肢''
|テキスト|効果|h
|伝統を尊重し、領土を統治しよう。(歴史的選択肢)|・正統性:+15&br;・社会的価値が地方分権に20傾く|
|王権への中央集権化を図らなければ。|・威信:+15&br;・社会的価値が中央集権に20傾く|
|伝統を尊重し、領土を統治しよう。(歴史的選択肢)|・正統性:+15&br;・		change_societal_value = {
			type = centralization_vs_decentralization
			value = societal_value_large_move_to_right|
|王権への中央集権化を図らなければ。|・威信:+15&br;・		change_societal_value = {
			type = centralization_vs_decentralization
			value = societal_value_large_move_to_left|

***ベヘトリアの一覧書(flavor_cas.25) [#b6530a98]
***ベヘトリアの一覧書(flavor_cas.25) [#w90dc9fd]
■''条件''
&icon(check); 日時が1350.1.1~1400.1.1である
&icon(check); カスティーリャである
&icon(check); "estate_power(estate_type:nobles_estate)" > 0.5

■''効果''
		event_illustration_estate_effect = { foreground = estate_type:nobles_estate background = estate_type:nobles_estate }

■''選択肢''
|テキスト|効果|h
|一覧書を承認する。(歴史的選択肢)|・貴族階級満足度:-10%|
|ベヘトリアは伝統に委ねておけばよい。|・貴族階級満足度:+10%|
|一覧書を承認する。(歴史的選択肢)|・add_estate_satisfaction = { type = estate_type:nobles_estate
			value = estate_satisfaction_mild_bonus
		add_estate_satisfaction = { type = estate_type:peasants_estate
			value = estate_satisfaction_mild_penalty
		add_country_modifier = {
			modifier = cas_converted_behetrias
			years = 10
			mode = add_and_extend|
|ベヘトリアは伝統に委ねておけばよい。|・add_estate_satisfaction = { type = estate_type:nobles_estate
			value = estate_satisfaction_mild_penalty
		add_estate_satisfaction = { type = estate_type:peasants_estate
			value = estate_satisfaction_mild_bonus
		add_country_modifier = {
			modifier = cas_rights_of_behetrias
			years = 10
			mode = add_and_extend|

***イベリアの結婚(flavor_cas.1700) [#wbda3b3d]
***イベリアの結婚(flavor_cas.1700) [#jcde0c33]
■''条件''
&icon(check); 日時が1350.1.1~1837.1.1である
&icon(check); カスティーリャである
&icon(check); country_exists  = c:ARA
&icon(check); 宗教がカトリックである
&icon(check); 		ruler ?= {
			is_married = yes
		}
&icon(check); 君主制である
&icon(check); 		c:ARA = {
			government_type = government_type:monarchy
			religion = religion:catholic
			has_ruler = yes
			ruler = {
				is_married = yes
				first_spouse ?= root.ruler.first_spouse
			}
		}

■''効果''
		event_illustration_estate_effect = { foreground = estate_type:nobles_estate background = estate_type:nobles_estate }
		ruler = {
			save_scope_as = target_character
		}
		c:ARA = {
			ruler = {
				save_scope_as = target_spouse
			}
		}

■''選択肢''
|テキスト|効果|h
|同盟のため、恒久的な遺産を作り上げよう。|・root = {
			add_opinion = {
				target = c:ARA
				modifier = spa_iberian_wedding
		c:ARA = {
			add_opinion = {
				target = root modifier = spa_iberian_wedding|

***アストゥリアスの[ROOT.GetCountry.GetGovernment.GetHeirTitle](flavor_cas.14) [#a7fe8751]
***アストゥリアスの[ROOT.GetCountry.GetGovernment.GetHeirTitle](flavor_cas.14) [#hd0d4c76]
■''条件''
&icon(check); 日時が1370.1.1~1390.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); 統治者がいる
&icon(check); has_heir = yes
&icon(check); own_entire_province = province_definition:east_asturias_province
&icon(check); own_entire_province = province_definition:west_asturias_province

■''効果''
		event_illustration_estate_effect = { foreground = estate_type:nobles_estate background = estate_type:nobles_estate }
		ruler = {
			save_scope_as = target_ruler
		}
		heir = {
			save_scope_as = target_heir
		}

■''選択肢''
|テキスト|効果|h
|[target_heir.GetNameWithNoTooltip]にアストゥリアスの統治権を与えよう。(歴史的選択肢)|・province_definition:east_asturias_province = {
			every_location_in_province_definition = {
				limit = {
					owner = root
				change_control = control_mild_bonus
		province_definition:west_asturias_province = {
			every_location_in_province_definition = {
				limit = {
					owner = root
				change_control = control_mild_bonus
		scope:target_heir = {
			add_adm = 15
			add_mil = 10|
|[target_heir.GetNameWithNoTooltip]に称号など与えられん。|・威信:-10&br;・社会的価値が地方分権に10傾く|
|[target_heir.GetNameWithNoTooltip]に称号など与えられん。|・威信:-10&br;・		change_societal_value = { type = aristocracy_vs_plutocracy value = societal_value_move_to_right }&br;・		change_societal_value = { type = centralization_vs_decentralization value = societal_value_move_to_right }|

***[target_character.GetNameWithNoTooltip](flavor_cas.26) [#d1b38686]
***[target_character.GetNameWithNoTooltip](flavor_cas.26) [#nc8f0325]
■''条件''
&icon(check); 日時が1370.1.1~1390.1.1である
&icon(check); カスティーリャである
&icon(check); ロケーションヴィトリアを所有している

■''効果''
		event_illustration_estate_effect = { foreground = estate_type:burghers_estate background = estate_type:burghers_estate }
		create_character = {
			first_name = name_peter
			dynasty = dynasty:lopez_de_ayala
			birth_date = 1332.1.1
			birth_location = location:vitoria
			culture = culture:castilian
			adm = { 20 70 }
			dip = { 20 70 }
			mil = { 20 70 }
			artist_skill = 0.85
			artist = writer
			estate = estate_type:nobles_estate
			create_in_limbo = yes
			save_scope_as = target_character
			script = cas_lopez_de_ayala
		}

■''選択肢''
|テキスト|効果|h
|[target_character.GetHerHim]を[ROOT.GetCountry.GetGovernment.GetCourtTitle]芸術家に雇おう。|・scope:target_character = {
			move_country = root
		change_gold_effect = { scale = -2 }
		add_prestige = prestige_weak_bonus|
|そんな余裕はない。|・正統性:legitimacy_weak_penalty&br;・		scope:target_character = { banish_character = yes }|

***[target_character.GetNameWithNoTooltip]の[ROOT.GetCountry.GetNameWithNoTooltip]の年代記(flavor_cas.27) [#k3bdcece]
***[target_character.GetNameWithNoTooltip]の[ROOT.GetCountry.GetNameWithNoTooltip]の年代記(flavor_cas.27) [#b768fdf2]
■''条件''
&icon(check); 日時が1370.1.1~1405.1.1である
&icon(check); カスティーリャである
&icon(check); 		character:cas_lopez_de_ayala ?= { is_alive = yes }

■''効果''
		character:cas_lopez_de_ayala ?= { save_scope_as = target_character }

■''選択肢''
|テキスト|効果|h
|この計画を支援しよう。|・change_gold_effect = { scale = -5 }&br;・		capital = {
			create_art = {
				quality = 80
				artist = scope:target_character
				type = work_of_art_type:chronicle
				key = chronicles_of_castile
		scope:target_character = {
			add_trait = trait:prominent
		culture = {
			add_cultural_tradition = cultural_tradition_weak_bonus
			add_cultural_influence = cultural_influence_weak_bonus|
|金がかかるわりに恩恵が小さすぎる。|・culture = {
			add_cultural_tradition = cultural_tradition_weak_penalty
			add_cultural_influence = cultural_influence_weak_penalty|

***[ShowBuildingTypeNameWithNoTooltip('royal_audience_and_chancery')]の創設(flavor_cas.137) [#i7be3b38]
***[ShowBuildingTypeNameWithNoTooltip('royal_audience_and_chancery')]の創設(flavor_cas.137) [#ucb4b013]
■''条件''
&icon(check); 日時が1370.1.1~1400.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); ロケーションバリャドリドを所有している
&icon(check); 		location:valladolid = {
			NOT = {
				has_building = building_type:royal_audience_and_chancery
			}
		}
&icon(check); 君主制である

■''効果''
		location:valladolid = {
			save_scope_as = target_location
		}

■''選択肢''
|テキスト|効果|h
|所在地は[ShowLocationNameWithNoTooltip('valladolid')]で決まりだ。(歴史的選択肢)|・add_government_power = government_power_mild_bonus&br;・安定度:+7&br;・		location:valladolid = {
			change_prosperity = prosperity_severe_bonus
			construct_building = {
				building_type = building_type:royal_audience_and_chancery|
|わが国の司法制度に問題はない。|・add_government_power = government_power_mild_penalty&br;・安定度:-7|

***バンドス戦争(flavor_cas.2400) [#d8228d19]
***バンドス戦争(flavor_cas.2400) [#xfe26c01]
■''条件''
&icon(check); 日時が1370.1.1~1450.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); 		area:navarre_area = {
			any_location_in_area = {
				count > 2
				owner ?= root
				any_pop = {
					pop_type = pop_type:nobles
				}
				average_satisfaction < 0.40
			}
		}

■''効果''
		event_illustration_estate_effect = { foreground = estate_type:nobles_estate background = estate_type:nobles_estate }
		area:navarre_area = {
			random_location_in_area = {
				limit = {
					owner ?= root
					any_pop = {
						pop_type = pop_type:nobles
					}
				}
				save_scope_as = target_location_1
			}
		}
		area:navarre_area = {
			random_location_in_area = {
				limit = {
					owner ?= root
					any_pop = {
						pop_type = pop_type:nobles
					}
					NOT = { this = scope:target_location_1 }
				}
				save_scope_as = target_location_2
			}
		}

■''選択肢''
|テキスト|効果|h
|[target_location_1.GetNameWithNoTooltip]側につく。|・scope:target_location_1 = {
			every_pop = {
				limit = {
					owner = root
					pop_type = pop_type:nobles
				add_pop_satisfaction = pop_satisfaction_extreme_bonus
			change_prosperity = prosperity_severe_bonus
		scope:target_location_2 = {
			every_pop = {
				limit = {
					owner = root
					pop_type = pop_type:nobles
				add_pop_satisfaction = pop_satisfaction_ultimate_penalty
			change_prosperity = prosperity_ultimate_penalty|
|[target_location_2.GetNameWithNoTooltip]の派閥を支持する。|・scope:target_location_2 = {
			every_pop = {
				limit = {
					owner = root
					pop_type = pop_type:nobles
				add_pop_satisfaction = pop_satisfaction_extreme_bonus
			change_prosperity = prosperity_severe_bonus
		scope:target_location_1 = {
			every_pop = {
				limit = {
					owner = root
					pop_type = pop_type:nobles
				add_pop_satisfaction = pop_satisfaction_ultimate_penalty
			change_prosperity = prosperity_ultimate_penalty|
|介入し、双方を止める。(歴史的選択肢)|・trigger_event_non_silently = {
			id = flavor_cas.2401
			days = { 20 30 }
		add_legitimacy = legitimacy_mild_bonus
		add_estate_satisfaction = { type = estate_type:nobles_estate
			value = estate_satisfaction_severe_penalty
		custom_tooltip = flavor_cas.2400.c.tt
		scope:target_location_2 = {
			every_pop = {
				limit = {
					owner = root
					pop_type = pop_type:nobles
				add_pop_satisfaction = pop_satisfaction_ultimate_penalty
			change_prosperity = prosperity_ultimate_penalty
		scope:target_location_1 = {
			every_pop = {
				limit = {
					owner = root
					pop_type = pop_type:nobles
				add_pop_satisfaction = pop_satisfaction_ultimate_penalty
			change_prosperity = prosperity_ultimate_penalty|
|我々が関わることではない。|・正統性:-10&br;・貴族階級満足度:+10%|
|我々が関わることではない。|・正統性:-10&br;・		add_estate_satisfaction = { type = estate_type:nobles_estate
			value = estate_satisfaction_mild_bonus|

***[ROOT.GetCountry.GetGovernment.GetEstateNameWithNoTooltip('crown_estate')]に対する[ShowPopTypeNameWithNoTooltip('nobles')]の団結(flavor_cas.2402) [#y74ff940]
***[ROOT.GetCountry.GetGovernment.GetEstateNameWithNoTooltip('crown_estate')]に対する[ShowPopTypeNameWithNoTooltip('nobles')]の団結(flavor_cas.2402) [#o61c67fb]
■''条件''
&icon(check); 日時が1370.1.1~1450.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); 変数cas_bands_noble_revoltがある

■''効果''
		event_illustration_estate_effect = { foreground = estate_type:nobles_estate background = estate_type:nobles_estate }
		create_rebel = {
			category = estate
			name = bands_of_navarra
			save_scope_as = bands_of_navarra_rebels
			estate = nobles_estate
		}

■''選択肢''
|テキスト|効果|h
|[ROOT.GetCountry.GetGovernment.GetAdjective]の旗を掲げ、反乱を鎮圧せよ!|・custom_tooltip = {
			text = flavor_cas.2402.a.tt
			every_owned_location = {
				limit = {
					area = area:navarre_area
				every_pop = {
					limit = {
						owner = root
						pop_type = pop_type:nobles
					change_pop_allegiance = scope:bands_of_navarra_rebels
		scope:bands_of_navarra_rebels = { add_rebel_progress = 0.5 }
		set_variable = cas_war_of_the_bands_aftermath|
|もっと早く交渉すべきだった……|・area:navarre_area = {
			every_location_in_area = {
				limit = {
					owner ?= root
				every_pop = {
					limit = {
						owner = root
						pop_type = pop_type:nobles
					add_pop_satisfaction = pop_satisfaction_extreme_bonus
		custom_tooltip = {
			text = flavor_cas.2402.b.tt
			area:navarre_area = {
				every_location_in_area = {
					change_control = control_ultimate_penalty
		add_estate_satisfaction = { type = estate_type:nobles_estate
			value = estate_satisfaction_mild_bonus
		change_societal_value = { type = centralization_vs_decentralization value = societal_value_move_to_right }
		destroy_rebel = scope:bands_of_navarra_rebels|

***バンドスの平定(flavor_cas.2403) [#h152b058]
***バンドスの平定(flavor_cas.2403) [#hd11e30e]
■''条件''
&icon(check); 日時が1370.1.1~1450.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); 変数cas_war_of_the_bands_aftermathがある

■''効果''
		event_illustration_estate_effect = { foreground = estate_type:nobles_estate background = estate_type:nobles_estate }
		create_rebel = {
			category = estate
			name = bands_of_navarra
			save_scope_as = bands_of_navarra_rebels
			estate = nobles_estate
		}

■''選択肢''
|テキスト|効果|h
|この地域に対する[ROOT.GetCountry.GetGovernment.GetAdjective]の監視を強めよう。(歴史的選択肢)|・安定度:+7&br;・		custom_tooltip = {
			text = flavor_cas.2403.a.tt
			every_owned_location = {
				if = {
					limit = {
						area = area:navarre_area
					change_prosperity = prosperity_weak_penalty
		add_estate_satisfaction = { type = estate_type:nobles_estate
			value = estate_satisfaction_mild_penalty
		change_societal_value = { type = centralization_vs_decentralization value = societal_value_move_to_left }|
|譲歩で忠誠心を確保しよう。|・custom_tooltip = {
			text = flavor_cas.2403.b.tt
			every_owned_location = {
				if = {
					limit = {
						area = area:navarre_area
					change_prosperity = prosperity_weak_bonus
		area:navarre_area = {
			every_location_in_area = {
				limit = {
					owner ?= root
				every_pop = {
					limit = {
						owner = root
						pop_type = pop_type:nobles
					add_pop_satisfaction = pop_satisfaction_extreme_bonus
		custom_tooltip = {
			text = flavor_cas.2402.b.tt
			area:navarre_area = {
				every_location_in_area = {
					change_control = control_ultimate_penalty
		add_estate_satisfaction = { type = estate_type:nobles_estate
			value = estate_satisfaction_mild_bonus
		change_societal_value = { type = centralization_vs_decentralization value = societal_value_move_to_right }|

***太陽の沈まぬ国(flavor_cas.1502) [#rafae1b3]
***太陽の沈まぬ国(flavor_cas.1502) [#uf54efed]
■''条件''
&icon(check); 日時が1400.1.1~1837.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); 首都がヨーロッパ内にある
&icon(check); アメリカに進出している
&icon(check); アフリカに進出している
&icon(check); アジアに進出している
&icon(check); 統治者がいる
&icon(check); 変数world_port_establishedがある

■''効果''
event_illustration_government_estate_effect = yes
		var:future_trade_center = { save_scope_as = trade_center_location }

■''選択肢''
|テキスト|効果|h
|この名声を謳歌しよう!|・威信:+20&br;・正統性:+20&br;・安定度:+20|

***[GetCountry('TUN').GetNameWithNoTooltip]での好機(flavor_cas.1601) [#h303cdc0]
***[GetCountry('TUN').GetNameWithNoTooltip]での好機(flavor_cas.1601) [#m233a087]
■''条件''
&icon(check); 日時が1400.1.1~1700.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); 宗教がカトリックである
&icon(check); 統治者がいる
&icon(check); 		any_rival = {
			culture = culture:turkish_culture
		}
&icon(check); 		c:TUN = {
			owns = location:tunis
			NOT = { religion.group = religion_group:christian }
		}

■''効果''
		location:tunis = {
			save_scope_as = target_location
		}
		ruler = {
			save_scope_as = target_character
		}
		random_rival = {
			limit = {
				culture = culture:turkish_culture
			}
			save_scope_as = turkish_rival
		}

■''選択肢''
|テキスト|効果|h
|艦隊の準備を!(歴史的選択肢)|・scope:turkish_rival = {
			add_opinion = { target = root modifier = supporting_tunisian_claimant }
		add_casus_belli =  { type = casus_belli:cb_conquer_province province = location:tunis.province target = c:TUN }|
|我々の関心はほかの場所にある。|・威信:-5&br;・		scope:turkish_rival = {
			add_opinion = { target = root modifier = turned_down_tunisian_claimant }|

***イルマンディーニョの反乱(flavor_cas.2300) [#a192e0d5]
***イルマンディーニョの反乱(flavor_cas.2300) [#o8d8eb85]
■''条件''
&icon(check); 日時が1430.1.1~1450.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); 		area:galicia_area = {
			any_location_in_area = {
				any_pop = {
					pop_type = pop_type:peasants
				}
			}
		}
&icon(check); estate_satisfaction:peasants_estate < 0.5
&icon(check); galicia_area地域全域を所有している

■''効果''
set_variable = cas_irmandino_revolts
		create_rebel = {
			category = nationalist
			culture = culture:galician
			name = first_irmandino_revolt
			save_scope_as = first_irmandino_scope
		}
		create_character = {
			first_name = name_nuno.name_freire
			adm = { 30 50 }
			dip = { 20 40 }
			mil = { 40 80 }
			min_age = 40
			birth_location = location:coruna
			culture = culture:galician
			dynasty = dynasty:andrade_dynasty
			estate = estate_type:nobles_estate
			create_in_limbo = yes
			script = cas_freire_de_andrade
			save_scope_as = noble_leader
		}
		scope:noble_leader = { change_character_allegiance = scope:first_irmandino_scope }

■''選択肢''
|テキスト|効果|h
|反乱の鎮圧に向かおう。(歴史的選択肢)|・安定度:-12&br;・貴族階級満足度:estate_satisfaction_severe_penalty|
|いや、[ShowPopTypeNameWithNoTooltip('peasants')]の権利を守ろう。|・正統性:-15&br;・貴族階級満足度:estate_satisfaction_severe_bonus|
|反乱の鎮圧に向かおう。(歴史的選択肢)|・安定度:-12&br;・		add_estate_satisfaction = { type = estate_type:nobles_estate
			value = estate_satisfaction_severe_bonus
		add_estate_satisfaction = { type = estate_type:peasants_estate
			value = estate_satisfaction_severe_penalty
		custom_tooltip = {
			text = flavor_cas.2300.a.tt
			every_owned_location = {
				limit = {
					area = area:galicia_area
				every_pop = {
					limit = {
						owner = root
						pop_type = pop_type:peasants
					add_pop_satisfaction = pop_satisfaction_ultimate_penalty
					change_pop_allegiance = scope:first_irmandino_scope
		scope:first_irmandino_scope = { add_rebel_progress = 0.5 }|
|いや、[ShowPopTypeNameWithNoTooltip('peasants')]の権利を守ろう。|・正統性:-15&br;・		add_estate_satisfaction = { type = estate_type:nobles_estate
			value = estate_satisfaction_severe_penalty
		add_estate_satisfaction = { type = estate_type:peasants_estate
			value = estate_satisfaction_severe_bonus
		destroy_rebel = scope:first_irmandino_scope
		hidden_effect = {
			kill_character_silently = scope:noble_leader
		remove_variable = cas_irmandino_revolts|

***イルマンディーニョの反乱が鎮圧される(flavor_cas.2301) [#w579d946]
***イルマンディーニョの反乱が鎮圧される(flavor_cas.2301) [#w75dea96]
■''条件''
&icon(check); 日時が1430.1.1~1450.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); 変数cas_irmandino_revoltsがある
&icon(check); 		NOT = {
			any_rebel = {
				rebel_name_key = first_irmandino_revolt
			}
		}

■''選択肢''
|テキスト|効果|h
|厳しい措置をとり、反乱の指導者を追い詰めよ。|・威信:+10&br;・貴族階級満足度:+10%|
|さらなる反乱を防ぐため、譲歩をしよう。|・安定度:+7&br;・庶民階級満足度:+10%|
|厳しい措置をとり、反乱の指導者を追い詰めよ。|・威信:+10&br;・		add_estate_satisfaction = { type = estate_type:nobles_estate
			value = estate_satisfaction_mild_bonus
		set_variable = cas_hunt_down_irmandino|
|さらなる反乱を防ぐため、譲歩をしよう。|・安定度:+7&br;・		add_estate_satisfaction = { type = estate_type:peasants_estate
			value = estate_satisfaction_mild_bonus
		custom_tooltip = {
			text = flavor_cas.2301.b.tt
			every_owned_location = {
				limit = {
					area = area:galicia_area
				every_pop = {
					limit = {
						owner = root
					add_pop_satisfaction = pop_satisfaction_severe_bonus|

***反乱軍指導者を捕縛(flavor_cas.2302) [#z4b82c50]
***反乱軍指導者を捕縛(flavor_cas.2302) [#cf685c30]
■''条件''
&icon(check); 日時が1430.1.1~1450.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); 変数cas_irmandino_revoltsがある
&icon(check); 変数cas_hunt_down_irmandinoがある
&icon(check); 		NOT = {
			any_rebel = {
				rebel_name_key = first_irmandino_revolt
			}
		}

■''効果''
		if = {
			limit = {
				NOT = {
					dynasty_exists = xordo_dynasty
				}
			}
			location:coruna = { create_dynasty_from_location = xordo_dynasty }
		}
		create_character = {
			first_name = name_roi
			min_age = 40
			birth_location = location:betanzos
			estate = estate_type:nobles_estate
			dynasty = dynasty:xordo_dynasty
			adm = { 20 60 }
			dip = { 20 60 }
			mil = { 50 80 }
			culture = culture:galician
			save_scope_as = target_character
			script = cas_xordo
			create_in_limbo = yes
		}

■''選択肢''
|テキスト|効果|h
|[target_character.GetHimHer]を処刑せよ。(歴史的選択肢)|・add_government_power = government_power_mild_bonus&br;・		kill_character = {
			target = scope:target_character
			reason = execution|
|[target_character.GetHimHer]は処刑するな。|・安定度:-12&br;・		scope:target_character = {
			move_country = root|

***[target_character.GetNameWithNoTooltip](flavor_cas.139) [#kf2fcfa9]
***[target_character.GetNameWithNoTooltip](flavor_cas.139) [#q3a547cc]
■''条件''
&icon(check); 日時が1440.1.1~1456.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); 君主制である

■''効果''
		create_character = {
			first_name = name_john
			last_name = de_mena
			artist_skill = { 0.7 0.85 }
			artist = writer
			birth_date = 1411.1.1
			birth_location = location:cordoba
			culture = culture:castilian
			estate = estate_type:burghers_estate
			save_scope_as = target_character
			create_in_limbo = yes
		}
		event_illustration_estate_effect = { foreground = estate_type:nobles_estate background = estate_type:nobles_estate }

■''選択肢''
|テキスト|効果|h
|この作品の普及に出資しよう。(歴史的選択肢)|・正統性:legitimacy_mild_bonus&br;・		change_gold_effect = { scale = -3 }&br;・		scope:target_character = {
			move_country = root
		capital = {
			create_art = {
				artist = scope:target_character
				quality = {
					value = 70
				type = work_of_art_type:poem
				key = laberinto_de_fortuna|
|干渉すれば作品が台無しになる。|・正統性:-10&br;・		hidden_effect = {
			kill_character_silently = scope:target_character|

***アルハンブラ勅令(flavor_cas.1001) [#pbc03d14]
***アルハンブラ勅令(flavor_cas.1001) [#f7863741]
■''条件''
&icon(check); 日時が1440.1.1~1520.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); 統治者がいる
&icon(check); 宗教がカトリックである
&icon(check); 変数spa_holy_inquisitionがある
&icon(check); granada_area地域全域を所有している
&icon(check); andalusia_area地域全域を所有している

■''効果''
		event_illustration_estate_effect = { foreground = estate_type:clergy_estate background = estate_type:nobles_estate }
		if = {
			limit = {
				location:constantinople = {
					owner = {
						religion = religion:sunni
					}
				}
			}
			location:constantinople = {
				save_scope_as = escape_target1
			}
		}
		else = {
			region:maghreb_region = {
				random_location_in_region = {
					limit = {
						has_owner = yes
						owner != root
						dominant_religion ?= religion:sunni
						is_coastal = yes
						is_discovered_by = root
					}
					save_scope_as = escape_target1
				}
			}
		}
		if = {
			limit = {
				location:thessaloniki = {
					owner = {
						religion = religion:sunni
					}
				}
			}
			location:thessaloniki = {
				save_scope_as = escape_target2
			}
		}
		else = {
			region:maghreb_region = {
				random_location_in_region = {
					limit = {
						has_owner = yes
						owner != root
						dominant_religion ?= religion:sunni
						is_coastal = yes
						is_discovered_by = root
					}
					save_scope_as = escape_target2
				}
			}
		}
		region:maghreb_region = {
			random_location_in_region = {
				limit = {
					has_owner = yes
					owner != root
					dominant_religion ?= religion:sunni
					is_coastal = yes
					is_discovered_by = root
				}
				save_scope_as = escape_target3
			}
		}
		region:maghreb_region = {
			random_location_in_region = {
				limit = {
					has_owner = yes
					owner != root
					dominant_religion ?= religion:sunni
					is_coastal = yes
					is_discovered_by = root
				}
				save_scope_as = escape_target4
			}
		}
		if = {
			limit = {
				location:smyrna = {
					owner = {
						religion = religion:sunni
					}
				}
			}
			location:smyrna = {
				save_scope_as = escape_target5
			}
		}
		else = {
			region:maghreb_region = {
				random_location_in_region = {
					limit = {
						has_owner = yes
						owner != root
						dominant_religion ?= religion:sunni
						is_coastal = yes
						is_discovered_by = root
					}
					save_scope_as = escape_target5
				}
			}
		}

■''選択肢''
|テキスト|効果|h
|追放されたくなければ改宗せよ!(歴史的選択肢)|・聖職者階級満足度:&br;・		culture:sephardi = {
|追放されたくなければ改宗せよ!(歴史的選択肢)|・add_estate_satisfaction = { type = estate_type:clergy_estate value = estate_satisfaction_mild_bonus }&br;・		culture:sephardi = {
			change_cultural_view = {
				target = root.culture
				change = -1
		custom_tooltip = flavor_cas.1001.tt1
		hidden_effect = {
			every_owned_location = {
				every_pop = {
					limit = {
						religion = religion:judaism
					split_pop = {
						fraction = 0.1
						religion = religion:catholic
			every_province = {
				limit = {
					culture_percentage = {
						culture = culture:sephardi
						value > 0
				add_migration = {
					owner = prev
					from = this.province_definition
					to = scope:escape_target1.province_definition
					culture = culture:sephardi
					amount = 0.400
					months = 60
				add_migration = {
					owner = prev
					from = this.province_definition
					to = scope:escape_target2.province_definition
					culture = culture:sephardi
					amount = 0.400
					months = 60
				add_migration = {
					owner = prev
					from = this.province_definition
					to = scope:escape_target3.province_definition
					culture = culture:sephardi
					amount = 0.400
					months = 60
				add_migration = {
					owner = prev
					from = this.province_definition
					to = scope:escape_target4.province_definition
					culture = culture:sephardi
					amount = 0.400
					months = 60
				add_migration = {
					owner = prev
					from = this.province_definition
					to = scope:escape_target5.province_definition
					culture = culture:sephardi
					amount = 0.400
					months = 60|
|追放などしない。|・聖職者階級満足度:&br;・安定度:-12&br;・custom_tooltip = flavor_cas.1001.tt2&br;・		hidden_effect = {
|追放などしない。|・add_estate_satisfaction = { type = estate_type:clergy_estate value = estate_satisfaction_severe_penalty }&br;・安定度:-12&br;・custom_tooltip = flavor_cas.1001.tt2&br;・		hidden_effect = {
			every_owned_location = {
				every_pop = {
					limit = {
						owner = root
						culture = culture:sephardi
					add_pop_satisfaction = pop_satisfaction_severe_bonus|

***[ShowCultureNameWithNoTooltip('andalusi')]の民の改宗(flavor_cas.1002) [#e3cea6a7]
***[ShowCultureNameWithNoTooltip('andalusi')]の民の改宗(flavor_cas.1002) [#k2285245]
■''条件''
&icon(check); 日時が1440.1.1~1540.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); 統治者がいる
&icon(check); 宗教がカトリックである
&icon(check); 変数spa_holy_inquisitionがある
&icon(check); granada_area地域全域を所有している
&icon(check); andalusia_area地域全域を所有している

■''効果''
event_illustration_peasants_foreign_religion_pop_type_effect = yes
		ruler = {
			save_scope_as = target_character
		}
		region:maghreb_region = {
			random_location_in_region = {
				limit = {
					has_owner = yes
					owner != root
					dominant_religion ?= religion:sunni
					is_coastal = yes
					is_discovered_by = root
				}
				save_scope_as = escape_target1
			}
		}
		region:maghreb_region = {
			random_location_in_region = {
				limit = {
					has_owner = yes
					owner != root
					dominant_religion ?= religion:sunni
					is_coastal = yes
					is_discovered_by = root
				}
				save_scope_as = escape_target2
			}
		}
		region:maghreb_region = {
			random_location_in_region = {
				limit = {
					has_owner = yes
					owner != root
					dominant_religion ?= religion:sunni
					is_coastal = yes
					is_discovered_by = root
				}
				save_scope_as = escape_target3
			}
		}
		region:maghreb_region = {
			random_location_in_region = {
				limit = {
					has_owner = yes
					owner != root
					dominant_religion ?= religion:sunni
					is_coastal = yes
					is_discovered_by = root
				}
				save_scope_as = escape_target4
			}
		}

■''選択肢''
|テキスト|効果|h
|強制的に改宗させよ!(歴史的選択肢)|・custom_tooltip = flavor_cas.1002.tt1&br;・		hidden_effect = {
			every_owned_location = {
				every_pop = {
					limit = {
						owner = root
						religion = religion:sunni
					split_pop = {
						fraction = 0.75
						religion = religion:catholic
			every_province = {
				limit = {
					religion_percentage = {
						religion = religion:sunni
						value > 0
				add_migration = {
					owner = prev
					from = this.province_definition
					to = scope:escape_target1.province_definition
					religion = religion:sunni
					amount = 0.200
					months = 60
				add_migration = {
					owner = prev
					from = this.province_definition
					to = scope:escape_target2.province_definition
					religion = religion:sunni
					amount = 0.200
					months = 60
				add_migration = {
					owner = prev
					from = this.province_definition
					to = scope:escape_target3.province_definition
					religion = religion:sunni
					amount = 0.200
					months = 60
				add_migration = {
					owner = prev
					from = this.province_definition
					to = scope:escape_target4.province_definition
					religion = religion:sunni
					amount = 0.200
					months = 60
		set_variable = converted_moriscos
		trigger_event_silently = {
			id = flavor_cas.1003
			years = { 2 10 }|
|異端審問の権力を制限しろ。|・聖職者階級満足度:&br;・安定度:-12|
|異端審問の権力を制限しろ。|・change_societal_value = { type = traditionalist_vs_innovative value = societal_value_move_to_right }&br;・		add_estate_satisfaction = { type = estate_type:clergy_estate value = estate_satisfaction_severe_penalty }&br;・安定度:-12|

***[ROOT.GetCountry.GetCulture.GetLanguage.GetNameWithNoTooltip]・ドル(flavor_cas.66) [#bf1b80a0]
***[ROOT.GetCountry.GetCulture.GetLanguage.GetNameWithNoTooltip]・ドル(flavor_cas.66) [#i8198ad3]
■''条件''
&icon(check); 日時が1450.1.1~1550.1.1である
&icon(check); カスティーリャである
&icon(check); at_war = no
&icon(check); 統治者がいる
&icon(check); ruler.admは80以上である

■''効果''
		ruler = {
			save_scope_as = target_character
		}

■''選択肢''
|テキスト|効果|h
|[ROOT.GetCountry.GetCulture.GetLanguage.GetNameWithNoTooltip]・ドルを鋳造せよ!(歴史的選択肢)|・add_country_modifier = { modifier = cas_spanish_dollar years = 10 mode = add_and_extend }|
|現在の通貨で十分だ。|・add_inflation = inflation_mild_penalty&br;・安定度:+7&br;・		add_country_modifier = { modifier = cas_spanish_dollar_not_adopted years = 10 mode = add_and_extend }|
|[ROOT.GetCountry.GetCulture.GetLanguage.GetNameWithNoTooltip]・ドルを鋳造せよ!(歴史的選択肢)|・add_country_modifier = { modifier = cas_spanish_dollar years = 10 mode = add_and_extend }&br;・		change_societal_value = { type = capital_economy_vs_traditional_economy value = societal_value_tiny_move_to_left }|
|現在の通貨で十分だ。|・add_inflation = inflation_mild_penalty&br;・安定度:+7&br;・		add_country_modifier = { modifier = cas_spanish_dollar_not_adopted years = 10 mode = add_and_extend }&br;・		change_societal_value = { type = capital_economy_vs_traditional_economy value = societal_value_tiny_move_to_right }|

***[ShowRegionNameWithNoTooltip('mesoamerica_region')]での[ShowDiseaseNameWithNoTooltip('smallpox')|U]の流行(flavor_cas.105) [#f702af1e]
***[ShowRegionNameWithNoTooltip('mesoamerica_region')]での[ShowDiseaseNameWithNoTooltip('smallpox')|U]の流行(flavor_cas.105) [#c4ee3c66]
■''条件''
&icon(check); 日時が1450.1.1~1836.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); 		region:mesoamerica_region = {
			any_location_in_region = {
				OR = {
					owner ?= root
					owner ?= { is_subject_of = root }
				}
				disease_presence = {
					disease = disease:smallpox
					value >= 0.1
				}
			}
		}

