#author("2025-11-29T22:15:22+09:00","","") ***バンダ騎士団の拡大(flavor_cas.13) [#fd9cd063] #author("2025-11-29T22:27:27+09:00","","") ***バンダ騎士団の拡大(flavor_cas.13) [#ba814674] ■''条件'' &icon(check); 日時が1337.1.1~1390.1.1である &icon(check); カスティーリャ or スペインである &icon(check); 統治者がいる &icon(check); 変数castilian_civil_war_overがある ■''効果'' event_illustration_estate_effect = { foreground = estate_type:nobles_estate background = estate_type:nobles_estate } ruler = { save_scope_as = target_ruler } ■''選択肢'' |テキスト|効果|h |素晴らしい案だ。(歴史的選択肢)|・unlock_law_effect = { type = order_of_chivalry_law }&br;・ unlock_policy_effect = { type = order_of_the_band_policy }&br;・add_policy = policy:order_of_the_band_policy&br;・set_variable = allowed_women_in_band_order&br;・custom_tooltip = flavor_cas.13.a.tt| |騎士団は女人禁制のままだ。|・unlock_law_effect = { type = order_of_chivalry_law }&br;・ unlock_policy_effect = { type = order_of_the_band_policy }&br;・add_policy = policy:order_of_the_band_policy| ***[target_ruler.GetNameWithNoTooltip]の生命(flavor_cas.15) [#v5a83609] ***[target_ruler.GetNameWithNoTooltip]の生命(flavor_cas.15) [#v24828ee] ■''条件'' &icon(check); 日時が1337.1.1~1360.1.1である &icon(check); カスティーリャ or スペインである &icon(check); character:cas_alfonso_xi_burgundy = { is_alive = yes is_ruler = yes } &icon(check); c:MOR = { NOT = { has_presence_in = region:iberia_region } } &icon(check); 宗教がカトリックである ■''効果'' event_illustration_poptype_effect = { foreground = pop_type:nobles background = pop_type:soldiers } create_character = { first_name = name_ferdinand.Sanchez #name_ferdinand should be name_ferdinand.diminutive: "Fernán" last_name = de_valladolid adm = 62 dip = 34 mil = 21 artist = writer birth_date = 1300.1.1 #birthdate unknown artist_skill = 0.78 birth_location = location:valladolid save_scope_as = target_artist estate = estate_type:burghers_estate create_in_limbo = yes } ruler = { save_scope_as = target_ruler } ■''選択肢'' |テキスト|効果|h |[ROOT.GetCountry.Custom('common_string_positive')](歴史的選択肢)|・威信:+10&br;・ capital = { create_art = { artist = scope:target_artist quality = 81 type = work_of_art_type:chronicle key = chronicle_of_alfonso_xi scope:target_artist = { move_country = root }| |その必要はない。|・scope:target_artist = { banish_character = yes }| ***#italic $book_of_good_love$#!(flavor_cas.16) [#a2a6b88a] ***#italic $book_of_good_love$#!(flavor_cas.16) [#bc4b6fbd] ■''条件'' &icon(check); 日時が1337.1.1~1350.1.1である &icon(check); カスティーリャ or スペインである &icon(check); 宗教がカトリックである &icon(check); 統治者がいる ■''効果'' event_illustration_estate_effect = { foreground = estate_type:clergy_estate background = estate_type:clergy_estate } create_character = { first_name = name_john last_name = Ruiz adm = 62 dip = 34 mil = 21 artist = writer birth_date = 1283.1.1 #birthdate unknown artist_skill = 0.79 birth_location = location:alcala_de_henares save_scope_as = target_artist estate = estate_type:clergy_estate create_in_limbo = yes } ruler = { save_scope_as = target_ruler } ■''選択肢'' |テキスト|効果|h |[ROOT.GetCountry.Custom('common_string_positive')](歴史的選択肢)|・change_gold_effect = { scale = -1 }&br;・ capital = { create_art = { artist = scope:target_artist quality = 79 type = work_of_art_type:poem key = book_of_good_love scope:target_artist = { move_country = root } add_country_modifier = { modifier = read_the_book_of_good_love years = 5 mode = add_and_extend }| |実にくだらん。|・scope:target_artist = { banish_character = yes }| ***[target_ruler.GetNameWithNoTooltip]の継承(flavor_cas.18) [#ycad9794] ***[target_ruler.GetNameWithNoTooltip]の継承(flavor_cas.18) [#secd97b4] ■''条件'' &icon(check); 日時が1337.1.1~1400.1.1である &icon(check); カスティーリャ or スペインである &icon(check); 君主制である &icon(check); ruler ?= { this = character:cas_pedro_i_burgundy } ■''効果'' event_illustration_estate_effect = { foreground = estate_type:nobles_estate background = estate_type:nobles_estate } save_scope_as = target_country character:cas_alfonso_xi_burgundy = { save_scope_as = ruler_father } ruler ?= { save_scope_as = target_ruler } ■''選択肢'' |テキスト|効果|h |決断がいずれ好転することを祈ろう……|・scope:target_ruler = { set_character_erratic_behavior = yes }&br;・正統性:-10| ***[ShowEstatePrivilegeNameWithNoTooltip('cas_fuero_viejo')](flavor_cas.23) [#jdb524c5] ***[ShowEstatePrivilegeNameWithNoTooltip('cas_fuero_viejo')](flavor_cas.23) [#x5d11d15] ■''条件'' &icon(check); 日時が1337.1.1~1400.1.1である &icon(check); カスティーリャである &icon(check); 君主制である &icon(check); "estate_power(estate_type:nobles_estate)" > 0.5 ■''効果'' event_illustration_estate_effect = { foreground = estate_type:nobles_estate background = estate_type:nobles_estate } ■''選択肢'' |テキスト|効果|h |新たな統一法典を起草し、権限を一元化しよう。(歴史的選択肢)|・unlock_estate_privilege_effect = { type = cas_fuero_viejo }&br;・貴族階級満足度:+10%| |そんなものは不要だ。|・貴族階級満足度:-10%| |新たな統一法典を起草し、権限を一元化しよう。(歴史的選択肢)|・unlock_estate_privilege_effect = { type = cas_fuero_viejo }&br;・ change_societal_value = { type = traditionalist_vs_innovative value = societal_value_large_move_to_right }&br;・ add_estate_satisfaction = { type = estate_type:nobles_estate value = estate_satisfaction_mild_bonus| |そんなものは不要だ。|・change_societal_value = { type = traditionalist_vs_innovative value = societal_value_large_move_to_left }&br;・ add_estate_satisfaction = { type = estate_type:nobles_estate value = estate_satisfaction_mild_penalty| ***アルカラ法令(flavor_cas.24) [#hbc9afd8] ***アルカラ法令(flavor_cas.24) [#keebb764] ■''条件'' &icon(check); 日時が1337.1.1~1400.1.1である &icon(check); カスティーリャである &icon(check); ロケーションアルカラ・デ・エナレスを所有している ■''効果'' event_illustration_estate_effect = { foreground = estate_type:nobles_estate background = estate_type:nobles_estate } ruler_or_regent ?= { save_scope_as = target_character } unlock_policy_effect = { type = ordenamiento_de_alcala_policy } ■''選択肢'' |テキスト|効果|h |新たな法典を起草しよう。(歴史的選択肢)|・add_policy = policy:ordenamiento_de_alcala_policy&br;・社会的価値が中央集権に10傾く| |法制度はいまのままでいい。|・安定度:+7&br;・社会的価値が地方分権に10傾く| |新たな法典を起草しよう。(歴史的選択肢)|・add_policy = policy:ordenamiento_de_alcala_policy&br;・ change_societal_value = { type = centralization_vs_decentralization value = societal_value_move_to_left| |法制度はいまのままでいい。|・安定度:+7&br;・ change_societal_value = { type = centralization_vs_decentralization value = societal_value_move_to_right| ***[ShowLawNameWithNoTooltip('mesta_council_law')]の影響力(flavor_cas.1200) [#n9a6fd27] ***[ShowLawNameWithNoTooltip('mesta_council_law')]の影響力(flavor_cas.1200) [#c5125c63] ■''条件'' &icon(check); 日時が1337.1.1~1365.1.1である &icon(check); カスティーリャである &icon(check); 法律クアトリージャを制定している &icon(check); 法律「クアトリージャ」を制定している &icon(check); 統治者がいる ■''効果'' event_illustration_poptype_effect = { foreground = pop_type:peasants background = pop_type:peasants } ruler = { save_scope_as = target_character } ■''選択肢'' |テキスト|効果|h |[ROOT.GetCountry.Custom('common_string_positive')](歴史的選択肢)|・custom_tooltip = flavor_cas.1200.a.tt&br;・ hidden_effect = { every_owned_location = { limit = { raw_material = goods:wool region = region:iberia_region add_location_modifier = { modifier = merino_wool months = -1 mode = add_and_extend add_estate_satisfaction = { type = estate_type:nobles_estate value = estate_satisfaction_mild_bonus } add_estate_satisfaction = { type = estate_type:clergy_estate value = estate_satisfaction_mild_bonus } set_variable = mesta_confirmed| |彼らの請願を拒め。|・貴族階級満足度:&br;・聖職者階級満足度:&br;・custom_tooltip = flavor_cas.1200.b.tt&br;・ hidden_effect = { |彼らの請願を拒め。|・add_estate_satisfaction = { type = estate_type:nobles_estate value = estate_satisfaction_extreme_penalty }&br;・ add_estate_satisfaction = { type = estate_type:clergy_estate value = estate_satisfaction_extreme_penalty }&br;・custom_tooltip = flavor_cas.1200.b.tt&br;・ hidden_effect = { every_owned_location = { limit = { raw_material = goods:wool region = region:iberia_region add_location_modifier = { modifier = refused_merino_wool years = 100 mode = add_and_extend| ***狩猟の書(flavor_cas.17) [#gc3505a7] ***狩猟の書(flavor_cas.17) [#g56b4d3e] ■''条件'' &icon(check); 日時が1338.1.1~1360.1.1である &icon(check); カスティーリャ or スペインである &icon(check); character:cas_alfonso_xi_burgundy = { is_alive = yes is_ruler = yes } ■''効果'' event_illustration_estate_effect = { foreground = estate_type:nobles_estate background = estate_type:peasants_estate } ruler = { save_scope_as = target_artist } ■''選択肢'' |テキスト|効果|h |[ROOT.GetCountry.Custom('common_string_positive')](歴史的選択肢)|・capital = { create_art = { artist = scope:target_artist quality = 73 type = work_of_art_type:chronicle key = book_of_hunting add_country_modifier = { modifier = the_book_of_hunting years = 20 mode = add_and_extend }| ***レジミエント(flavor_cas.65) [#if1ef41d] ***レジミエント(flavor_cas.65) [#qb2b67b7] ■''条件'' &icon(check); 日時が1340.1.1~1350.1.1である &icon(check); カスティーリャである &icon(check); at_war = no &icon(check); 統治者がいる &icon(check); has_estate_privilege = estate_privilege:cas_caballeros_villanos ■''効果'' ruler = { save_scope_as = target_character } ■''選択肢'' |テキスト|効果|h |我々はこの新たな制度を確立するのだ。