■''選択肢''
|テキスト|効果|h
|我々にはそれを止める手立てがない。(歴史的選択肢)|・custom_tooltip = {
			text = flavor_cas.105.a.tt
			region:mesoamerica_region = {
				every_location_in_region = {
					limit = {
						OR = {
							owner ?= root
							owner ?= { is_subject_of = root }
					add_location_modifier = { modifier = spa_severe_smallpox_outbreak years = 20 mode = add }|
|蔓延を止めるためにできることをせよ!|・change_gold_effect = { scale = -8 }&br;・		custom_tooltip = {
			text = flavor_cas.105.b.tt
			region:mesoamerica_region = {
				every_location_in_region = {
					limit = {
						OR = {
							owner ?= root
							owner ?= { is_subject_of = root }
					add_location_modifier = { modifier = spa_mild_smallpox_outbreak years = 20 mode = add }|

***[ShowLocationNameWithNoTooltip('tenochtitlan')]の征服(flavor_cas.106) [#ff033f09]
***[ShowLocationNameWithNoTooltip('tenochtitlan')]の征服(flavor_cas.106) [#l5f99f7e]
■''条件''
&icon(check); 日時が1450.1.1~1836.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); 		OR = {
			owns = location:tenochtitlan
			location:tenochtitlan = {
				owner ?= {
					is_subject_of = root
				}
			}
		}

■''効果''
		location:tenochtitlan = {
			save_scope_as = target_location
		}

■''選択肢''
|テキスト|効果|h
|[ShowRegionNameWithNoTooltip('mesoamerica_region')]の新たな夜明け|・add_army_tradition = army_tradition_severe_bonus&br;・		location:tenochtitlan = {
			change_prosperity = prosperity_severe_penalty
		set_variable = spa_can_found_mexico_city|

***[ShowLocationNameWithNoTooltip('qusqu')]の征服(flavor_cas.107) [#d1627565]
***[ShowLocationNameWithNoTooltip('qusqu')]の征服(flavor_cas.107) [#z04ef60d]
■''条件''
&icon(check); 日時が1450.1.1~1836.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); 		OR = {
			owns = location:qusqu
			location:qusqu = {
				owner ?= {
					is_subject_of = root
				}
			}
		}

■''効果''
		location:qusqu = {
			save_scope_as = target_location
		}

■''選択肢''
|テキスト|効果|h
|輝かしい勝利だ!|・change_gold_effect = { scale = 4 }&br;・		location:qusqu = {
			change_prosperity = prosperity_severe_penalty|

***メキシコシティの創設(flavor_cas.108) [#c9b7426b]
***メキシコシティの創設(flavor_cas.108) [#u7a0c8cc]
■''条件''
&icon(check); 日時が1450.1.1~1836.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); 		OR = {
			owns = location:tenochtitlan
			location:tenochtitlan = {
				owner ?= {
					is_subject_of = root
					religion.group = religion_group:christian
				}
			}
		}
&icon(check); 変数spa_can_found_mexico_cityがある
&icon(check); 宗教グループがキリスト教である

■''効果''
		location:tenochtitlan = {
			save_scope_as = target_location
		}

■''選択肢''
|テキスト|効果|h
|ここを$mexico_city$と名づけよう。(歴史的選択肢)|・change_gold_effect = { scale = -8 }&br;・		location:tenochtitlan = {
			rename_location = mexico_city
			change_prosperity = prosperity_mild_bonus
			change_development = development_severe_bonus
			if = {
				limit = {
					NOT = { location_rank = location_rank:city }
				change_location_rank = location_rank:city
		add_migration = {
			owner = this
			from = root.capital.province_definition
			to = scope:target_location.province_definition
			culture = root.culture
			amount = 0.05
			months = 100|
|そのまま放置しろ。|・威信:-10|

***ペルーの新首都(flavor_cas.109) [#y78a0005]
***ペルーの新首都(flavor_cas.109) [#qe1ae742]
■''条件''
&icon(check); 日時が1450.1.1~1836.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); 		OR = {
			owns = location:rimaq
			location:rimaq = {
				owner ?= {
					is_subject_of = root
				}
			}
		}
&icon(check); 宗教グループがキリスト教である

■''効果''
		location:rimaq = {
			save_scope_as = target_location
		}

■''選択肢''
|テキスト|効果|h
|権力の新たな中心地を築こう。(歴史的選択肢)|・change_gold_effect = { scale = -8 }&br;・		location:rimaq = {
			rename_location = ciudad_de_los_reyes
			change_prosperity = prosperity_mild_bonus
			change_development = development_severe_bonus
			if = {
				limit = {
					NOT = { location_rank = location_rank:city }
				change_location_rank = location_rank:city
		add_migration = {
			owner = this
			from = root.capital.province_definition
			to = scope:target_location.province_definition
			culture = root.culture
			amount = 0.05
			months = 100|
|この計画は費用がかかりすぎる。|・威信:-10|

***[inquisitor_torquemada.GetNameWithNoTooltip]と[ShowLanguageNameWithNoTooltip('spanish_language')]の異端審問(flavor_cas.1000) [#m253f41c]
***[inquisitor_torquemada.GetNameWithNoTooltip]と[ShowLanguageNameWithNoTooltip('spanish_language')]の異端審問(flavor_cas.1000) [#gc164ad4]
■''条件''
&icon(check); 日時が1450.1.1~1485.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); 統治者がいる
&icon(check); 宗教がカトリックである
&icon(check); 君主制である
&icon(check); has_advance = inquisition_advance

■''効果''
		event_illustration_estate_effect = { foreground = estate_type:clergy_estate background = estate_type:clergy_estate }
		create_character = {
			first_name = name_thomas
			last_name = Torquemada
			religion = religion:catholic
			estate = estate_type:clergy_estate
			birth_date = 1420.10.14
			female = no
			birth_location = location:valladolid
			adm = 66
			dip = 47
			mil = 84
			add_trait = trait:unsuited_for_naval_command
			add_trait = trait:unsuited_for_army_command
			save_scope_as = inquisitor_torquemada
			create_in_limbo = yes
		}
		ruler = {
			save_scope_as = target_character
		}

■''選択肢''
|テキスト|効果|h
|[inquisitor_torquemada.GetNameWithNoTooltip]を支援しよう。(歴史的選択肢)|・set_variable = spa_holy_inquisition&br;・		scope:inquisitor_torquemada = { move_country = root }&br;・		unlock_policy_effect = { type = spa_inquisition_policy }&br;・add_policy = policy:spa_inquisition_policy&br;・聖職者階級満足度:|
|この選択が招く結果は予期できない。|・set_variable = spa_holy_inquisition_declined&br;・聖職者階級満足度:&br;・		scope:inquisitor_torquemada = { banish_character = yes }|
|[inquisitor_torquemada.GetNameWithNoTooltip]を支援しよう。(歴史的選択肢)|・set_variable = spa_holy_inquisition&br;・		scope:inquisitor_torquemada = { move_country = root }&br;・		unlock_policy_effect = { type = spa_inquisition_policy }&br;・add_policy = policy:spa_inquisition_policy&br;・		add_estate_satisfaction = { type = estate_type:clergy_estate value = estate_satisfaction_mild_bonus }|
|この選択が招く結果は予期できない。|・change_societal_value = { type = traditionalist_vs_innovative value = societal_value_move_to_right }&br;・set_variable = spa_holy_inquisition_declined&br;・		add_estate_satisfaction = { type = estate_type:clergy_estate value = estate_satisfaction_extreme_penalty }&br;・		scope:inquisitor_torquemada = { banish_character = yes }|

***イベリアの結婚(flavor_cas.2200) [#de36297d]
***イベリアの結婚(flavor_cas.2200) [#w9abd91f]
■''条件''
&icon(check); 日時が1450.1.1~1500.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); 統治者がいる
&icon(check); 		heir ?= {
			is_female = yes
			character_can_marry_trigger = yes
		}
&icon(check); 		c:POR = {
			ruler_or_heir_if_regent ?= {
				has_dynasty = yes
			}
			any_character = {
				dynasty = c:POR.ruler_or_heir_if_regent.dynasty
				is_female = no
				character_can_marry_trigger = yes
			}
		}
&icon(check); 		c:ARA = {
			ruler_or_heir_if_regent ?= {
				has_dynasty = yes
			}
			any_character = {
				dynasty = c:ARA.ruler_or_heir_if_regent.dynasty
				is_female = no
				character_can_marry_trigger = yes
			}
		}

■''効果''
		ruler ?= {
			save_scope_as = castile_ruler
		}
		heir ?= {
			save_scope_as = castile_heir
		}
		c:POR = {
			random_character = {
				limit = {
					dynasty = c:POR.ruler_or_heir_if_regent.dynasty
					is_female = no
					character_can_marry_trigger = yes
				}
				save_scope_as = portuguese_candidate
			}
		}
		c:ARA = {
			random_character = {
				limit = {
					dynasty = c:ARA.ruler_or_heir_if_regent.dynasty
					is_female = no
					character_can_marry_trigger = yes
				}
				save_scope_as = aragonese_candidate
			}
		}

■''選択肢''
|テキスト|効果|h
|[GetCountry('ARA').GetNameWithNoTooltip]に婚姻の提案を送ろう。(歴史的選択肢)|・c:ARA = { trigger_event_non_silently = { id = flavor_cas.2201 days = 20 } }|
|いや、[GetCountry('POR').GetNameWithNoTooltip]にしよう。|・c:POR = { trigger_event_non_silently = { id = flavor_cas.2201 days = 20 } }|
|ほかの方法を模索する。|・正統性:-10|

***[ShowRegionNameWithNoTooltip('italy_region')]での衝突(flavor_cas.1400) [#c1a90441]
***[ShowRegionNameWithNoTooltip('italy_region')]での衝突(flavor_cas.1400) [#lea2d08f]
■''条件''
&icon(check); 日時が1465.1.1~1590.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); is_situation_active = situation:italian_wars
&icon(check); 国際組織イベリア連盟のリーダーである
&icon(check); 		region:italy_region = {
			any_location_in_region = {
				owner ?= {
					OR = {
						is_rival_of = root
						is_enemy_of = root
						AND = {
							is_leader_of_international_organization = international_organization:foreign_league_france
							NOT = {
								has_mutual_scripted_relation = {
									type = relation_type:alliance
									target = root
								}
							}
						}
					}
				}
			}
		}
&icon(check); イタリアに進出している

■''効果''
		event_illustration_poptype_effect = { foreground = pop_type:clergy background = pop_type:soldiers }
		random_enemy = {
			limit = {
				any_owned_location = { region = region:italy_region }
			}
			save_scope_as = italian_rival
		}
		random_rival = {
			limit = {
				any_owned_location = { region = region:italy_region }
			}
			save_scope_as = italian_rival
		}
		if = {
			limit = {
				international_organization:foreign_league_france.leader_country ?= {
					has_presence_in = region:italy_region
					NOT = {
						has_mutual_scripted_relation = {
							type = relation_type:alliance
							target = root
						}
					}
				}
			}
			international_organization:foreign_league_france.leader_country ?= { save_scope_as = italian_rival }
		}

■''選択肢''
|テキスト|効果|h
|[ShowRegionNameWithNoTooltip('italy_region')]のすべての[italian_rival.GetAdjectiveWithNoTooltip]の領土を奪え!(歴史的選択肢)|・save_scope_as = from&br;・		scope:italian_rival = {
			add_opinion = {
				target = root
				modifier = claimed_italy
			every_province = {
				limit = {
					capital.region = region:italy_region
				root = {
					add_casus_belli = {
						type = casus_belli:cb_conquer_province
						province = prev
						target = scope:italian_rival
			trigger_event_silently = { id = flavor_cas.1401 }|
|[ShowRegionNameWithNoTooltip('italy_region')]は我々には関係ない。|・威信:prestige_extreme_penalty|

***第二次イルマンディーニョの反乱(flavor_cas.2303) [#qebbeefb]
***第二次イルマンディーニョの反乱(flavor_cas.2303) [#sf231cd8]
■''条件''
&icon(check); 日時が1467.1.1~1480.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); stabilityは10未満である
&icon(check); 		area:galicia_area = {
			any_location_in_area = {
				any_pop = {
					pop_type = pop_type:peasants
				}
			}
		}
&icon(check); 		NOT = {
			any_rebel = {
				rebel_name_key = first_irmandino_revolt
			}
		}
&icon(check); estate_satisfaction:peasants_estate < 0.3
&icon(check); galicia_area地域全域を所有している
&icon(check); 変数cas_had_first_irmandino_revoltがある

■''効果''
		create_rebel = {
			category = estate
			estate = peasants_estate
			name = great_irmandino_revolt
			save_scope_as = great_irmandino_scope
		}

■''選択肢''
|テキスト|効果|h
|手遅れになる前に介入し、反乱軍を鎮圧せよ。(歴史的選択肢)|・安定度:-12&br;・貴族階級満足度:estate_satisfaction_severe_penalty|
|手遅れになる前に介入し、反乱軍を鎮圧せよ。(歴史的選択肢)|・安定度:-12&br;・		add_estate_satisfaction = { type = estate_type:nobles_estate
			value = estate_satisfaction_severe_bonus
		add_estate_satisfaction = { type = estate_type:peasants_estate
			value = estate_satisfaction_severe_penalty
		custom_tooltip = {
			text = flavor_cas.2303.a.tt
			every_owned_location = {
				limit = {
					area = area:galicia_area
				every_pop = {
					limit = {
						owner = root
						OR = {
							pop_type = pop_type:peasants
							pop_type = pop_type:burghers
					add_pop_satisfaction = pop_satisfaction_ultimate_penalty
					change_pop_allegiance = scope:great_irmandino_scope
		scope:great_irmandino_scope = { add_rebel_progress = 0.75 }|
|譲歩し、戦いを避けよう。|・正統性:-15&br;・custom_tooltip = flavor_cas.2303.b.tt&br;・		hidden_effect = {
			area:galicia_area = {
				every_location_in_area = {
					change_control = control_ultimate_penalty
		add_estate_satisfaction = { type = estate_type:nobles_estate
			value = estate_satisfaction_severe_penalty
		add_estate_satisfaction = { type = estate_type:peasants_estate
			value = estate_satisfaction_severe_bonus
		change_societal_value = { type = centralization_vs_decentralization value = societal_value_move_to_right }
		destroy_rebel = scope:great_irmandino_scope|

***反乱の余波(flavor_cas.2304) [#t05cc372]
***反乱の余波(flavor_cas.2304) [#eb43cbd3]
■''条件''
&icon(check); 日時が1467.1.1~1480.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); 変数cas_revolt_aftermathがある
&icon(check); 変数cas_had_first_irmandino_revoltがある
&icon(check); 		NOT = {
			any_rebel = {
				rebel_name_key = great_irmandino_revolt
			}
		}
&icon(check); galicia_area地域全域を所有している

■''選択肢''
|テキスト|効果|h
|この地域の支配を中央集権化しなければ。(歴史的選択肢)|・威信:+10&br;・		custom_tooltip = {
			text = flavor_cas.2304.a.tt
			area:galicia_area = {
				every_location_in_area = {
					limit = { owner ?= root }
					change_control = control_severe_bonus
					every_pop = {
						limit = {
							owner = root
						add_pop_satisfaction = pop_satisfaction_extreme_penalty
		change_societal_value = { type = centralization_vs_decentralization value = societal_value_move_to_left }|
|さらなる動乱を避けるために、より大きな自治権を与えよ。|・威信:+10&br;・		custom_tooltip = {
			text = flavor_cas.2304.b.tt
			area:galicia_area = {
				every_location_in_area = {
					limit = { owner ?= root }
					change_control = control_severe_penalty
					every_pop = {
						limit = {
							owner = root
						add_pop_satisfaction = pop_satisfaction_extreme_bonus
		change_societal_value = { type = centralization_vs_decentralization value = societal_value_move_to_right }|

***[target_character.GetNameWithNoTooltip](flavor_cas.31) [#ueeeb282]
***[target_character.GetNameWithNoTooltip](flavor_cas.31) [#y5017aa4]
■''条件''
&icon(check); 日時が1470.1.1~1480.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); 宗教がカトリックである
&icon(check); num_cardinalsは1以上である

■''効果''
		event_illustration_estate_effect = { foreground = estate_type:clergy_estate background = estate_type:clergy_estate }
		create_character = {
			first_name = name_peter
			last_name = gonzalez_de_mendoza
			adm = { 50 80 }
			dip = { 50 80 }
			mil = { 20 50 }
			birth_date = 1428.5.3
			birth_location = location:guadalajara
			culture = culture:castilian
			estate = estate_type:clergy_estate
			script = cas_cardinal_mendoza
			save_scope_as = target_character
			add_trait = trait:unsuited_for_naval_command
			add_trait = trait:unsuited_for_army_command
			create_in_limbo = yes
		}

■''選択肢''
|テキスト|効果|h
|メンドーサを[ROOT.GetCountry.GetGovernment.GetCourtTitle]へ迎え入れよ。(歴史的選択肢)|・scope:target_character = {
			move_country = root
		add_religious_influence = religious_influence_mild_bonus
		change_societal_value = { type = spiritualist_vs_humanist value = societal_value_move_to_right }|
|[target_character.GetHisHer]の力は必要ない。|・add_religious_influence = religious_influence_mild_penalty&br;・		hidden_effect = {
|[target_character.GetHisHer]の力は必要ない。|・add_religious_influence = religious_influence_mild_penalty&br;・		change_societal_value = { type = spiritualist_vs_humanist value = societal_value_move_to_left }&br;・		hidden_effect = {
			kill_character_silently = scope:target_character|

***[target_character.GetNameWithNoTooltip](flavor_cas.140) [#p197be88]
***[target_character.GetNameWithNoTooltip](flavor_cas.140) [#yfd5ae34]
■''条件''
&icon(check); 日時が1470.1.1~1479.1.1である
&icon(check); カスティーリャ or スペインである

■''効果''
		create_character = {
			first_name = name_george
			last_name = Manrique
			artist_skill = { 0.7 0.85 }
			artist = writer
			birth_date = 1440.1.1
			birth_location = location:palencia
			culture = culture:castilian
			estate = estate_type:burghers_estate
			save_scope_as = target_character
			create_in_limbo = yes
		}
		event_illustration_poptype_effect = { foreground = pop_type:soldiers background = pop_type:soldiers }

■''選択肢''
|テキスト|効果|h
|この哀歌はあらゆる人が読むべきだ。(歴史的選択肢)|・		change_gold_effect = { scale = -3 }&br;・		scope:target_character = {
|この哀歌はあらゆる人が読むべきだ。(歴史的選択肢)|・change_societal_value = { type = spiritualist_vs_humanist value = societal_value_move_to_left }&br;・		change_gold_effect = { scale = -3 }&br;・		scope:target_character = {
			move_country = root
		capital = {
			create_art = {
				artist = scope:target_character
				quality = {
					value = 75
				type = work_of_art_type:poem
				key = coplas_por_la_muerte_de_su_padre|
|私的な追悼だけで十分だ。|・		hidden_effect = {
|私的な追悼だけで十分だ。|・change_societal_value = { type = spiritualist_vs_humanist value = societal_value_minor_move_to_left }&br;・		hidden_effect = {
			kill_character_silently = scope:target_character|

***新王の礼拝堂(flavor_cas.141) [#a070452b]
***新王の礼拝堂(flavor_cas.141) [#t486c00f]
■''条件''
&icon(check); 日時が1475.1.1~1550.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); 君主制である
&icon(check); ロケーショントレドを所有している
&icon(check); 統治者がいる
&icon(check); 		ruler = { has_dynasty = yes }

■''効果''
		ruler = {
			save_scope_as = target_ruler
		}
		ruler.dynasty = {
			save_scope_as = target_dynasty
		}
		location:toledo = {
			save_scope_as = target_location
		}

■''選択肢''
|テキスト|効果|h
|礼拝堂を建設せよ。(歴史的選択肢)|・正統性:+15&br;・階級満足度:85|
|壮大な事業を始めるべき時ではない。|・正統性:-15&br;・聖職者階級満足度:estate_satisfaction_severe_penalty|
|礼拝堂を建設せよ。(歴史的選択肢)|・正統性:+15&br;・		add_estate_satisfaction = {
			type = estate_type:clergy_estate
			value = estate_satisfaction_severe_bonus
		change_gold_effect = { scale = -6 }
		location:toledo = {
			create_art = {
				quality = {
					value = 85
				type = work_of_art_type:monument
				key = capilla_de_los_reyes_nuevos|
|壮大な事業を始めるべき時ではない。|・正統性:-15&br;・		add_estate_satisfaction = {
			type = estate_type:clergy_estate
			value = estate_satisfaction_severe_penalty|

***[target_artist.GetNameWithNoTooltip]による『#italic [ROOT.GetCountry.GetCourtLanguage.GetNameWithNoTooltip]の文法#!』の出版(flavor_cas.2) [#c8f9ba90]
***[target_artist.GetNameWithNoTooltip]による『#italic [ROOT.GetCountry.GetCourtLanguage.GetNameWithNoTooltip]の文法#!』の出版(flavor_cas.2) [#t6f63820]
■''条件''
&icon(check); 日時が1480.1.1~1520.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); 都市ロケーション数は30以上である
&icon(check); 主要文化がカスティーリャである
&icon(check); 宮廷言語がスペイン語である

■''効果''
		event_illustration_estate_effect = { foreground = estate_type:clergy_estate background = estate_type:clergy_estate }
		ruler = {
			save_scope_as = target_character
		}
		create_character = {
			first_name = name_anthony
			last_name = de_Nebrija
			culture = culture:castilian
			religion = religion:catholic
			estate = estate_type:clergy_estate
			birth_date = 1444.1.1
			female = no
			birth_location = location:sanlucar
			artist = writer
			artist_skill = 0.86
			adm = 82
			dip = 75
			mil = 33
			save_scope_as = target_artist
		}

■''選択肢''
|テキスト|効果|h
|[ROOT.GetCountry.GetCulture.GetNameWithNoTooltip]人の言語を標準化せよ!(歴史的選択肢)|・capital = {
			create_art = {
				artist = scope:target_artist
				quality = 87
				type = work_of_art_type:chronicle
				key = gramatica_de_la_lengua_castellana
		add_prestige = prestige_weak_bonus
		culture = {
			add_cultural_tradition = cultural_tradition_mild_bonus
			add_cultural_influence = cultural_influence_mild_bonus
		culture:aragonese = {
			change_cultural_view = {
				target = root.culture
				change = -1
		culture:catalan = {
			change_cultural_view = {
				target = root.culture
				change = -1
		culture:andalusi = {
			change_cultural_view = {
				target = root.culture
				change = -1
		culture:galician = {
			change_cultural_view = {
				target = root.culture
				change = -1|
|言葉にそのような厳格な規則は必要ない。|・culture = {
			add_cultural_influence = cultural_influence_severe_penalty
		culture:aragonese = {
			change_cultural_view = {
				target = root.culture
				change = 1
		culture:catalan = {
			change_cultural_view = {
				target = root.culture
				change = 1
		culture:andalusi = {
			change_cultural_view = {
				target = root.culture
				change = 1|

***[ShowReligionAdjectiveWithNoTooltip('catholic')]王の称号(flavor_cas.22) [#ya5ce8ee]
***[ShowReligionAdjectiveWithNoTooltip('catholic')]王の称号(flavor_cas.22) [#r4f6b10c]
■''条件''
&icon(check); 日時が1480.1.1~1550.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); 君主制である
&icon(check); 宗教がカトリックである
&icon(check); 統治者がいる
&icon(check); has_regent = no
&icon(check); 		ruler ?= {
			is_adult = yes
		}
&icon(check); 		c:PAP = {
			has_ruler = yes
			has_regent = no
			ruler ?= {
				is_adult = yes
			}
		}
&icon(check); 		OR = {
			religious_influence >= 50
			has_mutual_scripted_relation = {
				type = relation_type:alliance
				target = c:PAP
			}
		}
&icon(check); 		NOR = {
			is_rival_of = c:PAP
			is_enemy_of = c:PAP
		}
&icon(check); 		NOT = {	is_at_war_with = c:PAP }

■''効果''
		c:PAP = {
			ruler ?= { save_scope_as = pope }
		}
		ruler ?= { save_scope_as = target_ruler }
		event_illustration_estate_effect = { foreground = estate_type:nobles_estate	background = estate_type:clergy_estate }

■''選択肢''
|テキスト|効果|h
|受け入れよう!(歴史的選択肢)|・正統性:+15&br;・custom_tooltip = flavor_cas.22.a.tt&br;・		set_variable = {
			value = current_date #store the date so we know when this rule was applied|
|そのような称号は不要だ。|・正統性:-15|
|そのような称号は不要だ。|・正統性:-15&br;・		change_societal_value = { type = spiritualist_vs_humanist value = societal_value_move_to_right }|

***[target_character.GetNameWithNoTooltip](flavor_cas.32) [#o1ded375]
***[target_character.GetNameWithNoTooltip](flavor_cas.32) [#l2fd0c83]
■''条件''
&icon(check); 日時が1480.1.1~1490.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); 宗教がカトリックである

■''効果''
		event_illustration_estate_effect = { foreground = estate_type:clergy_estate background = estate_type:clergy_estate }
		create_character = {
			first_name = name_alphonse
			last_name = de_Fonseca
			adm = { 70 80 }
			dip = { 70 80 }
			mil = { 20 30 }
			birth_date = 1436.1.1
			birth_location = location:santiago_compostela
			culture = culture:galician
			estate = estate_type:clergy_estate
			script = cas_fonseca
			save_scope_as = target_character
			add_trait = trait:unsuited_for_naval_command
			add_trait = trait:unsuited_for_army_command
			create_in_limbo = yes
		}

■''選択肢''
|テキスト|効果|h
|[target_character.GetHisHer]の労に報い、[ROOT.GetCountry.GetGovernment.GetCourtTitle]での地位を与えよう。(歴史的選択肢)|・scope:target_character = {
			move_country = root
		add_estate_satisfaction = { type = estate_type:clergy_estate value = estate_satisfaction_mild_bonus }
		change_societal_value = { type = spiritualist_vs_humanist value = societal_value_move_to_right }|
|関心がない。|・聖職者階級満足度:&br;・		hidden_effect = {
|関心がない。|・add_estate_satisfaction = { type = estate_type:clergy_estate value = estate_satisfaction_mild_penalty }&br;・		change_societal_value = { type = spiritualist_vs_humanist value = societal_value_move_to_left }&br;・		hidden_effect = {
			kill_character_silently = scope:target_character|

***[target_character.GetNameWithNoTooltip](flavor_cas.43) [#x78b19bc]
***[target_character.GetNameWithNoTooltip](flavor_cas.43) [#p602670d]
■''条件''
&icon(check); 日時が1480.1.1~1490.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); has_embraced_institution = institution:renaissance

■''効果''
		create_character = {
			first_name = name_peter
			last_name = Berruguete
			birth_date = 1450.1.1
			birth_location = location:toledo
			culture = culture:castilian
			adm = 86
			dip = 94
			mil = 45
			estate = estate_type:burghers_estate
			artist_skill = 0.85
			artist = painter
			create_in_limbo = yes
			save_scope_as = target_character
			script = cas_berruguete
		}

■''選択肢''
|テキスト|効果|h
|[target_character.GetHisHer|U]の芸術は我々の統治に栄光をもたらしてくれる。(歴史的選択肢)|・change_gold_effect = { scale = -4 }&br;・		scope:target_character = {
			move_country = root
		culture = {
			add_cultural_tradition = cultural_tradition_mild_bonus|
|いまは芸術は優先事項ではない。|・culture = {
			add_cultural_tradition = cultural_tradition_mild_penalty
		hidden_effect = {
			kill_character_silently = scope:target_character|

***[ShowPolicyNameWithNoTooltip('right_of_possesion')](flavor_cas.1201) [#rdcfd399]
***[ShowPolicyNameWithNoTooltip('right_of_possesion')](flavor_cas.1201) [#y61c0264]
■''条件''
&icon(check); 日時が1480.1.1~1600.1.1である
&icon(check); カスティーリャである
&icon(check); 変数mesta_confirmedがある
&icon(check); 統治者がいる

■''効果''
		ruler = {
			save_scope_as = target_character
		}

■''選択肢''
|テキスト|効果|h
|[ShowPolicyNameWithNoTooltip('right_of_possesion')]を制定せよ。(歴史的選択肢)|・unlock_policy_effect = { type = right_of_possesion }&br;・add_policy = policy:right_of_possesion&br;・set_variable = mesta_expanded&br;・貴族階級満足度:|
|現状で満足している。|・貴族階級満足度:&br;・		change_gold_effect = { scale = 2 }|
|[ShowPolicyNameWithNoTooltip('right_of_possesion')]を制定せよ。(歴史的選択肢)|・unlock_policy_effect = { type = right_of_possesion }&br;・add_policy = policy:right_of_possesion&br;・set_variable = mesta_expanded&br;・		add_estate_satisfaction = { type = estate_type:nobles_estate value = estate_satisfaction_mild_penalty }|
|現状で満足している。|・add_estate_satisfaction = { type = estate_type:nobles_estate value = estate_satisfaction_weak_bonus }&br;・		change_gold_effect = { scale = 2 }|
|[ShowLawNameWithNoTooltip('mesta_council_law')]を廃止せよ!|・custom_tooltip = flavor_cas.1201.c.tt&br;・		hidden_effect = {
			every_owned_location = {
				limit = {
					has_location_modifier = merino_wool
				remove_location_modifier = merino_wool|

***[target_enemy.GetNameWithNoTooltip]の敵(flavor_cas.2500) [#e173aaa1]
***[target_enemy.GetNameWithNoTooltip]の敵(flavor_cas.2500) [#qb96cace]
■''条件''
&icon(check); 日時が1480.1.1~1550.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); 統治者がいる
&icon(check); メソアメリカに進出している
&icon(check); 		region:mesoamerica_region = {
			any_location_in_region = {
				owner ?= {
					root = { knows_country = prev }
					any_rival = {
						exists = capital
						capital.region = region:mesoamerica_region
					}
				}
			}
		}

■''効果''
		ruler = {
			save_scope_as = root_ruler
		}
save_scope_as = root_country
		ordered_known_country = {
			limit = {
				exists = capital
				capital.region = region:mesoamerica_region
				any_rival = {
					exists = capital
					capital.region = region:mesoamerica_region
				}
			}
			order_by = great_power_score
			max = 1
			save_scope_as = target_enemy
		}
		scope:target_enemy = {
			random_rival = {
				limit = {
					exists = capital
					capital.region = region:mesoamerica_region
				}
				save_scope_as = target_country
			}
		}
		scope:target_enemy = {
			ruler_or_regent ?= {
				save_scope_as = enemy_ruler
			}
		}

■''選択肢''
|テキスト|効果|h
|使者を[target_country.GetNameWithNoTooltip]に派遣し、同盟を申し出る。(歴史的選択肢)|・scope:target_country = { trigger_event_non_silently = { id = flavor_cas.2501 } }&br;・		scope:target_enemy = { trigger_event_non_silently = { id = flavor_cas.2502 } }&br;・社会的価値が好戦的に10傾く|
|地方政治に介入している場合ではない。|・社会的価値が融和的に10傾く|
|使者を[target_country.GetNameWithNoTooltip]に派遣し、同盟を申し出る。(歴史的選択肢)|・scope:target_country = { trigger_event_non_silently = { id = flavor_cas.2501 } }&br;・		scope:target_enemy = { trigger_event_non_silently = { id = flavor_cas.2502 } }&br;・		change_societal_value = { type = belligerent_vs_conciliatory value = societal_value_move_to_left }|
|地方政治に介入している場合ではない。|・change_societal_value = { type = belligerent_vs_conciliatory value = societal_value_move_to_right }|

***[ShowGovernmentReformNameWithNoTooltip('spanish_tolerance')](flavor_cas.1006) [#n0354f60]
***[ShowGovernmentReformNameWithNoTooltip('spanish_tolerance')](flavor_cas.1006) [#s97bc486]
■''条件''
&icon(check); 日時が1485.1.1~1505.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); 統治者がいる
&icon(check); 宗教がカトリックである
&icon(check); 変数spa_holy_inquisition_declinedがある

■''効果''
event_illustration_peasants_foreign_religion_pop_type_effect = yes
		ruler = {
			save_scope_as = target_character
		}

■''選択肢''
|テキスト|効果|h
|[ROOT.GetCountry.Custom('common_string_positive')]|・unlock_government_reform_effect = { type = spanish_tolerance }|

***コンプルテンセ大学の創設(flavor_cas.33) [#k83972a8]
***コンプルテンセ大学の創設(flavor_cas.33) [#b6a7f2ca]
■''条件''
&icon(check); 日時が1490.1.1~1510.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); 宗教がカトリックである
&icon(check); ロケーションアルカラ・デ・エナレスを所有している
&icon(check); 		character:cas_cardinal_cisneros ?= {
			is_alive = yes
		}
&icon(check); 		location:alcala_de_henares = {
			has_building = building_type:university
		}

■''効果''
		event_illustration_estate_effect = { foreground = estate_type:clergy_estate background = estate_type:clergy_estate }
		character:cas_cardinal_cisneros = {
			save_scope_as = target_character
		}#Show the portrait of cas_cardinal_cisneros.

■''選択肢''
|テキスト|効果|h
|[ROOT.GetCountry.GetGovernment.GetEstateNameWithNoTooltip('crown_estate')]に資金調達を支援させよう。(歴史的選択肢)|・location:alcala_de_henares = {
			change_prosperity = prosperity_severe_bonus
			change_development  = development_mild_bonus
		add_estate_satisfaction = { type = estate_type:clergy_estate value = estate_satisfaction_mild_bonus }|
|資金提供に興味はない。|・聖職者階級満足度:|
|資金提供に興味はない。|・add_estate_satisfaction = { type = estate_type:clergy_estate value = estate_satisfaction_mild_penalty }|

***[target_character.GetNameWithNoTooltip]の要請(flavor_cas.37) [#q5b757cc]
***[target_character.GetNameWithNoTooltip]の要請(flavor_cas.37) [#n75abba3]
■''条件''
&icon(check); 日時が1490.1.1~1500.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); カリブ海に進出している
&icon(check); 		any_character = {
			is_explorer = yes
		}

■''効果''
		create_character = {
			first_name = name_john
			last_name = de_la_Cosa
			adm = { 50 70 }
			dip = { 50 70 }
			mil = { 50 70 }
			birth_date = 1450.1.1
			birth_location = location:santander
			culture = culture:castilian
			estate = estate_type:peasants_estate
			script = cas_de_la_cosa
			save_scope_as = target_character
			create_in_limbo = yes
		}

■''選択肢''
|テキスト|効果|h
|[target_character.GetHisHer]の新大陸開拓の試みを支援しよう。(歴史的選択肢)|・scope:target_character = {
			move_country = root
		scope:target_character = {
			add_random_trait_from_category = explorer
			add_character_modifier = {
				modifier = refuses_to_serve_in_cabinet
				years = -1
				mode = add_and_extend
		change_gold_effect = { scale = -4 }
		set_variable = cas_de_la_cosa_map|
|ほかに優先すべきことがある。|・add_navy_tradition = navy_tradition_mild_penalty&br;・kill_character_silently = scope:target_character|

***[target_character.GetNameWithNoTooltip]の新大陸地図(flavor_cas.38) [#y5fa2010]
***[target_character.GetNameWithNoTooltip]の新大陸地図(flavor_cas.38) [#hc3836e8]
■''条件''
&icon(check); 日時が1490.1.1~1510.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); 変数cas_de_la_cosa_mapがある
&icon(check); 		character:cas_de_la_cosa = {
			is_alive = yes
		}

■''効果''
		character:cas_de_la_cosa = {
			save_scope_as = target_character
		}

■''選択肢''
|テキスト|効果|h
|完成を祝して!(歴史的選択肢)|・add_navy_tradition = navy_tradition_mild_bonus|
|完成を祝して!(歴史的選択肢)|・add_navy_tradition = navy_tradition_mild_bonus&br;・		change_societal_value = {
			type = land_vs_naval
			value = societal_value_move_to_right
		capital = {
			create_art = {
				artist = scope:target_character
				key = de_la_cosa_map
				quality = 75
				type = work_of_art_type:treatise|

***[ShowGovernmentReformNameWithNoTooltip('casa_de_contratacion')](flavor_cas.1500) [#v58d3975]
***[ShowGovernmentReformNameWithNoTooltip('casa_de_contratacion')](flavor_cas.1500) [#u3c5cf0b]
■''条件''
&icon(check); 日時が1490.1.1~1600.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); has_global_variable = new_world_discovered
&icon(check); アメリカに進出している
&icon(check); 統治者がいる
&icon(check); ロケーションセヴィリアを所有している

■''効果''
		event_illustration_estate_effect = { foreground = estate_type:burghers_estate background = estate_type:burghers_estate }
		ruler = {
			save_scope_as = target_character
		}
		capital = {
			save_scope_as = target_location
		}

■''選択肢''
|テキスト|効果|h
|[ShowLocationNameWithNoTooltip('sevilla')]に設立すべきだ。(歴史的選択肢)|・unlock_government_reform_effect = { type = casa_de_contratacion }&br;・add_reform = government_reform:casa_de_contratacion&br;・		set_variable = {
			value = location:sevilla|
|[ShowLocationNameWithNoTooltip('cadiz')]に設立すべきだ。|・trigger = {
			owns = location:cadiz
		unlock_government_reform_effect = { type = casa_de_contratacion }
		add_reform = government_reform:casa_de_contratacion
		set_variable = {
			value = location:cadiz|
|[ShowLocationNameWithNoTooltip('lisbon')]に設立すべきだ。|・trigger = {
			owns = location:lisbon
		unlock_government_reform_effect = { type = casa_de_contratacion }
		add_reform = government_reform:casa_de_contratacion
		set_variable = {
			value = location:lisbon|
|[target_location.GetNameWithNoTooltip]に設立すべきだ。|・trigger = {
			capital = {
				is_coastal = yes
			location:sevilla = {
				is_capital = no
			location:lisbon = {
				is_capital = no
			location:cadiz = {
				is_capital = no
		unlock_government_reform_effect = { type = casa_de_contratacion }
		add_reform = government_reform:casa_de_contratacion
		set_variable = {
			value = root.capital|
|我々には必要ない。|・正統性:legitimacy_mild_bonus|

***[ShowProvinceDefinitionNameWithNoTooltip('oran_province')]への遠征(flavor_cas.1600) [#lfff607f]
***[ShowProvinceDefinitionNameWithNoTooltip('oran_province')]への遠征(flavor_cas.1600) [#rd303a30]
■''条件''
&icon(check); 日時が1490.1.1~1520.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); 統治者がいる
&icon(check); 		location:oran.top_owner = {
			NOT = {
				religion = religion:catholic
				capital.continent = continent:europe
			}
		}
&icon(check); 		NOT = {
			owns = location:oran
		}
&icon(check); granada_area地域全域を所有している
&icon(check); andalusia_area地域全域を所有している

■''効果''
		event_illustration_poptype_effect = { foreground = pop_type:soldiers background = pop_type:soldiers }
		create_character = {
			first_name = name_francis
			last_name = de_Cisneros
			religion = religion:catholic
			estate = estate_type:clergy_estate
			birth_date = 1436.11.8
			female = no
			birth_location = location:buitrago_de_lozoya
			adm = 62
			dip = 35
			mil = 82
			add_trait = trait:unsuited_for_naval_command
			add_trait = trait:unsuited_for_army_command
			save_scope_as = inquisitor_cisneros
			script = cas_cardinal_cisneros
		}
		ruler = {
			save_scope_as = target_character
		}

■''選択肢''
|テキスト|効果|h
|[ShowLocationNameWithNoTooltip('oran')]を一挙に制圧してしまえ!(歴史的選択肢)|・add_casus_belli =  {
			type = casus_belli:cb_conquer_province
			province = location:oran.province
			target = location:oran.owner|
|国内の問題に集中すべきだ。|・安定度:+2.5|

***[ShowBuildingTypeNameWithNoTooltip('royal_audience_and_chancery')]の拡張(flavor_cas.138) [#x54a16ed]
***[ShowBuildingTypeNameWithNoTooltip('royal_audience_and_chancery')]の拡張(flavor_cas.138) [#ka290d3f]
■''条件''
&icon(check); 日時が1494.1.1~1520.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); ロケーションバリャドリドを所有している
&icon(check); 		location:valladolid = {
			has_building = building_type:royal_audience_and_chancery
		}
&icon(check); ロケーションシウダー・レアルを所有している
&icon(check); 		location:ciudad_real = {
			NOT = {
				has_building = building_type:royal_audience_and_chancery
			}
		}
&icon(check); 君主制である

■''効果''
		location:ciudad_real = {
			save_scope_as = target_location
		}

■''選択肢''
|テキスト|効果|h
|いい考えだ!(歴史的選択肢)|・add_government_power = government_power_mild_bonus&br;・安定度:+7&br;・		location:ciudad_real = {
			if = {
				limit = {
					location_rank = location_rank:rural_settlement
				change_location_rank = location_rank:town
			else_if = {
				limit = {
					location_rank = location_rank:town
				change_location_rank = location_rank:city
			else = {
				change_development = development_mild_bonus
			construct_building = {
				building_type = building_type:royal_audience_and_chancery|
|法院は1つで十分だ。|・add_government_power = government_power_mild_penalty&br;・安定度:-7|

***[target_character.GetNameWithNoTooltip](flavor_cas.34) [#n8cbba23]
***[target_character.GetNameWithNoTooltip](flavor_cas.34) [#f3a9d222]
■''条件''
&icon(check); 日時が1495.1.1~1510.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); ロケーションコルドバを所有している

■''効果''
		event_illustration_poptype_effect = { foreground = pop_type:soldiers background = pop_type:soldiers }
		create_character = {
			first_name = name_gonzalo
			nickname = el_gran_capitan
			dynasty = dynasty:cordoba_cabra
			adm = { 70 80 }
			dip = { 70 80 }
			mil = { 85 95 }
			birth_date = 1453.9.1
			birth_location = location:cordoba
			culture = culture:castilian
			estate = estate_type:nobles_estate
			script = cas_gonzalo_de_cordoba
			save_scope_as = target_character
			create_in_limbo = yes
		}

■''選択肢''
|テキスト|効果|h
|[target_character.GetHisHer]の能力を有効活用しよう。(歴史的選択肢)|・add_army_tradition = army_tradition_mild_bonus&br;・		scope:target_character = {
			move_country = root
		scope:target_character = {
			add_random_trait_from_category = general
			add_character_modifier = {
				modifier = refuses_to_serve_in_cabinet
				years = -1
				mode = add_and_extend|
|将軍は必要ない。|・add_army_tradition = army_tradition_mild_penalty&br;・社会的価値が融和的に10傾く&br;・		hidden_effect = {
|将軍は必要ない。|・add_army_tradition = army_tradition_mild_penalty&br;・		change_societal_value = { type = belligerent_vs_conciliatory value = societal_value_move_to_right }&br;・		hidden_effect = {
			kill_character_silently = scope:target_character|

***[ShowGovernmentReformNameWithNoTooltip('royal_council_of_castile')](flavor_cas.101) [#taf573f3]
***[ShowGovernmentReformNameWithNoTooltip('royal_council_of_castile')](flavor_cas.101) [#g47b15d0]
■''条件''
&icon(check); 日時が1500.1.1~1600.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); 統治者がいる
&icon(check); 君主制である

■''効果''
		ruler = {
			save_scope_as = target_character
		}

■''選択肢''
|テキスト|効果|h
|評議会に[ROOT.GetCountry.GetFlavorRank]を監督させよう。(歴史的選択肢)|・unlock_government_reform_effect = { type = royal_council_of_castile }&br;・社会的価値が中央集権に20傾く&br;・貴族階級満足度:|
|[ROOT.GetCountry.GetGovernment.GetEstateNameWithNoTooltip('nobles_estate')]はこのような干渉を許さないだろう。|・安定度:+7&br;・社会的価値が地方分権に10傾く&br;・貴族階級満足度:|
|評議会に[ROOT.GetCountry.GetFlavorRank]を監督させよう。(歴史的選択肢)|・unlock_government_reform_effect = { type = royal_council_of_castile }&br;・		change_societal_value = { type = centralization_vs_decentralization value = societal_value_large_move_to_left }&br;・		add_estate_satisfaction = { type = estate_type:nobles_estate value = estate_satisfaction_severe_penalty }|
|[ROOT.GetCountry.GetGovernment.GetEstateNameWithNoTooltip('nobles_estate')]はこのような干渉を許さないだろう。|・安定度:+7&br;・		change_societal_value = { type = centralization_vs_decentralization value = societal_value_move_to_right }&br;・		add_estate_satisfaction = { type = estate_type:nobles_estate value = estate_satisfaction_mild_bonus }|

***[ShowAdvanceNameWithNoTooltip('spa_siglo_de_oro')](flavor_cas.134) [#u564f098]
***[ShowAdvanceNameWithNoTooltip('spa_siglo_de_oro')](flavor_cas.134) [#h6371940]
■''条件''
&icon(check); 日時が1500.1.1~1836.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); has_advance = spa_siglo_de_oro

■''効果''
		event_illustration_estate_effect = { foreground = estate_type:nobles_estate background = estate_type:nobles_estate }

■''選択肢''
|テキスト|効果|h
|これが黄金時代か!(歴史的選択肢)|・add_research_progress = research_progress_mild_bonus|
|これが黄金時代か!(歴史的選択肢)|・add_research_progress = research_progress_mild_bonus&br;・		change_societal_value = {
			type = traditionalist_vs_innovative
			value = societal_value_move_to_right|

***アルンブラドス派の裁判(flavor_cas.135) [#uafad602]
***アルンブラドス派の裁判(flavor_cas.135) [#g9ada72c]
■''条件''
&icon(check); 日時が1500.1.1~1600.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); 法律スペイン異端審問を制定している
&icon(check); 法律「スペイン異端審問」を制定している

■''効果''
		event_illustration_estate_effect = { foreground = estate_type:clergy_estate background = estate_type:clergy_estate }

■''選択肢''
|テキスト|効果|h
|やつらを裁判にかけろ。(歴史的選択肢)|・階級満足度:societal_value_move_to_left|
|彼らは霊的な真実を求めているだけだ。|・階級満足度:societal_value_move_to_right|
|やつらを裁判にかけろ。(歴史的選択肢)|・add_estate_satisfaction = { type = estate_type:clergy_estate
			value = estate_satisfaction_mild_bonus
		change_societal_value = {
			type = spiritualist_vs_humanist
			value = societal_value_move_to_left
		change_societal_value = {
			type = belligerent_vs_conciliatory
			value = societal_value_move_to_left|
|彼らは霊的な真実を求めているだけだ。|・add_estate_satisfaction = { type = estate_type:clergy_estate
			value = estate_satisfaction_mild_bonus
		change_societal_value = {
			type = spiritualist_vs_humanist
			value = societal_value_move_to_right
		change_societal_value = {
			type = belligerent_vs_conciliatory
			value = societal_value_move_to_right|

***メリノ[ShowGoodsNameWithNoTooltip('wool')]の評判(flavor_cas.1202) [#a8fb9648]
***メリノ[ShowGoodsNameWithNoTooltip('wool')]の評判(flavor_cas.1202) [#od08e298]
■''条件''
&icon(check); 日時が1500.1.1~1600.1.1である
&icon(check); カスティーリャである
&icon(check); 変数mesta_expandedがある
&icon(check); 統治者がいる

■''効果''
		event_illustration_poptype_effect = { foreground = pop_type:peasants background = pop_type:peasants }
		ruler = {
			save_scope_as = target_character
		}

■''選択肢''
|テキスト|効果|h
|輸出に集中しよう!(歴史的選択肢)|・custom_tooltip = flavor_cas.1202.a.tt&br;・		hidden_effect = {
			every_owned_location = {
				limit = {
					raw_material = goods:wool
					region = region:iberia_region
				add_location_modifier = {
					modifier = quality_merino_wool
					years = 50
					mode = add_and_extend
		add_estate_satisfaction = { type = estate_type:nobles_estate value = estate_satisfaction_mild_bonus }
		add_estate_satisfaction = { type = estate_type:clergy_estate value = estate_satisfaction_mild_bonus }|
|国内産業を支援しろ。|・市民階級満足度:&br;・custom_tooltip = flavor_cas.1202.b.tt|
|国内産業を支援しろ。|・add_estate_satisfaction = { type = estate_type:burghers_estate value = estate_satisfaction_mild_bonus }&br;・custom_tooltip = flavor_cas.1202.b.tt|

***[ShowPolicyNameWithNoTooltip('laws_of_burgos')](flavor_cas.1300) [#kb5186ff]
***[ShowPolicyNameWithNoTooltip('laws_of_burgos')](flavor_cas.1300) [#id6f75ab]
■''条件''
&icon(check); 日時が1500.1.1~1540.1.1である
&icon(check); カスティーリャである
&icon(check); 		any_subject = {
			capital.continent = continent:america
		}
&icon(check); 法律民法を制定している
&icon(check); 法律「民法」を制定している

■''効果''
		event_illustration_poptype_effect = { foreground = pop_type:slaves   background = pop_type:slaves }
		set_variable = { name = laws_of_burgos_happened value = 1 }

■''選択肢''
|テキスト|効果|h
|植民地のためにこの法を施行せよ!(歴史的選択肢)|・custom_tooltip = flavor_cas.1300.a.tt&br;・		unlock_policy_effect = { type = encomienda_system_policy }&br;・add_policy = policy:encomienda_system_policy&br;・		unlock_policy_effect = { type = laws_of_burgos }&br;・add_policy = policy:laws_of_burgos&br;・		hidden_effect = {
			every_subject = {
				limit = {
					is_subject_type = colonial_nation
				hidden_effect = { unlock_policy_effect = { type = laws_of_burgos } }
				add_policy = policy:laws_of_burgos
		add_estate_satisfaction = { type = estate_type:clergy_estate value = estate_satisfaction_mild_bonus }|
|我々は征服者の権利によって支配する!|・威信:prestige_weak_bonus&br;・		unlock_policy_effect = { type = encomienda_system_policy }&br;・聖職者階級満足度:|
|我々は征服者の権利によって支配する!|・威信:prestige_weak_bonus&br;・		unlock_policy_effect = { type = encomienda_system_policy }&br;・		add_estate_satisfaction = { type = estate_type:clergy_estate value = estate_satisfaction_mild_penalty }|

***コムネロスの組織(flavor_cas.1800) [#u8e7ed37]
***コムネロスの組織(flavor_cas.1800) [#c84950af]
■''条件''
&icon(check); 日時が1500.1.1~1600.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); 統治者がいる
&icon(check); 君主制である
&icon(check); 		OR = {
			months_since_last_parliament_called > 80
			parliament_issue_support < 0.5
			root = {
				has_country_modifier = parliament_approved_extra_taxes
			}
		}

■''効果''
		event_illustration_estate_effect = { foreground = estate_type:burghers_estate background = estate_type:nobles_estate }
		if = {
			limit = {
				NOT = {
					any_rebel = {
						rebel_name_key = comuneros_rebels
					}
				}
			}
			create_rebel = {
				category = estate
				name = comuneros_rebels
				save_scope_as = comuneros_rebels
				estate = burghers_estate
			}
		}
		else = {
			scope:comuneros_rebels = {
			add_rebel_progress = 0.5
			}
		}

■''選択肢''
|テキスト|効果|h
|横柄な住民など無視しろ!(歴史的選択肢)|・set_variable = repress_the_rebels&br;・		custom_tooltip = {
			text = comuneros_rebels_joining
			every_owned_non_rural_location = {
				limit = {
					OR = {
						area = area:leon_area
						area = area:castile_area
						area = area:toledo_area
				change_control = control_severe_penalty
				every_pop = {
					limit = {
						owner = root
						culture = culture:castilian
						OR = {
							pop_type = pop_type:peasants
							pop_type = pop_type:burghers
					add_pop_satisfaction = pop_satisfaction_ultimate_penalty
					change_pop_allegiance = scope:comuneros_rebels
		add_estate_satisfaction = { type = estate_type:nobles_estate value = estate_satisfaction_mild_bonus }
		add_country_modifier = { modifier = comuneros_rebellion years = 10 mode = add_and_extend }|
|住民に譲歩しよう。|・set_variable = support_the_rebels&br;・庶民階級満足度:&br;・貴族階級満足度:|
|住民に譲歩しよう。|・set_variable = support_the_rebels&br;・		add_estate_satisfaction = { type = estate_type:peasants_estate	value = estate_satisfaction_mild_bonus }&br;・		add_estate_satisfaction = { type = estate_type:nobles_estate value = estate_satisfaction_radical_penalty }|

***コムネロスの要求(flavor_cas.1801) [#scdb1bd2]
***コムネロスの要求(flavor_cas.1801) [#pa384d15]
■''条件''
&icon(check); 日時が1500.1.1~1600.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); 統治者がいる
&icon(check); 変数repress_the_rebelsがある
&icon(check); 		any_rebel = {
			rebel_name_key = comuneros_rebels
			rebel_progress >= 0.5
		}

■''効果''
		event_illustration_estate_effect = { foreground = estate_type:burghers_estate background = estate_type:burghers_estate }
		if = {
			limit = {
				NOT = {
					any_rebel = {
						rebel_name_key = comuneros_rebels
					}
				}
			}
			create_rebel = {
				category = estate
				name = comuneros_rebels
				save_scope_as = comuneros_rebels
				estate = burghers_estate
			}
		}
		else = {
			scope:comuneros_rebels ?= {
				add_rebel_progress = 0.5
			}
		}

■''選択肢''
|テキスト|効果|h
|農民のたわごとなど叩き潰せ!(歴史的選択肢)|・set_variable = crush_the_rebels&br;・威信:prestige_weak_bonus|
|彼らの要求は合理的だ。|・set_variable = support_the_rebels&br;・威信:prestige_severe_penalty&br;・安定度:-12|

***コムネロスの打破(flavor_cas.1802) [#x4b62861]
***コムネロスの打破(flavor_cas.1802) [#be88b066]
■''条件''
&icon(check); 日時が1500.1.1~1650.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); 統治者がいる
&icon(check); 変数crush_the_rebelsがある
&icon(check); 		NOT = {
			any_rebel = {
				rebel_name_key = comuneros_rebels
			}
		}

■''効果''
		event_illustration_poptype_effect = { foreground = pop_type:nobles background = pop_type:soldiers }
		ruler = {
			save_scope_as = target_ruler
		}

■''選択肢''
|テキスト|効果|h
|[ROOT.GetCountry.GetGovernment.GetRulerTitle]は頂点に君臨する!(歴史的選択肢)|・unlock_policy_effect = { type = dop_law_castilian_courts_reinforced }&br;・add_policy = policy:dop_law_castilian_courts_reinforced&br;・安定度:+7&br;・		if = {
|[ROOT.GetCountry.GetGovernment.GetRulerTitle]は頂点に君臨する!(歴史的選択肢)|・unlock_policy_effect = { type = dop_law_castilian_courts_reinforced }&br;・add_policy = policy:dop_law_castilian_courts_reinforced&br;・安定度:+7&br;・		change_societal_value = { type = aristocracy_vs_plutocracy value = societal_value_move_to_left }&br;・		if = {
			limit = {
				has_country_modifier = comuneros_rebellion
			remove_country_modifier = comuneros_rebellion|

***コムネロスとの妥協(flavor_cas.1803) [#j07c5414]
***コムネロスとの妥協(flavor_cas.1803) [#fecf39bc]
■''条件''
&icon(check); 日時が1500.1.1~1650.1.1である
&icon(check); カスティーリャである
&icon(check); 統治者がいる
&icon(check); 変数support_the_rebelsがある
&icon(check); 		NOT = {
			any_rebel = {
				rebel_name_key = comuneros_rebels
			}
		}

■''効果''
		event_illustration_estate_effect = { foreground = estate_type:burghers_estate background = estate_type:burghers_estate }
		ruler = {
			save_scope_as = target_ruler
		}

■''選択肢''
|テキスト|効果|h
|[ROOT.GetCountry.GetGovernment.GetParliament.GetName]は感謝するだろう。|・unlock_policy_effect = { type = dop_law_comuneros_parliament }&br;・add_policy = policy:dop_law_comuneros_parliament&br;・安定度:+7&br;・		if = {
|[ROOT.GetCountry.GetGovernment.GetParliament.GetName]は感謝するだろう。|・unlock_policy_effect = { type = dop_law_comuneros_parliament }&br;・add_policy = policy:dop_law_comuneros_parliament&br;・安定度:+7&br;・		change_societal_value = { type = aristocracy_vs_plutocracy value = societal_value_move_to_right }&br;・		if = {
			limit = {
				has_country_modifier = comuneros_rebellion
			remove_country_modifier = comuneros_rebellion|

***[ShowPolicyNameWithNoTooltip('leyes_de_toro_policy')](flavor_cas.48) [#md1f58ea]
***[ShowPolicyNameWithNoTooltip('leyes_de_toro_policy')](flavor_cas.48) [#x2ce9729]
■''条件''
&icon(check); 日時が1505.1.1~1600.1.1である
&icon(check); スペインである
&icon(check); 		location:toro = {
			owner ?= root
			location_rank = location_rank:city
		}

■''効果''
		location:toro = {
			save_scope_as = target_location
		}
		ruler_or_regent ?= {
			save_scope_as = target_character
		}
		unlock_policy_effect = {
			type = leyes_de_toro_policy
		}

■''選択肢''
|テキスト|効果|h
|この法律を施行しよう。|・add_policy = policy:leyes_de_toro_policy&br;・		scope:target_location = {
			change_prosperity = prosperity_mild_bonus|
|いまはその時ではない。|・安定度:+7|

***パドロン・レアルの製作(flavor_cas.39) [#u321a54b]
***パドロン・レアルの製作(flavor_cas.39) [#ne2685b9]
■''条件''
&icon(check); 日時が1507.1.1~1550.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); has_reform = government_reform:casa_de_contratacion
&icon(check); has_global_variable = new_world_discovered
&icon(check); アメリカに進出している
&icon(check); ロケーションセヴィリアを所有している

■''効果''
		event_illustration_estate_effect = { foreground = estate_type:burghers_estate background = estate_type:burghers_estate }

■''選択肢''
|テキスト|効果|h
|航海の統一のため、承認しよう。(歴史的選択肢)|・change_gold_effect = { scale = -6 }&br;・add_navy_tradition = navy_tradition_severe_bonus|
|航海の統一のため、承認しよう。(歴史的選択肢)|・change_gold_effect = { scale = -6 }&br;・add_navy_tradition = navy_tradition_severe_bonus&br;・		change_societal_value = {
			type = land_vs_naval
			value = societal_value_move_to_right
		location:sevilla = {
			create_art = {
				key = padron_real
				quality = 90
				type = work_of_art_type:treatise|
|船乗りたちには自分たちの地図を使わせよ。|・add_navy_tradition = navy_tradition_severe_penalty|

***[target_character.GetNameWithNoTooltip](flavor_cas.130) [#v709c1ca]
***[target_character.GetNameWithNoTooltip](flavor_cas.130) [#v00e2614]
■''条件''
&icon(check); 日時が1510.1.1~1527.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); 		location:salamanca = {
			has_building = building_type:university
		}
&icon(check); ロケーションサラマンカを所有している

■''効果''
		create_character = {
			first_name = name_louise
			dynasty = dynasty:medrano_dynasty
			birth_date = 1484.8.9
			birth_location = location:guadalajara
			estate = estate_type:nobles_estate
			female = yes
			artist_skill = { 0.65 0.8 }
			artist = scientist
			culture = culture:castilian
			save_scope_as = target_character
			create_in_limbo = yes
		}

■''選択肢''
|テキスト|効果|h
|進歩の灯火として[target_character.GetHimHer]を支援しよう。(歴史的選択肢)|・scope:target_character = {
			move_country = root
		add_research_progress = research_progress_mild_bonus
		add_stability = stability_mild_penalty|
|このような事例が常態化してはならない。|・add_research_progress = research_progress_mild_penalty&br;・安定度:+7&br;・		hidden_effect = {
			kill_character_silently = scope:target_character|

***[target_character.GetLastNameWithNoTooltip]の農業革新(flavor_cas.41) [#a8730850]
***[target_character.GetLastNameWithNoTooltip]の農業革新(flavor_cas.41) [#i874e5ef]
■''条件''
&icon(check); 日時が1513.1.1~1520.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); 		character:cas_cardinal_cisneros ?= {
			is_alive = yes
		}

■''効果''
		event_illustration_estate_effect = { foreground = estate_type:peasants_estate background = estate_type:peasants_estate }
		character:cas_cardinal_cisneros = {
			save_scope_as = cardinal_cisneros
		}
		create_character = {
			first_name = name_gabriel.name_alphonse
			last_name = de_Herrera
			birth_date = 1470.1.1
			birth_location = location:talavera_de_la_reina
			culture = culture:castilian
			adm = 81
			dip = 87
			mil = 23
			estate = estate_type:peasants_estate
			artist_skill = 0.85
			artist = scientist
			create_in_limbo = yes
			save_scope_as = target_character
			script = cas_alonso_de_herrera
		}

■''選択肢''
|テキスト|効果|h
|[target_character.GetHisHer]の発見を活用しよう。(歴史的選択肢)|・change_gold_effect = { scale = -4 }&br;・		scope:target_character = {
			move_country = root
		add_research_progress = research_progress_mild_bonus
		add_country_modifier = { modifier = cas_herreras_innovation years = 20 mode = add_and_extend }|
|この知識を活かすための資源が足りない。|・add_research_progress = research_progress_mild_penalty&br;・		hidden_effect = {
			kill_character_silently = scope:target_character|

***マゼランが航海中に殺害される(flavor_cas.29) [#m8fc6d9e]
***マゼランが航海中に殺害される(flavor_cas.29) [#s7d606ad]
■''条件''
&icon(check); 日時が1519.1.1~1540.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); 変数cas_magellan_diesがある
&icon(check); exists = character:por_magellan
&icon(check); 		character:por_magellan = { is_alive = yes }
&icon(check); 		any_exploration_from_country = {
			leader = character:por_magellan
			area = area:indonesia_coasts_area
		}

■''効果''
		character:por_magellan ?= { save_scope_as = target_character }
		create_character = {
			estate = estate_type:burghers_estate
			first_name = name_john.name_sebastian
			last_name = Elcano
			adm = 72
			dip = 70
			mil = 83
			birth_date = 1486.1.1
			birth_location = location:tolosa
			female = no
			save_scope_as = target_elcano
			create_in_limbo = yes
			script = cas_elcano
			culture = culture:basque
		}

■''選択肢''
|テキスト|効果|h
|遠征艦隊の無事の帰還を祈ろう。(歴史的選択肢)|・random_exploration_from_country = {
			change_exploration_progress = {
				value = exploration_monthly_progress
				multiply = -0.5
		kill_character = scope:target_character
		custom_tooltip = {
			text = flavor_cas.29.a.tt
			scope:target_elcano = {
				move_country = root
			change_explorer = { area = area:indonesia_coasts_area character = scope:target_elcano }|

***[target_character.GetNameWithNoTooltip]の野心(flavor_cas.36) [#od5f1ddb]
***[target_character.GetNameWithNoTooltip]の野心(flavor_cas.36) [#z9c8830a]
■''条件''
&icon(check); 日時が1519.1.1~1530.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); メソアメリカに進出している

■''効果''
		create_character = {
			first_name = Hernan
			dynasty = dynasty:cortes_dynasty
			adm = { 50 70 }
			dip = { 50 70 }
			mil = 100
			birth_date = 1485.12.1
			birth_location = location:medellin
			culture = culture:castilian
			estate = estate_type:nobles_estate
			script = cas_cortes
			save_scope_as = target_character
			create_in_limbo = yes
		}

■''選択肢''
|テキスト|効果|h
|[target_character.GetLastNameWithNoTooltip]とその遠征を支援しよう。(歴史的選択肢)|・scope:target_character = {
			move_country = root
		scope:target_character = {
			add_random_trait_from_category = general
			add_character_modifier = {
				modifier = refuses_to_serve_in_cabinet
				years = -1
				mode = add_and_extend
		add_casus_belli =  { type = casus_belli:cb_conquer_province target = location:tenochtitlan.owner province = location:tenochtitlan.province }
		change_gold_effect = { scale = -4 }|
|そんな余裕はない。|・威信:-10&br;・		hidden_effect = {
			kill_character_silently = scope:target_character|

***新たなスペインの首都(flavor_cas.3) [#k79d878b]
***新たなスペインの首都(flavor_cas.3) [#b0287189]
■''条件''
&icon(check); 日時が1520.1.1~1580.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); 統治者がいる
&icon(check); ロケーションマドリードを所有している
&icon(check); 		location:madrid = {
			is_capital = no
			integration_level = core
			OR = {
				location_rank = location_rank:rural_settlement
				location_rank = location_rank:town
			}
		}
&icon(check); 君主制である

■''効果''
		location:madrid = {
			save_scope_as = target_location
		}
		ruler = {
			save_scope_as = target_character
		}

■''選択肢''
|テキスト|効果|h
|¡Sólo Madrid es corte!(マドリードこそが宮廷だ!)(歴史的選択肢)|・set_capital = location:madrid&br;・		location:madrid = {
			if = {
				limit = {
					location_rank = location_rank:rural_settlement
				change_location_rank = location_rank:town
			else = {
				location:madrid = {
					change_development = development_mild_bonus
					change_prosperity = prosperity_severe_bonus|
|わが王朝の首都は引き続き[ROOT.GetCountry.GetCapital.GetNameWithNoTooltip]だ。|・安定度:+2.5&br;・		capital = {
			change_development = development_mild_bonus
			change_prosperity = prosperity_severe_bonus|

***[target_character.GetLastNameWithNoTooltip]の遠征(flavor_cas.35) [#qddb9198]
***[target_character.GetLastNameWithNoTooltip]の遠征(flavor_cas.35) [#ied5bb3c]
■''条件''
&icon(check); 日時が1525.1.1~1530.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); アンデスに進出している

■''効果''
		create_character = {
			first_name = name_francis
			last_name = Pizarro
			adm = { 50 70 }
			dip = { 50 70 }
			mil = { 85 95 }
			birth_date = 1478.3.16
			birth_location = location:trujillo
			culture = culture:castilian
			estate = estate_type:peasants_estate
			script = cas_pizarro
			save_scope_as = target_character
			create_in_limbo = yes
		}

■''選択肢''
|テキスト|効果|h
|遠征に出資しよう。(歴史的選択肢)|・scope:target_character = {
			move_country = root
		scope:target_character = {
			add_random_trait_from_category = general
			add_character_modifier = {
				modifier = refuses_to_serve_in_cabinet
				years = -1
				mode = add_and_extend
		add_casus_belli =  { type = casus_belli:cb_conquer_province target = location:chucuito.owner province = location:chucuito.province }
		change_gold_effect = { scale = -4 }|
|そんな冒険に割く資源はない。|・威信:-10&br;・		hidden_effect = {
			kill_character_silently = scope:target_character|

***[ShowInstitutionNameWithNoTooltip('renaissance')]の詩(flavor_cas.40) [#d8abcabf]
***[ShowInstitutionNameWithNoTooltip('renaissance')]の詩(flavor_cas.40) [#fb0fb69a]
■''条件''
&icon(check); 日時が1525.1.1~1530.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); has_embraced_institution = institution:renaissance

■''効果''
		create_character = {
			first_name = name_garcilaso
			last_name = de_la_vega
			birth_date = 1498.2.15
			birth_location = location:toledo
			culture = culture:castilian
			adm = 86
			dip = 94
			mil = 45
			estate = estate_type:peasants_estate
			artist_skill = 0.95
			artist = writer
			create_in_limbo = yes
			save_scope_as = target_character
			script = cas_de_la_vega
		}

■''選択肢''
|テキスト|効果|h
|[ROOT.GetCountry.GetGovernment.GetCourtTitle]の芸術性を高めるため、[target_character.GetHimHer]を雇おう。(歴史的選択肢)|・change_gold_effect = { scale = -4 }&br;・		scope:target_character = {
			move_country = root
		culture = {
			add_cultural_tradition = cultural_tradition_mild_bonus|
|関心がない。|・culture = {
			add_cultural_tradition = cultural_tradition_mild_penalty
		hidden_effect = {
			kill_character_silently = scope:target_character|

***[target_character.GetNameWithNoTooltip]と新大陸での宣教(flavor_cas.86) [#xafa2f5b]
***[target_character.GetNameWithNoTooltip]と新大陸での宣教(flavor_cas.86) [#hdf3b8a8]
■''条件''
&icon(check); 日時が1529.1.1~1550.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); メソアメリカに進出している
&icon(check); 宗教グループがキリスト教である

■''効果''
		create_character = {
			first_name = name_bernard
			last_name = de_sahagun
			birth_date = 1499.1.1
			birth_location = location:sahagun
			estate = estate_type:clergy_estate
			artist_skill = { 0.65 0.85 }
			culture = culture:leonese
			save_scope_as = target_character
			create_in_limbo = yes
			script = cas_sahagun
			artist = writer
		}

■''選択肢''
|テキスト|効果|h
|[target_character.GetHerHim]の遠征を許可しよう。(歴史的選択肢)|・scope:target_character = {
			move_country = root
		change_societal_value = { type = outward_vs_inward value = societal_value_move_to_left }|
|提案を拒否する。|・		hidden_effect = {
|提案を拒否する。|・change_societal_value = { type = outward_vs_inward value = societal_value_move_to_right }&br;・		hidden_effect = {
			kill_character_silently = scope:target_character|

***[ShowBuildingTypeNameWithNoTooltip('school_of_salamanca')](flavor_cas.47) [#of91820f]
***[ShowBuildingTypeNameWithNoTooltip('school_of_salamanca')](flavor_cas.47) [#a4128793]
■''条件''
&icon(check); 日時が1530.1.1~1580.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); 		location:salamanca = {
			has_building = building_type:university
		}
&icon(check); ロケーションサラマンカを所有している

■''選択肢''
|テキスト|効果|h
|彼らの取り組みを支援しよう。(歴史的選択肢)|・culture = {
			add_cultural_tradition = cultural_tradition_mild_bonus
			add_cultural_influence = cultural_influence_mild_bonus
		location:salamanca = {
			construct_building = {
				building_type = building_type:school_of_salamanca
		custom_tooltip = {
			text = flavor_cas.47.tt.a
			set_variable = cas_unlock_salamanca_events|
|この件に興味はない。|・culture = {
			add_cultural_tradition = cultural_tradition_mild_penalty
			add_cultural_influence = cultural_influence_mild_penalty|

***[target_character.GetNameWithNoTooltip](flavor_cas.53) [#p376799e]
***[target_character.GetNameWithNoTooltip](flavor_cas.53) [#o40f7a65]
■''条件''
&icon(check); 日時が1530.1.1~1546.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); 変数cas_unlock_salamanca_eventsがある
&icon(check); ロケーションブルゴスを所有している
&icon(check); has_global_variable = new_world_discovered
&icon(check); アメリカに進出している

■''効果''
		create_character = {
			first_name = name_francis
			last_name = de_Vitoria
			birth_date = 1483.1.1
			birth_location = location:burgos
			culture = culture:castilian
			adm = { 70 90 }
			dip = { 40 70 }
			mil = { 20 40 }
			estate = estate_type:clergy_estate
			create_in_limbo = yes
			save_scope_as = target_character
			script = cas_de_vitoria
		}