(歴史的選択肢)|・revoke_estate_privilege = estate_privilege:cas_caballeros_villanos&br;・grant_estate_privilege = estate_privilege:cas_regimiento&br;・安定度:-7| |現在の制度は変えないでおこう。|・安定度:+7| ***[ROOT.GetCountry.GetNameWithNoTooltip]とローマ皇帝位(flavor_cas.84) [#jce9755d] ***[ROOT.GetCountry.GetNameWithNoTooltip]とローマ皇帝位(flavor_cas.84) [#lc6bdc49] ■''条件'' &icon(check); 日時が1343.1.1~1836.1.1である &icon(check); カスティーリャ or スペインである &icon(check); 神聖ローマ帝国が存在する &icon(check); 国際組織神聖ローマ帝国のリーダーである &icon(check); 統治者がいる ■''効果'' ruler = { save_scope_as = target_ruler } ■''選択肢'' |テキスト|効果|h |我らが帝国の運命を受け入れよう!(歴史的選択肢)|・正統性:+15&br;・威信:+15| ***イベリア連合(flavor_cas.85) [#ldcbf80f] ***イベリア連合(flavor_cas.85) [#g0162b5d] ■''条件'' &icon(check); 日時が1343.1.1~1836.1.1である &icon(check); カスティーリャ or スペインである &icon(check); 統治者がいる &icon(check); 宗教グループがキリスト教である &icon(check); region:iberia_region = { any_location_in_region = { count = all OR = { is_ownable = no owner ?= { OR = { this = root AND = { religion.group = religion_group:christian any_overlord_or_above = { this = root } } } } } } } ■''効果'' event_illustration_government_estate_effect = yes ■''選択肢'' |テキスト|効果|h |伝統を尊重し、領土を統治しよう。(歴史的選択肢)|・正統性:+15&br;・社会的価値が地方分権に20傾く| |王権への中央集権化を図らなければ。|・威信:+15&br;・社会的価値が中央集権に20傾く| |伝統を尊重し、領土を統治しよう。(歴史的選択肢)|・正統性:+15&br;・ change_societal_value = { type = centralization_vs_decentralization value = societal_value_large_move_to_right| |王権への中央集権化を図らなければ。|・威信:+15&br;・ change_societal_value = { type = centralization_vs_decentralization value = societal_value_large_move_to_left| ***ベヘトリアの一覧書(flavor_cas.25) [#b6530a98] ***ベヘトリアの一覧書(flavor_cas.25) [#w90dc9fd] ■''条件'' &icon(check); 日時が1350.1.1~1400.1.1である &icon(check); カスティーリャである &icon(check); "estate_power(estate_type:nobles_estate)" > 0.5 ■''効果'' event_illustration_estate_effect = { foreground = estate_type:nobles_estate background = estate_type:nobles_estate } ■''選択肢'' |テキスト|効果|h |一覧書を承認する。(歴史的選択肢)|・貴族階級満足度:-10%| |ベヘトリアは伝統に委ねておけばよい。|・貴族階級満足度:+10%| |一覧書を承認する。(歴史的選択肢)|・add_estate_satisfaction = { type = estate_type:nobles_estate value = estate_satisfaction_mild_bonus add_estate_satisfaction = { type = estate_type:peasants_estate value = estate_satisfaction_mild_penalty add_country_modifier = { modifier = cas_converted_behetrias years = 10 mode = add_and_extend| |ベヘトリアは伝統に委ねておけばよい。|・add_estate_satisfaction = { type = estate_type:nobles_estate value = estate_satisfaction_mild_penalty add_estate_satisfaction = { type = estate_type:peasants_estate value = estate_satisfaction_mild_bonus add_country_modifier = { modifier = cas_rights_of_behetrias years = 10 mode = add_and_extend| ***イベリアの結婚(flavor_cas.1700) [#wbda3b3d] ***イベリアの結婚(flavor_cas.1700) [#jcde0c33] ■''条件'' &icon(check); 日時が1350.1.1~1837.1.1である &icon(check); カスティーリャである &icon(check); country_exists = c:ARA &icon(check); 宗教がカトリックである &icon(check); ruler ?= { is_married = yes } &icon(check); 君主制である &icon(check); c:ARA = { government_type = government_type:monarchy religion = religion:catholic has_ruler = yes ruler = { is_married = yes first_spouse ?= root.ruler.first_spouse } } ■''効果'' event_illustration_estate_effect = { foreground = estate_type:nobles_estate background = estate_type:nobles_estate } ruler = { save_scope_as = target_character } c:ARA = { ruler = { save_scope_as = target_spouse } } ■''選択肢'' |テキスト|効果|h |同盟のため、恒久的な遺産を作り上げよう。|・root = { add_opinion = { target = c:ARA modifier = spa_iberian_wedding c:ARA = { add_opinion = { target = root modifier = spa_iberian_wedding| ***アストゥリアスの[ROOT.GetCountry.GetGovernment.GetHeirTitle](flavor_cas.14) [#a7fe8751] ***アストゥリアスの[ROOT.GetCountry.GetGovernment.GetHeirTitle](flavor_cas.14) [#hd0d4c76] ■''条件'' &icon(check); 日時が1370.1.1~1390.1.1である &icon(check); カスティーリャ or スペインである &icon(check); 統治者がいる &icon(check); has_heir = yes &icon(check); own_entire_province = province_definition:east_asturias_province &icon(check); own_entire_province = province_definition:west_asturias_province ■''効果'' event_illustration_estate_effect = { foreground = estate_type:nobles_estate background = estate_type:nobles_estate } ruler = { save_scope_as = target_ruler } heir = { save_scope_as = target_heir } ■''選択肢'' |テキスト|効果|h |[target_heir.GetNameWithNoTooltip]にアストゥリアスの統治権を与えよう。(歴史的選択肢)|・province_definition:east_asturias_province = { every_location_in_province_definition = { limit = { owner = root change_control = control_mild_bonus province_definition:west_asturias_province = { every_location_in_province_definition = { limit = { owner = root change_control = control_mild_bonus scope:target_heir = { add_adm = 15 add_mil = 10| |[target_heir.GetNameWithNoTooltip]に称号など与えられん。|・威信:-10&br;・社会的価値が地方分権に10傾く| |[target_heir.GetNameWithNoTooltip]に称号など与えられん。|・威信:-10&br;・ change_societal_value = { type = aristocracy_vs_plutocracy value = societal_value_move_to_right }&br;・ change_societal_value = { type = centralization_vs_decentralization value = societal_value_move_to_right }| ***[target_character.GetNameWithNoTooltip](flavor_cas.26) [#d1b38686] ***[target_character.GetNameWithNoTooltip](flavor_cas.26) [#nc8f0325] ■''条件'' &icon(check); 日時が1370.1.1~1390.1.1である &icon(check); カスティーリャである &icon(check); ロケーションヴィトリアを所有している ■''効果'' event_illustration_estate_effect = { foreground = estate_type:burghers_estate background = estate_type:burghers_estate } create_character = { first_name = name_peter dynasty = dynasty:lopez_de_ayala birth_date = 1332.1.1 birth_location = location:vitoria culture = culture:castilian adm = { 20 70 } dip = { 20 70 } mil = { 20 70 } artist_skill = 0.85 artist = writer estate = estate_type:nobles_estate create_in_limbo = yes save_scope_as = target_character script = cas_lopez_de_ayala } ■''選択肢'' |テキスト|効果|h |[target_character.GetHerHim]を[ROOT.GetCountry.GetGovernment.GetCourtTitle]芸術家に雇おう。|・scope:target_character = { move_country = root change_gold_effect = { scale = -2 } add_prestige = prestige_weak_bonus| |そんな余裕はない。|・正統性:legitimacy_weak_penalty&br;・ scope:target_character = { banish_character = yes }| ***[target_character.GetNameWithNoTooltip]の[ROOT.GetCountry.GetNameWithNoTooltip]の年代記(flavor_cas.27) [#k3bdcece] ***[target_character.GetNameWithNoTooltip]の[ROOT.GetCountry.GetNameWithNoTooltip]の年代記(flavor_cas.27) [#b768fdf2] ■''条件'' &icon(check); 日時が1370.1.1~1405.1.1である &icon(check); カスティーリャである &icon(check); character:cas_lopez_de_ayala ?= { is_alive = yes } ■''効果'' character:cas_lopez_de_ayala ?= { save_scope_as = target_character } ■''選択肢'' |テキスト|効果|h |この計画を支援しよう。|・change_gold_effect = { scale = -5 }&br;・ capital = { create_art = { quality = 80 artist = scope:target_character type = work_of_art_type:chronicle key = chronicles_of_castile scope:target_character = { add_trait = trait:prominent culture = { add_cultural_tradition = cultural_tradition_weak_bonus add_cultural_influence = cultural_influence_weak_bonus| |金がかかるわりに恩恵が小さすぎる。|・culture = { add_cultural_tradition = cultural_tradition_weak_penalty add_cultural_influence = cultural_influence_weak_penalty| ***[ShowBuildingTypeNameWithNoTooltip('royal_audience_and_chancery')]の創設(flavor_cas.137) [#i7be3b38] ***[ShowBuildingTypeNameWithNoTooltip('royal_audience_and_chancery')]の創設(flavor_cas.137) [#ucb4b013] ■''条件'' &icon(check); 日時が1370.1.1~1400.1.1である &icon(check); カスティーリャ or スペインである &icon(check); ロケーションバリャドリドを所有している &icon(check); location:valladolid = { NOT = { has_building = building_type:royal_audience_and_chancery } } &icon(check); 君主制である ■''効果'' location:valladolid = { save_scope_as = target_location } ■''選択肢'' |テキスト|効果|h |所在地は[ShowLocationNameWithNoTooltip('valladolid')]で決まりだ。(歴史的選択肢)|・add_government_power = government_power_mild_bonus&br;・安定度:+7&br;・ location:valladolid = { change_prosperity = prosperity_severe_bonus construct_building = { building_type = building_type:royal_audience_and_chancery| |わが国の司法制度に問題はない。