■''選択肢''
|テキスト|効果|h
|[target_character.GetHisHer]の革命的な規範を支持しよう!(歴史的選択肢)|・scope:target_character = {
			move_country = root
		change_societal_value = { type = serfdom_vs_free_subjects value = societal_value_move_to_right }|
|[target_character.GetHisHer|U]の思想はわが国の取り組みに反する。|・kill_character_silently = {
			target = scope:target_character
		change_societal_value = { type = belligerent_vs_conciliatory value = societal_value_move_to_left }
		change_societal_value = { type = serfdom_vs_free_subjects value = societal_value_move_to_left }|

***[ShowPolicyNameWithNoTooltip('new_laws_indies')](flavor_cas.1301) [#b8873254]
***[ShowPolicyNameWithNoTooltip('new_laws_indies')](flavor_cas.1301) [#z9b446eb]
■''条件''
&icon(check); 日時が1530.1.1~1550.1.1である
&icon(check); カスティーリャである
&icon(check); 		any_subject = {
			capital.continent = continent:america
		}
&icon(check); 変数laws_of_burgos_happenedがある
&icon(check); 法律ブルゴス法を制定している
&icon(check); 法律「ブルゴス法」を制定している

■''効果''
		event_illustration_poptype_effect = { foreground = pop_type:peasants background = pop_type:clergy }
		set_variable = { name = had_new_laws value = 1 }

■''選択肢''
|テキスト|効果|h
|[ShowPolicyNameWithNoTooltip('new_laws_indies')]を強制せよ!(歴史的選択肢)|・lock_policy_effect = { type = laws_of_burgos }&br;・		unlock_policy_effect = { type = new_laws_indies }&br;・add_policy = policy:new_laws_indies&br;・custom_tooltip = flavor_cas.1301.a.tt&br;・		hidden_effect = {
			every_subject = {
				limit = {
					is_subject_type = colonial_nation
				add_policy = policy:new_laws_indies
				lock_policy_effect = { type = laws_of_burgos }
		add_estate_satisfaction = { type = estate_type:clergy_estate value = estate_satisfaction_mild_bonus }|
|入植者たちを怒らせたくない。|・聖職者階級満足度:&br;・安定度:-7|
|入植者たちを怒らせたくない。|・add_estate_satisfaction = { type = estate_type:clergy_estate value = estate_satisfaction_mild_penalty }&br;・安定度:-7|

***[target_character.GetNameWithNoTooltip]と[ShowLawNameWithNoTooltip('society_of_jesus')](flavor_cas.1100) [#ibae5110]
***[target_character.GetNameWithNoTooltip]と[ShowLawNameWithNoTooltip('society_of_jesus')](flavor_cas.1100) [#d7154889]
■''条件''
&icon(check); 日時が1535.1.1~1560.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); 宗教がカトリックである
&icon(check); 法律イエズス会員許可を制定している
&icon(check); 法律「イエズス会員許可」を制定している
&icon(check); 統治者がいる

■''効果''
		event_illustration_estate_effect = { foreground = estate_type:clergy_estate background = estate_type:clergy_estate }
		ruler = {
			save_scope_as = target_ruler
		}
		create_character = {
			first_name = name_ignatius
			last_name = de_Loyola
			religion = religion:catholic
			culture = culture:basque
			estate = estate_type:clergy_estate
			birth_date = 1491.10.23
			female = no
			birth_location = location:san_sebastian
			add_trait = trait:unsuited_for_naval_command
			add_trait = trait:unsuited_for_army_command
			adm = 72
			dip = 65
			mil = 81
			save_scope_as = target_character
			script = spa_ignatius_of_loyola
		}
		random_neighbor_country = {
			save_scope_as = exile_destination
		}

■''選択肢''
|テキスト|効果|h
|[target_ruler.GetNameWithNoTooltip]を呼び寄せよう!(歴史的選択肢)|・scope:target_character = {
			move_country = root
		add_religious_influence = religious_influence_mild_bonus
		set_variable = spa_can_canonize_ignatius|
|彼は必要ない。|・scope:target_character = {
			move_country = scope:exile_destination|

***新約聖書の[ShowLanguageNameWithNoTooltip('spanish_language')]翻訳(flavor_cas.4) [#n5da5b28]
***新約聖書の[ShowLanguageNameWithNoTooltip('spanish_language')]翻訳(flavor_cas.4) [#d45c789d]
■''条件''
&icon(check); 日時が1540.1.1~1570.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); 宗教がカトリックである
&icon(check); 		religion:lutheran = { is_religion_enabled = yes }
&icon(check); 統治者がいる

■''効果''
		ruler = {
			save_scope_as = target_character
		}
		location:wittenberg.owner = {
			save_scope_as = enzinas_location_owner
		}
		scope:enzinas_location_owner = {
			create_character = {
				first_name = name_francis
				last_name = de_Enzinas
				religion = religion:lutheran
				culture = culture:castilian
				estate = estate_type:burghers_estate
				birth_date = 1518.11.1
				female = no
				birth_location = location:burgos
				adm = 55
				dip = 76
				mil = 43
				artist_skill = 0.81
				artist = writer
				save_scope_as = target_artist
			}
		}

■''選択肢''
|テキスト|効果|h
|この異端の拡散を速やかに止めろ!(歴史的選択肢)|・add_religious_influence = religious_influence_mild_bonus&br;・聖職者階級満足度:&br;・		every_known_country = {
|この異端の拡散を速やかに止めろ!(歴史的選択肢)|・add_religious_influence = religious_influence_mild_bonus&br;・		add_estate_satisfaction = { type = estate_type:clergy_estate value = estate_satisfaction_mild_bonus }&br;・		every_known_country = {
			limit = {
				religion = religion:lutheran
				capital ?= {
					continent = continent:europe
			add_opinion = { target = root modifier = denied_bible_translation }|
|彼を[ROOT.GetCountry.GetNameWithNoTooltip]へ招こう。|・custom_tooltip = flavor_cas.4.tt1&br;・		hidden_effect = {
			ordered_owned_location = {
				order_by = population
				limit = {
					dominant_religion = root.religion
				max = {
					value = 1
					add = {
						value = num_provinces
						multiply = 0.2
				check_range_bounds = no
				every_pop = {
					limit = {
						owner = root
						religion = root.religion
						pop_type = pop_type:peasants
					split_pop = {
						fraction = 0.10
						religion = religion:lutheran
		add_estate_satisfaction = { type = estate_type:clergy_estate value = estate_satisfaction_mild_penalty }
		scope:target_artist = {
			move_country = root|

***[target_character.GetNameWithNoTooltip](flavor_cas.42) [#gf63bf7c]
***[target_character.GetNameWithNoTooltip](flavor_cas.42) [#ae3b1154]
■''条件''
&icon(check); 日時が1540.1.1~1550.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); ロケーションウエスカを所有している

■''効果''
		event_illustration_estate_effect = { foreground = estate_type:clergy_estate background = estate_type:clergy_estate }
		create_character = {
			first_name = name_michael
			last_name = Servet
			birth_date = 1509.1.1
			birth_location = location:huesca
			culture = culture:aragonese
			adm = { 70 90 }
			dip = { 70 90 }
			mil = { 20 70 }
			estate = estate_type:clergy_estate
			create_in_limbo = yes
			save_scope_as = target_character
			script = cas_servet
		}

■''選択肢''
|テキスト|効果|h
|[target_character.GetHisHer|U]の知識は我々の役に立つはずだ。(歴史的選択肢)|・scope:target_character = {
			move_country = root
		add_estate_satisfaction = { type = estate_type:clergy_estate value = estate_satisfaction_mild_penalty }
		change_societal_value = { type = spiritualist_vs_humanist value = societal_value_move_to_right }|
|[target_character.GetHisHer|U]の思想は物議を醸す。|・聖職者階級満足度:&br;・		hidden_effect = {
|[target_character.GetHisHer|U]の思想は物議を醸す。|・add_estate_satisfaction = { type = estate_type:clergy_estate value = estate_satisfaction_mild_bonus }&br;・		change_societal_value = { type = spiritualist_vs_humanist value = societal_value_move_to_left }&br;・		hidden_effect = {
			kill_character_silently = scope:target_character|

***[ROOT.GetCountry.GetFlavorRank]の公文書館(flavor_cas.44) [#yd07f828]
***[ROOT.GetCountry.GetFlavorRank]の公文書館(flavor_cas.44) [#y8c1b636]
■''条件''
&icon(check); 日時が1540.1.1~1570.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); ロケーションバリャドリドを所有している

■''効果''
		location:valladolid = {
			save_scope_as = target_location
		}

■''選択肢''
|テキスト|効果|h
|いい考えだ。(歴史的選択肢)|・add_government_power = government_power_severe_bonus&br;・		location:valladolid = {
			construct_building = {
				building_type = building_type:general_archive_of_simancas|
|不要だ。|・add_government_power = government_power_severe_penalty|

***[target_character.GetNameWithNoTooltip]の経済理論(flavor_cas.51) [#t472fb6e]
***[target_character.GetNameWithNoTooltip]の経済理論(flavor_cas.51) [#r010bce3]
■''条件''
&icon(check); 日時が1540.1.1~1550.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); 変数cas_unlock_salamanca_eventsがある
&icon(check); ロケーションパンプローナを所有している

■''効果''
		create_character = {
			first_name = name_martin
			last_name = de_Azpilicueta
			birth_date = 1491.12.13
			birth_location = location:pamplona
			nickname = doctor_navarrus
			culture = culture:basque
			adm = { 75 90 }
			dip = { 40 70 }
			mil = { 20 40 }
			estate = estate_type:clergy_estate
			create_in_limbo = yes
			save_scope_as = target_character
			script = cas_azpilicueta
		}

■''選択肢''
|テキスト|効果|h
|[target_character.GetHisHer|U]の研究は[ROOT.GetCountry.GetFlavorRank]に利益をもたらすだろう!(歴史的選択肢)|・scope:target_character = {
			move_country = root
		add_country_modifier = { modifier = cas_azpilicuetas_theory years = 20 mode = add_and_extend }|

***[target_character.GetNameWithNoTooltip]と正義の原則(flavor_cas.52) [#yd391ecc]
***[target_character.GetNameWithNoTooltip]と正義の原則(flavor_cas.52) [#a96a5402]
■''条件''
&icon(check); 日時が1540.1.1~1560.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); 変数cas_unlock_salamanca_eventsがある
&icon(check); ロケーションセゴビアを所有している

■''効果''
		create_character = {
			first_name = name_dominic
			last_name = de_Soto
			birth_date = 1494.1.1
			birth_location = location:segovia
			culture = culture:castilian
			adm = { 70 90 }
			dip = { 40 70 }
			mil = { 20 40 }
			estate = estate_type:clergy_estate
			create_in_limbo = yes
			save_scope_as = target_character
			script = cas_de_soto
		}

■''選択肢''
|テキスト|効果|h
|[target_character.GetLastNameWithNoTooltip]のアイデアを支持しよう!(歴史的選択肢)|・scope:target_character = {
			move_country = root
		change_societal_value = { type = individualism_vs_communalism value = societal_value_move_to_right }
		change_societal_value = { type = serfdom_vs_free_subjects value = societal_value_move_to_right }|

***[target_character.GetNameWithNoTooltip]の天地学(flavor_cas.81) [#w59dc884]
***[target_character.GetNameWithNoTooltip]の天地学(flavor_cas.81) [#a8ae1d8c]
■''条件''
&icon(check); 日時が1540.1.1~1560.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); アメリカに進出している
&icon(check); has_reform = government_reform:casa_de_contratacion

■''効果''
		create_character = {
			first_name = name_alphonse
			last_name = de_santa_cruz
			birth_date = 1505.1.1
			birth_location = location:sevilla
			estate = estate_type:burghers_estate
			artist_skill = { 0.75 0.9 }
			culture = culture:castilian
			save_scope_as = target_character
			create_in_limbo = yes

			artist = scientist
		}

■''選択肢''
|テキスト|効果|h
|[target_character.GetHerHim]に必要なものを提供しよう。(歴史的選択肢)|・scope:target_character = {
			move_country = root
		change_gold_effect = { scale = -4 }
		add_country_modifier = { modifier = spa_improved_cartography years = 20 mode = add }
		change_societal_value = {
			type = outward_vs_inward
			value = societal_value_move_to_left|
|すでに地図は足りている。||
|すでに地図は足りている。|・change_societal_value = {
			type = outward_vs_inward
			value = societal_value_move_to_right
		hidden_effect = {
			kill_character_silently = scope:target_character|

***[ShowRegionNameWithNoTooltip('andes_region')]の[ShowGoodsNameWithNoTooltip('silver')]鉱床(flavor_cas.110) [#vbbb15ee]
***[ShowRegionNameWithNoTooltip('andes_region')]の[ShowGoodsNameWithNoTooltip('silver')]鉱床(flavor_cas.110) [#ec18d411]
■''条件''
&icon(check); 日時が1540.1.1~1600.3.14である
&icon(check); カスティーリャ or スペインである
&icon(check); 		region:andes_region = {
			any_location_in_region = {
				OR = {
					owner ?= root
					owner ?= { is_subject_of = root }
				}
				raw_material = goods:silver
			}
		}

■''選択肢''
|テキスト|効果|h
|すぐに採掘事業を始めよう。(歴史的選択肢)|・set_variable = spa_diego_event&br;・		change_gold_effect = { scale = -5
		custom_tooltip = {
			text = flavor_cas.110.a.tt
			region:andes_region = {
				every_location_in_region = {
					limit = {
						OR = {
							owner ?= root
							owner ?= { is_subject_of = root }
						raw_material = goods:silver
					add_location_modifier = { modifier = spa_potosi_silver years = 20 mode = add }
		change_societal_value = {
			type = capital_economy_vs_traditional_economy
			value = societal_value_move_to_left|
|現地の風景を乱してはならない。|・custom_tooltip = {
			text = flavor_cas.110.b.tt
			region:andes_region = {
				every_location_in_region = {
					limit = {
						OR = {
							owner ?= root
							owner ?= { is_subject_of = root }
						raw_material = goods:silver
					change_prosperity = prosperity_severe_bonus|

***[ShowRegionNameWithNoTooltip('andes_region')]の年代記作家(flavor_cas.120) [#wf1e86d0]
***[ShowRegionNameWithNoTooltip('andes_region')]の年代記作家(flavor_cas.120) [#m6302d9f]
■''条件''
&icon(check); 日時が1540.1.1~1554.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); アンデスに進出している

■''効果''
		event_illustration_estate_effect = { foreground = estate_type:nobles_estate background = estate_type:nobles_estate }
		create_character = {
			first_name = name_peter
			last_name = cieza_de_leon
			adm = { 50 70 }
			dip = { 50 70 }
			mil = { 50 70 }
			birth_date = 1518.1.1
			birth_location = location:badajoz
			culture = culture:castilian
			estate = estate_type:peasants_estate
			save_scope_as = target_character
			create_in_limbo = yes
		}

■''選択肢''
|テキスト|効果|h
|年代記制作に出資しよう。(歴史的選択肢)|・change_gold_effect = { scale = -3 }&br;・		scope:target_character = {
			move_country = root
		capital = {
			create_art = {
				artist = scope:target_character
				quality = {
					value = 65
				type = work_of_art_type:chronicle
				key = chronicle_of_peru|
|落書きや無駄話に付き合っている暇はない。|・威信:-10&br;・		hidden_effect = {
			kill_character_silently = scope:target_character|

***[ShowLocationNameWithNoTooltip('valladolid')]の議論(flavor_cas.1302) [#p9326e3f]
***[ShowLocationNameWithNoTooltip('valladolid')]の議論(flavor_cas.1302) [#pa20ba4f]
■''条件''
&icon(check); 日時が1540.1.1~1565.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); 宗教がカトリックである
&icon(check); ロケーションバリャドリドを所有している
&icon(check); 変数had_new_lawsがある
&icon(check); 		any_subject = {
			capital.continent = continent:america
		}
&icon(check); 法律エンコミエンダ制を制定している
&icon(check); 法律「エンコミエンダ制」を制定している

■''効果''
		create_character = {
			first_name = name_bartholomew
			last_name = de_las_Casas
			religion = religion:catholic
			estate = estate_type:clergy_estate
			birth_date = 1484.11.11
			female = no
			birth_location = location:sevilla
			adm = 58
			dip = 77
			mil = 42
			save_scope_as = target_character_casas
		}
		create_character = {
			first_name = name_john.name_genesius
			last_name = de_sepulveda
			religion = religion:catholic
			estate = estate_type:clergy_estate
			birth_date = 1490.1.1
			female = no
			birth_location = location:pedroche
			adm = 76
			dip = 53
			mil = 47
			save_scope_as = target_character_sepulveda
		}

■''選択肢''
|テキスト|効果|h
|よく議論すること自体に価値がある。(歴史的選択肢)|・威信:+10|
|[target_character_sepulveda.GetNameWithNoTooltip]を支持する。|・		unlock_policy_effect = { type = valladolid_sepulveda }&br;・		lock_policy_effect = { type = encomienda_system_policy }&br;・add_policy = policy:valladolid_sepulveda&br;・		hidden_effect = { kill_character_silently = scope:target_character_casas }|
|[target_character_casas.GetNameWithNoTooltip]を支持する。|・		unlock_policy_effect = { type = valladolid_las_casas }&br;・		lock_policy_effect = { type = encomienda_system_policy }&br;・add_policy = policy:valladolid_las_casas&br;・		hidden_effect = { kill_character_silently = scope:target_character_sepulveda }|
|[target_character_sepulveda.GetNameWithNoTooltip]を支持する。|・change_societal_value = { type = traditionalist_vs_innovative value = societal_value_move_to_left }&br;・		unlock_policy_effect = { type = valladolid_sepulveda }&br;・		lock_policy_effect = { type = encomienda_system_policy }&br;・add_policy = policy:valladolid_sepulveda&br;・		hidden_effect = { kill_character_silently = scope:target_character_casas }|
|[target_character_casas.GetNameWithNoTooltip]を支持する。|・change_societal_value = { type = spiritualist_vs_humanist value = societal_value_move_to_right }&br;・		unlock_policy_effect = { type = valladolid_las_casas }&br;・		lock_policy_effect = { type = encomienda_system_policy }&br;・add_policy = policy:valladolid_las_casas&br;・		hidden_effect = { kill_character_silently = scope:target_character_sepulveda }|

***[target_character.GetNameWithNoTooltip](flavor_cas.58) [#f51d877f]
***[target_character.GetNameWithNoTooltip](flavor_cas.58) [#kd35c444]
■''条件''
&icon(check); 日時が1550.1.1~1560.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); 変数cas_unlock_salamanca_eventsがある
&icon(check); ロケーショントレドを所有している

■''効果''
		create_character = {
			first_name = name_diego
			last_name = de_Covarrubias
			birth_date = 1512.7.25
			birth_location = location:toledo
			culture = culture:castilian
			adm = { 40 70 }
			dip = { 40 70 }
			mil = { 20 40 }
			estate = estate_type:clergy_estate
			create_in_limbo = yes
			save_scope_as = target_character
			script = cas_covarrubias
		}

■''選択肢''
|テキスト|効果|h
|[target_character.GetLastNameWithNoTooltip]を法的助言者として雇おう。(歴史的選択肢)|・change_gold_effect = { scale = -3 }&br;・		scope:target_character = {
			move_country = root
		add_stability = stability_mild_bonus
		change_societal_value = { type = traditionalist_vs_innovative value = societal_value_move_to_right }|
|法的改革の必要はない。|・hidden_effect = {
			kill_character_silently = {
				target = scope:target_character
		change_societal_value = { type = traditionalist_vs_innovative value = societal_value_move_to_left }|

***[target_character.GetNameWithNoTooltip]の遠征(flavor_cas.88) [#r0124501]
***[target_character.GetNameWithNoTooltip]の遠征(flavor_cas.88) [#uf99bdbe]
■''条件''
&icon(check); 日時が1550.1.1~1560.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); インドネシアに進出している
&icon(check); メソアメリカに進出している
&icon(check); 		any_character = {
			is_explorer = yes
		}

■''効果''
		create_character = {
			first_name = name_andrew
			last_name = de_urdaneta
			adm = { 50 70 }
			dip = { 50 70 }
			mil = { 30 40 }
			birth_date = 1508.1.1
			birth_location = location:san_sebastian
			culture = culture:basque
			estate = estate_type:clergy_estate
			save_scope_as = target_character
			create_in_limbo = yes
		}

■''選択肢''
|テキスト|効果|h
|[target_character.GetHerHis]の遠征に出資しよう。(歴史的選択肢)|・scope:target_character = {
			move_country = root
		scope:target_character = {
			add_random_trait_from_category = explorer
			add_character_modifier = {
				modifier = refuses_to_serve_in_cabinet
				years = -1
				mode = add
		change_societal_value = { type = outward_vs_inward value = societal_value_move_to_left }|
|危険を冒す価値はない。|・威信:-10&br;・		hidden_effect = {
|危険を冒す価値はない。|・威信:-10&br;・		change_societal_value = { type = outward_vs_inward value = societal_value_move_to_right }&br;・		hidden_effect = {
			kill_character_silently = scope:target_character|

***[target_character.GetNameWithNoTooltip]の改革の熱意(flavor_cas.96) [#dc6282a6]
***[target_character.GetNameWithNoTooltip]の改革の熱意(flavor_cas.96) [#o3764d14]
■''条件''
&icon(check); 日時が1550.1.1~1560.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); 宗教がカトリックである

■''効果''
		event_illustration_estate_effect = { foreground = estate_type:clergy_estate background = estate_type:clergy_estate }
		create_character = {
			first_name = name_theresa
			last_name = de_avila
			birth_date = 1515.3.28
			birth_location = location:avila
			estate = estate_type:clergy_estate
			adm = { 40 60 }
			dip = { 70 90 }
			mil = { 10 20 }
			culture = culture:castilian
			female = yes
			save_scope_as = target_character
			create_in_limbo = yes
			script = spa_teresa_of_avila
		}

■''選択肢''
|テキスト|効果|h
|[target_character.GetHerHis]の改革を支持しよう。(歴史的選択肢)|・scope:target_character = {
			move_country = root
		add_religious_influence = religious_influence_mild_bonus
		add_estate_satisfaction = { type = estate_type:clergy_estate value = estate_satisfaction_mild_bonus }
		change_societal_value = { type = spiritualist_vs_humanist value = societal_value_move_to_left }
		set_variable = spa_can_canonize_teresa|
|修道院の奥深くで活動していてくれ。|・add_religious_influence = religious_influence_mild_penalty&br;・聖職者階級満足度:&br;・		hidden_effect = {
|修道院の奥深くで活動していてくれ。|・add_religious_influence = religious_influence_mild_penalty&br;・		add_estate_satisfaction = { type = estate_type:clergy_estate value = estate_satisfaction_mild_penalty }&br;・		change_societal_value = { type = spiritualist_vs_humanist value = societal_value_move_to_right }&br;・		hidden_effect = {
			kill_character_silently = scope:target_character|

***[ShowRegionNameWithNoTooltip('caribbean_region')]の海賊(flavor_cas.125) [#tcb88f68]
***[ShowRegionNameWithNoTooltip('caribbean_region')]の海賊(flavor_cas.125) [#td560d08]
■''条件''
&icon(check); 日時が1550.1.1~1836.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); カリブ海に進出している
&icon(check); 		region:caribbean_region = {
			any_location_in_region = {
				owner ?= {
					has_reform = government_reform:pirate_brethren_reform
				}
			}
		}
&icon(check); 		region:caribbean_region = {
			any_location_in_region = {
				count > 1
				OR = {
					owner ?= root
					owner ?= {
						is_subject_of = root
					}
				}
			}
		}

■''効果''
		region:caribbean_region = {
			random_location_in_region = {
				limit = {
					owner ?= {
						has_reform = government_reform:pirate_brethren_reform
					}
				}
				owner = {
					save_scope_as = pirate_country
				}
			}
		}
		region:caribbean_region = {
			random_location_in_region = {
				limit = {
					OR = {
						owner ?= root
						owner ?= {
							is_subject_of = root
						}
					}
				}
				save_scope_as = target_location
			}
		}

■''選択肢''
|テキスト|効果|h
|要塞化に投資しよう。(歴史的選択肢)|・if = {
			limit = {
				scope:target_location = {
					NOR = {
						has_building = building_type:castle
						has_building = building_type:bastion
			scope:target_location = {
				construct_building = {
					building_type = building_type:castle
		else_if = {
			limit = {
				scope:target_location = {
					has_building_with_at_least_one_level = castle
			scope:target_location = {
				destroy_building = "building(building_type:castle|owner)"
				construct_building = {
					building_type = building_type:bastion
		add_estate_satisfaction = { type = estate_type:burghers_estate value = estate_satisfaction_mild_bonus }|
|わが国を攻撃する勇気はないだろう。|・add_navy_tradition = navy_tradition_mild_penalty&br;・市民階級満足度:|
|わが国を攻撃する勇気はないだろう。|・add_navy_tradition = navy_tradition_mild_penalty&br;・		add_estate_satisfaction = { type = estate_type:burghers_estate value = estate_satisfaction_mild_penalty }|

***アロンディガの拡大(flavor_cas.132) [#gdab12ac]
***アロンディガの拡大(flavor_cas.132) [#ca348eba]
■''条件''
&icon(check); 日時が1550.1.1~1836.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); 		region:iberia_region = {
			any_location_in_region = {
				count >= 5
				owner ?= root
				has_building = building_type:granary
				raw_material = goods:wheat
			}
		}

■''選択肢''
|テキスト|効果|h
|作物を滞りなく流通させよう!(歴史的選択肢)|・change_gold_effect = { scale = -5 }&br;・庶民階級満足度:+10%|
|わが国には穀物改革よりも差し迫った課題がある。|・庶民階級満足度:estate_satisfaction_severe_penalty|
|作物を滞りなく流通させよう!(歴史的選択肢)|・change_gold_effect = { scale = -5 }&br;・		add_estate_satisfaction = { type = estate_type:peasants_estate
			value = estate_satisfaction_mild_bonus
		custom_tooltip = {
			text = flavor_cas.132.a.tt
			region:iberia_region = {
				every_location_in_region = {
					limit = {
						owner ?= root
						raw_material = goods:wheat
					change_prosperity = prosperity_severe_bonus
					add_location_modifier = {
						modifier = spa_efficient_market_system
						years = 10
						mode = add|
|わが国には穀物改革よりも差し迫った課題がある。|・add_estate_satisfaction = { type = estate_type:peasants_estate
			value = estate_satisfaction_severe_penalty|

***[ShowLocationNameWithNoTooltip('valladolid')]の大火(flavor_cas.136) [#ja8f96e2]
***[ShowLocationNameWithNoTooltip('valladolid')]の大火(flavor_cas.136) [#o8ef2f3d]
■''条件''
&icon(check); 日時が1550.1.1~1600.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); 		location:valladolid = {
			owner ?= root
			is_capital = no
		}

■''効果''
		location:valladolid = {
			save_scope_as = target_location
		}

■''選択肢''
|テキスト|効果|h
|新たな都市を創ろう。(歴史的選択肢)|・change_gold_effect = { scale = -10 }&br;・		location:valladolid = {
			change_development = development_extreme_bonus
			change_prosperity = prosperity_extreme_bonus|
|被害に対する補償金を出そう。|・change_gold_effect = { scale = -3 }&br;・		location:valladolid = {
			change_development = development_mild_penalty
			change_prosperity = prosperity_mild_penalty
			ordered_buildings_in_location = {
				limit = { owner = root }
				order_by = building_level
				max = {
					value = 1
					add = {
						value = num_buildings
						divide = 6
				location = { destroy_building = prev }|
|彼らを助ける余裕はない。|・location:valladolid = {
			change_development = development_extreme_penalty
			change_prosperity = prosperity_extreme_penalty
			ordered_buildings_in_location = {
				limit = { owner = root }
				order_by = building_level
				max = {
					value = 3
					add = {
						value = num_buildings
						divide = 6
				location = { destroy_building = prev }|

***アルプハラの戦い(flavor_cas.1004) [#p403ce5d]
***アルプハラの戦い(flavor_cas.1004) [#i0ac1928]
■''条件''
&icon(check); 日時が1550.1.1~1640.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); 宗教がカトリックである
&icon(check); granada_area地域全域を所有している
&icon(check); andalusia_area地域全域を所有している
&icon(check); 変数converted_moriscosがある

■''効果''
	event_illustration_poptype_effect = { foreground = pop_type:soldiers background = pop_type:soldiers }
		if = {
			limit = {
				NOT = {
					any_rebel = {
						rebel_name_key = alpujarras_rebels
					}
				}
			}
			create_rebel = {
				category = nationalist
				name = alpujarras_rebels
				save_scope_as = alpujarras_rebels
				culture = culture:andalusi
			}
		}
		else = {
			scope:alpujarras_rebels = {
			add_rebel_progress = 0.5
			}
		}

■''選択肢''
|テキスト|効果|h
|[ROOT.GetCountry.Custom('common_string_ok')]|・安定度:-20&br;・		custom_tooltip = {
			text = alpujarras_rebels_joining
			every_owned_location = {
				limit = {
					OR = {
						area = area:granada_area
						area = area:andalusia_area
				every_pop = {
					limit = {
						owner = root
						culture = culture:andalusi
					add_pop_satisfaction = pop_satisfaction_ultimate_penalty
					change_pop_allegiance = scope:alpujarras_rebels
		trigger_event_silently = {
			id = flavor_cas.1005
			years = { 10 20 }|

***勝ち取った独立!(flavor_cas.1007) [#hce0cc88]
***勝ち取った独立!(flavor_cas.1007) [#g3e508ed]
■''条件''
&icon(check); 日時が1550.1.1~1640.1.1である
&icon(check); グラナダである
&icon(check); 統治者がいる
&icon(check); at_war = no
&icon(check); 宗教がカトリックである

■''効果''
		event_illustration_poptype_effect = { foreground = pop_type:clergy background = pop_type:soldiers }
		ruler = {
			save_scope_as = target_character
		}

■''選択肢''
|テキスト|効果|h
|[ROOT.GetCountry.Custom('common_string_positive')](歴史的選択肢)|・custom_tooltip = flavor_cas.1007.tt1&br;・change_religion = religion:sunni&br;・		change_religion_for_ruler_and_family = { country = ROOT religion = religion:sunni }&br;・		hidden_effect = {
			every_owned_location = {
				every_pop = {
					limit = {
						owner = root
						religion = religion:catholic
					split_pop = {
						fraction = 0.9
						religion = religion:sunni|

***[trade_center_location.GetNameWithNoTooltip]の世界港(flavor_cas.1501) [#d4bcafda]
***[trade_center_location.GetNameWithNoTooltip]の世界港(flavor_cas.1501) [#lb2cd4c5]
■''条件''
&icon(check); 日時が1550.1.1~1620.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); アメリカに進出している
&icon(check); has_reform = government_reform:casa_de_contratacion
&icon(check); 変数future_trade_centerがある
&icon(check); owns = var:future_trade_center

■''効果''
		var:future_trade_center = { save_scope_as = trade_center_location }

■''選択肢''
|テキスト|効果|h
|[ROOT.GetCountry.Custom('common_string_positive')]|・scope:trade_center_location = {
			change_development = development_extreme_bonus
			if = {
				limit = {
					location_rank = location_rank:rural_settlement
				change_location_rank = location_rank:town
			else_if = {
				limit = {
					location_rank = location_rank:town
				change_location_rank = location_rank:city
		set_variable = world_port_established|

***壮大なビジョンをもつ建築家を求めて(flavor_cas.45) [#ze800223]
***壮大なビジョンをもつ建築家を求めて(flavor_cas.45) [#wcc9eeca]
■''条件''
&icon(check); 日時が1560.1.1~1570.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); 統治者がいる

■''効果''
		create_character = {
			first_name = name_john
			last_name = de_Herrera
			birth_date = 1530.1.1
			birth_location = location:san_vicente_barquera
			culture = culture:leonese
			adm = { 80 95 }
			dip = { 20 90 }
			mil = { 20 40 }
			estate = estate_type:burghers_estate
			artist_skill = 0.9
			artist = architect
			create_in_limbo = yes
			save_scope_as = target_character
			script = cas_de_herrera
		}
		ruler = {
			save_scope_as = target_ruler
		}
		event_illustration_estate_effect = { foreground = estate_type:burghers_estate background = estate_type:nobles_estate }

■''選択肢''
|テキスト|効果|h
|彼に我々の計画を任せよう。(歴史的選択肢)|・change_gold_effect = { scale = -3 }&br;・		scope:target_character = {
			move_country = root|
|ほかの者を探せ。|・威信:-10&br;・		hidden_effect = {
			kill_character_silently = scope:target_character|

***[ShowBuildingTypeNameWithNoTooltip('el_escorial_palace')](flavor_cas.46) [#w25c331d]
***[ShowBuildingTypeNameWithNoTooltip('el_escorial_palace')](flavor_cas.46) [#g793582f]
■''条件''
&icon(check); 日時が1560.1.1~1580.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); 君主制である
&icon(check); 		character:cas_de_herrera ?= {
			is_alive = yes
		}
&icon(check); 統治者がいる
&icon(check); ロケーションエル・エスコリアルを所有している

■''効果''
		location:el_escorial = {
			save_scope_as = target_location
		}
		character:cas_de_herrera = {
			save_scope_as = target_character
		}

■''選択肢''
|テキスト|効果|h
|即座に建築を始めよ!(歴史的選択肢)|・威信:+15&br;・		location:el_escorial = {
			construct_building = {
				building_type = building_type:el_escorial_palace
		location:el_escorial = {
			change_prosperity = prosperity_very_weak_bonus
			change_development = development_mild_bonus|
|この計画は費用がかかりすぎる。|・威信:prestige_severe_penalty|

***[ShowPolicyNameWithNoTooltip('nueva_recopilacion_policy')](flavor_cas.49) [#h8844abc]
***[ShowPolicyNameWithNoTooltip('nueva_recopilacion_policy')](flavor_cas.49) [#d376efed]
■''条件''
&icon(check); 日時が1560.1.1~1650.1.1である
&icon(check); スペインである
&icon(check); 		ruler_or_regent ?= {
			OR = {
				has_trait = lawgiver
				adm >= 65
			}
		}

■''効果''
		event_illustration_estate_effect = { foreground = estate_type:nobles_estate background = estate_type:clergy_estate }
		ruler_or_regent ?= {
			save_scope_as = target_character
		}
		unlock_policy_effect = {
			type = nueva_recopilacion_policy
		}

■''選択肢''
|テキスト|効果|h
|いますぐにまとめよう。|・add_policy = policy:nueva_recopilacion_policy&br;・社会的価値が中央集権に10傾く|
|この件は後回しでいい。|・安定度:+7&br;・社会的価値が地方分権に10傾く|
|いますぐにまとめよう。|・add_policy = policy:nueva_recopilacion_policy&br;・		change_societal_value = {
			type = centralization_vs_decentralization
			value = societal_value_move_to_left|
|この件は後回しでいい。|・安定度:+7&br;・		change_societal_value = {
			type = centralization_vs_decentralization
			value = societal_value_move_to_right|

***[target_character.GetNameWithNoTooltip](flavor_cas.57) [#neb88472]
***[target_character.GetNameWithNoTooltip](flavor_cas.57) [#y1348a64]
■''条件''
&icon(check); 日時が1560.1.1~1570.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); 変数cas_unlock_salamanca_eventsがある
&icon(check); ロケーションクエンカを所有している