|・add_government_power = government_power_mild_penalty&br;・安定度:-7| ***バンドス戦争(flavor_cas.2400) [#d8228d19] ***バンドス戦争(flavor_cas.2400) [#xfe26c01] ■''条件'' &icon(check); 日時が1370.1.1~1450.1.1である &icon(check); カスティーリャ or スペインである &icon(check); area:navarre_area = { any_location_in_area = { count > 2 owner ?= root any_pop = { pop_type = pop_type:nobles } average_satisfaction < 0.40 } } ■''効果'' event_illustration_estate_effect = { foreground = estate_type:nobles_estate background = estate_type:nobles_estate } area:navarre_area = { random_location_in_area = { limit = { owner ?= root any_pop = { pop_type = pop_type:nobles } } save_scope_as = target_location_1 } } area:navarre_area = { random_location_in_area = { limit = { owner ?= root any_pop = { pop_type = pop_type:nobles } NOT = { this = scope:target_location_1 } } save_scope_as = target_location_2 } } ■''選択肢'' |テキスト|効果|h |[target_location_1.GetNameWithNoTooltip]側につく。|・scope:target_location_1 = { every_pop = { limit = { owner = root pop_type = pop_type:nobles add_pop_satisfaction = pop_satisfaction_extreme_bonus change_prosperity = prosperity_severe_bonus scope:target_location_2 = { every_pop = { limit = { owner = root pop_type = pop_type:nobles add_pop_satisfaction = pop_satisfaction_ultimate_penalty change_prosperity = prosperity_ultimate_penalty| |[target_location_2.GetNameWithNoTooltip]の派閥を支持する。|・scope:target_location_2 = { every_pop = { limit = { owner = root pop_type = pop_type:nobles add_pop_satisfaction = pop_satisfaction_extreme_bonus change_prosperity = prosperity_severe_bonus scope:target_location_1 = { every_pop = { limit = { owner = root pop_type = pop_type:nobles add_pop_satisfaction = pop_satisfaction_ultimate_penalty change_prosperity = prosperity_ultimate_penalty| |介入し、双方を止める。(歴史的選択肢)|・trigger_event_non_silently = { id = flavor_cas.2401 days = { 20 30 } add_legitimacy = legitimacy_mild_bonus add_estate_satisfaction = { type = estate_type:nobles_estate value = estate_satisfaction_severe_penalty custom_tooltip = flavor_cas.2400.c.tt scope:target_location_2 = { every_pop = { limit = { owner = root pop_type = pop_type:nobles add_pop_satisfaction = pop_satisfaction_ultimate_penalty change_prosperity = prosperity_ultimate_penalty scope:target_location_1 = { every_pop = { limit = { owner = root pop_type = pop_type:nobles add_pop_satisfaction = pop_satisfaction_ultimate_penalty change_prosperity = prosperity_ultimate_penalty| |我々が関わることではない。|・正統性:-10&br;・貴族階級満足度:+10%| |我々が関わることではない。|・正統性:-10&br;・ add_estate_satisfaction = { type = estate_type:nobles_estate value = estate_satisfaction_mild_bonus| ***[ROOT.GetCountry.GetGovernment.GetEstateNameWithNoTooltip('crown_estate')]に対する[ShowPopTypeNameWithNoTooltip('nobles')]の団結(flavor_cas.2402) [#y74ff940] ***[ROOT.GetCountry.GetGovernment.GetEstateNameWithNoTooltip('crown_estate')]に対する[ShowPopTypeNameWithNoTooltip('nobles')]の団結(flavor_cas.2402) [#o61c67fb] ■''条件'' &icon(check); 日時が1370.1.1~1450.1.1である &icon(check); カスティーリャ or スペインである &icon(check); 変数cas_bands_noble_revoltがある ■''効果'' event_illustration_estate_effect = { foreground = estate_type:nobles_estate background = estate_type:nobles_estate } create_rebel = { category = estate name = bands_of_navarra save_scope_as = bands_of_navarra_rebels estate = nobles_estate } ■''選択肢'' |テキスト|効果|h |[ROOT.GetCountry.GetGovernment.GetAdjective]の旗を掲げ、反乱を鎮圧せよ!|・custom_tooltip = { text = flavor_cas.2402.a.tt every_owned_location = { limit = { area = area:navarre_area every_pop = { limit = { owner = root pop_type = pop_type:nobles change_pop_allegiance = scope:bands_of_navarra_rebels scope:bands_of_navarra_rebels = { add_rebel_progress = 0.5 } set_variable = cas_war_of_the_bands_aftermath| |もっと早く交渉すべきだった……|・area:navarre_area = { every_location_in_area = { limit = { owner ?= root every_pop = { limit = { owner = root pop_type = pop_type:nobles add_pop_satisfaction = pop_satisfaction_extreme_bonus custom_tooltip = { text = flavor_cas.2402.b.tt area:navarre_area = { every_location_in_area = { change_control = control_ultimate_penalty add_estate_satisfaction = { type = estate_type:nobles_estate value = estate_satisfaction_mild_bonus change_societal_value = { type = centralization_vs_decentralization value = societal_value_move_to_right } destroy_rebel = scope:bands_of_navarra_rebels| ***バンドスの平定(flavor_cas.2403) [#h152b058] ***バンドスの平定(flavor_cas.2403) [#hd11e30e] ■''条件'' &icon(check); 日時が1370.1.1~1450.1.1である &icon(check); カスティーリャ or スペインである &icon(check); 変数cas_war_of_the_bands_aftermathがある ■''効果'' event_illustration_estate_effect = { foreground = estate_type:nobles_estate background = estate_type:nobles_estate } create_rebel = { category = estate name = bands_of_navarra save_scope_as = bands_of_navarra_rebels estate = nobles_estate } ■''選択肢'' |テキスト|効果|h |この地域に対する[ROOT.GetCountry.GetGovernment.GetAdjective]の監視を強めよう。(歴史的選択肢)|・安定度:+7&br;・ custom_tooltip = { text = flavor_cas.2403.a.tt every_owned_location = { if = { limit = { area = area:navarre_area change_prosperity = prosperity_weak_penalty add_estate_satisfaction = { type = estate_type:nobles_estate value = estate_satisfaction_mild_penalty change_societal_value = { type = centralization_vs_decentralization value = societal_value_move_to_left }| |譲歩で忠誠心を確保しよう。|・custom_tooltip = { text = flavor_cas.2403.b.tt every_owned_location = { if = { limit = { area = area:navarre_area change_prosperity = prosperity_weak_bonus area:navarre_area = { every_location_in_area = { limit = { owner ?= root every_pop = { limit = { owner = root pop_type = pop_type:nobles add_pop_satisfaction = pop_satisfaction_extreme_bonus custom_tooltip = { text = flavor_cas.2402.b.tt area:navarre_area = { every_location_in_area = { change_control = control_ultimate_penalty add_estate_satisfaction = { type = estate_type:nobles_estate value = estate_satisfaction_mild_bonus change_societal_value = { type = centralization_vs_decentralization value = societal_value_move_to_right }| ***太陽の沈まぬ国(flavor_cas.1502) [#rafae1b3] ***太陽の沈まぬ国(flavor_cas.1502) [#uf54efed] ■''条件'' &icon(check); 日時が1400.1.1~1837.1.1である &icon(check); カスティーリャ or スペインである &icon(check); 首都がヨーロッパ内にある &icon(check); アメリカに進出している &icon(check); アフリカに進出している &icon(check); アジアに進出している &icon(check); 統治者がいる &icon(check); 変数world_port_establishedがある ■''効果'' event_illustration_government_estate_effect = yes var:future_trade_center = { save_scope_as = trade_center_location } ■''選択肢'' |テキスト|効果|h |この名声を謳歌しよう!|・威信:+20&br;・正統性:+20&br;・安定度:+20| ***[GetCountry('TUN').GetNameWithNoTooltip]での好機(flavor_cas.1601) [#h303cdc0] ***[GetCountry('TUN').GetNameWithNoTooltip]での好機(flavor_cas.1601) [#m233a087] ■''条件'' &icon(check); 日時が1400.1.1~1700.1.1である &icon(check); カスティーリャ or スペインである &icon(check); 宗教がカトリックである &icon(check); 統治者がいる &icon(check); any_rival = { culture = culture:turkish_culture } &icon(check); c:TUN = { owns = location:tunis NOT = { religion.group = religion_group:christian } } ■''効果'' location:tunis = { save_scope_as = target_location } ruler = { save_scope_as = target_character } random_rival = { limit = { culture = culture:turkish_culture } save_scope_as = turkish_rival } ■''選択肢'' |テキスト|効果|h |艦隊の準備を!(歴史的選択肢)|・scope:turkish_rival = { add_opinion = { target = root modifier = supporting_tunisian_claimant } add_casus_belli = { type = casus_belli:cb_conquer_province province = location:tunis.province target = c:TUN }| |我々の関心はほかの場所にある。|・威信:-5&br;・ scope:turkish_rival = { add_opinion = { target = root modifier = turned_down_tunisian_claimant }| ***イルマンディーニョの反乱(flavor_cas.2300) [#a192e0d5] ***イルマンディーニョの反乱(flavor_cas.2300) [#o8d8eb85] ■''条件'' &icon(check); 日時が1430.1.1~1450.1.1である &icon(check); カスティーリャ or スペインである &icon(check); area:galicia_area = { any_location_in_area = { any_pop = { pop_type = pop_type:peasants } } } &icon(check); estate_satisfaction:peasants_estate < 0.5 &icon(check); galicia_area地域全域を所有している ■''効果'' set_variable = cas_irmandino_revolts create_rebel = { category = nationalist culture = culture:galician name = first_irmandino_revolt save_scope_as = first_irmandino_scope } create_character = { first_name = name_nuno.name_freire adm = { 30 50 } dip = { 20 40 } mil = { 40 80 } min_age = 40 birth_location = location:coruna culture = culture:galician dynasty = dynasty:andrade_dynasty estate = estate_type:nobles_estate create_in_limbo = yes script = cas_freire_de_andrade save_scope_as = noble_leader } scope:noble_leader = { change_character_allegiance = scope:first_irmandino_scope } ■''選択肢'' |テキスト|効果|h |反乱の鎮圧に向かおう。(歴史的選択肢)|・安定度:-12&br;・貴族階級満足度:estate_satisfaction_severe_penalty| |いや、[ShowPopTypeNameWithNoTooltip('peasants')]の権利を守ろう。|・正統性:-15&br;・貴族階級満足度:estate_satisfaction_severe_bonus| |反乱の鎮圧に向かおう。(歴史的選択肢)|・安定度:-12&br;・ add_estate_satisfaction = { type = estate_type:nobles_estate value = estate_satisfaction_severe_bonus add_estate_satisfaction = { type = estate_type:peasants_estate value = estate_satisfaction_severe_penalty custom_tooltip = { text = flavor_cas.2300.a.tt every_owned_location = { limit = { area = area:galicia_area every_pop = { limit = { owner = root pop_type = pop_type:peasants add_pop_satisfaction = pop_satisfaction_ultimate_penalty change_pop_allegiance = scope:first_irmandino_scope scope:first_irmandino_scope = { add_rebel_progress = 0.5 }| |いや、[ShowPopTypeNameWithNoTooltip('peasants')]の権利を守ろう。|・正統性:-15&br;・ add_estate_satisfaction = { type = estate_type:nobles_estate value = estate_satisfaction_severe_penalty add_estate_satisfaction = { type = estate_type:peasants_estate value = estate_satisfaction_severe_bonus destroy_rebel = scope:first_irmandino_scope hidden_effect = { kill_character_silently = scope:noble_leader remove_variable = cas_irmandino_revolts| ***イルマンディーニョの反乱が鎮圧される(flavor_cas.2301) [#w579d946] ***イルマンディーニョの反乱が鎮圧される(flavor_cas.2301) [#w75dea96] ■''条件'' &icon(check); 日時が1430.1.1~1450.1.1である &icon(check); カスティーリャ or スペインである &icon(check); 変数cas_irmandino_revoltsがある &icon(check); NOT = { any_rebel = { rebel_name_key = first_irmandino_revolt } } ■''選択肢'' |テキスト|効果|h |厳しい措置をとり、反乱の指導者を追い詰めよ。|・威信:+10&br;・貴族階級満足度:+10%| |さらなる反乱を防ぐため、譲歩をしよう。|・安定度:+7&br;・庶民階級満足度:+10%| |厳しい措置をとり、反乱の指導者を追い詰めよ。|・威信:+10&br;・ add_estate_satisfaction = { type = estate_type:nobles_estate value = estate_satisfaction_mild_bonus set_variable = cas_hunt_down_irmandino| |さらなる反乱を防ぐため、譲歩をしよう。|・安定度:+7&br;・ add_estate_satisfaction = { type = estate_type:peasants_estate value = estate_satisfaction_mild_bonus custom_tooltip = { text = flavor_cas.2301.b.tt every_owned_location = { limit = { area = area:galicia_area every_pop = { limit = { owner = root add_pop_satisfaction = pop_satisfaction_severe_bonus| ***反乱軍指導者を捕縛(flavor_cas.2302) [#z4b82c50] ***反乱軍指導者を捕縛(flavor_cas.2302) [#cf685c30] ■''条件'' &icon(check); 日時が1430.1.1~1450.1.1である &icon(check); カスティーリャ or スペインである &icon(check); 変数cas_irmandino_revoltsがある &icon(check); 変数cas_hunt_down_irmandinoがある &icon(check); NOT = { any_rebel = { rebel_name_key = first_irmandino_revolt } } ■''効果'' if = { limit = { NOT = { dynasty_exists = xordo_dynasty } } location:coruna = { create_dynasty_from_location = xordo_dynasty } } create_character = { first_name = name_roi min_age = 40 birth_location = location:betanzos estate = estate_type:nobles_estate dynasty = dynasty:xordo_dynasty adm = { 20 60 } dip = { 20 60 } mil = { 50 80 } culture = culture:galician save_scope_as = target_character script = cas_xordo create_in_limbo = yes } ■''選択肢'' |テキスト|効果|h |[target_character.GetHimHer]を処刑せよ。(歴史的選択肢)|・add_government_power = government_power_mild_bonus&br;・ kill_character = { target = scope:target_character reason = execution| |[target_character.GetHimHer]は処刑するな。|・安定度:-12&br;・ scope:target_character = { move_country = root| ***[target_character.GetNameWithNoTooltip](flavor_cas.139) [#kf2fcfa9] ***[target_character.GetNameWithNoTooltip](flavor_cas.139) [#q3a547cc] ■''条件'' &icon(check); 日時が1440.1.1~1456.1.1である &icon(check); カスティーリャ or スペインである &icon(check); 君主制である ■''効果'' create_character = { first_name = name_john last_name = de_mena artist_skill = { 0.7 0.85 } artist = writer birth_date = 1411.1.1 birth_location = location:cordoba culture = culture:castilian estate = estate_type:burghers_estate save_scope_as = target_character create_in_limbo = yes } event_illustration_estate_effect = { foreground = estate_type:nobles_estate background = estate_type:nobles_estate } ■''選択肢'' |テキスト|効果|h |この作品の普及に出資しよう。(歴史的選択肢)|・正統性:legitimacy_mild_bonus&br;・ change_gold_effect = { scale = -3 }&br;・ scope:target_character = { move_country = root capital = { create_art = { artist = scope:target_character quality = { value = 70 type = work_of_art_type:poem key = laberinto_de_fortuna| |干渉すれば作品が台無しになる。|・正統性:-10&br;・ hidden_effect = { kill_character_silently = scope:target_character| ***アルハンブラ勅令(flavor_cas.1001) [#pbc03d14] ***アルハンブラ勅令(flavor_cas.1001) [#f7863741] ■''条件'' &icon(check); 日時が1440.1.1~1520.1.1である &icon(check); カスティーリャ or スペインである &icon(check); 統治者がいる &icon(check); 宗教がカトリックである &icon(check); 変数spa_holy_inquisitionがある &icon(check); granada_area地域全域を所有している &icon(check); andalusia_area地域全域を所有している ■''効果'' event_illustration_estate_effect = { foreground = estate_type:clergy_estate background = estate_type:nobles_estate } if = { limit = { location:constantinople = { owner = { religion = religion:sunni } } } location:constantinople = { save_scope_as = escape_target1 } } else = { region:maghreb_region = { random_location_in_region = { limit = { has_owner = yes owner != root dominant_religion ?= religion:sunni is_coastal = yes is_discovered_by = root } save_scope_as = escape_target1 } } } if = { limit = { location:thessaloniki = { owner = { religion = religion:sunni } } } location:thessaloniki = { save_scope_as = escape_target2 } } else = { region:maghreb_region = { random_location_in_region = { limit = { has_owner = yes owner != root dominant_religion ?= religion:sunni is_coastal = yes is_discovered_by = root } save_scope_as = escape_target2 } } } region:maghreb_region = { random_location_in_region = { limit = { has_owner = yes owner != root dominant_religion ?= religion:sunni is_coastal = yes is_discovered_by = root } save_scope_as = escape_target3 } } region:maghreb_region = { random_location_in_region = { limit = { has_owner = yes owner != root dominant_religion ?= religion:sunni is_coastal = yes is_discovered_by = root } save_scope_as = escape_target4 } } if = { limit = { location:smyrna = { owner = { religion = religion:sunni } } } location:smyrna = { save_scope_as = escape_target5 } } else = { region:maghreb_region = { random_location_in_region = { limit = { has_owner = yes owner != root dominant_religion ?= religion:sunni is_coastal = yes is_discovered_by = root } save_scope_as = escape_target5 } } } ■''選択肢'' |テキスト|効果|h |追放されたくなければ改宗せよ!(歴史的選択肢)|・聖職者階級満足度:&br;・ culture:sephardi = { |追放されたくなければ改宗せよ!(歴史的選択肢)|・add_estate_satisfaction = { type = estate_type:clergy_estate value = estate_satisfaction_mild_bonus }&br;・ culture:sephardi = { change_cultural_view = { target = root.culture change = -1 custom_tooltip = flavor_cas.1001.tt1 hidden_effect = { every_owned_location = { every_pop = { limit = { religion = religion:judaism split_pop = { fraction = 0.1 religion = religion:catholic every_province = { limit = { culture_percentage = { culture = culture:sephardi value > 0 add_migration = { owner = prev from = this.province_definition to = scope:escape_target1.province_definition culture = culture:sephardi amount = 0.400 months = 60 add_migration = { owner = prev from = this.province_definition to = scope:escape_target2.province_definition culture = culture:sephardi amount = 0.400 months = 60 add_migration = { owner = prev from = this.province_definition to = scope:escape_target3.province_definition culture = culture:sephardi amount = 0.400 months = 60 add_migration = { owner = prev from = this.province_definition to = scope:escape_target4.province_definition culture = culture:sephardi amount = 0.400 months = 60 add_migration = { owner = prev from = this.province_definition to = scope:escape_target5.province_definition culture = culture:sephardi amount = 0.400 months = 60| |追放などしない。|・聖職者階級満足度:&br;・安定度:-12&br;・custom_tooltip = flavor_cas.1001.tt2&br;・ hidden_effect = { |追放などしない。|・add_estate_satisfaction = { type = estate_type:clergy_estate value = estate_satisfaction_severe_penalty }&br;・安定度:-12&br;・custom_tooltip = flavor_cas.1001.tt2&br;・ hidden_effect = { every_owned_location = { every_pop = { limit = { owner = root culture = culture:sephardi add_pop_satisfaction = pop_satisfaction_severe_bonus| ***[ShowCultureNameWithNoTooltip('andalusi')]の民の改宗(flavor_cas.1002) [#e3cea6a7] ***[ShowCultureNameWithNoTooltip('andalusi')]の民の改宗(flavor_cas.1002) [#k2285245] ■''条件'' &icon(check); 日時が1440.1.1~1540.1.1である &icon(check); カスティーリャ or スペインである &icon(check); 統治者がいる &icon(check); 宗教がカトリックである &icon(check); 変数spa_holy_inquisitionがある &icon(check); granada_area地域全域を所有している &icon(check); andalusia_area地域全域を所有している ■''効果'' event_illustration_peasants_foreign_religion_pop_type_effect = yes ruler = { save_scope_as = target_character } region:maghreb_region = { random_location_in_region = { limit = { has_owner = yes owner != root dominant_religion ?