■''効果''
		create_character = {
			first_name = name_melchior
			last_name = Cano
			birth_date = 1523.1.1
			birth_location = location:cuenca
			culture = culture:castilian
			adm = { 40 70 }
			dip = { 40 70 }
			mil = { 20 40 }
			estate = estate_type:clergy_estate
			create_in_limbo = yes
			save_scope_as = target_character
			script = cas_cano
		}

■''選択肢''
|テキスト|効果|h
|[target_character.GetHisHer]を支援しよう。(歴史的選択肢)|・scope:target_character = {
			move_country = root
		change_societal_value = { type = spiritualist_vs_humanist value = societal_value_minor_move_to_left }
		add_estate_satisfaction = { type = estate_type:clergy_estate value = estate_satisfaction_mild_bonus }|
|ほかに優先すべきことがある。|・hidden_effect = {
			kill_character_silently = {
				target = scope:target_character
		change_societal_value = { type = spiritualist_vs_humanist value = societal_value_minor_move_to_right }
		add_estate_satisfaction = { type = estate_type:clergy_estate value = estate_satisfaction_mild_penalty }|

***[target_character.GetNameWithNoTooltip](flavor_cas.59) [#f1dd89b0]
***[target_character.GetNameWithNoTooltip](flavor_cas.59) [#e579fd00]
■''条件''
&icon(check); 日時が1560.1.1~1570.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); 変数cas_unlock_salamanca_eventsがある
&icon(check); ロケーショントレドを所有している

■''効果''
		create_character = {
			first_name = name_bartholomew
			last_name = de_Medina
			birth_date = 1527.7.25
			birth_location = location:medina_de_rioseco
			culture = culture:castilian
			adm = { 40 70 }
			dip = { 40 70 }
			mil = { 20 40 }
			estate = estate_type:clergy_estate
			create_in_limbo = yes
			save_scope_as = target_character
			script = cas_de_medina
		}

■''選択肢''
|テキスト|効果|h
|[target_character.GetHisHer]の研究に出資しよう。(歴史的選択肢)|・change_gold_effect = { scale = -3 }&br;・		scope:target_character = {
			move_country = root
		add_research_progress = research_progress_mild_bonus|
|距離を置いたほうがよさそうだ。|・hidden_effect = {
			kill_character_silently = {
				target = scope:target_character
		add_research_progress = research_progress_mild_penalty|

***恩寵論争(flavor_cas.60) [#v8597690]
***恩寵論争(flavor_cas.60) [#gf622653]
■''条件''
&icon(check); 日時が1560.1.1~1580.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); 宗教がカトリックである
&icon(check); 		character:cas_molina ?= {
			is_alive = yes
		}

■''効果''
		character:cas_molina = {
			save_scope_as = target_character
		}

■''選択肢''
|テキスト|効果|h
|ドミニコ会とトマス主義を支持する。(歴史的選択肢)|・add_religious_influence = religious_influence_severe_bonus&br;・add_research_progress = research_progress_severe_penalty&br;・set_variable = cas_banez_event|
|イエズス会とモリナ主義を支持する。|・add_religious_influence = religious_influence_severe_penalty&br;・add_research_progress = research_progress_severe_bonus|
|ドミニコ会とトマス主義を支持する。(歴史的選択肢)|・add_religious_influence = religious_influence_severe_bonus&br;・add_research_progress = research_progress_severe_penalty&br;・		change_societal_value = { type = traditionalist_vs_innovative value = societal_value_minor_move_to_left }&br;・set_variable = cas_banez_event|
|イエズス会とモリナ主義を支持する。|・add_religious_influence = religious_influence_severe_penalty&br;・add_research_progress = research_progress_severe_bonus&br;・		change_societal_value = { type = traditionalist_vs_innovative value = societal_value_minor_move_to_right }|

***トマス主義の守護者(flavor_cas.61) [#h0444bc8]
***トマス主義の守護者(flavor_cas.61) [#ncc1bcd8]
■''条件''
&icon(check); 日時が1560.1.1~1580.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); 変数cas_banez_eventがある
&icon(check); 変数cas_unlock_salamanca_eventsがある
&icon(check); ロケーションバリャドリドを所有している

■''効果''
		event_illustration_estate_effect = { foreground = estate_type:clergy_estate background = estate_type:clergy_estate }
		create_character = {
			first_name = name_dominic
			last_name = Banez
			birth_date = 1528.2.29
			birth_location = location:valladolid
			culture = culture:castilian
			adm = { 40 70 }
			dip = { 40 70 }
			mil = { 20 40 }
			estate = estate_type:clergy_estate
			create_in_limbo = yes
			save_scope_as = target_character
			script = cas_banez
		}

■''選択肢''
|テキスト|効果|h
|[ROOT.GetCountry.Custom('common_string_positive')](歴史的選択肢)|・scope:target_character = {
			move_country = root
		add_religious_influence = religious_influence_weak_bonus
		add_estate_satisfaction = { type = estate_type:clergy_estate value = estate_satisfaction_mild_bonus }|

***信仰と詩の学者(flavor_cas.62) [#vd9d8ac7]
***信仰と詩の学者(flavor_cas.62) [#pce5a162]
■''条件''
&icon(check); 日時が1560.1.1~1580.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); 変数cas_unlock_salamanca_eventsがある
&icon(check); ロケーションベルモンテを所有している

■''効果''
		event_illustration_estate_effect = { foreground = estate_type:clergy_estate background = estate_type:clergy_estate }
		create_character = {
			first_name = name_louis
			last_name = De_Leon
			birth_date = 1527.1.1
			birth_location = location:belmonte
			culture = culture:castilian
			adm = { 40 70 }
			dip = { 40 70 }
			mil = { 20 40 }
			estate = estate_type:clergy_estate
			create_in_limbo = yes
			save_scope_as = target_character
			script = cas_de_leon
		}

■''選択肢''
|テキスト|効果|h
|[target_character.GetHimHer]を[ROOT.GetCountry.GetGovernment.GetEstateNameWithNoTooltip('crown_estate')]の相談役に任命しよう!(歴史的選択肢)|・scope:target_character = {
			move_country = root
		change_societal_value = { type = traditionalist_vs_innovative value = societal_value_minor_move_to_right }
		add_estate_satisfaction = { type = estate_type:clergy_estate value = estate_satisfaction_mild_penalty }|
|[target_character.GetHisHer|U]の見解は不要な注目を集めすぎる可能性がある。|・hidden_effect = {
			kill_character_silently = {
				target = scope:target_character
		change_societal_value = { type = traditionalist_vs_innovative value = societal_value_minor_move_to_left }
		add_estate_satisfaction = { type = estate_type:clergy_estate value = estate_satisfaction_mild_bonus }|

***商業の倫理(flavor_cas.72) [#d855c365]
***商業の倫理(flavor_cas.72) [#q18bb8cf]
■''条件''
&icon(check); 日時が1560.1.1~1575.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); ロケーションセヴィリアを所有している

■''効果''
		create_character = {
			first_name = name_thomas
			last_name = de_Mercado
			birth_date = 1525.1.1
			birth_location = location:sevilla
			estate = estate_type:clergy_estate
			adm = { 60 80 }
			dip = { 60 80 }
			mil = { 20 40 }
			culture = culture:castilian
			save_scope_as = target_character
			create_in_limbo = yes
		}

■''選択肢''
|テキスト|効果|h
|[target_character.GetHerHis|U]の論考を政策の指針とすべきだ。(歴史的選択肢)|・scope:target_character = {
			move_country = root
		change_societal_value = {
			type = mercantilism_vs_free_trade
			value = societal_value_move_to_right
		change_societal_value = {
			type = serfdom_vs_free_subjects
			value = societal_value_move_to_right
		add_estate_satisfaction = { type = estate_type:clergy_estate
			value = estate_satisfaction_mild_bonus
		add_estate_satisfaction = { type = estate_type:burghers_estate
			value = estate_satisfaction_severe_penalty|
|[target_character.GetHerHis|U]の意見など関係ない。||
|[target_character.GetHerHis|U]の意見など関係ない。|・change_societal_value = {
			type = mercantilism_vs_free_trade
			value = societal_value_move_to_left
		change_societal_value = {
			type = serfdom_vs_free_subjects
			value = societal_value_move_to_left
		add_estate_satisfaction = { type = estate_type:clergy_estate
			value = estate_satisfaction_severe_penalty
		add_estate_satisfaction = { type = estate_type:burghers_estate
			value = estate_satisfaction_mild_bonus
		hidden_effect = {
			kill_character_silently = scope:target_character|

***無敗の[target_character.GetNameWithNoTooltip](flavor_cas.82) [#u99734de]
***無敗の[target_character.GetNameWithNoTooltip](flavor_cas.82) [#z840d9c6]
■''条件''
&icon(check); 日時が1560.1.1~1570.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); ロケーショングラナダを所有している

■''効果''
		create_character = {
			first_name = name_alvar
			birth_date = 1526.12.12
			birth_location = location:granada
			estate = estate_type:nobles_estate
			adm = { 50 85 }
			dip = { 50 85 }
			mil = 100
			religion = religion:catholic
			dynasty = dynasty:de_bazan_dynasty
			culture = culture:castilian
			save_scope_as = target_character
			create_in_limbo = yes
		}
		event_illustration_poptype_effect = { foreground = pop_type:soldiers background = pop_type:soldiers }

■''選択肢''
|テキスト|効果|h
|[target_character.GetHerHim]にはこのまま海軍で活躍させてやれ。(歴史的選択肢)|・scope:target_character = {
			move_country = root
		scope:target_character = {
			add_random_trait_from_category = admiral
			add_character_modifier = {
				modifier = refuses_to_serve_in_cabinet
				years = -1
				mode = add|
|[target_character.GetSheHe|U]は政府に適した人材だ。|・add_navy_tradition = navy_tradition_severe_bonus|
|[target_character.GetSheHe|U]は政府に適した人材だ。|・add_navy_tradition = navy_tradition_severe_bonus&br;・		change_societal_value = {
			type = land_vs_naval
			value = societal_value_large_move_to_right
		scope:target_character = {
			move_country = root
		scope:target_character = {
			add_trait = trait:unsuited_for_naval_command
			add_trait = trait:unsuited_for_army_command|

***エル・ディヴィーノ(flavor_cas.89) [#pcce55f0]
***エル・ディヴィーノ(flavor_cas.89) [#y4862cd1]
■''条件''
&icon(check); 日時が1560.1.1~1580.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); ロケーションセヴィリアを所有している

■''効果''
		create_character = {
			first_name = name_ferdinand
			last_name = de_Herrera
			birth_date = 1534.1.1
			birth_location = location:sevilla
			estate = estate_type:burghers_estate
			artist_skill = { 0.75 0.9 }
			culture = culture:castilian
			save_scope_as = target_character
			create_in_limbo = yes
			artist = writer
			script = cas_fernando_de_herrera
		}
event_illustration_government_estate_effect = yes

■''選択肢''
|テキスト|効果|h
|[target_character.GetHerHim]に後援を申し出よう。(歴史的選択肢)|・change_gold_effect = { scale = -4 }&br;・		scope:target_character = {
			move_country = root
		culture = {
			add_cultural_tradition = cultural_tradition_weak_bonus
			add_cultural_influence = cultural_influence_weak_bonus|
|より重要な事柄に集中すべきだ。|・culture = {
			add_cultural_tradition = cultural_tradition_weak_penalty
			add_cultural_influence = cultural_influence_weak_penalty
		hidden_effect = {
			kill_character_silently = scope:target_character|

***[target_character.GetNameWithNoTooltip]の風刺(flavor_cas.91) [#t4ab3cd8]
***[target_character.GetNameWithNoTooltip]の風刺(flavor_cas.91) [#w91156e8]
■''条件''
&icon(check); 日時が1560.1.1~1600.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); ロケーションマドリードを所有している

■''効果''
		create_character = {
			first_name = name_francis
			dynasty = dynasty:de_quevedo_dynasty
			birth_date = 1534.1.1
			birth_location = location:madrid
			estate = estate_type:nobles_estate
			artist_skill = { 0.65 0.8 }
			culture = culture:castilian
			save_scope_as = target_character
			create_in_limbo = yes
			artist = writer
			script = spa_quevedo
		}

■''選択肢''
|テキスト|効果|h
|[target_character.GetHerHim]を[ROOT.GetCountry.GetGovernment.GetCourtTitle]に歓迎しよう。(歴史的選択肢)|・scope:target_character = {
			move_country = root
		add_prestige = prestige_mild_bonus
		add_stability = stability_mild_penalty|
|[target_character.GetHerHim]からは距離を置くのがいいだろう。|・威信:-10&br;・安定度:+7&br;・		hidden_effect = {
			kill_character_silently = scope:target_character|

***忘れられた第一発見者(flavor_cas.113) [#l887b2e5]
***忘れられた第一発見者(flavor_cas.113) [#mac416b6]
■''条件''
&icon(check); 日時が1560.1.1~1580.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); 変数spa_diego_eventがある

■''効果''
		create_character = {
			first_name = name_diego
			last_name = de_hualpa
			birth_date = 1525.1.1
			birth_location = location:charka
			estate = estate_type:peasants_estate
			adm = { 20 55 }
			dip = { 20 55 }
			mil = { 30 55 }
			culture = culture:charka_culture
			save_scope_as = target_character
			create_in_limbo = yes
		}

■''選択肢''
|テキスト|効果|h
|わが国を富ませることが[target_character.GetSheHe|U]の役目だったのだ。(歴史的選択肢)|・威信:+10&br;・社会的価値が好戦的に10傾く&br;・		hidden_effect = {
|わが国を富ませることが[target_character.GetSheHe|U]の役目だったのだ。(歴史的選択肢)|・威信:+10&br;・		change_societal_value = { type = belligerent_vs_conciliatory value = societal_value_move_to_left }&br;・		hidden_effect = {
			kill_character_silently = scope:target_character|
|第一発見者の[target_character.GetName]に補償をおこない、保護しよう。|・change_gold_effect = { scale = -3 }&br;・		scope:target_character = {
			move_country = root
		change_societal_value = { type = belligerent_vs_conciliatory value = societal_value_move_to_right }|

***モリナ主義(flavor_cas.54) [#de191dfc]
***モリナ主義(flavor_cas.54) [#w00f0a90]
■''条件''
&icon(check); 日時が1565.1.1~1580.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); 変数cas_unlock_salamanca_eventsがある
&icon(check); ロケーションクエンカを所有している

■''効果''
		create_character = {
			first_name = name_louis
			last_name = de_Molina
			birth_date = 1535.9.23
			birth_location = location:cuenca
			culture = culture:castilian
			adm = { 40 70 }
			dip = { 40 90 }
			mil = { 20 40 }
			estate = estate_type:clergy_estate
			create_in_limbo = yes
			save_scope_as = target_character
			script = cas_molina
		}
		event_illustration_estate_effect = { foreground = estate_type:clergy_estate background = estate_type:clergy_estate }

■''選択肢''
|テキスト|効果|h
|[target_character.GetHisHer]の思想を支援しよう。(歴史的選択肢)|・scope:target_character = {
			move_country = root
		culture = {
			add_cultural_influence = cultural_influence_mild_bonus
		change_societal_value = { type = spiritualist_vs_humanist value = societal_value_minor_move_to_right }
		add_estate_satisfaction = { type = estate_type:clergy_estate value = estate_satisfaction_mild_penalty }|
|[target_character.GetHisHer|U]の見解は賛否が多すぎて支援できない。|・hidden_effect = {
			kill_character_silently = {
				target = scope:target_character
		add_religious_influence = religious_influence_mild_bonus
		change_societal_value = { type = spiritualist_vs_humanist value = societal_value_minor_move_to_left }
		add_estate_satisfaction = { type = estate_type:clergy_estate value = estate_satisfaction_mild_bonus }|

***$florentine_codex$(flavor_cas.87) [#qba3240b]
***$florentine_codex$(flavor_cas.87) [#v4efbf96]
■''条件''
&icon(check); 日時が1565.1.1~1590.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); 		character:cas_sahagun ?= { is_alive = yes }
&icon(check); メソアメリカに進出している

■''効果''
		character:cas_sahagun ?= { save_scope_as = target_character }

■''選択肢''
|テキスト|効果|h
|これはわが国の従属国を理解する助けとなる。(歴史的選択肢)|・capital = {
			create_art = {
				quality = 80
				artist = scope:target_character
				type = work_of_art_type:chronicle
				key = florentine_codex
		change_societal_value = { type = outward_vs_inward value = societal_value_move_to_left }
		culture:nahua_culture = {
			change_cultural_view = {
				target = root.culture
				change = 1
		add_estate_satisfaction = { type = estate_type:clergy_estate value = estate_satisfaction_severe_penalty }|
|異教徒の慣習に保存する価値などない。|・		culture:nahua_culture = {
|異教徒の慣習に保存する価値などない。|・change_societal_value = { type = outward_vs_inward value = societal_value_move_to_right }&br;・		culture:nahua_culture = {
			change_cultural_view = {
				target = root.culture
				change = -1
		add_estate_satisfaction = { type = estate_type:clergy_estate value = estate_satisfaction_mild_bonus }|

***[target_character.GetNameWithNoTooltip](flavor_cas.99) [#h3906c00]
***[target_character.GetNameWithNoTooltip](flavor_cas.99) [#xf34dec1]
■''条件''
&icon(check); 日時が1565.1.1~1590.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); 宗教がカトリックである
&icon(check); 		character:spa_teresa_of_avila ?= { is_alive = yes }

■''効果''
		character:spa_teresa_of_avila ?= { save_scope_as = target_character2 }
		create_character = {
			first_name = name_john
			last_name = de_yepes_y_alvarez
			birth_date = 1542.6.24
			birth_location = location:avila
			estate = estate_type:clergy_estate
			adm = { 40 60 }
			dip = { 70 90 }
			mil = { 10 20 }
			culture = culture:castilian
			save_scope_as = target_character
			create_in_limbo = yes
			script = spa_john_of_the_cross
		}

■''選択肢''
|テキスト|効果|h
|この神秘的な教えをさらに支持しよう。(歴史的選択肢)|・scope:target_character = {
			move_country = root
		add_estate_satisfaction = { type = estate_type:clergy_estate value = estate_satisfaction_mild_penalty }
		change_societal_value = { type = spiritualist_vs_humanist value = societal_value_move_to_left }
		set_variable = spa_can_canonize_john|
|混乱が広まる前にこの神秘主義を抑圧しろ。|・聖職者階級満足度:&br;・		hidden_effect = {
|混乱が広まる前にこの神秘主義を抑圧しろ。|・add_estate_satisfaction = { type = estate_type:clergy_estate value = estate_satisfaction_mild_bonus }&br;・		change_societal_value = { type = spiritualist_vs_humanist value = societal_value_move_to_right }&br;・		hidden_effect = {
			kill_character_silently = scope:target_character|

***サン・ロレンソ修道院の図書館(flavor_cas.117) [#r15c73f4]
***サン・ロレンソ修道院の図書館(flavor_cas.117) [#wdbcf0af]
■''条件''
&icon(check); 日時が1565.1.1~1700.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); ロケーションエル・エスコリアルを所有している
&icon(check); 		location:el_escorial = {
			has_building = building_type:el_escorial_palace
		}
&icon(check); 統治者がいる

■''効果''
		location:el_escorial = {
			save_scope_as = target_location
		}
		ruler ?= { save_scope_as = target_ruler }

■''選択肢''
|テキスト|効果|h
|図書館を建設しよう。(歴史的選択肢)|・change_gold_effect = { scale = -6 }&br;・		culture = {
			add_cultural_tradition = cultural_tradition_mild_bonus
		location:el_escorial = {
			change_prosperity = prosperity_mild_bonus
			change_development = development_mild_bonus
		location:el_escorial = {
			if = {
				limit = {
					NOT = {
						has_building = building_type:library
				construct_building = {
					building_type = building_type:library
			else = {
				owner = {
					add_research_progress = research_progress_mild_bonus|
|このような投資の余裕はない。|・culture = {
			add_cultural_tradition = cultural_tradition_mild_penalty|

***$elegies_of_illustrious_men$(flavor_cas.121) [#e3e6bce5]
***$elegies_of_illustrious_men$(flavor_cas.121) [#ye8325dd]
■''条件''
&icon(check); 日時が1565.1.1~1580.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); アメリカに進出している

■''効果''
		create_character = {
			first_name = name_john
			last_name = de_Castellanos
			adm = { 40 70 }
			dip = { 40 70 }
			mil = { 60 70 }
			birth_date = 1522.3.9
			birth_location = location:sevilla
			culture = culture:castilian
			estate = estate_type:clergy_estate
			save_scope_as = target_character
			create_in_limbo = yes
		}

■''選択肢''
|テキスト|効果|h
|この征服と名誉の叙事詩を支援しよう。(歴史的選択肢)|・change_gold_effect = { scale = -3 }&br;・		scope:target_character = {
			move_country = root
		capital = {
			create_art = {
				artist = scope:target_character
				quality = {
					value = 70
				type = work_of_art_type:chronicle
				key = elegies_of_illustrious_men|
|帝国を築くのは剣と十字架であって、詩ではない。|・威信:-10&br;・		hidden_effect = {
			kill_character_silently = scope:target_character|

***王立[ShowGoodsNameWithNoTooltip('tobacco')]工場(flavor_cas.122) [#k0d55277]
***王立[ShowGoodsNameWithNoTooltip('tobacco')]工場(flavor_cas.122) [#gac345f2]
■''条件''
&icon(check); 日時が1565.1.1~1580.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); 		OR = {
			any_subject = {
				is_subject_type = colonial_nation
				produced_in_country:tobacco > 0
			}
			produced_in_country:tobacco > 0
		}
&icon(check); ロケーションセヴィリアを所有している

■''選択肢''
|テキスト|効果|h
|この工場を設立しよう。(歴史的選択肢)|・change_gold_effect = { scale = -3 }&br;・		location:sevilla = {
			change_development = development_severe_bonus
		add_country_modifier = {
			modifier = spa_royal_tobacco_factory
			years = 20
			mode = add
		custom_tooltip = {
			text = flavor_cas.122.a.tt
			every_subject = {
				limit = {
					is_subject_type = colonial_nation
					produced_in_country:tobacco > 0
				add_country_modifier = {
					modifier = spa_royal_tobacco_factory
					years = 20
					mode = add
		change_societal_value = { type = mercantilism_vs_free_trade value = societal_value_move_to_left }|
|こんなものに資金をつぎ込む必要はない。||
|こんなものに資金をつぎ込む必要はない。|・change_societal_value = { type = mercantilism_vs_free_trade value = societal_value_move_to_right }|

***[target_artist.GetNameWithNoTooltip](flavor_cas.10) [#hbe5f73a]
***[target_artist.GetNameWithNoTooltip](flavor_cas.10) [#n5b62688]
■''条件''
&icon(check); 日時が1575.1.1~1616.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); ロケーションアルカラ・デ・エナレスを所有している
&icon(check); 統治者がいる

■''効果''
		event_illustration_estate_effect = { foreground = estate_type:peasants_estate background = estate_type:peasants_estate }
		create_character = {
			first_name = name_michael
			last_name = de_Cervantes
			religion = religion:catholic
			estate = estate_type:peasants_estate
			birth_date = 1547.9.29
			female = no
			birth_location = location:alcala_de_henares
			adm = 83
			dip = 72
			mil = 75
			artist = writer
			artist_skill = 1.00
			save_scope_as = target_artist
			script = spa_miguel_de_cervantes
		}
		ruler = {
			save_scope_as = target_character
		}

■''選択肢''
|テキスト|効果|h
|[ROOT.GetCountry.Custom('common_string_positive')]|・威信:prestige_weak_bonus&br;・		capital = {
			create_art = {
				artist = scope:target_artist
				quality = 100
				type = work_of_art_type:novel
				key = don_quixote|

***[target_character.GetLastNameWithNoTooltip]の正書法改革(flavor_cas.90) [#rc4093a1]
***[target_character.GetLastNameWithNoTooltip]の正書法改革(flavor_cas.90) [#x5fc9240]
■''条件''
&icon(check); 日時が1575.1.1~1590.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); 		character:cas_fernando_de_herrera ?= { is_alive = yes }

■''効果''
		character:cas_fernando_de_herrera ?= { save_scope_as = target_character }

■''選択肢''
|テキスト|効果|h
|言葉は独自に進化させればよい。(歴史的選択肢)||
|改革を推し進めよう。|・change_gold_effect = { scale = -8 }&br;・安定度:-12&br;・		culture = {
|言葉は独自に進化させればよい。(歴史的選択肢)|・change_societal_value = { type = traditionalist_vs_innovative value = societal_value_minor_move_to_right }|
|改革を推し進めよう。|・change_gold_effect = { scale = -8 }&br;・安定度:-12&br;・		change_societal_value = { type = traditionalist_vs_innovative value = societal_value_large_move_to_right }&br;・		culture = {
			add_cultural_tradition = cultural_tradition_severe_bonus
			add_cultural_influence = cultural_influence_severe_bonus|
|検閲の対象だ! 言語は伝統であり実験ではない!|・scope:target_character = { banish_character = yes }&br;・安定度:+12&br;・		culture = {
|検閲の対象だ! 言語は伝統であり実験ではない!|・scope:target_character = { banish_character = yes }&br;・安定度:+12&br;・		change_societal_value = { type = traditionalist_vs_innovative value = societal_value_large_move_to_left }&br;・		culture = {
			add_cultural_tradition = cultural_tradition_severe_penalty
			add_cultural_influence = cultural_influence_severe_penalty|

***経世論家(flavor_cas.115) [#w351857c]
***経世論家(flavor_cas.115) [#r25897e7]
■''条件''
&icon(check); 日時が1575.1.1~1700.1.1である
&icon(check); カスティーリャ or スペインである

■''効果''
		event_illustration_estate_effect = { foreground = estate_type:burghers_estate background = estate_type:burghers_estate }

■''選択肢''
|テキスト|効果|h
|彼らの提案を支持しなければ。(歴史的選択肢)|・add_research_progress = research_progress_mild_bonus&br;・貴族階級満足度:estate_satisfaction_severe_penalty|
|[ROOT.GetCountry.GetGovernment.GetEstateNameWithNoTooltip('nobles_estate')]はこれをよく思わないだろう。|・貴族階級満足度:+10%|
|彼らの提案を支持しなければ。(歴史的選択肢)|・add_research_progress = research_progress_mild_bonus&br;・		change_societal_value = { type = traditionalist_vs_innovative value = societal_value_large_move_to_right }&br;・		change_societal_value = { type = capital_economy_vs_traditional_economy value = societal_value_large_move_to_left }&br;・		add_estate_satisfaction = { type = estate_type:nobles_estate
			value = estate_satisfaction_severe_penalty|
|[ROOT.GetCountry.GetGovernment.GetEstateNameWithNoTooltip('nobles_estate')]はこれをよく思わないだろう。|・change_societal_value = { type = traditionalist_vs_innovative value = societal_value_move_to_left }&br;・		change_societal_value = { type = capital_economy_vs_traditional_economy value = societal_value_move_to_right }&br;・		add_estate_satisfaction = { type = estate_type:nobles_estate
			value = estate_satisfaction_mild_bonus|

***エル・グレコからの申し出(flavor_cas.12) [#gdaa552f]
***エル・グレコからの申し出(flavor_cas.12) [#uc3214bf]
■''条件''
&icon(check); 日時が1577.1.1~1614.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); 		NOT = {
			has_global_variable = el_greco_hired
		}
&icon(check); 統治者がいる
&icon(check); ロケーショントレドを所有している

■''効果''
		location:toledo = {
			save_scope_as = target_location
		}
		create_character = {
			first_name = name_dominic
			last_name = theotokopoulos
			adm = 65
			dip = 45
			mil = 34
			artist = painter
			birth_date = 1541.10.1
			artist_skill = 0.87
			culture = culture:greek_culture
			birth_location = location:candia
			script = byz_el_greco
			save_scope_as = target_artist
			estate = estate_type:burghers_estate
			create_in_limbo = yes
		}
		ruler = {
			save_scope_as = target_ruler
		}

■''選択肢''
|テキスト|効果|h
|彼をすぐに雇おう!|・威信:+10&br;・		change_gold_effect = { scale = -1 }&br;・		location:toledo = {
			create_art = {
				artist = scope:target_artist
				quality = 87
				type = work_of_art_type:painting
				key = el_entierro_del_senor_de_orgaz
		scope:target_artist = { move_country = root }|
|追い払え。|・scope:target_artist = { banish_character = yes }|

***[target_artist.GetNameWithNoTooltip](flavor_cas.11) [#w5fcc0af]
***[target_artist.GetNameWithNoTooltip](flavor_cas.11) [#obd7ed90]
■''条件''
&icon(check); 日時が1580.1.1~1611.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); 宗教がカトリックである

■''効果''
		event_illustration_estate_effect = { foreground = estate_type:clergy_estate background = estate_type:clergy_estate }
		create_character = {
			first_name = name_thomas.name_louis
			last_name = de_Victoria
			religion = religion:catholic
			estate = estate_type:clergy_estate
			birth_date = 1548.1.1 #unknown
			female = no
			birth_location = location:avila
			adm = 65
			dip = 82
			mil = 43
			artist = composer
			artist_skill = 0.81
			save_scope_as = target_artist
			create_in_limbo = yes
		}

■''選択肢''
|テキスト|効果|h
|[ROOT.GetCountry.Custom('common_string_positive')]|・change_gold_effect = { scale = -1 }&br;・威信:prestige_weak_bonus&br;・		capital = {
			create_art = {
				artist = scope:target_artist
				quality = 85
				type = work_of_art_type:motet
				key = officium_hebdomadae_sanctae
		scope:target_artist = { move_country = root }|
|要請を却下しろ。|・scope:target_artist = { banish_character = yes }|

***[target_character.GetNameWithNoTooltip](flavor_cas.55) [#feec7a99]
***[target_character.GetNameWithNoTooltip](flavor_cas.55) [#d971af05]
■''条件''
&icon(check); 日時が1580.1.1~1600.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); 変数cas_unlock_salamanca_eventsがある
&icon(check); ロケーショングラナダを所有している

■''効果''
		create_character = {
			first_name = name_francis
			last_name = Suarez
			birth_date = 1548.1.5
			birth_location = location:granada
			culture = culture:castilian
			adm = { 40 70 }
			dip = { 70 90 }
			mil = { 20 40 }
			estate = estate_type:clergy_estate
			create_in_limbo = yes
			save_scope_as = target_character
			script = cas_suarez
		}

■''選択肢''
|テキスト|効果|h
|[target_character.GetHisHer]の思想を受け入れよう。(歴史的選択肢)|・scope:target_character = {
			move_country = root
		add_legitimacy = legitimacy_mild_penalty
		change_societal_value = { type = traditionalist_vs_innovative value = societal_value_minor_move_to_right }|
|[target_character.GetLastNameWithNoTooltip]を支持するのは危険すぎる。|・hidden_effect = {
			kill_character_silently = {
				target = scope:target_character
		add_legitimacy = legitimacy_mild_bonus
		change_societal_value = { type = traditionalist_vs_innovative value = societal_value_minor_move_to_left }|

***[target_character.GetNameWithNoTooltip](flavor_cas.56) [#a423ec6b]
***[target_character.GetNameWithNoTooltip](flavor_cas.56) [#oe6e22fd]
■''条件''
&icon(check); 日時が1580.1.1~1600.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); 変数cas_unlock_salamanca_eventsがある
&icon(check); ロケーションクエンカを所有している

■''効果''
		create_character = {
			first_name = name_gabriel
			last_name = Vasquez
			birth_date = 1549.1.1
			birth_location = location:cuenca
			culture = culture:castilian
			adm = { 80 90 }
			dip = { 80 90 }
			mil = { 20 40 }
			estate = estate_type:clergy_estate
			create_in_limbo = yes
			save_scope_as = target_character
			script = cas_vasquez
		}

■''選択肢''
|テキスト|効果|h
|[target_character.GetHisHer|U]の知識はわが国の学問を推し進める!(歴史的選択肢)|・scope:target_character = {
			move_country = root
		add_research_progress = research_progress_mild_bonus|
|[target_character.GetLastNameWithNoTooltip]の思想はほとんど実用性がない。|・hidden_effect = {
			kill_character_silently = {
				target = scope:target_character
		change_societal_value = { type = traditionalist_vs_innovative value = societal_value_minor_move_to_left }|

***[target_character.GetNameWithNoTooltip]と利子の道徳(flavor_cas.73) [#f6d4bd3b]
***[target_character.GetNameWithNoTooltip]と利子の道徳(flavor_cas.73) [#jfcb09f6]
■''条件''
&icon(check); 日時が1580.1.1~1600.1.1である
&icon(check); カスティーリャ or スペインである

■''効果''
		create_character = {
			first_name = name_leonard
			last_name = Lessius
			birth_date = 1554.10.1
			birth_location = location:antwerp
			estate = estate_type:clergy_estate
			adm = { 50 70 }
			dip = { 50 70 }
			mil = { 20 30 }
			culture = culture:low_franconian
			save_scope_as = target_character
			create_in_limbo = yes
		}
		event_illustration_estate_effect = { foreground = estate_type:clergy_estate background = estate_type:nobles_estate }

■''選択肢''
|テキスト|効果|h
|[target_character.GetHerHis]の見解を支持しよう。(歴史的選択肢)|・scope:target_character = {
			move_country = root
		change_societal_value = {
			type = mercantilism_vs_free_trade
			value = societal_value_move_to_right
		change_societal_value = {
			type = traditionalist_vs_innovative
			value = societal_value_move_to_right
		add_estate_satisfaction = { type = estate_type:clergy_estate
			value = estate_satisfaction_severe_penalty|
|高利貸しは罪だ。||
|高利貸しは罪だ。|・change_societal_value = {
			type = mercantilism_vs_free_trade
			value = societal_value_move_to_left
		change_societal_value = {
			type = traditionalist_vs_innovative
			value = societal_value_move_to_left
		add_estate_satisfaction = { type = estate_type:clergy_estate
			value = estate_satisfaction_mild_bonus
		hidden_effect = {
			kill_character_silently = scope:target_character|

***[target_character.GetNameWithNoTooltip]の危険な出版物(flavor_cas.95) [#g5392807]
***[target_character.GetNameWithNoTooltip]の危険な出版物(flavor_cas.95) [#q1fa27ef]
■''条件''
&icon(check); 日時が1580.1.1~1600.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); ロケーションタラベラ・デ・ラ・レイナを所有している

■''効果''
		event_illustration_estate_effect = { foreground = estate_type:clergy_estate background = estate_type:clergy_estate }
		create_character = {
			first_name = name_john
			last_name = de_mariana
			birth_date = 1536.4.2
			birth_location = location:talavera_de_la_reina
			estate = estate_type:clergy_estate
			artist_skill = { 0.6 0.8 }
			culture = culture:castilian
			save_scope_as = target_character
			create_in_limbo = yes
			artist = writer
		}

■''選択肢''
|テキスト|効果|h
|この過激な論文を検閲せよ。(歴史的選択肢)|・scope:target_character = { banish_character = yes }&br;・正統性:+15|
|この過激な論文を検閲せよ。(歴史的選択肢)|・scope:target_character = { banish_character = yes }&br;・正統性:+15&br;・		change_societal_value = { type = traditionalist_vs_innovative value = societal_value_minor_move_to_left }|
|君主の責任に関する[target_character.GetHerHis]の洞察を受け入れよう。|・scope:target_character = {
			move_country = root
		add_legitimacy = legitimacy_severe_penalty
		change_societal_value = { type = traditionalist_vs_innovative value = societal_value_large_move_to_right }|

***ポトシの興隆(flavor_cas.111) [#i5b10002]
***ポトシの興隆(flavor_cas.111) [#u10dd536]
■''条件''
&icon(check); 日時が1580.1.1~1650.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); 		location:ccantumarcani = {
			raw_material = goods:silver
			owner ?= {
				OR = {
					this = root
					this = { is_subject_of = root }
				}
			}
		}