= religion:sunni is_coastal = yes is_discovered_by = root } save_scope_as = escape_target1 } } region:maghreb_region = { random_location_in_region = { limit = { has_owner = yes owner != root dominant_religion ?= religion:sunni is_coastal = yes is_discovered_by = root } save_scope_as = escape_target2 } } region:maghreb_region = { random_location_in_region = { limit = { has_owner = yes owner != root dominant_religion ?= religion:sunni is_coastal = yes is_discovered_by = root } save_scope_as = escape_target3 } } region:maghreb_region = { random_location_in_region = { limit = { has_owner = yes owner != root dominant_religion ?= religion:sunni is_coastal = yes is_discovered_by = root } save_scope_as = escape_target4 } } ■''選択肢'' |テキスト|効果|h |強制的に改宗させよ!(歴史的選択肢)|・custom_tooltip = flavor_cas.1002.tt1&br;・ hidden_effect = { every_owned_location = { every_pop = { limit = { owner = root religion = religion:sunni split_pop = { fraction = 0.75 religion = religion:catholic every_province = { limit = { religion_percentage = { religion = religion:sunni value > 0 add_migration = { owner = prev from = this.province_definition to = scope:escape_target1.province_definition religion = religion:sunni amount = 0.200 months = 60 add_migration = { owner = prev from = this.province_definition to = scope:escape_target2.province_definition religion = religion:sunni amount = 0.200 months = 60 add_migration = { owner = prev from = this.province_definition to = scope:escape_target3.province_definition religion = religion:sunni amount = 0.200 months = 60 add_migration = { owner = prev from = this.province_definition to = scope:escape_target4.province_definition religion = religion:sunni amount = 0.200 months = 60 set_variable = converted_moriscos trigger_event_silently = { id = flavor_cas.1003 years = { 2 10 }| |異端審問の権力を制限しろ。|・聖職者階級満足度:&br;・安定度:-12| |異端審問の権力を制限しろ。|・change_societal_value = { type = traditionalist_vs_innovative value = societal_value_move_to_right }&br;・ add_estate_satisfaction = { type = estate_type:clergy_estate value = estate_satisfaction_severe_penalty }&br;・安定度:-12| ***[ROOT.GetCountry.GetCulture.GetLanguage.GetNameWithNoTooltip]・ドル(flavor_cas.66) [#bf1b80a0] ***[ROOT.GetCountry.GetCulture.GetLanguage.GetNameWithNoTooltip]・ドル(flavor_cas.66) [#i8198ad3] ■''条件'' &icon(check); 日時が1450.1.1~1550.1.1である &icon(check); カスティーリャである &icon(check); at_war = no &icon(check); 統治者がいる &icon(check); ruler.admは80以上である ■''効果'' ruler = { save_scope_as = target_character } ■''選択肢'' |テキスト|効果|h |[ROOT.GetCountry.GetCulture.GetLanguage.GetNameWithNoTooltip]・ドルを鋳造せよ!(歴史的選択肢)|・add_country_modifier = { modifier = cas_spanish_dollar years = 10 mode = add_and_extend }| |現在の通貨で十分だ。|・add_inflation = inflation_mild_penalty&br;・安定度:+7&br;・ add_country_modifier = { modifier = cas_spanish_dollar_not_adopted years = 10 mode = add_and_extend }| |[ROOT.GetCountry.GetCulture.GetLanguage.GetNameWithNoTooltip]・ドルを鋳造せよ!(歴史的選択肢)|・add_country_modifier = { modifier = cas_spanish_dollar years = 10 mode = add_and_extend }&br;・ change_societal_value = { type = capital_economy_vs_traditional_economy value = societal_value_tiny_move_to_left }| |現在の通貨で十分だ。|・add_inflation = inflation_mild_penalty&br;・安定度:+7&br;・ add_country_modifier = { modifier = cas_spanish_dollar_not_adopted years = 10 mode = add_and_extend }&br;・ change_societal_value = { type = capital_economy_vs_traditional_economy value = societal_value_tiny_move_to_right }| ***[ShowRegionNameWithNoTooltip('mesoamerica_region')]での[ShowDiseaseNameWithNoTooltip('smallpox')|U]の流行(flavor_cas.105) [#f702af1e] ***[ShowRegionNameWithNoTooltip('mesoamerica_region')]での[ShowDiseaseNameWithNoTooltip('smallpox')|U]の流行(flavor_cas.105) [#c4ee3c66] ■''条件'' &icon(check); 日時が1450.1.1~1836.1.1である &icon(check); カスティーリャ or スペインである &icon(check); region:mesoamerica_region = { any_location_in_region = { OR = { owner ?= root owner ?= { is_subject_of = root } } disease_presence = { disease = disease:smallpox value >= 0.1 } } } ■''選択肢'' |テキスト|効果|h |我々にはそれを止める手立てがない。(歴史的選択肢)|・custom_tooltip = { text = flavor_cas.105.a.tt region:mesoamerica_region = { every_location_in_region = { limit = { OR = { owner ?= root owner ?= { is_subject_of = root } add_location_modifier = { modifier = spa_severe_smallpox_outbreak years = 20 mode = add }| |蔓延を止めるためにできることをせよ!|・change_gold_effect = { scale = -8 }&br;・ custom_tooltip = { text = flavor_cas.105.b.tt region:mesoamerica_region = { every_location_in_region = { limit = { OR = { owner ?= root owner ?= { is_subject_of = root } add_location_modifier = { modifier = spa_mild_smallpox_outbreak years = 20 mode = add }| ***[ShowLocationNameWithNoTooltip('tenochtitlan')]の征服(flavor_cas.106) [#ff033f09] ***[ShowLocationNameWithNoTooltip('tenochtitlan')]の征服(flavor_cas.106) [#l5f99f7e] ■''条件'' &icon(check); 日時が1450.1.1~1836.1.1である &icon(check); カスティーリャ or スペインである &icon(check); OR = { owns = location:tenochtitlan location:tenochtitlan = { owner ?= { is_subject_of = root } } } ■''効果'' location:tenochtitlan = { save_scope_as = target_location } ■''選択肢'' |テキスト|効果|h |[ShowRegionNameWithNoTooltip('mesoamerica_region')]の新たな夜明け|・add_army_tradition = army_tradition_severe_bonus&br;・ location:tenochtitlan = { change_prosperity = prosperity_severe_penalty set_variable = spa_can_found_mexico_city| ***[ShowLocationNameWithNoTooltip('qusqu')]の征服(flavor_cas.107) [#d1627565] ***[ShowLocationNameWithNoTooltip('qusqu')]の征服(flavor_cas.107) [#z04ef60d] ■''条件'' &icon(check); 日時が1450.1.1~1836.1.1である &icon(check); カスティーリャ or スペインである &icon(check); OR = { owns = location:qusqu location:qusqu = { owner ?= { is_subject_of = root } } } ■''効果'' location:qusqu = { save_scope_as = target_location } ■''選択肢'' |テキスト|効果|h |輝かしい勝利だ!|・change_gold_effect = { scale = 4 }&br;・ location:qusqu = { change_prosperity = prosperity_severe_penalty| ***メキシコシティの創設(flavor_cas.108) [#c9b7426b] ***メキシコシティの創設(flavor_cas.108) [#u7a0c8cc] ■''条件'' &icon(check); 日時が1450.1.1~1836.1.1である &icon(check); カスティーリャ or スペインである &icon(check); OR = { owns = location:tenochtitlan location:tenochtitlan = { owner ?= { is_subject_of = root religion.group = religion_group:christian } } } &icon(check); 変数spa_can_found_mexico_cityがある &icon(check); 宗教グループがキリスト教である ■''効果'' location:tenochtitlan = { save_scope_as = target_location } ■''選択肢'' |テキスト|効果|h |ここを$mexico_city$と名づけよう。(歴史的選択肢)|・change_gold_effect = { scale = -8 }&br;・ location:tenochtitlan = { rename_location = mexico_city change_prosperity = prosperity_mild_bonus change_development = development_severe_bonus if = { limit = { NOT = { location_rank = location_rank:city } change_location_rank = location_rank:city add_migration = { owner = this from = root.capital.province_definition to = scope:target_location.province_definition culture = root.culture amount = 0.05 months = 100| |そのまま放置しろ。|・威信:-10| ***ペルーの新首都(flavor_cas.109) [#y78a0005] ***ペルーの新首都(flavor_cas.109) [#qe1ae742] ■''条件'' &icon(check); 日時が1450.1.1~1836.1.1である &icon(check); カスティーリャ or スペインである &icon(check); OR = { owns = location:rimaq location:rimaq = { owner ?= { is_subject_of = root } } } &icon(check); 宗教グループがキリスト教である ■''効果'' location:rimaq = { save_scope_as = target_location } ■''選択肢'' |テキスト|効果|h |権力の新たな中心地を築こう。(歴史的選択肢)|・change_gold_effect = { scale = -8 }&br;・ location:rimaq = { rename_location = ciudad_de_los_reyes change_prosperity = prosperity_mild_bonus change_development = development_severe_bonus if = { limit = { NOT = { location_rank = location_rank:city } change_location_rank = location_rank:city add_migration = { owner = this from = root.capital.province_definition to = scope:target_location.province_definition culture = root.culture amount = 0.05 months = 100| |この計画は費用がかかりすぎる。