■''効果''
		location:ccantumarcani = {
			save_scope_as = target_location
		}

■''選択肢''
|テキスト|効果|h
|ポトシをこの地域の中心都市としよう!|・location:ccantumarcani = {
			change_development = development_severe_bonus
			change_max_raw_material_workers = 3
		add_migration = {
			owner = this
			from = root.capital.province_definition
			to = scope:target_location.province_definition
			culture = root.culture
			amount = 0.05
			months = 100|

***[ShowEstatePrivilegeNameWithNoTooltip('cas_mita_system')]の採用(flavor_cas.112) [#u496eccc]
***[ShowEstatePrivilegeNameWithNoTooltip('cas_mita_system')]の採用(flavor_cas.112) [#q741c197]
■''条件''
&icon(check); 日時が1580.1.1~1650.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); 		region:andes_region = {
			any_location_in_region = {
				OR = {
					owner ?= root
					owner ?= {
						is_subject_of = root
					}
				}
				raw_material = goods:silver
			}
		}

■''効果''
		event_illustration_estate_effect = { foreground = estate_type:peasants_estate background = estate_type:peasants_estate }

■''選択肢''
|テキスト|効果|h
|利益優先でこの制度を取り入れよう。(歴史的選択肢)|・安定度:-12&br;・		unlock_estate_privilege_effect = { type = cas_mita_system }&br;・grant_estate_privilege = estate_privilege:cas_mita_system&br;・庶民階級満足度:|
|そのような残酷な手段を用いるべきではない。|・安定度:+7&br;・庶民階級満足度:|
|利益優先でこの制度を取り入れよう。(歴史的選択肢)|・安定度:-12&br;・		unlock_estate_privilege_effect = { type = cas_mita_system }&br;・grant_estate_privilege = estate_privilege:cas_mita_system&br;・		add_estate_satisfaction = { type = estate_type:peasants_estate value = estate_satisfaction_severe_penalty }|
|そのような残酷な手段を用いるべきではない。|・安定度:+7&br;・		add_estate_satisfaction = { type = estate_type:peasants_estate value = estate_satisfaction_mild_bonus }|

***[target_character.GetNameWithNoTooltip](flavor_cas.5) [#ya02c599]
***[target_character.GetNameWithNoTooltip](flavor_cas.5) [#k8d7b7c2]
■''条件''
&icon(check); 日時が1585.1.1~1600.1.1である
&icon(check); カスティーリャ or スペインである

■''効果''
		create_character = {
			first_name = name_balthazar
			last_name = de_Zuniga
			religion = religion:catholic
			estate = estate_type:nobles_estate
			birth_date = 1561.1.1 #unknown
			female = no
			birth_location = location:salamanca
			adm = 67
			dip = 79
			mil = 63
			add_trait = trait:unsuited_for_naval_command
			add_trait = trait:unsuited_for_army_command
			save_scope_as = target_character
			create_in_limbo = yes
		}

■''選択肢''
|テキスト|効果|h
|[ROOT.GetCountry.Custom('common_string_positive')](歴史的選択肢)|・change_gold_effect = { scale = -1 }&br;・正統性:legitimacy_weak_bonus&br;・		scope:target_character = { move_country = root }|
|彼は必要ない。|・scope:target_character = { banish_character = yes }|

***文飾主義と奇知主義の衝突(flavor_cas.94) [#bc8662db]
***文飾主義と奇知主義の衝突(flavor_cas.94) [#g5b85978]
■''条件''
&icon(check); 日時が1585.1.1~1600.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); 		character:spa_quevedo ?= { is_alive = yes }

■''効果''
		event_illustration_estate_effect = { foreground = estate_type:nobles_estate background = estate_type:nobles_estate }
		character:spa_quevedo ?= { save_scope_as = target_character2 }
		create_character = {
			first_name = name_louis
			last_name = de_Gongora
			birth_date = 1561.7.11
			birth_location = location:cordoba
			estate = estate_type:clergy_estate
			artist_skill = { 0.65 0.8 }
			culture = culture:castilian
			save_scope_as = target_character
			create_in_limbo = yes
			artist = composer
		}

■''選択肢''
|テキスト|効果|h
|[target_character.GetNameWithNoTooltip]に味方しよう。(歴史的選択肢)|・scope:target_character2 = { banish_character = yes }&br;・		scope:target_character = {
			move_country = root
		add_prestige = prestige_mild_penalty
		add_stability = stability_mild_bonus|
|[target_character2.GetNameWithNoTooltip]を支持しよう。|・scope:target_character = { banish_character = yes }&br;・威信:+10&br;・安定度:-7|

***独創的な[target_character.GetNameWithNoTooltip](flavor_cas.104) [#s4b013f5]
***独創的な[target_character.GetNameWithNoTooltip](flavor_cas.104) [#ld2bc60b]
■''条件''
&icon(check); 日時が1590.1.1~1610.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); ロケーションエステラを所有している

■''効果''
		create_character = {
			first_name = name_hieronymus
			dynasty = dynasty:de_ayanz_y_beaumont_dynasty
			birth_date = 1553.1.1
			birth_location = location:estella
			estate = estate_type:nobles_estate
			adm = { 50 65 }
			dip = { 50 75 }
			mil = { 50 75 }
			culture = culture:basque
			save_scope_as = target_character
			create_in_limbo = yes
		}

■''選択肢''
|テキスト|効果|h
|[target_character.GetHerHis]の革命的な装置を支援しよう。(歴史的選択肢)|・change_gold_effect = { scale = -4 }&br;・		scope:target_character = {
			move_country = root
		add_research_progress = research_progress_mild_bonus
		change_societal_value = { type = traditionalist_vs_innovative value = societal_value_move_to_right }|
|面白いが、それ以上のものではない。|・add_research_progress = research_progress_mild_penalty&br;・		hidden_effect = {
|面白いが、それ以上のものではない。|・add_research_progress = research_progress_mild_penalty&br;・		change_societal_value = { type = traditionalist_vs_innovative value = societal_value_move_to_left }&br;・		hidden_effect = {
			kill_character_silently = scope:target_character|

***才知の不死鳥(flavor_cas.93) [#f5872ccd]
***才知の不死鳥(flavor_cas.93) [#q0ecec72]
■''条件''
&icon(check); 日時が1595.1.1~1620.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); ロケーションマドリードを所有している
&icon(check); 		capital = {
			has_building = building_type:theater
		}

■''効果''
		event_illustration_estate_effect = { foreground = estate_type:peasants_estate background = estate_type:peasants_estate }
		create_character = {
			first_name = name_lupus
			last_name = de_Vega
			birth_date = 1562.11.25
			birth_location = location:madrid
			estate = estate_type:burghers_estate
			artist_skill = { 0.8 0.95 }
			culture = culture:castilian
			save_scope_as = target_character
			create_in_limbo = yes
			artist = composer
		}

■''選択肢''
|テキスト|効果|h
|[target_character.GetHerHis]の才能を称えよう。(歴史的選択肢)|・change_gold_effect = { scale = -3 }&br;・		scope:target_character = {
			move_country = root
		add_estate_satisfaction = { type = estate_type:burghers_estate value = estate_satisfaction_mild_bonus }
		add_estate_satisfaction = { type = estate_type:peasants_estate value = estate_satisfaction_mild_bonus }|
|戯曲などただの気晴らしだ。|・市民階級満足度:&br;・庶民階級満足度:&br;・		hidden_effect = {
|戯曲などただの気晴らしだ。|・add_estate_satisfaction = { type = estate_type:burghers_estate value = estate_satisfaction_mild_penalty }&br;・		add_estate_satisfaction = { type = estate_type:peasants_estate value = estate_satisfaction_mild_penalty }&br;・		hidden_effect = {
			kill_character_silently = scope:target_character|

***[target_character.GetNameWithNoTooltip](flavor_cas.6) [#nf0b43bc]
***[target_character.GetNameWithNoTooltip](flavor_cas.6) [#z75d2639]
■''条件''
&icon(check); 日時が1617.1.1~1643.1.1である
&icon(check); カスティーリャ or スペインである

■''効果''
		event_illustration_estate_effect = { foreground = estate_type:nobles_estate background = estate_type:nobles_estate }
		if = {
			limit = {
				NOT = {
					dynasty_exists = guzman_olivares_dynasty
				}
			}
			location:sevilla = { create_dynasty_from_location = guzman_olivares_dynasty }
		}
		create_character = {
			first_name = name_casper
			religion = religion:catholic
			estate = estate_type:nobles_estate
			birth_date = 1587.7.22
			female = no
			birth_location = location:rome
			culture = culture:castilian
			dynasty = dynasty:guzman_olivares_dynasty
			adm = 78
			dip = 65
			mil = 75
			add_trait = trait:unsuited_for_naval_command
			add_trait = trait:unsuited_for_army_command
			save_scope_as = target_character
			create_in_limbo = yes
		}

■''選択肢''
|テキスト|効果|h
|[ROOT.GetCountry.Custom('common_string_positive')](歴史的選択肢)|・正統性:legitimacy_weak_bonus&br;・		scope:target_character = { move_country = root }&br;・貴族階級満足度:|
|彼は必要ない。|・scope:target_character = { banish_character = yes }&br;・貴族階級満足度:|
|[ROOT.GetCountry.Custom('common_string_positive')](歴史的選択肢)|・正統性:legitimacy_weak_bonus&br;・		scope:target_character = { move_country = root }&br;・		add_estate_satisfaction = { type = estate_type:nobles_estate value = estate_satisfaction_weak_bonus }|
|彼は必要ない。|・scope:target_character = { banish_character = yes }&br;・		add_estate_satisfaction = { type = estate_type:nobles_estate value = estate_satisfaction_weak_penalty }|

***[target_character.GetNameWithNoTooltip]の列聖(flavor_cas.97) [#f8d62a72]
***[target_character.GetNameWithNoTooltip]の列聖(flavor_cas.97) [#wfa4a540]
■''条件''
&icon(check); 日時が1620.1.1~1700.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); 宗教がカトリックである
&icon(check); 		character:spa_teresa_of_avila ?= {
			is_alive = no
			is_saint = no
		}
&icon(check); 変数spa_can_canonize_teresaがある

■''効果''
		event_illustration_estate_effect = { foreground = estate_type:clergy_estate background = estate_type:clergy_estate }
		character:spa_teresa_of_avila ?= { save_scope_as = target_character }

■''選択肢''
|テキスト|効果|h
|すべてのキリスト教徒に[target_character.GetHerHis]の名を知らしめよう!(歴史的選択肢)|・scope:target_character = {
			make_saint = root
		add_religious_influence = religious_influence_severe_bonus
		add_estate_satisfaction = { type = estate_type:clergy_estate value = estate_satisfaction_severe_bonus }
		change_societal_value = { type = spiritualist_vs_humanist value = societal_value_move_to_left }|
|列聖は不要だ。|・威信:+15&br;・add_religious_influence = religious_influence_severe_penalty&br;・聖職者階級満足度:|
|列聖は不要だ。|・威信:+15&br;・add_religious_influence = religious_influence_severe_penalty&br;・		add_estate_satisfaction = { type = estate_type:clergy_estate value = estate_satisfaction_severe_penalty }&br;・		change_societal_value = { type = spiritualist_vs_humanist value = societal_value_move_to_right }|

***[target_character.GetNameWithNoTooltip]の列聖(flavor_cas.98) [#tb77b067]
***[target_character.GetNameWithNoTooltip]の列聖(flavor_cas.98) [#a9e450b5]
■''条件''
&icon(check); 日時が1620.1.1~1700.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); 宗教がカトリックである
&icon(check); 		character:spa_ignatius_of_loyola ?= {
			is_alive = no
			is_saint = no
		}
&icon(check); 変数spa_can_canonize_ignatiusがある

■''効果''
		event_illustration_estate_effect = { foreground = estate_type:clergy_estate background = estate_type:clergy_estate }
		character:spa_ignatius_of_loyola ?= { save_scope_as = target_character }

■''選択肢''
|テキスト|効果|h
|[target_character.GetSheHe|U]は列聖に値する人物だ。(歴史的選択肢)|・scope:target_character = {
			make_saint = root
		add_religious_influence = religious_influence_severe_bonus
		add_estate_satisfaction = { type = estate_type:clergy_estate value = estate_satisfaction_severe_bonus }
		change_societal_value = { type = spiritualist_vs_humanist value = societal_value_move_to_left }|
|イエズス会は聖人資格なしで[target_character.GetHerHis]の遺産を継承すべきだ。|・威信:+15&br;・add_religious_influence = religious_influence_severe_penalty&br;・聖職者階級満足度:|
|イエズス会は聖人資格なしで[target_character.GetHerHis]の遺産を継承すべきだ。|・威信:+15&br;・add_religious_influence = religious_influence_severe_penalty&br;・		add_estate_satisfaction = { type = estate_type:clergy_estate value = estate_satisfaction_severe_penalty }&br;・		change_societal_value = { type = spiritualist_vs_humanist value = societal_value_move_to_right }|

***[target_character.GetNameWithNoTooltip]の判例(flavor_cas.129) [#n7e5b9fc]
***[target_character.GetNameWithNoTooltip]の判例(flavor_cas.129) [#aa08606a]
■''条件''
&icon(check); 日時が1620.1.1~1640.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); ロケーションアルカラ・デ・エナレスを所有している
&icon(check); 		location:alcala_de_henares = {
			has_building = building_type:university
		}

■''効果''
		create_character = {
			first_name = name_frances
			last_name = de_pedraza
			min_age = 25
			birth_location = location:madrid
			estate = estate_type:peasants_estate
			female = yes
			adm = { 20 45 }
			dip = { 20 45 }
			mil = { 20 40 }
			culture = culture:castilian
			save_scope_as = target_character
			create_in_limbo = yes
		}
		location:alcala_de_henares = {
			save_scope_as = target_location
		}

■''選択肢''
|テキスト|効果|h
|この判例を握り潰せ。(歴史的選択肢)|・聖職者階級満足度:+10%|
|この判例を握り潰せ。(歴史的選択肢)|・change_societal_value = { type = traditionalist_vs_innovative value = societal_value_move_to_left }&br;・		add_estate_satisfaction = { type = estate_type:clergy_estate
			value = estate_satisfaction_mild_bonus
		hidden_effect = {
			kill_character_silently = scope:target_character|
|[target_character.GetHisHer|U]の勇気を称えなくては。|・scope:target_character = {
			move_country = root
		change_societal_value = { type = traditionalist_vs_innovative value = societal_value_move_to_right }
		add_estate_satisfaction = { type = estate_type:clergy_estate
			value = estate_satisfaction_severe_penalty|

***権力に抗う言葉(flavor_cas.128) [#d7bf107b]
***権力に抗う言葉(flavor_cas.128) [#i7f2981c]
■''条件''
&icon(check); 日時が1625.1.1~1645.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); ロケーションマドリードを所有している

■''効果''
		create_character = {
			first_name = name_mary
			last_name = de_zayas_y_sotomayor
			birth_date = 1590.9.12
			birth_location = location:madrid
			estate = estate_type:burghers_estate
			female = yes
			artist_skill = { 0.65 0.8 }
			artist = writer
			culture = culture:castilian
			save_scope_as = target_character
			create_in_limbo = yes
		}

■''選択肢''
|テキスト|効果|h
|芸術は人生を反映する。[target_character.GetHisHer]の物語も読まれるべきだ。(歴史的選択肢)|・scope:target_character = {
			move_country = root
		add_research_progress = research_progress_mild_bonus
		add_stability = stability_mild_penalty|
|これは権威に対する反感を煽るだけだ。|・add_research_progress = research_progress_mild_penalty&br;・安定度:+7&br;・		hidden_effect = {
			kill_character_silently = scope:target_character|

***[target_artist.GetNameWithNoTooltip](flavor_cas.2100) [#l4a00055]
***[target_artist.GetNameWithNoTooltip](flavor_cas.2100) [#r91e4579]
■''条件''
&icon(check); 日時が1630.1.1~1660.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); 統治者がいる
&icon(check); ロケーションセヴィリアを所有している

■''効果''
		event_illustration_estate_effect = { foreground = estate_type:burghers_estate background = estate_type:burghers_estate }
		create_character = {
			first_name = name_diego
			last_name = Velazquez
			adm = 54
			dip = 78
			mil = 13
			artist = painter
			birth_date = 1599.5.1 #baptized 1599.6.6 Birthdate unknown
			artist_skill = 0.87
			birth_location = location:sevilla
			save_scope_as = target_artist
			estate = estate_type:burghers_estate
			script = spa_velazquez_script
		}
		random_neighbor_country = {
			save_scope_as = exile_destination
		}
		ruler = {
			save_scope_as = target_ruler
		}

■''選択肢''
|テキスト|効果|h
|[ROOT.GetCountry.Custom('common_string_positive')]|・change_gold_effect = { scale = -2 }&br;・威信:+10&br;・		capital = {
			create_art = {
				artist = scope:target_artist
				quality = 91
				type = work_of_art_type:painting
				key =  las_meninas|
|そうは思わんな。|・威信:-10&br;・		scope:target_artist = {
			move_country = scope:exile_destination|

***聖なる現実主義の巨匠(flavor_cas.103) [#ud83861b]
***聖なる現実主義の巨匠(flavor_cas.103) [#kc7d715c]
■''条件''
&icon(check); 日時が1640.1.1~1664.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); 宗教がカトリックである

■''効果''
		event_illustration_estate_effect = { foreground = estate_type:clergy_estate background = estate_type:clergy_estate }
		create_character = {
			first_name = name_francis
			last_name = Zurbaran_SPA
			birth_date = 1598.11.7
			birth_location = location:badajoz
			estate = estate_type:clergy_estate
			artist_skill = { 0.65 0.85 }
			artist = painter
			culture = culture:castilian
			save_scope_as = target_character
			create_in_limbo = yes
		}

■''選択肢''
|テキスト|効果|h
|[target_character.GetHerHim]のキャンバス上で我らの信仰を称えさせよう!(歴史的選択肢)|・change_gold_effect = { scale = -3 }&br;・		scope:target_character = {
			move_country = root
		add_estate_satisfaction = { type = estate_type:clergy_estate value = estate_satisfaction_mild_bonus }
		change_societal_value = { type = spiritualist_vs_humanist value = societal_value_move_to_left }|
|いまは支援の余裕はない。|・聖職者階級満足度:&br;・		hidden_effect = {
|いまは支援の余裕はない。|・add_estate_satisfaction = { type = estate_type:clergy_estate value = estate_satisfaction_mild_penalty }&br;・		change_societal_value = { type = spiritualist_vs_humanist value = societal_value_move_to_right }&br;・		hidden_effect = {
			kill_character_silently = scope:target_character|

***[target_character.GetNameWithNoTooltip](flavor_cas.92) [#i7f8d8ff]
***[target_character.GetNameWithNoTooltip](flavor_cas.92) [#d3fbab09]
■''条件''
&icon(check); 日時が1645.1.1~1665.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); ロケーションマドリードを所有している
&icon(check); 		capital = {
			has_building = building_type:theater
		}

■''効果''
		event_illustration_estate_effect = { foreground = estate_type:nobles_estate background = estate_type:nobles_estate }
		create_character = {
			first_name = name_peter
			dynasty = dynasty:calderon_barca_dynasty
			birth_date = 1600.1.17
			birth_location = location:madrid
			estate = estate_type:nobles_estate
			artist_skill = { 0.9 1 }
			culture = culture:castilian
			save_scope_as = target_character
			create_in_limbo = yes
			artist = composer
		}

■''選択肢''
|テキスト|効果|h
|[target_character.GetHerHis|U]の劇作は国家の宝だ!(歴史的選択肢)|・change_gold_effect = { scale = -5 }&br;・		scope:target_character = {
			move_country = root
			add_trait = trait:prominent
		add_prestige = prestige_severe_bonus|
|我々からすれば地味すぎる。|・威信:prestige_severe_penalty&br;・		hidden_effect = {
			kill_character_silently = scope:target_character|

***[target_ruler.GetNameWithNoTooltip]の列聖(flavor_cas.83) [#me111a37]
***[target_ruler.GetNameWithNoTooltip]の列聖(flavor_cas.83) [#cb26da53]
■''条件''
&icon(check); 日時が1650.1.1~1750.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); 宗教がカトリックである
&icon(check); 		character:cas_fernando_iii_burgundy ?= { is_saint = no }

■''効果''
		character:cas_fernando_iii_burgundy ?= { save_scope_as = target_ruler }
		event_illustration_estate_effect = { foreground = estate_type:clergy_estate background = estate_type:clergy_estate }

■''選択肢''
|テキスト|効果|h
|世界に[target_ruler.GetHerHis]の聖なる統治を称えさせよう。(歴史的選択肢)|・scope:target_ruler = {
			make_saint = root
		add_religious_influence = religious_influence_severe_bonus
		add_estate_satisfaction = { type = estate_type:clergy_estate value = estate_satisfaction_severe_bonus }
		change_societal_value = { type = spiritualist_vs_humanist value = societal_value_move_to_left }|
|列聖は不要だ。|・威信:+15&br;・add_religious_influence = religious_influence_severe_penalty&br;・聖職者階級満足度:|
|列聖は不要だ。|・威信:+15&br;・add_religious_influence = religious_influence_severe_penalty&br;・		add_estate_satisfaction = { type = estate_type:clergy_estate value = estate_satisfaction_severe_penalty }&br;・		change_societal_value = { type = spiritualist_vs_humanist value = societal_value_move_to_right }|

***[target_character.GetNameWithNoTooltip]の列聖(flavor_cas.100) [#aea1f146]
***[target_character.GetNameWithNoTooltip]の列聖(flavor_cas.100) [#lf313636]
■''条件''
&icon(check); 日時が1650.1.1~1750.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); 宗教がカトリックである
&icon(check); 		character:spa_john_of_the_cross ?= {
			is_alive = no
			is_saint = no
		}
&icon(check); 変数spa_can_canonize_johnがある

■''効果''
		event_illustration_estate_effect = { foreground = estate_type:clergy_estate background = estate_type:clergy_estate }
		character:spa_john_of_the_cross ?= { save_scope_as = target_character }

■''選択肢''
|テキスト|効果|h
|[target_character.GetHerHis|U]の作品は[ROOT.GetCountry.GetNameWithNoTooltip]のすべてを照らし出した!(歴史的選択肢)|・scope:target_character = {
			make_saint = root
		add_religious_influence = religious_influence_severe_bonus
		add_estate_satisfaction = { type = estate_type:clergy_estate value = estate_satisfaction_severe_bonus }
		change_societal_value = { type = spiritualist_vs_humanist value = societal_value_move_to_left }|
|列聖など不要だ。|・威信:+15&br;・add_religious_influence = religious_influence_severe_penalty&br;・聖職者階級満足度:|
|列聖など不要だ。|・威信:+15&br;・add_religious_influence = religious_influence_severe_penalty&br;・		add_estate_satisfaction = { type = estate_type:clergy_estate value = estate_satisfaction_severe_penalty }&br;・		change_societal_value = { type = spiritualist_vs_humanist value = societal_value_move_to_right }|

***王立工場(flavor_cas.114) [#rec4f3dd]
***王立工場(flavor_cas.114) [#rfdb6bf1]
■''条件''
&icon(check); 日時が1650.1.1~1836.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); has_embraced_institution = institution:manufactories

■''効果''
		event_illustration_estate_effect = { foreground = estate_type:burghers_estate background = estate_type:burghers_estate }

■''選択肢''
|テキスト|効果|h
|改革を実施しよう。(歴史的選択肢)|・unlock_government_reform_effect = { type = royal_factories_reform }&br;・add_reform = government_reform:royal_factories_reform|
|民間企業やギルドに任せておけばいい。|・unlock_estate_privilege_effect = { type = royal_factories_privilege }&br;・grant_estate_privilege = estate_privilege:royal_factories_privilege&br;・市民階級満足度:estate_satisfaction_severe_bonus|
|そんなものは必要ない。||
|改革を実施しよう。(歴史的選択肢)|・unlock_government_reform_effect = { type = royal_factories_reform }&br;・add_reform = government_reform:royal_factories_reform&br;・		change_societal_value = { type = capital_economy_vs_traditional_economy value = societal_value_move_to_left }|
|民間企業やギルドに任せておけばいい。|・unlock_estate_privilege_effect = { type = royal_factories_privilege }&br;・grant_estate_privilege = estate_privilege:royal_factories_privilege&br;・		change_societal_value = { type = capital_economy_vs_traditional_economy value = societal_value_move_to_left }&br;・		add_estate_satisfaction = {
			type = estate_type:burghers_estate
			value = estate_satisfaction_severe_bonus|
|そんなものは必要ない。|・change_societal_value = { type = capital_economy_vs_traditional_economy value = societal_value_move_to_right }|

***生粋主義(flavor_cas.116) [#i0a076ac]
***生粋主義(flavor_cas.116) [#x5955e7e]
■''条件''
&icon(check); 日時が1650.1.1~1836.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); has_embraced_institution = institution:enlightenment

■''効果''
		event_illustration_estate_effect = { foreground = estate_type:burghers_estate background = estate_type:burghers_estate }

■''選択肢''
|テキスト|効果|h
|郷愁が進歩を妨げてはならない。(歴史的選択肢)|・culture = {
			add_cultural_tradition = cultural_tradition_mild_penalty
		add_research_progress = research_progress_mild_bonus
		change_societal_value = { type = outward_vs_inward value = societal_value_move_to_left }
		change_societal_value = { type = traditionalist_vs_innovative value = societal_value_move_to_right }|
|わが国の遺産を保存しなければ。|・culture = {
			add_cultural_tradition = cultural_tradition_mild_bonus
		change_societal_value = { type = outward_vs_inward value = societal_value_move_to_right }
		change_societal_value = { type = traditionalist_vs_innovative value = societal_value_move_to_left }|

***[target_character.GetNameWithNoTooltip](flavor_cas.70) [#p34e6375]
***[target_character.GetNameWithNoTooltip](flavor_cas.70) [#ue3c991a]
■''条件''
&icon(check); 日時が1660.1.1~1670.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); ロケーションセヴィリアを所有している

■''効果''
		create_character = {
			first_name = name_bartholomew.name_stephen
			last_name = Murillo
			birth_date = 1617.12.25
			birth_location = location:sevilla
			estate = estate_type:burghers_estate
			artist_skill = { 0.65 0.85 }
			culture = culture:castilian
			save_scope_as = target_character
			create_in_limbo = yes
			artist = painter
		}

■''選択肢''
|テキスト|効果|h
|[target_character.GetHisHer]の神聖なビジョンを支援しなければ!(歴史的選択肢)|・change_gold_effect = { scale = -3 }|
|そんな贅沢の余裕はない。||
|[target_character.GetHisHer]の神聖なビジョンを支援しなければ!(歴史的選択肢)|・change_gold_effect = { scale = -3 }&br;・		change_societal_value = {
			type = spiritualist_vs_humanist
			value = societal_value_move_to_left
		scope:target_character = {
			move_country = root
		add_estate_satisfaction = { type = estate_type:clergy_estate
			value = estate_satisfaction_mild_bonus|
|そんな贅沢の余裕はない。|・change_societal_value = {
			type = spiritualist_vs_humanist
			value = societal_value_move_to_right
		add_estate_satisfaction = { type = estate_type:clergy_estate
			value = estate_satisfaction_mild_penalty
		hidden_effect = {
			kill_character_silently = scope:target_character|

***[target_character.GetNameWithNoTooltip](flavor_cas.69) [#l01d0ee2]
***[target_character.GetNameWithNoTooltip](flavor_cas.69) [#dab8d193]
■''条件''
&icon(check); 日時が1680.1.1~1693.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); ロケーションエル・エスコリアルを所有している
&icon(check); 		location:el_escorial = {
			has_building = building_type:el_escorial_palace
		}

■''効果''
		create_character = {
			first_name = name_claude
			last_name = Coello
			birth_date = 1642.3.2
			birth_location = location:madrid
			culture = culture:portuguese
			estate = estate_type:burghers_estate
			artist_skill = { 0.65 0.85 }
			artist = painter
			create_in_limbo = yes
			save_scope_as = target_character
		}

■''選択肢''
|テキスト|効果|h
|[ROOT.GetCountry.GetGovernment.GetCourtTitle]画家にふさわしい人物だ。(歴史的選択肢)|・change_gold_effect = { scale = -4 }&br;・		scope:target_character = {
			move_country = root
		culture = {
			add_cultural_tradition = cultural_tradition_mild_bonus|
|虚栄心に金を費やす余裕はない。|・culture = {
			add_cultural_tradition = cultural_tradition_mild_penalty
		hidden_effect = {
			kill_character_silently = scope:target_character|

***[target_character.GetNameWithNoTooltip]と海軍の復活(flavor_cas.67) [#mc68a687]
***[target_character.GetNameWithNoTooltip]と海軍の復活(flavor_cas.67) [#o8c34ce9]
■''条件''
&icon(check); 日時が1690.1.1~1710.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); has_ports = yes

■''効果''
		create_character = {
			first_name = name_joseph.name_anthony
			last_name = Gaztaneta
			birth_date = 1656.8.11
			birth_location = location:san_sebastian
			estate = estate_type:peasants_estate
			adm = { 20 70 }
			dip = { 20 70 }
			mil = { 60 90 }
			culture = culture:basque
			save_scope_as = target_character
			create_in_limbo = yes
		}
		random_port_in_country = {
			save_scope_as = target_location
		}
		set_variable = {
			name = total_gained_ships_variable
			value = {
				add = 3
				add = {
					value = {
						add = expected_navy_size
						multiply = 0.05
					}
				}
				add = {
					value = {
						add = navy_tradition
						multiply = 0.1
					}
				}
				add = {
					value = {
						add = num_of_non_rural_ports
						multiply = 0.1
					}
				}
				max = {
					value = expected_navy_size
					multiply = 0.1
				}
				ceiling = yes
			}
		}

■''選択肢''
|テキスト|効果|h
|この艦隊がわが国の最優先事項だ!(歴史的選択肢)|・change_gold_effect = { scale = -6
		add_navy_tradition = navy_tradition_severe_bonus
		change_societal_value = {
			type = land_vs_naval
			value = societal_value_large_move_to_right
		custom_tooltip = {
			text = flavor_cas.67.a.tt
			while = {
				limit = {
					var:total_gained_ships_variable > 0
				change_variable = {
					subtract = 1
				scope:target_location = {
					create_sub_unit_of_category = sub_unit_category:navy_heavy_ship
		scope:target_character = {
			move_country = root
		scope:target_character = {
			add_random_trait_from_category = admiral
			add_character_modifier = {
				modifier = refuses_to_serve_in_cabinet
				years = -1
				mode = add|
|いまの時代には費用がかかりすぎる。|・add_navy_tradition = navy_tradition_severe_penalty|
|いまの時代には費用がかかりすぎる。|・add_navy_tradition = navy_tradition_severe_penalty&br;・		change_societal_value = {
			type = land_vs_naval
			value = societal_value_large_move_to_left
		hidden_effect = {
			kill_character_silently = scope:target_character|

***[target_character.GetNameWithNoTooltip](flavor_cas.7) [#hb029c09]
***[target_character.GetNameWithNoTooltip](flavor_cas.7) [#w947b0e9]
■''条件''
&icon(check); 日時が1694.1.1~1752.1.1である
&icon(check); カスティーリャ or スペインである

■''効果''
		event_illustration_estate_effect = { foreground = estate_type:clergy_estate background = estate_type:nobles_estate }
		create_character = {
			first_name = name_julius
			last_name = Alberoni
			religion = religion:catholic
			estate = estate_type:clergy_estate
			birth_date = 1664.5.21
			female = no
			birth_location = location:piacenza
			culture = culture:emilian
			adm = 69
			dip = 81
			mil = 32
			add_trait = trait:unsuited_for_naval_command
			add_trait = trait:unsuited_for_army_command
			save_scope_as = target_character
			create_in_limbo = yes
		}

■''選択肢''
|テキスト|効果|h
|[ROOT.GetCountry.Custom('common_string_positive')](歴史的選択肢)|・正統性:legitimacy_weak_bonus&br;・		scope:target_character = { move_country = root }|
|追い払え。|・scope:target_character = { banish_character = yes }|

***スペイン大法典(flavor_cas.50) [#aba3fb9d]
***スペイン大法典(flavor_cas.50) [#cad10784]
■''条件''
&icon(check); 日時が1700.1.1~1821.1.1である
&icon(check); スペインである
&icon(check); 法律新法令集を制定している
&icon(check); 法律「新法令集」を制定している

■''効果''
		event_illustration_estate_effect = { foreground = estate_type:clergy_estate background = estate_type:clergy_estate }
		ruler_or_regent ?= {
			save_scope_as = target_character
		}

■''選択肢''
|テキスト|効果|h
|こうした進歩的思想を広げていかなくては。|・custom_tooltip = {
			text = spa_alter_nueva_recopilacion_policy_tt
			set_variable = spa_altered_nueva_recopilacion|
|伝統から逸脱してはならない。|・聖職者階級満足度:estate_satisfaction_extreme_bonus|
|伝統から逸脱してはならない。|・add_estate_satisfaction = {
			type = estate_type:clergy_estate
			value = estate_satisfaction_extreme_bonus
		add_stability = stability_mild_bonus|

***[ShowGovernmentReformNameWithNoTooltip('nueva_planta')]法令(flavor_cas.102) [#z28a70d8]
***[ShowGovernmentReformNameWithNoTooltip('nueva_planta')]法令(flavor_cas.102) [#u25395d3]
■''条件''
&icon(check); 日時が1700.1.1~1836.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); 君主制である
&icon(check); 統治者がいる

■''効果''
		event_illustration_estate_effect = { foreground = estate_type:burghers_estate background = estate_type:nobles_estate }
		ruler = {
			save_scope_as = target_character
		}

■''選択肢''
|テキスト|効果|h
|中央集権を実現しなくては。(歴史的選択肢)|・安定度:-12&br;・		unlock_government_reform_effect = { type = nueva_planta }&br;・社会的価値が中央集権に20傾く&br;・		custom_tooltip = {
|中央集権を実現しなくては。(歴史的選択肢)|・安定度:-12&br;・		unlock_government_reform_effect = { type = nueva_planta }&br;・		change_societal_value = { type = centralization_vs_decentralization value = societal_value_large_move_to_left }&br;・		change_societal_value = { type = absolutism_vs_liberalism value = societal_value_large_move_to_left }&br;・		custom_tooltip = {
			text = flavor_cas.102.a.tt
			area:aragon_area = {
				every_location_in_area = {
					limit = {
						owner ?= root
					add_location_modifier = { modifier = spa_implemented_nueva_planta years = 20 mode = add }
			area:catalonia_area = {
				every_location_in_area = {
					limit = {
						owner ?= root
					add_location_modifier = { modifier = spa_implemented_nueva_planta years = 20 mode = add }
			area:valencia_area = {
				every_location_in_area = {
					limit = {
						owner ?= root
					add_location_modifier = { modifier = spa_implemented_nueva_planta years = 20 mode = add }|
|伝統的な地域の自由を維持しよう。|・安定度:+7&br;・社会的価値が地方分権に10傾く|
|伝統的な地域の自由を維持しよう。|・安定度:+7&br;・		change_societal_value = { type = centralization_vs_decentralization value = societal_value_move_to_right }&br;・		change_societal_value = { type = absolutism_vs_liberalism value = societal_value_move_to_right }|