|・威信:-10| ***[inquisitor_torquemada.GetNameWithNoTooltip]と[ShowLanguageNameWithNoTooltip('spanish_language')]の異端審問(flavor_cas.1000) [#m253f41c] ***[inquisitor_torquemada.GetNameWithNoTooltip]と[ShowLanguageNameWithNoTooltip('spanish_language')]の異端審問(flavor_cas.1000) [#gc164ad4] ■''条件'' &icon(check); 日時が1450.1.1~1485.1.1である &icon(check); カスティーリャ or スペインである &icon(check); 統治者がいる &icon(check); 宗教がカトリックである &icon(check); 君主制である &icon(check); has_advance = inquisition_advance ■''効果'' event_illustration_estate_effect = { foreground = estate_type:clergy_estate background = estate_type:clergy_estate } create_character = { first_name = name_thomas last_name = Torquemada religion = religion:catholic estate = estate_type:clergy_estate birth_date = 1420.10.14 female = no birth_location = location:valladolid adm = 66 dip = 47 mil = 84 add_trait = trait:unsuited_for_naval_command add_trait = trait:unsuited_for_army_command save_scope_as = inquisitor_torquemada create_in_limbo = yes } ruler = { save_scope_as = target_character } ■''選択肢'' |テキスト|効果|h |[inquisitor_torquemada.GetNameWithNoTooltip]を支援しよう。(歴史的選択肢)|・set_variable = spa_holy_inquisition&br;・ scope:inquisitor_torquemada = { move_country = root }&br;・ unlock_policy_effect = { type = spa_inquisition_policy }&br;・add_policy = policy:spa_inquisition_policy&br;・聖職者階級満足度:| |この選択が招く結果は予期できない。|・set_variable = spa_holy_inquisition_declined&br;・聖職者階級満足度:&br;・ scope:inquisitor_torquemada = { banish_character = yes }| |[inquisitor_torquemada.GetNameWithNoTooltip]を支援しよう。(歴史的選択肢)|・set_variable = spa_holy_inquisition&br;・ scope:inquisitor_torquemada = { move_country = root }&br;・ unlock_policy_effect = { type = spa_inquisition_policy }&br;・add_policy = policy:spa_inquisition_policy&br;・ add_estate_satisfaction = { type = estate_type:clergy_estate value = estate_satisfaction_mild_bonus }| |この選択が招く結果は予期できない。|・change_societal_value = { type = traditionalist_vs_innovative value = societal_value_move_to_right }&br;・set_variable = spa_holy_inquisition_declined&br;・ add_estate_satisfaction = { type = estate_type:clergy_estate value = estate_satisfaction_extreme_penalty }&br;・ scope:inquisitor_torquemada = { banish_character = yes }| ***イベリアの結婚(flavor_cas.2200) [#de36297d] ***イベリアの結婚(flavor_cas.2200) [#w9abd91f] ■''条件'' &icon(check); 日時が1450.1.1~1500.1.1である &icon(check); カスティーリャ or スペインである &icon(check); 統治者がいる &icon(check); heir ?= { is_female = yes character_can_marry_trigger = yes } &icon(check); c:POR = { ruler_or_heir_if_regent ?= { has_dynasty = yes } any_character = { dynasty = c:POR.ruler_or_heir_if_regent.dynasty is_female = no character_can_marry_trigger = yes } } &icon(check); c:ARA = { ruler_or_heir_if_regent ?= { has_dynasty = yes } any_character = { dynasty = c:ARA.ruler_or_heir_if_regent.dynasty is_female = no character_can_marry_trigger = yes } } ■''効果'' ruler ?= { save_scope_as = castile_ruler } heir ?= { save_scope_as = castile_heir } c:POR = { random_character = { limit = { dynasty = c:POR.ruler_or_heir_if_regent.dynasty is_female = no character_can_marry_trigger = yes } save_scope_as = portuguese_candidate } } c:ARA = { random_character = { limit = { dynasty = c:ARA.ruler_or_heir_if_regent.dynasty is_female = no character_can_marry_trigger = yes } save_scope_as = aragonese_candidate } } ■''選択肢'' |テキスト|効果|h |[GetCountry('ARA').GetNameWithNoTooltip]に婚姻の提案を送ろう。(歴史的選択肢)|・c:ARA = { trigger_event_non_silently = { id = flavor_cas.2201 days = 20 } }| |いや、[GetCountry('POR').GetNameWithNoTooltip]にしよう。|・c:POR = { trigger_event_non_silently = { id = flavor_cas.2201 days = 20 } }| |ほかの方法を模索する。|・正統性:-10| ***[ShowRegionNameWithNoTooltip('italy_region')]での衝突(flavor_cas.1400) [#c1a90441] ***[ShowRegionNameWithNoTooltip('italy_region')]での衝突(flavor_cas.1400) [#lea2d08f] ■''条件'' &icon(check); 日時が1465.1.1~1590.1.1である &icon(check); カスティーリャ or スペインである &icon(check); is_situation_active = situation:italian_wars &icon(check); 国際組織イベリア連盟のリーダーである &icon(check); region:italy_region = { any_location_in_region = { owner ?= { OR = { is_rival_of = root is_enemy_of = root AND = { is_leader_of_international_organization = international_organization:foreign_league_france NOT = { has_mutual_scripted_relation = { type = relation_type:alliance target = root } } } } } } } &icon(check); イタリアに進出している ■''効果'' event_illustration_poptype_effect = { foreground = pop_type:clergy background = pop_type:soldiers } random_enemy = { limit = { any_owned_location = { region = region:italy_region } } save_scope_as = italian_rival } random_rival = { limit = { any_owned_location = { region = region:italy_region } } save_scope_as = italian_rival } if = { limit = { international_organization:foreign_league_france.leader_country ?= { has_presence_in = region:italy_region NOT = { has_mutual_scripted_relation = { type = relation_type:alliance target = root } } } } international_organization:foreign_league_france.leader_country ?= { save_scope_as = italian_rival } } ■''選択肢'' |テキスト|効果|h |[ShowRegionNameWithNoTooltip('italy_region')]のすべての[italian_rival.GetAdjectiveWithNoTooltip]の領土を奪え!(歴史的選択肢)|・save_scope_as = from&br;・ scope:italian_rival = { add_opinion = { target = root modifier = claimed_italy every_province = { limit = { capital.region = region:italy_region root = { add_casus_belli = { type = casus_belli:cb_conquer_province province = prev target = scope:italian_rival trigger_event_silently = { id = flavor_cas.1401 }| |[ShowRegionNameWithNoTooltip('italy_region')]は我々には関係ない。|・威信:prestige_extreme_penalty| ***第二次イルマンディーニョの反乱(flavor_cas.2303) [#qebbeefb] ***第二次イルマンディーニョの反乱(flavor_cas.2303) [#sf231cd8] ■''条件'' &icon(check); 日時が1467.1.1~1480.1.1である &icon(check); カスティーリャ or スペインである &icon(check); stabilityは10未満である &icon(check); area:galicia_area = { any_location_in_area = { any_pop = { pop_type = pop_type:peasants } } } &icon(check); NOT = { any_rebel = { rebel_name_key = first_irmandino_revolt } } &icon(check); estate_satisfaction:peasants_estate < 0.3 &icon(check); galicia_area地域全域を所有している &icon(check); 変数cas_had_first_irmandino_revoltがある ■''効果'' create_rebel = { category = estate estate = peasants_estate name = great_irmandino_revolt save_scope_as = great_irmandino_scope } ■''選択肢'' |テキスト|効果|h |手遅れになる前に介入し、反乱軍を鎮圧せよ。(歴史的選択肢)|・安定度:-12&br;・貴族階級満足度:estate_satisfaction_severe_penalty| |手遅れになる前に介入し、反乱軍を鎮圧せよ。(歴史的選択肢)|・安定度:-12&br;・ add_estate_satisfaction = { type = estate_type:nobles_estate value = estate_satisfaction_severe_bonus add_estate_satisfaction = { type = estate_type:peasants_estate value = estate_satisfaction_severe_penalty custom_tooltip = { text = flavor_cas.2303.a.tt every_owned_location = { limit = { area = area:galicia_area every_pop = { limit = { owner = root OR = { pop_type = pop_type:peasants pop_type = pop_type:burghers add_pop_satisfaction = pop_satisfaction_ultimate_penalty change_pop_allegiance = scope:great_irmandino_scope scope:great_irmandino_scope = { add_rebel_progress = 0.75 }| |譲歩し、戦いを避けよう。|・正統性:-15&br;・custom_tooltip = flavor_cas.2303.b.tt&br;・ hidden_effect = { area:galicia_area = { every_location_in_area = { change_control = control_ultimate_penalty add_estate_satisfaction = { type = estate_type:nobles_estate value = estate_satisfaction_severe_penalty add_estate_satisfaction = { type = estate_type:peasants_estate value = estate_satisfaction_severe_bonus change_societal_value = { type = centralization_vs_decentralization value = societal_value_move_to_right } destroy_rebel = scope:great_irmandino_scope| ***反乱の余波(flavor_cas.2304) [#t05cc372] ***反乱の余波(flavor_cas.2304) [#eb43cbd3] ■''条件'' &icon(check); 日時が1467.1.1~1480.1.1である &icon(check); カスティーリャ or スペインである &icon(check); 変数cas_revolt_aftermathがある &icon(check); 変数cas_had_first_irmandino_revoltがある &icon(check); NOT = { any_rebel = { rebel_name_key = great_irmandino_revolt } } &icon(check); galicia_area地域全域を所有している ■''選択肢'' |テキスト|効果|h |この地域の支配を中央集権化しなければ。(歴史的選択肢)|・威信:+10&br;・ custom_tooltip = { text = flavor_cas.2304.a.tt area:galicia_area = { every_location_in_area = { limit = { owner ?= root } change_control = control_severe_bonus every_pop = { limit = { owner = root add_pop_satisfaction = pop_satisfaction_extreme_penalty change_societal_value = { type = centralization_vs_decentralization value = societal_value_move_to_left }| |さらなる動乱を避けるために、より大きな自治権を与えよ。|・威信:+10&br;・ custom_tooltip = { text = flavor_cas.2304.b.tt area:galicia_area = { every_location_in_area = { limit = { owner ?