***様変わりした料理(flavor_cas.126) [#x1c40fb3]
***様変わりした料理(flavor_cas.126) [#sa0e047f]
■''条件''
&icon(check); 日時が1700.1.1~1836.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); 		OR = {
			produced_in_country:potato > 1
			any_subject = {
				is_subject_type = colonial_nation
				produced_in_country:potato > 1
			}
		}
&icon(check); 		OR = {
			produced_in_country:rice > 1
			any_subject = {
				is_subject_type = colonial_nation
				produced_in_country:rice > 1
			}
		}
&icon(check); 		OR = {
			produced_in_country:maize > 1
			any_subject = {
				is_subject_type = colonial_nation
				produced_in_country:maize > 1
			}
		}

■''選択肢''
|テキスト|効果|h
|Buen Provecho!(召し上がれ!)(歴史的選択肢)|・culture = {
			add_cultural_tradition = cultural_tradition_mild_bonus
		change_societal_value = { type = outward_vs_inward value = societal_value_move_to_left }|

***[ShowLawNameWithNoTooltip('society_of_jesus')]にまつわる問題(flavor_cas.1101) [#l7c9cbae]
***[ShowLawNameWithNoTooltip('society_of_jesus')]にまつわる問題(flavor_cas.1101) [#o8213119]
■''条件''
&icon(check); 日時が1700.1.1~1837.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); 法律イエズス会員許可を制定している
&icon(check); 法律「イエズス会員許可」を制定している
&icon(check); 君主制である
&icon(check); 		any_subject = {
			capital.continent = continent:america
		}

■''効果''
		event_illustration_estate_effect = { foreground = estate_type:clergy_estate background = estate_type:clergy_estate }

■''選択肢''
|テキスト|効果|h
|イエズス会士をすべて追放し、その財産を競売にかけよ。(歴史的選択肢)|・add_gold = { value = root.estate_tax_base:clergy_estate multiply = 4 }&br;・		add_gold_to_estate = {
			estate_type = estate_type:clergy_estate
			value = { value = root.estate_tax_base:clergy_estate multiply = -4 }
		add_estate_satisfaction = { type = estate_type:clergy_estate value = estate_satisfaction_severe_penalty	}
		add_policy = policy:jesuits_not_allowed|
|彼らの社会への貢献は有益だ。|・add_religious_influence = religious_influence_mild_bonus&br;・聖職者階級満足度:|
|彼らの社会への貢献は有益だ。|・add_religious_influence = religious_influence_mild_bonus&br;・		add_estate_satisfaction = { type = estate_type:clergy_estate value = estate_satisfaction_mild_bonus }|

***[target_ruler.GetNameWithNoTooltip]の改革(flavor_cas.2600) [#l17c7413]
***[target_ruler.GetNameWithNoTooltip]の改革(flavor_cas.2600) [#r451b770]
■''条件''
&icon(check); 日時が1700.1.1~1836.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); 統治者がいる
&icon(check); societal_value:centralization_vs_decentralization < 25
&icon(check); 		ruler ?= {
			OR = {
				adm >= 70
				total_abilities >= 130
			}
		}
&icon(check); 君主制である
&icon(check); アメリカに進出している

■''効果''
		event_illustration_estate_effect = { foreground = estate_type:nobles_estate background = estate_type:nobles_estate }
		ruler = {
			save_scope_as = target_ruler
		}

■''選択肢''
|テキスト|効果|h
|すぐに改革を始める。(歴史的選択肢)|・scope:target_ruler = {
			add_adm = 5
		add_stability = stability_severe_penalty
		add_government_power = government_power_severe_bonus
		change_societal_value = { type = centralization_vs_decentralization value = societal_value_huge_move_to_left }
		add_country_modifier = {
			modifier = spa_reform_momentum
			years = 20
			mode = add
		custom_tooltip = flavor_cas.2600.a.tt
		set_variable = spa_enable_bourbon_reforms|
|現在の制度で十分に機能している。|・安定度:+7&br;・add_government_power = government_power_mild_penalty&br;・社会的価値が地方分権に10傾く|
|現在の制度で十分に機能している。|・安定度:+7&br;・add_government_power = government_power_mild_penalty&br;・		change_societal_value = { type = centralization_vs_decentralization value = societal_value_move_to_right }|

***[ROOT.GetCountry.GetGovernment.GetCourtTitle]にはびこる腐敗(flavor_cas.2601) [#p55e6aac]
***[ROOT.GetCountry.GetGovernment.GetCourtTitle]にはびこる腐敗(flavor_cas.2601) [#ldb6b7c0]
■''条件''
&icon(check); 日時が1700.1.1~1836.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); 統治者がいる
&icon(check); 変数spa_enable_bourbon_reformsがある
&icon(check); 		any_cabinet_character = {
			total_abilities >= 130
			birth_location != root.capital
			birth_location.owner ?= root
		}
&icon(check); 君主制である

■''効果''
		event_illustration_estate_effect = { foreground = estate_type:burghers_estate background = estate_type:nobles_estate }
		ruler = {
			save_scope_as = target_ruler
		}
		random_cabinet_character = {
			limit = {
				total_abilities >= 100
				birth_location != root.capital
				birth_location.owner ?= root
			}
			save_scope_as = target_advisor
		}
		scope:target_advisor = {
			birth_location = {
				save_scope_as = corrupt_advisor_location
			}
		}

■''選択肢''
|テキスト|効果|h
|[target_advisor.GetHisHer]をいますぐに現在の地位から追放する。(歴史的選択肢)|・add_government_power = government_power_mild_bonus&br;・		scope:target_advisor = {
			banish_character = yes
		add_estate_satisfaction = { type = estate_type:burghers_estate value = estate_satisfaction_severe_penalty }|
|見せしめとして[target_advisor.GetHisHer]を処刑する。|・add_government_power = government_power_severe_bonus&br;・		kill_character = {
			target = scope:target_advisor
			reason = beheading
			killer = ruler
		add_estate_satisfaction = { type = estate_type:burghers_estate value = estate_satisfaction_ultimate_penalty }|
|[target_advisor.GetSheHe|U]のような得がたい人材は追放すべきではない。|・add_government_power = government_power_severe_penalty&br;・		scope:corrupt_advisor_location = {
			change_development  = development_severe_bonus
			change_prosperity = prosperity_severe_bonus
		add_estate_satisfaction = { type = estate_type:burghers_estate value = estate_satisfaction_severe_bonus }|

***[ShowGovernmentReformNameWithNoTooltip('intendancy_system')](flavor_cas.2602) [#z0ed318d]
***[ShowGovernmentReformNameWithNoTooltip('intendancy_system')](flavor_cas.2602) [#n223ee92]
■''条件''
&icon(check); 日時が1700.1.1~1836.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); 統治者がいる
&icon(check); 変数spa_enable_bourbon_reformsがある
&icon(check); 君主制である

■''効果''
		event_illustration_estate_effect = { foreground = estate_type:nobles_estate background = estate_type:nobles_estate }
		ruler = {
			save_scope_as = target_ruler
		}

■''選択肢''
|テキスト|効果|h
|設立しよう!(歴史的選択肢)|・unlock_government_reform_effect = { type = intendancy_system }&br;・		if = {
			limit = {
				num_open_reform_slots >= 1
			add_reform = government_reform:intendancy_system
		change_societal_value = { type = centralization_vs_decentralization value = societal_value_large_move_to_left }
		add_estate_satisfaction = { type = estate_type:nobles_estate value = estate_satisfaction_severe_penalty }
		add_estate_satisfaction = { type = estate_type:burghers_estate value = estate_satisfaction_severe_penalty }|
|現在の体制を維持せよ。|・add_government_power = government_power_severe_penalty&br;・貴族階級満足度:&br;・市民階級満足度:|
|現在の体制を維持せよ。|・add_government_power = government_power_severe_penalty&br;・		add_estate_satisfaction = { type = estate_type:nobles_estate value = estate_satisfaction_mild_bonus }&br;・		add_estate_satisfaction = { type = estate_type:burghers_estate value = estate_satisfaction_mild_bonus }|

***植民地に対する[ShowGovernmentReformNameWithNoTooltip('intendancy_system')]の施行(flavor_cas.2603) [#p644eba2]
***植民地に対する[ShowGovernmentReformNameWithNoTooltip('intendancy_system')]の施行(flavor_cas.2603) [#k7e2aafc]
■''条件''
&icon(check); 日時が1700.1.1~1836.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); 統治者がいる
&icon(check); 変数spa_enable_bourbon_reformsがある
&icon(check); 君主制である
&icon(check); 		any_subject = {
			is_subject_type = colonial_nation
			capital.continent = continent:america
		}
&icon(check); has_reform = government_reform:intendancy_system

■''効果''
		event_illustration_estate_effect = { foreground = estate_type:nobles_estate background = estate_type:nobles_estate }
		ruler = {
			save_scope_as = target_ruler
		}

■''選択肢''
|テキスト|効果|h
|改革を強制的に導入する。(歴史的選択肢)|・custom_tooltip = {
			text = flavor_cas.2603.a.tt
			every_subject = {
				limit = {
					is_subject_type = colonial_nation
				unlock_government_reform_effect = { type = intendancy_system }
				add_reform = government_reform:intendancy_system
				add_liberty_desire = liberty_desire_severe_plus|
|危険すぎる。新大陸で暴動が起こるかもしれない。|・add_government_power = government_power_severe_penalty|

***植民地の反発(flavor_cas.2604) [#x6516169]
***植民地の反発(flavor_cas.2604) [#q6b93f6b]
■''条件''
&icon(check); 日時が1700.1.1~1836.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); 		any_subject = {
			is_subject_type = colonial_nation
			capital ?= { continent = continent:america }
			has_reform = government_reform:intendancy_system
			liberty_desire > 50
		}

■''効果''
		event_illustration_estate_effect = { foreground = estate_type:nobles_estate background = estate_type:nobles_estate }

■''選択肢''
|テキスト|効果|h
|この取り組みは断固として継続する。(歴史的選択肢)|・add_government_power = government_power_mild_bonus&br;・		custom_tooltip = {
			text = flavor_cas.2604.a.tt
			every_subject = {
				limit = {
					is_subject_type = colonial_nation
					has_reform = government_reform:intendancy_system
				add_liberty_desire = liberty_desire_severe_plus|
|撤廃したほうが賢明だろう。|・add_government_power = government_power_severe_penalty&br;・		custom_tooltip = {
			text = flavor_cas.2604.a.tt
			every_subject = {
				limit = {
					is_subject_type = colonial_nation
					has_reform = government_reform:intendancy_system
				remove_reform = government_reform:intendancy_system
				add_liberty_desire = liberty_desire_mild_minus|

***[target_character.GetNameWithNoTooltip](flavor_cas.71) [#gdd875f4]
***[target_character.GetNameWithNoTooltip](flavor_cas.71) [#w956bb21]
■''条件''
&icon(check); 日時が1735.1.1~1741.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); ロケーションサン・セバスティアンを所有している

■''効果''
		create_character = {
			first_name = name_blaise
			last_name = de_Lezo_y_Olavarrieta
			birth_date = 1689.2.3
			birth_location = location:san_sebastian
			estate = estate_type:burghers_estate
			adm = 45
			dip = 30
			mil = 90
			culture = culture:basque
			save_scope_as = target_character
			script = spa_blas_de_lezo
			create_in_limbo = yes
		}

■''選択肢''
|テキスト|効果|h
|わが海軍には[target_character.GetHerHis]の技能が必要だ。(歴史的選択肢)|・scope:target_character = {
			move_country = root
		scope:target_character = {
			add_random_trait_from_category = admiral
			add_character_modifier = {
				modifier = refuses_to_serve_in_cabinet
				years = -1
				mode = add|
|[ROOT.GetCountry.GetGovernment.GetCourtTitle]はその知識の恩恵を受けられるだろう。|・scope:target_character = {
			move_country = root
		scope:target_character = {
			add_trait = trait:unsuited_for_naval_command
			add_trait = trait:unsuited_for_army_command
			remove_character_modifier = refuses_to_serve_in_cabinet|

***[ShowLawNameWithNoTooltip('mesta_council_law')]の立場(flavor_cas.1203) [#jf2899f3]
***[ShowLawNameWithNoTooltip('mesta_council_law')]の立場(flavor_cas.1203) [#f8d24be9]
■''条件''
&icon(check); 日時が1737.1.1~1837.1.1である
&icon(check); カスティーリャである
&icon(check); 変数mesta_confirmedがある
&icon(check); has_embraced_institution = institution:enlightenment
&icon(check); has_embraced_institution = institution:industrialization
&icon(check); 統治者がいる

■''効果''
		event_illustration_poptype_effect = { foreground = pop_type:burghers background = pop_type:burghers }
		ruler = {
			save_scope_as = target_character
		}

■''選択肢''
|テキスト|効果|h
|[ShowLawNameWithNoTooltip('mesta_council_law')]を廃止せよ!|・custom_tooltip = flavor_cas.1203.a.tt&br;・		hidden_effect = {
			every_owned_location = {
				limit = {
					has_location_modifier = merino_wool
				remove_location_modifier = merino_wool
		add_estate_satisfaction = { type = estate_type:burghers_estate value = estate_satisfaction_mild_bonus }|
|[ShowLawNameWithNoTooltip('mesta_council_law')]は継続する。|・市民階級満足度:|
|[ShowLawNameWithNoTooltip('mesta_council_law')]は継続する。|・add_estate_satisfaction = { type = estate_type:burghers_estate value = estate_satisfaction_mild_penalty }|

***[target_character.GetNameWithNoTooltip]の海軍改革(flavor_cas.68) [#t3b449c2]
***[target_character.GetNameWithNoTooltip]の海軍改革(flavor_cas.68) [#xe4b2471]
■''条件''
&icon(check); 日時が1745.1.1~1760.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); has_ports = yes

■''効果''
		create_character = {
			first_name = name_george
			dynasty = dynasty:juan_y_santacilia_dynasty
			birth_date = 1713.1.5
			birth_location = location:elche
			estate = estate_type:nobles_estate
			adm = { 30 80 }
			dip = { 30 80 }
			mil = { 60 90 }
			culture = culture:castilian
			save_scope_as = target_character
			create_in_limbo = yes
		}

■''選択肢''
|テキスト|効果|h
|[target_character.GetHisHer]の改革に資金を出そう。(歴史的選択肢)|・change_gold_effect = { scale = -4
		add_navy_tradition = navy_tradition_mild_bonus
		change_societal_value = {
			type = land_vs_naval
			value = societal_value_move_to_right
		scope:target_character = {
			move_country = root
		scope:target_character = {
			add_random_trait_from_category = admiral
			add_character_modifier = {
				modifier = refuses_to_serve_in_cabinet
				years = -1
				mode = add|
|[target_character.GetHisHer]の改革を拒否する。|・add_navy_tradition = navy_tradition_mild_penalty|
|[target_character.GetHisHer]の改革を拒否する。|・add_navy_tradition = navy_tradition_mild_penalty&br;・		change_societal_value = {
			type = land_vs_naval
			value = societal_value_move_to_left
		hidden_effect = {
			kill_character_silently = scope:target_character|

***エンセナーダの土地台帳(flavor_cas.131) [#e4b537d5]
***エンセナーダの土地台帳(flavor_cas.131) [#ef2b4bef]
■''条件''
&icon(check); 日時が1750.1.1~1790.1.1である
&icon(check); カスティーリャ or スペインである

■''効果''
		create_character = {
			first_name = name_zenon
			dynasty = dynasty:de_somodevilla_y_bengoechea_dynasty
			birth_date = 1702.4.20
			birth_location = location:logrono
			estate = estate_type:nobles_estate
			adm = { 70 85 }
			dip = { 50 85 }
			mil = { 20 40 }
			culture = culture:castilian
			save_scope_as = target_character
			create_in_limbo = yes
		}
		event_illustration_estate_effect = { foreground = estate_type:nobles_estate background = estate_type:nobles_estate }

■''選択肢''
|テキスト|効果|h
|調査で実態を知ろう。(歴史的選択肢)|・scope:target_character = {
			move_country = root
		add_country_modifier = {
			modifier = spa_castrato_of_ensenada
			years = 10
			mode = add
		add_estate_satisfaction = { type = estate_type:clergy_estate
			value = estate_satisfaction_severe_penalty
		add_estate_satisfaction = { type = estate_type:nobles_estate
			value = estate_satisfaction_severe_penalty|
|これは有力者を怒らせるだけだ。|・正統性:-15&br;・聖職者階級満足度:+10%|
|これは有力者を怒らせるだけだ。|・正統性:-15&br;・		add_estate_satisfaction = { type = estate_type:clergy_estate
			value = estate_satisfaction_mild_bonus
		add_estate_satisfaction = { type = estate_type:nobles_estate
			value = estate_satisfaction_mild_bonus
		hidden_effect = {
			kill_character_silently = scope:target_character|

***[target_character.GetNameWithNoTooltip](flavor_cas.8) [#h7378c22]
***[target_character.GetNameWithNoTooltip](flavor_cas.8) [#l27c57ca]
■''条件''
&icon(check); 日時が1758.1.1~1808.1.1である
&icon(check); カスティーリャ or スペインである

■''効果''
		create_character = {
			first_name = name_joseph
			last_name = Monino
			religion = religion:catholic
			estate = estate_type:burghers_estate
			birth_date = 1728.10.21
			female = no
			birth_location = location:murcia
			culture = culture:castilian
			adm = 83
			dip = 71
			mil = 28
			add_trait = trait:unsuited_for_naval_command
			add_trait = trait:unsuited_for_army_command
			save_scope_as = target_character
			create_in_limbo = yes
		}
		event_illustration_estate_effect = { foreground = estate_type:peasants_estate background = estate_type:burghers_estate }

■''選択肢''
|テキスト|効果|h
|[ROOT.GetCountry.Custom('common_string_positive')](歴史的選択肢)|・正統性:legitimacy_weak_bonus&br;・		scope:target_character = { move_country = root }&br;・		add_country_modifier = { modifier = reform_of_law years = 5 mode = add_and_extend }|
|彼が加わっても何も変わらない。|・scope:target_character = { banish_character = yes }|

***[target_character.GetNameWithNoTooltip]の産業改革(flavor_cas.79) [#u9b08e75]
***[target_character.GetNameWithNoTooltip]の産業改革(flavor_cas.79) [#e8b65c5a]
■''条件''
&icon(check); 日時が1760.1.1~1780.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); has_embraced_institution = institution:enlightenment
&icon(check); has_embraced_institution = institution:industrialization

■''効果''
		location:tineo = { create_dynasty_from_location = Rodriguez }
		create_character = {
			first_name = name_peter
			dynasty = dynasty:Rodriguez
			birth_date = 1723.7.1
			birth_location = location:tineo
			estate = estate_type:nobles_estate
			adm = { 50 80 }
			dip = { 50 80 }
			mil = { 20 40 }
			culture = culture:leonese
			save_scope_as = target_character
			create_in_limbo = yes
		}

■''選択肢''
|テキスト|効果|h
|この産業改革を奨励しよう。(歴史的選択肢)|・change_gold_effect = { scale = -4 }&br;・		scope:target_character = {
			move_country = root
		add_research_progress = research_progress_mild_bonus
		change_societal_value = {
			type = mercantilism_vs_free_trade
			value = societal_value_move_to_left
		change_societal_value = {
			type = traditionalist_vs_innovative
			value = societal_value_move_to_right|
|いまは実験の時ではない。||
|いまは実験の時ではない。|・change_societal_value = {
			type = mercantilism_vs_free_trade
			value = societal_value_move_to_right
		change_societal_value = {
			type = traditionalist_vs_innovative
			value = societal_value_move_to_left
		hidden_effect = {
			kill_character_silently = scope:target_character|

***[ShowBuildingTypeNameWithNoTooltip('segovia_artillery_academy')](flavor_cas.63) [#xc47fb59]
***[ShowBuildingTypeNameWithNoTooltip('segovia_artillery_academy')](flavor_cas.63) [#uaa9d39b]
■''条件''
&icon(check); 日時が1764.1.1~1800.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); ロケーションセゴビアを所有している
&icon(check); has_advance = artillery_institution_advance
&icon(check); has_embraced_institution = institution:artillery_institution

■''選択肢''
|テキスト|効果|h
|軍の近代化は我々の優先事項だ!(歴史的選択肢)|・add_army_tradition = army_tradition_severe_bonus&br;・		location:segovia = {
			construct_building = {
				building_type = building_type:segovia_artillery_academy
		change_societal_value = { type = traditionalist_vs_innovative value = societal_value_move_to_right }|
|そのような投資の余裕はない。|・add_army_tradition = army_tradition_severe_penalty|
|そのような投資の余裕はない。|・add_army_tradition = army_tradition_severe_penalty&br;・		change_societal_value = { type = traditionalist_vs_innovative value = societal_value_move_to_left }|

***[ShowBuildingTypeNameWithNoTooltip('archive_of_the_indies')](flavor_cas.1503) [#n1b2ac46]
***[ShowBuildingTypeNameWithNoTooltip('archive_of_the_indies')](flavor_cas.1503) [#bd45d771]
■''条件''
&icon(check); 日時が1765.1.1~1837.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); 統治者がいる
&icon(check); has_reform = government_reform:casa_de_contratacion
&icon(check); owns = var:future_trade_center

■''効果''
		event_illustration_estate_effect = { foreground = estate_type:clergy_estate background = estate_type:burghers_estate }
		var:future_trade_center = { save_scope_as = trade_center_location }
		create_character = {
			first_name = name_john
			last_name = bautista_munoz
			religion = religion:catholic
			estate = estate_type:clergy_estate
			birth_date = 1745.6.12
			female = no
			birth_location = location:valencia
			culture = culture:castilian
			adm = 82
			dip = 67
			mil = 36
			add_trait = trait:unsuited_for_naval_command
			add_trait = trait:unsuited_for_army_command
			save_scope_as = target_character
		}
		random_neighbor_country = {
			save_scope_as = exile_destination
		}

■''選択肢''
|テキスト|効果|h
|素晴らしい計画だ!(歴史的選択肢)|・scope:trade_center_location = {
			construct_building = {
				building_type = building_type:archive_of_the_indies
		remove_reform = government_reform:casa_de_contratacion
		lock_government_reform_effect = { type = casa_de_contratacion }|
|[ShowGovernmentReformNameWithNoTooltip('casa_de_contratacion')]は分散したままの運営を維持しろ。|・安定度:+7&br;・威信:-10&br;・		scope:target_character = {
			move_country = scope:exile_destination|

***エスキラーチェ暴動(flavor_cas.133) [#hcbb7f6c]
***エスキラーチェ暴動(flavor_cas.133) [#zfd525ff]
■''条件''
&icon(check); 日時が1766.1.1~1836.1.1である
&icon(check); カスティーリャ or スペインである

■''効果''
		event_illustration_estate_effect = { foreground = estate_type:peasants_estate background = estate_type:burghers_estate }

■''選択肢''
|テキスト|効果|h
|この服飾法を制定せよ。(歴史的選択肢)||
|伝統的な服装は守らなければ。||
|この服飾法を制定せよ。(歴史的選択肢)|・change_societal_value = {
			type = outward_vs_inward
			value = societal_value_move_to_left
		change_societal_value = {
			type = traditionalist_vs_innovative
			value = societal_value_move_to_right
		add_estate_satisfaction = { type = estate_type:peasants_estate
			value = estate_satisfaction_severe_penalty|
|伝統的な服装は守らなければ。|・change_societal_value = {
			type = outward_vs_inward
			value = societal_value_move_to_right
		change_societal_value = {
			type = traditionalist_vs_innovative
			value = societal_value_move_to_left
		add_estate_satisfaction = { type = estate_type:peasants_estate
			value = estate_satisfaction_mild_bonus|

***[ROOT.GetCountry.GetNameWithNoTooltip]の憲法(flavor_cas.9) [#v732269f]
***[ROOT.GetCountry.GetNameWithNoTooltip]の憲法(flavor_cas.9) [#kd36fb14]
■''条件''
&icon(check); 日時が1780.1.1~1837.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); 君主制である
&icon(check); legitimacyは60以下である
&icon(check); 統治者がいる
&icon(check); has_law = distribution_of_power_law
&icon(check); 		NOT = {
			parliament_type = parliament_type:constitutional_parliament
		}
&icon(check); modifier:has_a_parliamentary_system = yes

■''効果''
event_illustration_government_estate_effect = yes

■''選択肢''
|テキスト|効果|h
|受け入れるしかない!|・set_parliament_type = parliament_type:constitutional_parliament&br;・正統性:+15|
|[ROOT.GetCountry.GetGovernment.GetRulerTitle]は頂点に君臨していなくては!|・安定度:-20|

***[target_character.GetNameWithNoTooltip](flavor_cas.75) [#ieddcbbc]
***[target_character.GetNameWithNoTooltip](flavor_cas.75) [#r18498d7]
■''条件''
&icon(check); 日時が1780.1.1~1786.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); アメリカに進出している
&icon(check); 		any_rival = {
			has_presence_in = continent:america
		}

■''効果''
		create_character = {
			first_name = name_bernard
			dynasty = dynasty:de_galvez_dynasty
			birth_date = 1746.7.23
			birth_location = location:velez_malaga
			estate = estate_type:nobles_estate
			adm = { 50 70 }
			dip = { 50 70 }
			mil = { 70 90 }
			culture = culture:castilian
			save_scope_as = target_character
			create_in_limbo = yes
		}
		random_rival = {
			limit = {
				has_presence_in = continent:america
			}
			save_scope_as = target_rival
		}
		event_illustration_poptype_effect = { foreground = pop_type:soldiers background = pop_type:soldiers }

■''選択肢''
|テキスト|効果|h
|この構想を支援しよう。(歴史的選択肢)|・change_gold_effect = { scale = -4 }&br;・		scope:target_character = {
			move_country = root
		add_army_tradition = army_tradition_mild_bonus
		scope:target_character = {
			add_random_trait_from_category = general
			add_character_modifier = {
				modifier = refuses_to_serve_in_cabinet
				years = -1
				mode = add
		change_societal_value = {
			type = belligerent_vs_conciliatory
			value = societal_value_move_to_left|
|[target_rival.GetNameWithNoTooltip]を怒らせる危険は冒せない。|・add_army_tradition = army_tradition_mild_penalty&br;・社会的価値が融和的に10傾く|
|[target_rival.GetNameWithNoTooltip]を怒らせる危険は冒せない。|・add_army_tradition = army_tradition_mild_penalty&br;・		change_societal_value = {
			type = belligerent_vs_conciliatory
			value = societal_value_move_to_right
		hidden_effect = {
			kill_character_silently = scope:target_character|

***エルヤル兄弟の画期的発見(flavor_cas.77) [#p8a0bff0]
***エルヤル兄弟の画期的発見(flavor_cas.77) [#uc6153cc]
■''条件''
&icon(check); 日時が1780.1.1~1795.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); has_embraced_institution = institution:enlightenment

■''効果''
		create_character = {
			first_name = name_faustus
			last_name = de_elhuyar
			birth_date = 1755.11.11
			birth_location = location:logrono
			estate = estate_type:burghers_estate
			artist_skill = { 0.7 0.85 }
			artist = scientist
			culture = culture:castilian
			save_scope_as = target_character
			create_in_limbo = yes
		}
		create_character = {
			first_name = name_john.name_joseph
			last_name = de_elhuyar
			birth_date = 1754.6.15
			birth_location = location:logrono
			estate = estate_type:burghers_estate
			artist_skill = { 0.7 0.85 }
			artist = scientist
			culture = culture:castilian
			save_scope_as = target_character2
			create_in_limbo = yes
		}

■''選択肢''
|テキスト|効果|h
|研究に出資しよう。(歴史的選択肢)|・change_gold_effect = { scale = -6 }&br;・add_research_progress = research_progress_severe_bonus&br;・		scope:target_character = {
			move_country = root
		scope:target_character2 = {
			move_country = root
		change_societal_value = {
			type = traditionalist_vs_innovative
			value = societal_value_large_move_to_right|
|そんな余裕はない。|・威信:prestige_severe_penalty|
|そんな余裕はない。|・威信:prestige_severe_penalty&br;・		change_societal_value = {
			type = traditionalist_vs_innovative
			value = societal_value_large_move_to_left
		hidden_effect = {
			kill_character_silently = scope:target_character
			kill_character_silently = scope:target_character2|

***[target_character.GetNameWithNoTooltip](flavor_cas.80) [#yebcf397]
***[target_character.GetNameWithNoTooltip](flavor_cas.80) [#xd6a6050]
■''条件''
&icon(check); 日時が1780.1.1~1800.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); has_embraced_institution = institution:enlightenment

■''効果''
		create_character = {
			first_name = name_casper.name_melchior
			last_name = de_Jovellanos
			birth_date = 1744.1.5
			birth_location = location:oviedo
			estate = estate_type:burghers_estate
			adm = { 75 90 }
			dip = { 75 90 }
			mil = { 20 40 }
			culture = culture:leonese
			save_scope_as = target_character
			create_in_limbo = yes
		}

■''選択肢''
|テキスト|効果|h
|これは理想主義的すぎる。(歴史的選択肢)|・安定度:+7|
|これは理想主義的すぎる。(歴史的選択肢)|・安定度:+7&br;・		change_societal_value = {
			type = mercantilism_vs_free_trade
			value = societal_value_move_to_right
		change_societal_value = {
			type = traditionalist_vs_innovative
			value = societal_value_move_to_left
		hidden_effect = {
			kill_character_silently = scope:target_character|
|この改革を推し進めよう。|・安定度:-7&br;・		scope:target_character = {
			move_country = root
		change_societal_value = {
			type = mercantilism_vs_free_trade
			value = societal_value_move_to_left
		change_societal_value = {
			type = traditionalist_vs_innovative
			value = societal_value_move_to_right|

***啓蒙的な女性の主張(flavor_cas.127) [#h3ad9f59]
***啓蒙的な女性の主張(flavor_cas.127) [#eb3abff9]
■''条件''
&icon(check); 日時が1780.1.1~1800.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); ロケーションサラゴサを所有している
&icon(check); has_embraced_institution = institution:enlightenment

■''効果''
		create_character = {
			first_name = name_josephine
			last_name = amar_y_borbon
			birth_date = 1749.2.4
			birth_location = location:zaragoza
			estate = estate_type:burghers_estate
			female = yes
			artist_skill = { 0.65 0.8 }
			artist = writer
			culture = culture:aragonese
			save_scope_as = target_character
			create_in_limbo = yes
		}

■''選択肢''
|テキスト|効果|h
|[target_character.GetHisHer]の論文を流通させよう。(歴史的選択肢)|・scope:target_character = {
			move_country = root
		change_societal_value = { type = traditionalist_vs_innovative value = societal_value_move_to_right }|
|伝統に背くことはできない。|・		hidden_effect = {
|伝統に背くことはできない。|・change_societal_value = { type = traditionalist_vs_innovative value = societal_value_move_to_left }&br;・		hidden_effect = {
			kill_character_silently = scope:target_character|

***[target_artist.GetNameWithNoTooltip](flavor_cas.2000) [#x15f46d5]
***[target_artist.GetNameWithNoTooltip](flavor_cas.2000) [#b2a9d097]
■''条件''
&icon(check); 日時が1780.1.1~1805.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); 統治者がいる

■''効果''
		event_illustration_estate_effect = { foreground = estate_type:burghers_estate background = estate_type:burghers_estate }
		create_character = {
			first_name = name_francis.name_joseph
			last_name = de_goya
			adm = 71
			dip = 79
			mil = 19
			artist = painter
			birth_date = 1746.3.30
			artist_skill = 0.86
			birth_location = location:daroca
			save_scope_as = target_artist
			estate = estate_type:burghers_estate
			script = spa_de_goya_script
		}
		random_neighbor_country = {
			save_scope_as = exile_destination
		}
		ruler = {
			save_scope_as = target_ruler
		}

■''選択肢''
|テキスト|効果|h
|[target_artist.GetNameWithNoTooltip]を宮廷で雇おう!|・正統性:legitimacy_mild_bonus&br;・		change_gold_effect = { scale = -2 }&br;・		capital = {
			create_art = {
				artist = scope:target_artist
				quality = 91
				type = work_of_art_type:painting
				key =  maja_vestida|
|この絵にはなんの価値もない。|・scope:target_artist = {
			move_country = scope:exile_destination|

***[target_artist.GetNameWithNoTooltip]の戦争への反応(flavor_cas.2001) [#v2868bf8]
***[target_artist.GetNameWithNoTooltip]の戦争への反応(flavor_cas.2001) [#fc08dfa4]
■''条件''
&icon(check); 日時が1780.1.1~1828.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); 統治者がいる
&icon(check); at_war = yes
&icon(check); 		character:spa_de_goya_script ?= {
			is_alive = yes
			owner = root
		}

■''効果''
		event_illustration_estate_effect = { foreground = estate_type:burghers_estate background = estate_type:burghers_estate }
		ruler = {
			save_scope_as = target_ruler
		}
		character:spa_de_goya_script = {
			save_scope_as = target_artist
		}
		random_neighbor_country = {
			save_scope_as = exile_destination
		}

■''選択肢''
|テキスト|効果|h
|[ROOT.GetCountry.Custom('common_string_positive')]|・威信:+10&br;・		capital = {
			create_art = {
				artist = scope:target_artist
				quality = 93
				type = work_of_art_type:painting
				key =  el_tres_de_mayo_de_1808_en_madrid|
|勝手に描かせておけ。|・scope:target_artist = {
			move_country = scope:exile_destination|

***ヌエバ・グラナダ王立植物探検隊(flavor_cas.64) [#w88f812e]
***ヌエバ・グラナダ王立植物探検隊(flavor_cas.64) [#lc776174]
■''条件''
&icon(check); 日時が1783.1.1~1816.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); コロンビアに進出している

■''選択肢''
|テキスト|効果|h
|遠征に出資しよう。(歴史的選択肢)|・change_gold_effect = { scale = -6 }&br;・add_research_progress = research_progress_severe_bonus|
|わが国の資源はほかの分野に使うべきだ。|・add_research_progress = research_progress_severe_penalty|
|遠征に出資しよう。(歴史的選択肢)|・change_gold_effect = { scale = -6 }&br;・add_research_progress = research_progress_severe_bonus&br;・		change_societal_value = { type = traditionalist_vs_innovative value = societal_value_move_to_right }|
|わが国の資源はほかの分野に使うべきだ。|・add_research_progress = research_progress_severe_penalty&br;・		change_societal_value = { type = traditionalist_vs_innovative value = societal_value_move_to_left }|

***[target_character.GetNameWithNoTooltip]の航海(flavor_cas.74) [#j0d97239]
***[target_character.GetNameWithNoTooltip]の航海(flavor_cas.74) [#p6f6c945]
■''条件''
&icon(check); 日時が1790.1.1~1810.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); アメリカに進出している
&icon(check); アジアに進出している
&icon(check); has_embraced_institution = institution:enlightenment

■''効果''
		create_character = {
			first_name = name_alexander
			dynasty = dynasty:malaspina_dynasty
			birth_date = 1754.11.5
			birth_location = location:massa
			estate = estate_type:nobles_estate
			adm = { 50 80 }
			dip = { 50 80 }
			mil = { 20 40 }
			culture = culture:tuscan
			save_scope_as = target_character
			create_in_limbo = yes
		}

■''選択肢''
|テキスト|効果|h
|航海を支援しよう。(歴史的選択肢)|・change_gold_effect = { scale = -4 }&br;・		scope:target_character = {
			move_country = root
		scope:target_character = {
			add_random_trait_from_category = explorer
			add_character_modifier = {
				modifier = refuses_to_serve_in_cabinet
				years = -1
				mode = add
		change_societal_value = {
			type = outward_vs_inward
			value = societal_value_move_to_left|
|費用がかかりすぎる。|・威信:-10|
|費用がかかりすぎる。|・威信:-10&br;・		change_societal_value = {
			type = outward_vs_inward
			value = societal_value_move_to_right
		hidden_effect = {
			kill_character_silently = scope:target_character|

***バルミス遠征(flavor_cas.78) [#tb29d44d]
***バルミス遠征(flavor_cas.78) [#w2da4450]
■''条件''
&icon(check); 日時が1800.1.1~1819.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); has_embraced_institution = institution:enlightenment
&icon(check); アメリカに進出している
&icon(check); アジアに進出している

■''効果''
		create_character = {
			first_name = name_francis.name_xavier
			last_name = de_balmis
			birth_date = 1755.11.11
			birth_location = location:alicante
			estate = estate_type:burghers_estate
			artist_skill = { 0.8 0.9 }
			artist = scientist
			culture = culture:castilian
			save_scope_as = target_character
			create_in_limbo = yes
		}

■''選択肢''
|テキスト|効果|h
|遠征を全面的に承認し、資金を提供しよう。(歴史的選択肢)|・change_gold_effect = { scale = -3 }&br;・add_research_progress = research_progress_mild_bonus&br;・		scope:target_character = {
			move_country = root
		change_societal_value = {
			type = traditionalist_vs_innovative
			value = societal_value_move_to_right|
|部分的な出資を認めよう。|・change_gold_effect = { scale = -1 }&br;・add_research_progress = research_progress_weak_bonus&br;・		scope:target_character = {
			move_country = root
		change_societal_value = {
			type = traditionalist_vs_innovative
			value = societal_value_minor_move_to_right|
|提案を拒否する。|・威信:-10|
|提案を拒否する。|・威信:-10&br;・		change_societal_value = {
			type = traditionalist_vs_innovative
			value = societal_value_move_to_left
		hidden_effect = {
			kill_character_silently = scope:target_character|

***[ShowBuildingTypeNameWithNoTooltip('sevilla_bullfighting_school')](flavor_cas.118) [#a3619519]
***[ShowBuildingTypeNameWithNoTooltip('sevilla_bullfighting_school')](flavor_cas.118) [#u977548f]
■''条件''
&icon(check); 日時が1800.1.1~1836.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); ロケーションセヴィリアを所有している
&icon(check); 		location:sevilla = {
			NOT = { has_building = building_type:sevilla_bullfighting_school }
		}

■''効果''
		location:sevilla = {
			save_scope_as = target_location
		}

■''選択肢''
|テキスト|効果|h
|この学校を盛り上げよう!(歴史的選択肢)|・location:sevilla = {
			construct_building = {
				building_type = building_type:sevilla_bullfighting_school
				cost_multiplier = 0.25
				cost_multiplier_reason = "burghers_expensive_sponsorship"
		culture = {
			add_cultural_tradition = cultural_tradition_mild_bonus
		"estate(estate_type:burghers_estate)" = {
			estate_add_gold = {
				value = {
					add = root.monthly_income_total
					multiply = -4
		add_estate_satisfaction = {
			type = estate_type:burghers_estate
			value = estate_satisfaction_severe_penalty|
|公的な出資は、より必要性の高いものが優先だ。|・culture = {
			add_cultural_tradition = cultural_tradition_mild_penalty
		add_estate_satisfaction = { type = estate_type:burghers_estate
			value = estate_satisfaction_mild_bonus|

***[ShowBuildingTypeNameWithNoTooltip('sevilla_bullfighting_school')]への反対(flavor_cas.119) [#g5090e88]
***[ShowBuildingTypeNameWithNoTooltip('sevilla_bullfighting_school')]への反対(flavor_cas.119) [#q1986e63]
■''条件''
&icon(check); 日時が1800.1.1~1836.1.1である
&icon(check); カスティーリャ or スペインである
&icon(check); 		location:sevilla = {
			owner ?= root
			has_building = building_type:sevilla_bullfighting_school
		}

■''効果''
		event_illustration_estate_effect = { foreground = estate_type:burghers_estate background = estate_type:burghers_estate }

■''選択肢''
|テキスト|効果|h
|仕方ない。学校を閉鎖しよう。(歴史的選択肢)|・location:sevilla = {
			destroy_building = "building(building_type:sevilla_bullfighting_school|owner)"
		culture = {
			add_cultural_tradition = cultural_tradition_mild_penalty
		add_estate_satisfaction = { type = estate_type:burghers_estate
			value = estate_satisfaction_mild_bonus|
|国家の文化的問題に関して、大衆の圧力に屈するつもりはない。|・culture = {
			add_cultural_tradition = cultural_tradition_mild_bonus
		add_estate_satisfaction = { type = estate_type:burghers_estate
			value = estate_satisfaction_severe_penalty|

***[columbus_scope.GetNameWithNoTooltip](flavor_cas.1) [#qc0629d0]
***[columbus_scope.GetNameWithNoTooltip](flavor_cas.1) [#ee334188]
■''条件''

■''効果''
clear_saved_scope = target_country
		ordered_known_country = {
			limit = {
				has_advance = quest_for_the_new_world
				dominant_religion = religion:catholic
				capital.sub_continent = sub_continent:western_europe
				nor = {
					this = root
					has_variable = turned_down_columbus
				}
			}
			order_by = modifier:great_power_score
			max = 1
			save_scope_as = target_country
		}

■''選択肢''
|テキスト|効果|h
|彼の探検に出資しよう!(歴史的選択肢)|・change_gold_effect = { scale = -2 }&br;・		scope:columbus_scope = { move_country = root }|
|馬鹿げている!|・威信:-5&br;・		if = {
			limit = {
				exists = scope:target_country
			scope:target_country = {
				trigger_event_silently = { id = flavor_cas.1 }
		else = {
			hidden_effect = { kill_character_silently = scope:columbus_scope }|

***[GetCountry('POR').GetAdjectiveWithNoTooltip]の空位時代(flavor_cas.19) [#r5535481]
***[GetCountry('POR').GetAdjectiveWithNoTooltip]の空位時代(flavor_cas.19) [#vd024d61]
■''条件''

■''効果''
		ruler ?= { save_scope_as = target_ruler }
		c:POR = {
			ruler ?= { save_scope_as = portuguese_ruler }
		}

■''選択肢''
|テキスト|効果|h
|王権に永遠はない……(歴史的選択肢)|・add_casus_belli = { target = c:POR type = casus_belli:cb_claim_throne }&br;・		add_opinion_mutual_effect = {
			modifier = CAS_claimed_portuguese_throne
			target = c:POR
		set_variable = cas_claimed_the_portuguese_throne|
|引き下がろう。|・add_opinion_mutual_effect = {
			modifier = CAS_respected_portuguese_claims
			target = c:POR|

***[GetCountry('POR').GetAdjectiveWithNoTooltip]の王位獲得の失敗(flavor_cas.20) [#oce98709]
***[GetCountry('POR').GetAdjectiveWithNoTooltip]の王位獲得の失敗(flavor_cas.20) [#w52a73ec]
■''条件''

■''効果''
		ruler ?= { save_scope_as = target_ruler }
		c:POR = {
			ruler ?= { save_scope_as = portuguese_ruler }
		}

■''選択肢''
|テキスト|効果|h
|我々は復活する。(歴史的選択肢)|・正統性:-10&br;・add_army_tradition = army_tradition_mild_penalty|

***[GetCountry('POR').GetNameWithNoTooltip]の王位を確保(flavor_cas.21) [#gfdd8097]
***[GetCountry('POR').GetNameWithNoTooltip]の王位を確保(flavor_cas.21) [#a31a4779]
■''条件''

■''効果''
		event_illustration_poptype_effect = { foreground = pop_type:nobles background = pop_type:soldiers }
		ruler ?= { save_scope_as = target_ruler }
		c:POR = {
			ruler ?= { save_scope_as = portuguese_ruler }
		}

■''選択肢''
|テキスト|効果|h
|勝利を祝おう。|・正統性:legitimacy_mild_bonus&br;・add_army_tradition = army_tradition_mild_bonus|
|[ShowLocationName('guadalupe')]に[ShowBuildingTypeNameWithNoTooltip('monastery')]を建て、この勝利を祝おう。|・location:guadalupe = {
			change_building_level_in_location = { building = building_type:monastery value = 1 }|

***マゼラン遠征(flavor_cas.28) [#v527b1b6]
***マゼラン遠征(flavor_cas.28) [#z73dec0b]
■''条件''

■''選択肢''
|テキスト|効果|h
|[target_character.GetLastNameWithNoTooltip]に求めるものをすべて与えよう!(歴史的選択肢)|・add_gold = -250&br;・		scope:target_character = {
			move_country = root
		scope:target_character = {
			add_trait = trait:navigator
		add_country_modifier = {
			modifier = cas_magellan_expedition
			years = 10
			mode = add_and_extend
		if = {
			limit = {
				NOR = {
					current_age = age_1_traditions
					current_age = age_2_renaissance
			change_societal_value = {
				type = outward_vs_inward
				value = societal_value_move_to_left
		else = {
			add_prestige = prestige_weak_bonus
		hidden_effect = {
			random_list = {
				1 = { set_variable = cas_magellan_dies }
				1 = { }|
|提案を拒否する。|・威信:-10&br;・		if = {
			limit = {
				NOR = {
					current_age = age_1_traditions
					current_age = age_2_renaissance
			change_societal_value = {
				type = outward_vs_inward
				value = societal_value_move_to_right
		hidden_effect = {
			kill_character_silently = scope:target_character|

***公海における競争(flavor_cas.30) [#l0494a69]
***公海における競争(flavor_cas.30) [#k3916660]
■''条件''

■''効果''
		character:por_magellan = {
			save_scope_as = magellan_scope
		}
		create_character = {
			estate = estate_type:burghers_estate
			first_name = name_john.name_sebastian
			last_name = Elcano
			adm = 72
			dip = 70
			mil = 83
			birth_date = 1486.1.1
			birth_location = location:tolosa
			female = no
			save_scope_as = target_character
			create_in_limbo = yes
			script = cas_elcano
			culture = culture:basque
		}

■''選択肢''
|テキスト|効果|h
|[target_character.GetLastNameWithNoTooltip]が率いる遠征を開始せよ。|・change_gold_effect = { scale = -4 }&br;・		scope:target_character = {
			move_country = root
		scope:target_character = {
			add_trait = trait:navigator|
|彼らの遠征はわが国の脅威とはならない。|・威信:-10&br;・		hidden_effect = {
			kill_character_silently = scope:target_character|

***[target_character.GetNameWithNoTooltip]の英雄的行為(flavor_cas.76) [#z1fb6e9c]
***[target_character.GetNameWithNoTooltip]の英雄的行為(flavor_cas.76) [#r30318b4]
■''条件''
&icon(check); current_yearは1790より大きい
&icon(check); current_yearは1805未満である
&icon(check); scope:lost_navy_units > 0
&icon(check); 		scope:actor = {
			OR = {
				owner = { tag = CAS }
				owner = { tag = SPA }
			}
		}

■''効果''
		location:san_sebastian = { create_dynasty_from_location = Churruca }
		create_character = {
			first_name = name_cosmas.name_damian
			last_name = Churruca
			birth_date = 1761.9.27
			birth_location = location:san_sebastian
			estate = estate_type:nobles_estate
			adm = { 50 70 }
			dip = { 50 70 }
			mil = { 70 90 }
			culture = culture:basque
			save_scope_as = target_character
			create_in_limbo = yes
		}
		kill_character = {
			target = scope:target_character
			reason = self_defence
		}
		scope:actor.unit_location = { save_scope_as = target_location }

■''選択肢''
|テキスト|効果|h
|[target_character.GetLastNameWithNoTooltip]を英雄として偲ぼう。(歴史的選択肢)|・add_navy_tradition = navy_tradition_severe_bonus&br;・		add_country_modifier = { modifier = spa_inspiring_heroism years = 10 mode = add }|

***アルプハラの反乱(flavor_cas.1003) [#l16a115a]
***アルプハラの反乱(flavor_cas.1003) [#u9ec0ddc]
■''条件''
&icon(check); 宗教がカトリックである
&icon(check); granada_area地域全域を所有している
&icon(check); andalusia_area地域全域を所有している

■''効果''
event_illustration_peasants_foreign_religion_pop_type_effect = yes
		create_rebel = {
			category = nationalist
			name = alpujarras_rebels
			save_scope_as = alpujarras_rebels
			culture = culture:andalusi
		}

■''選択肢''
|テキスト|効果|h
|[ROOT.GetCountry.Custom('common_string_ok')]|・安定度:-20&br;・		custom_tooltip = {
			text = alpujarras_rebels_joining
			every_owned_location = {
				limit = {
					OR = {
						area = area:granada_area
						area = area:andalusia_area
				every_pop = {
					limit = {
						owner = root
						culture = culture:andalusi
					add_pop_satisfaction = pop_satisfaction_ultimate_penalty
					change_pop_allegiance = scope:alpujarras_rebels|

***[ShowCultureNameWithNoTooltip('andalusi')]人の追放(flavor_cas.1005) [#v3fe1ecd]
***[ShowCultureNameWithNoTooltip('andalusi')]人の追放(flavor_cas.1005) [#a25b1825]
■''条件''
&icon(check); 統治者がいる
&icon(check); 宗教がカトリックである
&icon(check); 変数spa_holy_inquisitionがある
&icon(check); granada_area地域全域を所有している
&icon(check); andalusia_area地域全域を所有している

■''効果''
		event_illustration_estate_effect = { foreground = estate_type:clergy_estate background = estate_type:peasants_estate }
save_scope_as = target_country
		ruler = {
			save_scope_as = target_character
		}
		region:maghreb_region = {
			random_location_in_region = {
				limit = {
					has_owner = yes
					owner != root
					dominant_religion ?= religion:sunni
					is_coastal = yes
					is_discovered_by = root
				}
				save_scope_as = escape_target1
			}
		}
		region:maghreb_region = {
			random_location_in_region = {
				limit = {
					has_owner = yes
					owner != root
					dominant_religion ?= religion:sunni
					is_coastal = yes
					is_discovered_by = root
				}
				save_scope_as = escape_target2
			}
		}
		region:maghreb_region = {
			random_location_in_region = {
				limit = {
					has_owner = yes
					owner != root
					dominant_religion ?= religion:sunni
					is_coastal = yes
					is_discovered_by = root
				}
				save_scope_as = escape_target3
			}
		}
		region:maghreb_region = {
			random_location_in_region = {
				limit = {
					has_owner = yes
					owner != root
					dominant_religion ?= religion:sunni
					is_coastal = yes
					is_discovered_by = root
				}
				save_scope_as = escape_target4
			}
		}

■''選択肢''
|テキスト|効果|h
|[ShowCultureNameWithNoTooltip('andalusi')]人を追放せよ!(歴史的選択肢)|・custom_tooltip = flavor_cas.1005.tt1&br;・		hidden_effect = {
			every_province = {
				limit = {
					culture_percentage = {
						culture = culture:andalusi
						value > 0
				add_migration = {
					owner = prev
					from = this.province_definition
					to = scope:escape_target1.province_definition
					culture = culture:andalusi
					amount = 0.400
					months = 60
				add_migration = {
					owner = prev
					from = this.province_definition
					to = scope:escape_target2.province_definition
					culture = culture:andalusi
					amount = 0.400
					months = 60
				add_migration = {
					owner = prev
					from = this.province_definition
					to = scope:escape_target3.province_definition
					culture = culture:andalusi
					amount = 0.400
					months = 60
				add_migration = {
					owner = prev
					from = this.province_definition
					to = scope:escape_target4.province_definition
					culture = culture:andalusi
					amount = 0.400
					months = 60
		if = {
			limit = {
				country_exists = c:MOR
				c:MOR = {
					is_subject = no
			c:MOR = { trigger_event_non_silently = flavor_mor.2 }|
|異端審問は終わりだ!|・remove_variable = spa_holy_inquisition&br;・		lock_policy_effect = { type = spa_inquisition_policy }&br;・聖職者階級満足度:&br;・安定度:-50|
|異端審問は終わりだ!|・remove_variable = spa_holy_inquisition&br;・		lock_policy_effect = { type = spa_inquisition_policy }&br;・		add_estate_satisfaction = { type = estate_type:clergy_estate value = estate_satisfaction_extreme_penalty }&br;・安定度:-50|

***[ShowRegionNameWithNoTooltip('italy_region')]での[from.GetAdjectiveWithNoTooltip]の攻勢(flavor_cas.1401) [#z8c41c3c]
***[ShowRegionNameWithNoTooltip('italy_region')]での[from.GetAdjectiveWithNoTooltip]の攻勢(flavor_cas.1401) [#z9074423]
■''条件''

■''効果''
		event_illustration_poptype_effect = { foreground = pop_type:soldiers background = pop_type:soldiers }

■''選択肢''
|テキスト|効果|h
|ならば、[from.GetAdjectiveWithNoTooltip]のすべての領土を逆請求するだけだ!|・scope:from = {
			add_opinion = {
				target = root
				modifier = claimed_italy
			every_province = {
				limit = {
					capital.region = region:italy_region
				root = {
					add_casus_belli = {
						type = casus_belli:cb_conquer_province
						province = prev
						target = scope:from
			trigger_event_silently = { id = flavor_cas.1402 }|
|ただの噂だろう。|・威信:prestige_extreme_penalty|

***[ShowRegionNameWithNoTooltip('italy_region')]の過熱(flavor_cas.1402) [#u8355283]
***[ShowRegionNameWithNoTooltip('italy_region')]の過熱(flavor_cas.1402) [#h0d1847e]
■''条件''

■''選択肢''
|テキスト|効果|h
|武力を誇示する哀れなおこないだ。|・add_opinion = {
			target = scope:italian_rival
			modifier = claimed_italy|

***[target_artist.GetNameWithNoTooltip](flavor_cas.2101) [#zf95dca7]
***[target_artist.GetNameWithNoTooltip](flavor_cas.2101) [#fb14139f]
■''条件''

■''効果''
		event_illustration_estate_effect = { foreground = estate_type:burghers_estate background = estate_type:burghers_estate }
		ruler = {
			save_scope_as = target_ruler
		}
		character:spa_velazquez_script = {
			save_scope_as = target_artist
		}

■''選択肢''
|テキスト|効果|h
|[ROOT.GetCountry.Custom('common_string_positive')]|・威信:+10&br;・		change_gold_effect = { scale = -2 }&br;・		capital = {
			create_art = {
				artist = scope:target_artist
				quality = 89
				type = work_of_art_type:painting
				key =  las_lanzas|
|画家を追い払え。|・威信:-10|

***イベリアの結婚(flavor_cas.2201) [#q364257f]
***イベリアの結婚(flavor_cas.2201) [#d3c221fe]
■''条件''

■''効果''
save_scope_as = target_country

■''選択肢''
|テキスト|効果|h
|失うものは何もない。(歴史的選択肢)|・if = {
			limit = {
				tag = ARA
			scope:castile_heir ?= {
				marry_character = scope:aragonese_candidate
		else_if = {
			limit = {
				tag = POR
			scope:castile_heir ?= {
				marry_character = scope:portuguese_candidate
		c:CAS = { trigger_event_non_silently = { id = flavor_cas.2202 days = 20 } }|
|提案は拒否するのが賢明だろう。|・c:CAS = { trigger_event_non_silently = { id = flavor_cas.2203 days = 20 } }&br;・		add_opinion_mutual_effect = {
			modifier = CAS_rejected_royal_marriage
			target = c:CAS|

***承諾された婚姻(flavor_cas.2202) [#l270de45]
***承諾された婚姻(flavor_cas.2202) [#c9c74d6f]
■''条件''

■''選択肢''
|テキスト|効果|h
|喜ばしい!|・show_as_tooltip = {
			if = {
				limit = {
					c:ARA ?= scope:target_country
				scope:castile_heir ?= {
					marry_character = scope:aragonese_candidate
				c:POR = { trigger_event_non_silently = { id = flavor_cas.2204 days = 20 } }
			else_if = {
				limit = {
					c:POR ?= scope:target_country
				scope:castile_heir ?= {
					marry_character = scope:portuguese_candidate
				c:ARA = { trigger_event_non_silently = { id = flavor_cas.2204 days = 20 } }
		if = {
			limit = {
				c:ARA ?= scope:target_country
			c:POR = { trigger_event_non_silently = { id = flavor_cas.2204 days = 20 } }
		else_if = {
			limit = {
				c:POR ?= scope:target_country
			c:ARA = { trigger_event_non_silently = { id = flavor_cas.2204 days = 20 } }|

***拒絶された婚姻(flavor_cas.2203) [#p144bbf4]
***拒絶された婚姻(flavor_cas.2203) [#c1de0f3c]
■''条件''

■''選択肢''
|テキスト|効果|h
|ほかの解決策を探そう。|・show_as_tooltip = {
			add_opinion_mutual_effect = {
				modifier = CAS_rejected_royal_marriage
				target = scope:target_country|

***イベリアの結婚(flavor_cas.2204) [#o29c2aad]
***イベリアの結婚(flavor_cas.2204) [#d909d08e]
■''条件''

■''効果''
		if = {
			limit = {
				c:CAS = {
					any_character = {
						dynasty = c:CAS.ruler.dynasty
						is_female = no
						character_can_marry_trigger = yes
					}
				}
			}
			random_character = {
				limit = {
					dynasty = c:CAS.ruler.dynasty
					is_female = no
					character_can_marry_trigger = yes
				}
				save_scope_as = marriage_candidate
			}
		}
save_scope_as = claimant_country

■''選択肢''
|テキスト|効果|h
|我々の主張を押し通さなければ!|・add_casus_belli = { target = c:CAS type = casus_belli:cb_claim_throne }&br;・		if = {
			limit = {
				exists = scope:marriage_candidate
			if = {
				limit = { scope:target_country = { tag = ARA } }
				scope:marriage_candidate ?= {
					marry_character = scope:aragonese_candidate
			else_if = {
				limit = { scope:target_country = { tag = POR } }
				scope:marriage_candidate ?= {
					marry_character = scope:portuguese_candidate
		c:CAS = { trigger_event_non_silently = { id = flavor_cas.2205 days = 20 } }|
|引き下がろう。|・威信:-10|

***[claimant_country.GetNameWithNoTooltip]が我々の王位を主張(flavor_cas.2205) [#sb157ee0]
***[claimant_country.GetNameWithNoTooltip]が我々の王位を主張(flavor_cas.2205) [#e5cc716c]
■''条件''
&icon(check); exists = scope:marriage_candidate

■''選択肢''
|テキスト|効果|h
|必要とあらば我々は王位を守る!|・show_as_tooltip = {
			scope:target_country = {
				add_casus_belli = { target = c:CAS type = casus_belli:cb_claim_throne }
			if = {
				limit = {
					exists = scope:marriage_candidate
				if = {
					limit = { scope:target_country = { tag = ARA } }
					scope:marriage_candidate ?= {
						marry_character = scope:aragonese_candidate
				else_if = {
					limit = { scope:target_country = { tag = POR } }
					scope:marriage_candidate ?= {
						marry_character = scope:portuguese_candidate|

***[ROOT.GetCountry.GetGovernment.GetAdjective|U]の介入(flavor_cas.2401) [#o3303538]
***[ROOT.GetCountry.GetGovernment.GetAdjective|U]の介入(flavor_cas.2401) [#k068a518]
■''条件''

■''効果''
		event_illustration_estate_effect = { foreground = estate_type:nobles_estate background = estate_type:nobles_estate }

■''選択肢''
|テキスト|効果|h
|鉄拳をもって権威を執行せよ。|・set_variable = cas_bands_noble_revolt&br;・威信:+10&br;・貴族階級満足度:estate_satisfaction_severe_penalty|
|現地の貴族と交渉しよう。|・安定度:+7&br;・貴族階級満足度:estate_satisfaction_severe_bonus|
|鉄拳をもって権威を執行せよ。|・set_variable = cas_bands_noble_revolt&br;・威信:+10&br;・		add_estate_satisfaction = { type = estate_type:nobles_estate
			value = estate_satisfaction_severe_penalty
		custom_tooltip = {
			text = flavor_cas.2401.a.tt
			area:navarre_area = {
				every_location_in_area = {
					limit = {
						owner ?= root
					change_control = control_severe_bonus
					every_pop = {
						limit = {
							owner = root
							pop_type = pop_type:nobles
						add_pop_satisfaction = pop_satisfaction_ultimate_penalty|
|現地の貴族と交渉しよう。|・安定度:+7&br;・		add_estate_satisfaction = { type = estate_type:nobles_estate
			value = estate_satisfaction_severe_bonus
		area:navarre_area = {
			custom_tooltip = {
				text = flavor_cas.2401.b.tt
				every_location_in_area = {
					limit = {
						owner ?= root
					change_control = control_severe_penalty
					every_pop = {
						limit = {
							owner = root
							pop_type = pop_type:nobles
						add_pop_satisfaction = pop_satisfaction_extreme_bonus|

***[target_enemy.GetNameWithNoTooltip]の転覆(flavor_cas.2501) [#fc9b84b9]
***[target_enemy.GetNameWithNoTooltip]の転覆(flavor_cas.2501) [#n5caf111]
■''条件''

■''選択肢''
|テキスト|効果|h
|[root_country.GetNameWithNoTooltip]との協力が自由を得る道かもしれない……(歴史的選択肢)|・create_alliance = { target = scope:root_country }&br;・		scope:root_country = { trigger_event_non_silently = { id = flavor_cas.2503 } }&br;・社会的価値が好戦的に10傾く|
|提案は拒否するのが賢明だろう。|・scope:root_country = { trigger_event_non_silently = { id = flavor_cas.2504 } }&br;・社会的価値が融和的に10傾く|
|[root_country.GetNameWithNoTooltip]との協力が自由を得る道かもしれない……(歴史的選択肢)|・create_alliance = { target = scope:root_country }&br;・		scope:root_country = { trigger_event_non_silently = { id = flavor_cas.2503 } }&br;・		change_societal_value = { type = belligerent_vs_conciliatory value = societal_value_move_to_left }|
|提案は拒否するのが賢明だろう。|・scope:root_country = { trigger_event_non_silently = { id = flavor_cas.2504 } }&br;・		change_societal_value = { type = belligerent_vs_conciliatory value = societal_value_move_to_right }|

***よそ者の陰謀(flavor_cas.2502) [#tb39082c]
***よそ者の陰謀(flavor_cas.2502) [#p839bc4c]
■''条件''

■''選択肢''
|テキスト|効果|h
|しばらく様子を見よう。(歴史的選択肢)|・正統性:-15&br;・社会的価値が融和的に10傾く|
|しばらく様子を見よう。(歴史的選択肢)|・正統性:-15&br;・		change_societal_value = { type = belligerent_vs_conciliatory value = societal_value_move_to_right }|
|手遅れになる前に叩き潰してくれる!|・add_casus_belli = {
			target = scope:target_country
			type = casus_belli:cb_annex
		change_societal_value = { type = belligerent_vs_conciliatory value = societal_value_move_to_left }|

***同盟の成立(flavor_cas.2503) [#yc389e06]
***同盟の成立(flavor_cas.2503) [#j49d82be]
■''条件''

■''選択肢''
|テキスト|効果|h
|素晴らしい。ともに戦おう!|・show_as_tooltip = {
			create_alliance = { target = scope:target_country }
		add_casus_belli = {
			target = scope:target_enemy
			type = casus_belli:cb_annex|

***拒絶された申し出(flavor_cas.2504) [#m976c54b]
***拒絶された申し出(flavor_cas.2504) [#w09efb58]
■''条件''

■''選択肢''
|テキスト|効果|h
|見る目のない連中だ。|・威信:-10|

***独立を求める声(flavor_cas.2605) [#qe3f3bc6]
***独立を求める声(flavor_cas.2605) [#k9bb4bde]
■''条件''
&icon(check); 		OR = {
			is_subject_of = c:SPA
			is_subject_of = c:CAS
		}
&icon(check); is_subject_type = colonial_nation
&icon(check); 統治者がいる
&icon(check); 		overlord = {
			has_ruler = yes
			has_reform = government_reform:intendancy_system
		}
&icon(check); liberty_desireは50より大きい

■''効果''
save_scope_as = colonial_country
		ruler = {
			save_scope_as = colonial_ruler
		}
		overlord = {
			save_scope_as = overlord_country
			ruler = {
				save_scope_as = overlord_ruler
			}
		}

■''選択肢''
|テキスト|効果|h
|独立戦争を始めよう!(歴史的選択肢)|・add_government_power = government_power_severe_bonus&br;・		declare_war_with_cb = {	target = scope:overlord_country	type = casus_belli:cb_independence_war }&br;・社会的価値が好戦的に10傾く&br;・		scope:overlord_country = {
|独立戦争を始めよう!(歴史的選択肢)|・add_government_power = government_power_severe_bonus&br;・		declare_war_with_cb = {	target = scope:overlord_country	type = casus_belli:cb_independence_war }&br;・		change_societal_value = { type = belligerent_vs_conciliatory value = societal_value_move_to_left }&br;・		scope:overlord_country = {
			trigger_event_non_silently = { id = flavor_cas.2606 }|
|いまは戦争をすべき時ではない。|・add_government_power = government_power_extreme_penalty&br;・add_liberty_desire = liberty_desire_extreme_minus&br;・社会的価値が融和的に10傾く|
|いまは戦争をすべき時ではない。|・add_government_power = government_power_extreme_penalty&br;・add_liberty_desire = liberty_desire_extreme_minus&br;・		change_societal_value = { type = belligerent_vs_conciliatory value = societal_value_move_to_right }|

***アメリカ大陸における独立戦争(flavor_cas.2606) [#j55f503a]
***アメリカ大陸における独立戦争(flavor_cas.2606) [#u7eded0c]
■''条件''

■''選択肢''
|テキスト|効果|h
|独立戦争を始めよう!|・安定度:-7&br;・社会的価値が好戦的に10傾く|
|独立戦争を始めよう!|・安定度:-7&br;・		change_societal_value = { type = belligerent_vs_conciliatory value = societal_value_move_to_left }|

***[overlord_country.GetGoverment.GetEstateNameWithNoTooltip('crown_estate')]の影響力(flavor_cas.2700) [#g5330c75]
***[overlord_country.GetGoverment.GetEstateNameWithNoTooltip('crown_estate')]の影響力(flavor_cas.2700) [#l9478679]
■''条件''
&icon(check); has_reform = government_reform:intendancy_system
&icon(check); is_subject_type = colonial_nation
&icon(check); 		capital ?= { region = region:andes_region }

■''効果''
		event_illustration_poptype_effect = { foreground = pop_type:peasants
  background = pop_type:peasants }
		overlord = { save_scope_as = overlord_country }

■''選択肢''
|テキスト|効果|h
|命令には従わなくてはならない。|・add_government_power = government_power_severe_penalty&br;・安定度:-12&br;・add_liberty_desire = liberty_desire_mild_minus&br;・set_variable = spa_enable_peruvian_rebellion|
|やつらの決定に従うものか!|・add_government_power = government_power_severe_bonus&br;・remove_reform = government_reform:intendancy_system&br;・add_liberty_desire = liberty_desire_extreme_plus|

***声をあげる高原の民(flavor_cas.2701) [#d5786ee4]
***声をあげる高原の民(flavor_cas.2701) [#k6650408]
■''条件''
&icon(check); 変数spa_enable_peruvian_rebellionがある
&icon(check); "culture_percentage_in_country(culture:aimara_culture)" > 0

■''効果''
		event_illustration_poptype_effect = { foreground = pop_type:peasants
  background = pop_type:peasants }
		create_character = {
			first_name = Tupacamaru
			adm = { 30 50 }
			dip = { 20 40 }
			mil = { 40 80 }
			birth_date = 1545.4.14
			birth_location = location:chucuito
			culture = culture:aimara_culture
			dynasty = dynasty:hanan_qusqu_dynasty
			estate = estate_type:nobles_estate
			create_in_limbo = yes
			script = spa_tupac_amaru

			save_scope_as = target_character
		}
		create_rebel = {
			category = nationalist
			name = tupac_rebellion
			save_scope_as = tupac_rebellion
			culture = culture:aimara_culture
		}
		scope:target_character = { change_character_allegiance = scope:tupac_rebellion }

■''選択肢''
|テキスト|効果|h
|[target_character.GetSheHe|U]など取るに足らない。無視しておけばいい。(歴史的選択肢)|・安定度:-12&br;・		custom_tooltip = {
			text = flavor_cas.2300.a.tt
			every_owned_location = {
				limit = {
					region = region:andes_region
				every_pop = {
					limit = {
						owner = root
						culture = culture:aimara_culture
					change_pop_allegiance = scope:tupac_rebellion
		scope:tupac_rebellion = { add_rebel_progress = 0.5 }
		hidden_effect = {
			set_variable = spa_tupac_revolt|
|引き下がろう。|・add_government_power = government_power_severe_penalty&br;・remove_reform = government_reform:intendancy_system&br;・destroy_rebel = scope:tupac_rebellion&br;・remove_variable = spa_enable_peruvian_rebellion|

***反乱の鎮圧(flavor_cas.2702) [#wb0fcb2a]
***反乱の鎮圧(flavor_cas.2702) [#ca05694c]
■''条件''
&icon(check); 変数spa_enable_peruvian_rebellionがある
&icon(check); 変数spa_tupac_revoltがある
&icon(check); 		NOT = {
			any_rebel = {
				rebel_name_key = tupac_rebellion
			}
		}

■''選択肢''
|テキスト|効果|h
|先住民どもに裏切りの代償を支払わせてやる。(歴史的選択肢)|・set_variable = spa_execute_tupac&br;・安定度:+12&br;・社会的価値が好戦的に10傾く&br;・		custom_tooltip = {
|先住民どもに裏切りの代償を支払わせてやる。(歴史的選択肢)|・set_variable = spa_execute_tupac&br;・安定度:+12&br;・		change_societal_value = { type = belligerent_vs_conciliatory value = societal_value_move_to_left }&br;・		custom_tooltip = {
			text = flavor_cas.2702.a.tt
			region:andes_region = {
				every_location_in_region = {
					limit = {
						owner ?= root
					every_pop = {
						limit = {
							owner = root
							culture = culture:aimara_culture
						add_pop_satisfaction = pop_satisfaction_severe_penalty|
|過去のことは水に流してやろう。(歴史的選択肢)|・安定度:+7&br;・社会的価値が融和的に10傾く&br;・		custom_tooltip = {
|過去のことは水に流してやろう。(歴史的選択肢)|・安定度:+7&br;・		change_societal_value = { type = belligerent_vs_conciliatory value = societal_value_move_to_right }&br;・		custom_tooltip = {
			text = flavor_cas.2702.b.tt
			region:andes_region = {
				every_location_in_region = {
					limit = {
						owner ?= root
					every_pop = {
						limit = {
							owner = root
							culture = culture:aimara_culture
						add_pop_satisfaction = pop_satisfaction_mild_bonus|

***[target_character.GetNameWithNoTooltip]の運命(flavor_cas.2703) [#yd52ca9a]
***[target_character.GetNameWithNoTooltip]の運命(flavor_cas.2703) [#tf2bb123]
■''条件''
&icon(check); 		character:spa_tupac_amaru ?= { is_alive = yes }
&icon(check); 変数spa_execute_tupacがある

■''効果''
		character:spa_tupac_amaru ?= { save_scope_as = target_character }

■''選択肢''
|テキスト|効果|h
|[target_character.GetHisHer]の名を歴史から抹消する。(歴史的選択肢)|・add_government_power = government_power_mild_bonus&br;・		kill_character = {
			target = scope:target_character
			reason = execution
		culture:aimara_culture = {
			change_cultural_view = {
				target = root.culture
				change = -1|
|[target_character.GetHimHer]を国外に追放する。|・安定度:-12&br;・		scope:target_character = {
			banish_character = yes|



トップ   編集 差分 履歴 添付 複製 名前変更 リロード   新規 一覧 検索 最終更新   ヘルプ   最終更新のRSS