= root } change_control = control_severe_penalty every_pop = { limit = { owner = root add_pop_satisfaction = pop_satisfaction_extreme_bonus change_societal_value = { type = centralization_vs_decentralization value = societal_value_move_to_right }| ***[target_character.GetNameWithNoTooltip](flavor_cas.31) [#ueeeb282] ***[target_character.GetNameWithNoTooltip](flavor_cas.31) [#y5017aa4] ■''条件'' &icon(check); 日時が1470.1.1~1480.1.1である &icon(check); カスティーリャ or スペインである &icon(check); 宗教がカトリックである &icon(check); num_cardinalsは1以上である ■''効果'' event_illustration_estate_effect = { foreground = estate_type:clergy_estate background = estate_type:clergy_estate } create_character = { first_name = name_peter last_name = gonzalez_de_mendoza adm = { 50 80 } dip = { 50 80 } mil = { 20 50 } birth_date = 1428.5.3 birth_location = location:guadalajara culture = culture:castilian estate = estate_type:clergy_estate script = cas_cardinal_mendoza save_scope_as = target_character add_trait = trait:unsuited_for_naval_command add_trait = trait:unsuited_for_army_command create_in_limbo = yes } ■''選択肢'' |テキスト|効果|h |メンドーサを[ROOT.GetCountry.GetGovernment.GetCourtTitle]へ迎え入れよ。(歴史的選択肢)|・scope:target_character = { move_country = root add_religious_influence = religious_influence_mild_bonus change_societal_value = { type = spiritualist_vs_humanist value = societal_value_move_to_right }| |[target_character.GetHisHer]の力は必要ない。|・add_religious_influence = religious_influence_mild_penalty&br;・ hidden_effect = { |[target_character.GetHisHer]の力は必要ない。|・add_religious_influence = religious_influence_mild_penalty&br;・ change_societal_value = { type = spiritualist_vs_humanist value = societal_value_move_to_left }&br;・ hidden_effect = { kill_character_silently = scope:target_character| ***[target_character.GetNameWithNoTooltip](flavor_cas.140) [#p197be88] ***[target_character.GetNameWithNoTooltip](flavor_cas.140) [#yfd5ae34] ■''条件'' &icon(check); 日時が1470.1.1~1479.1.1である &icon(check); カスティーリャ or スペインである ■''効果'' create_character = { first_name = name_george last_name = Manrique artist_skill = { 0.7 0.85 } artist = writer birth_date = 1440.1.1 birth_location = location:palencia culture = culture:castilian estate = estate_type:burghers_estate save_scope_as = target_character create_in_limbo = yes } event_illustration_poptype_effect = { foreground = pop_type:soldiers background = pop_type:soldiers } ■''選択肢'' |テキスト|効果|h |この哀歌はあらゆる人が読むべきだ。(歴史的選択肢)|・ change_gold_effect = { scale = -3 }&br;・ scope:target_character = { |この哀歌はあらゆる人が読むべきだ。(歴史的選択肢)|・change_societal_value = { type = spiritualist_vs_humanist value = societal_value_move_to_left }&br;・ change_gold_effect = { scale = -3 }&br;・ scope:target_character = { move_country = root capital = { create_art = { artist = scope:target_character quality = { value = 75 type = work_of_art_type:poem key = coplas_por_la_muerte_de_su_padre| |私的な追悼だけで十分だ。|・ hidden_effect = { |私的な追悼だけで十分だ。|・change_societal_value = { type = spiritualist_vs_humanist value = societal_value_minor_move_to_left }&br;・ hidden_effect = { kill_character_silently = scope:target_character| ***新王の礼拝堂(flavor_cas.141) [#a070452b] ***新王の礼拝堂(flavor_cas.141) [#t486c00f] ■''条件'' &icon(check); 日時が1475.1.1~1550.1.1である &icon(check); カスティーリャ or スペインである &icon(check); 君主制である &icon(check); ロケーショントレドを所有している &icon(check); 統治者がいる &icon(check); ruler = { has_dynasty = yes } ■''効果'' ruler = { save_scope_as = target_ruler } ruler.dynasty = { save_scope_as = target_dynasty } location:toledo = { save_scope_as = target_location } ■''選択肢'' |テキスト|効果|h |礼拝堂を建設せよ。(歴史的選択肢)|・正統性:+15&br;・階級満足度:85| |壮大な事業を始めるべき時ではない。|・正統性:-15&br;・聖職者階級満足度:estate_satisfaction_severe_penalty| |礼拝堂を建設せよ。(歴史的選択肢)|・正統性:+15&br;・ add_estate_satisfaction = { type = estate_type:clergy_estate value = estate_satisfaction_severe_bonus change_gold_effect = { scale = -6 } location:toledo = { create_art = { quality = { value = 85 type = work_of_art_type:monument key = capilla_de_los_reyes_nuevos| |壮大な事業を始めるべき時ではない。|・正統性:-15&br;・ add_estate_satisfaction = { type = estate_type:clergy_estate value = estate_satisfaction_severe_penalty| ***[target_artist.GetNameWithNoTooltip]による『#italic [ROOT.GetCountry.GetCourtLanguage.GetNameWithNoTooltip]の文法#!』の出版(flavor_cas.2) [#c8f9ba90] ***[target_artist.GetNameWithNoTooltip]による『#italic [ROOT.GetCountry.GetCourtLanguage.GetNameWithNoTooltip]の文法#!』の出版(flavor_cas.2) [#t6f63820] ■''条件'' &icon(check); 日時が1480.1.1~1520.1.1である &icon(check); カスティーリャ or スペインである &icon(check); 都市ロケーション数は30以上である &icon(check); 主要文化がカスティーリャである &icon(check); 宮廷言語がスペイン語である ■''効果'' event_illustration_estate_effect = { foreground = estate_type:clergy_estate background = estate_type:clergy_estate } ruler = { save_scope_as = target_character } create_character = { first_name = name_anthony last_name = de_Nebrija culture = culture:castilian religion = religion:catholic estate = estate_type:clergy_estate birth_date = 1444.1.1 female = no birth_location = location:sanlucar artist = writer artist_skill = 0.86 adm = 82 dip = 75 mil = 33 save_scope_as = target_artist } ■''選択肢'' |テキスト|効果|h |[ROOT.GetCountry.GetCulture.GetNameWithNoTooltip]人の言語を標準化せよ!(歴史的選択肢)|・capital = { create_art = { artist = scope:target_artist quality = 87 type = work_of_art_type:chronicle key = gramatica_de_la_lengua_castellana add_prestige = prestige_weak_bonus culture = { add_cultural_tradition = cultural_tradition_mild_bonus add_cultural_influence = cultural_influence_mild_bonus culture:aragonese = { change_cultural_view = { target = root.culture change = -1 culture:catalan = { change_cultural_view = { target = root.culture change = -1 culture:andalusi = { change_cultural_view = { target = root.culture change = -1 culture:galician = { change_cultural_view = { target = root.culture change = -1| |言葉にそのような厳格な規則は必要ない。|・culture = { add_cultural_influence = cultural_influence_severe_penalty culture:aragonese = { change_cultural_view = { target = root.culture change = 1 culture:catalan = { change_cultural_view = { target = root.culture change = 1 culture:andalusi = { change_cultural_view = { target = root.culture change = 1| ***[ShowReligionAdjectiveWithNoTooltip('catholic')]王の称号(flavor_cas.22) [#ya5ce8ee] ***[ShowReligionAdjectiveWithNoTooltip('catholic')]王の称号(flavor_cas.22) [#r4f6b10c] ■''条件'' &icon(check); 日時が1480.1.1~1550.1.1である &icon(check); カスティーリャ or スペインである &icon(check); 君主制である &icon(check); 宗教がカトリックである &icon(check); 統治者がいる &icon(check); has_regent = no &icon(check); ruler ?= { is_adult = yes } &icon(check); c:PAP = { has_ruler = yes has_regent = no ruler ?= { is_adult = yes } } &icon(check); OR = { religious_influence >= 50 has_mutual_scripted_relation = { type = relation_type:alliance target = c:PAP } } &icon(check); NOR = { is_rival_of = c:PAP is_enemy_of = c:PAP } &icon(check); NOT = { is_at_war_with = c:PAP } ■''効果'' c:PAP = { ruler ?= { save_scope_as = pope } } ruler ?= { save_scope_as = target_ruler } event_illustration_estate_effect = { foreground = estate_type:nobles_estate background = estate_type:clergy_estate } ■''選択肢'' |テキスト|効果|h |受け入れよう!(歴史的選択肢)|・正統性:+15&br;・custom_tooltip = flavor_cas.22.a.tt&br;・ set_variable = { value = current_date #store the date so we know when this rule was applied| |そのような称号は不要だ。|・正統性:-15| |そのような称号は不要だ。|・正統性:-15&br;・ change_societal_value = { type = spiritualist_vs_humanist value = societal_value_move_to_right }| ***[target_character.GetNameWithNoTooltip](flavor_cas.32) [#o1ded375] ***[target_character.GetNameWithNoTooltip](flavor_cas.32) [#l2fd0c83] ■''条件'' &icon(check); 日時が1480.1.1~1490.1.1である &icon(check); カスティーリャ or スペインである &icon(check); 宗教がカトリックである ■''効果'' event_illustration_estate_effect = { foreground = estate_type:clergy_estate background = estate_type:clergy_estate } create_character = { first_name = name_alphonse last_name = de_Fonseca adm = { 70 80 } dip = { 70 80 } mil = { 20 30 } birth_date = 1436.1.1 birth_location = location:santiago_compostela culture = culture:galician estate = estate_type:clergy_estate script = cas_fonseca save_scope_as = target_character add_trait = trait:unsuited_for_naval_command add_trait = trait:unsuited_for_army_command create_in_limbo = yes } ■''選択肢'' |テキスト|効果|h |[target_character.GetHisHer]の労に報い、[ROOT.GetCountry.GetGovernment.GetCourtTitle]での地位を与えよう。(歴史的選択肢)|・scope:target_character = { move_country = root add_estate_satisfaction = { type = estate_type:clergy_estate value = estate_satisfaction_mild_bonus } change_societal_value = { type = spiritualist_vs_humanist value = societal_value_move_to_right }| |関心がない。|・聖職者階級満足度:&br;・ hidden_effect = { |関心がない。|・add_estate_satisfaction = { type = estate_type:clergy_estate value = estate_satisfaction_mild_penalty }&br;・ change_societal_value = { type = spiritualist_vs_humanist value = societal_value_move_to_left }&br;・ hidden_effect = { kill_character_silently = scope:target_character| ***[target_character.GetNameWithNoTooltip](flavor_cas.43) [#x78b19bc] ***[target_character.GetNameWithNoTooltip](flavor_cas.43) [#p602670d] ■''条件'' &icon(check); 日時が1480.1.1~1490.1.1である &icon(check); カスティーリャ or スペインである &icon(check); has_embraced_institution = institution:renaissance ■''効果'' create_character = { first_name = name_peter last_name = Berruguete birth_date = 1450.1.1 birth_location = location:toledo culture = culture:castilian adm = 86 dip = 94 mil = 45 estate = estate_type:burghers_estate artist_skill = 0.85 artist = painter create_in_limbo = yes save_scope_as = target_character script = cas_berruguete } ■''選択肢'' |テキスト|効果|h |[target_character.GetHisHer|U]の芸術は我々の統治に栄光をもたらしてくれる。(歴史的選択肢)|・change_gold_effect = { scale = -4 }&br;・ scope:target_character = { move_country = root culture = { add_cultural_tradition = cultural_tradition_mild_bonus| |いまは芸術は優先事項ではない。|・culture = { add_cultural_tradition = cultural_tradition_mild_penalty hidden_effect = { kill_character_silently = scope:target_character| ***[ShowPolicyNameWithNoTooltip('right_of_possesion')](flavor_cas.1201) [#rdcfd399] ***[ShowPolicyNameWithNoTooltip('right_of_possesion')](flavor_cas.1201) [#y61c0264] ■''条件'' &icon(check); 日時が1480.1.1~1600.1.1である &icon(check); カスティーリャである &icon(check); 変数mesta_confirmedがある &icon(check); 統治者がいる ■''効果'' ruler = { save_scope_as = target_character } ■''選択肢'' |テキスト|効果|h |[ShowPolicyNameWithNoTooltip('right_of_possesion')]を制定せよ。(歴史的選択肢)|・unlock_policy_effect = { type = right_of_possesion }&br;・add_policy = policy:right_of_possesion&br;・set_variable = mesta_expanded&br;・貴族階級満足度:| |現状で満足している。|・貴族階級満足度:&br;・ change_gold_effect = { scale = 2 }| |[ShowPolicyNameWithNoTooltip('right_of_possesion')]を制定せよ。(歴史的選択肢)|・unlock_policy_effect = { type = right_of_possesion }&br;・add_policy = policy:right_of_possesion&br;・set_variable = mesta_expanded&br;・ add_estate_satisfaction = { type = estate_type:nobles_estate value = estate_satisfaction_mild_penalty }| |現状で満足している。|・add_estate_satisfaction = { type = estate_type:nobles_estate value = estate_satisfaction_weak_bonus }&br;・ change_gold_effect = { scale = 2 }| |[ShowLawNameWithNoTooltip('mesta_council_law')]を廃止せよ!|・custom_tooltip = flavor_cas.1201.c.tt&br;・ hidden_effect = { every_owned_location = { limit = { has_location_modifier = merino_wool remove_location_modifier = merino_wool| ***[target_enemy.GetNameWithNoTooltip]の敵(flavor_cas.2500) [#e173aaa1] ***[target_enemy.GetNameWithNoTooltip]の敵(flavor_cas.2500) [#qb96cace] ■''条件'' &icon(check); 日時が1480.1.1~1550.1.1である &icon(check); カスティーリャ or スペインである &icon(check); 統治者がいる &icon(check); メソアメリカに進出している &icon(check); region:mesoamerica_region = { any_location_in_region = { owner ?= { root = { knows_country = prev } any_rival = { exists = capital capital.region = region:mesoamerica_region } } } } ■''効果'' ruler = { save_scope_as = root_ruler } save_scope_as = root_country ordered_known_country = { limit = { exists = capital capital.region = region:mesoamerica_region any_rival = { exists = capital capital.region = region:mesoamerica_region } } order_by = great_power_score max = 1 save_scope_as = target_enemy } scope:target_enemy = { random_rival = { limit = { exists = capital capital.region = region:mesoamerica_region } save_scope_as = target_country } } scope:target_enemy = { ruler_or_regent ?= { save_scope_as = enemy_ruler } } ■''選択肢'' |テキスト|効果|h |使者を[target_country.GetNameWithNoTooltip]に派遣し、同盟を申し出る。(歴史的選択肢)|・scope:target_country = { trigger_event_non_silently = { id = flavor_cas.2501 } }&br;・ scope:target_enemy = { trigger_event_non_silently = { id = flavor_cas.2502 } }&br;・社会的価値が好戦的に10傾く| |地方政治に介入している場合ではない。|・社会的価値が融和的に10傾く| |使者を[target_country.GetNameWithNoTooltip]に派遣し、同盟を申し出る。(歴史的選択肢)|・scope:target_country = { trigger_event_non_silently = { id = flavor_cas.2501 } }&br;・ scope:target_enemy = { trigger_event_non_silently = { id = flavor_cas.2502 } }&br;・ change_societal_value = { type = belligerent_vs_conciliatory value = societal_value_move_to_left }| |地方政治に介入している場合ではない。|・change_societal_value = { type = belligerent_vs_conciliatory value = societal_value_move_to_right }| ***[ShowGovernmentReformNameWithNoTooltip('spanish_tolerance')](flavor_cas.1006) [#n0354f60] ***[ShowGovernmentReformNameWithNoTooltip('spanish_tolerance')](flavor_cas.1006) [#s97bc486] ■''条件'' &icon(check); 日時が1485.1.1~1505.1.1である &icon(check); カスティーリャ or スペインである &icon(check); 統治者がいる &icon(check); 宗教がカトリックである &icon(check); 変数spa_holy_inquisition_declinedがある ■''効果'' event_illustration_peasants_foreign_religion_pop_type_effect = yes ruler = { save_scope_as = target_character } ■''選択肢'' |テキスト|効果|h |[ROOT.GetCountry.Custom('common_string_positive')]|・unlock_government_reform_effect = { type = spanish_tolerance }| ***コンプルテンセ大学の創設(flavor_cas.33) [#k83972a8] ***コンプルテンセ大学の創設(flavor_cas.33) [#b6a7f2ca] ■''条件'' &icon(check); 日時が1490.1.1~1510.1.1である &icon(check); カスティーリャ or スペインである &icon(check); 宗教がカトリックである &icon(check); ロケーションアルカラ・デ・エナレスを所有している &icon(check); character:cas_cardinal_cisneros ?= { is_alive = yes } &icon(check); location:alcala_de_henares = { has_building = building_type:university } ■''効果'' event_illustration_estate_effect = { foreground = estate_type:clergy_estate background = estate_type:clergy_estate } character:cas_cardinal_cisneros = { save_scope_as = target_character }#Show the portrait of cas_cardinal_cisneros. ■''選択肢'' |テキスト|効果|h |[ROOT.GetCountry.GetGovernment.GetEstateNameWithNoTooltip('crown_estate')]に資金調達を支援させよう。(歴史的選択肢)|・location:alcala_de_henares = { change_prosperity = prosperity_severe_bonus change_development = development_mild_bonus add_estate_satisfaction = { type = estate_type:clergy_estate value = estate_satisfaction_mild_bonus }| |資金提供に興味はない。|・聖職者階級満足度:| |資金提供に興味はない。|・add_estate_satisfaction = { type = estate_type:clergy_estate value = estate_satisfaction_mild_penalty }| ***[target_character.GetNameWithNoTooltip]の要請(flavor_cas.37) [#q5b757cc] ***[target_character.GetNameWithNoTooltip]の要請(flavor_cas.37) [#n75abba3] ■''条件'' &icon(check); 日時が1490.1.1~1500.1.1である &icon(check); カスティーリャ or スペインである &icon(check); カリブ海に進出している &icon(check); any_character = { is_explorer = yes } ■''効果'' create_character = { first_name = name_john last_name = de_la_Cosa adm = { 50 70 } dip = { 50 70 } mil = { 50 70 } birth_date = 1450.1.1 birth_location = location:santander culture = culture:castilian estate = estate_type:peasants_estate script = cas_de_la_cosa save_scope_as = target_character create_in_limbo = yes } ■''選択肢'' |テキスト|効果|h |[target_character.GetHisHer]の新大陸開拓の試みを支援しよう。(歴史的選択肢)|・scope:target_character = { move_country = root scope:target_character = { add_random_trait_from_category = explorer add_character_modifier = { modifier = refuses_to_serve_in_cabinet years = -1 mode = add_and_extend change_gold_effect = { scale = -4 } set_variable = cas_de_la_cosa_map| |ほかに優先すべきことがある。|・add_navy_tradition = navy_tradition_mild_penalty&br;・kill_character_silently = scope:target_character| ***[target_character.GetNameWithNoTooltip]の新大陸地図(flavor_cas.38) [#y5fa2010] ***[target_character.GetNameWithNoTooltip]の新大陸地図(flavor_cas.38) [#hc3836e8] ■''条件'' &icon(check); 日時が1490.1.1~1510.1.1である &icon(check); カスティーリャ or スペインである &icon(check); 変数cas_de_la_cosa_mapがある &icon(check); character:cas_de_la_cosa = { is_alive = yes } ■''効果'' character:cas_de_la_cosa = { save_scope_as = target_character } ■''選択肢'' |テキスト|効果|h |完成を祝して!(歴史的選択肢)|・add_navy_tradition = navy_tradition_mild_bonus| |完成を祝して!(歴史的選択肢)|・add_navy_tradition = navy_tradition_mild_bonus&br;・ change_societal_value = { type = land_vs_naval value = societal_value_move_to_right capital = { create_art = { artist = scope:target_character key = de_la_cosa_map quality = 75 type = work_of_art_type:treatise| ***[ShowGovernmentReformNameWithNoTooltip('casa_de_contratacion')](flavor_cas.1500) [#v58d3975] ***[ShowGovernmentReformNameWithNoTooltip('casa_de_contratacion')](flavor_cas.1500) [#u3c5cf0b] ■''条件'' &icon(check); 日時が1490.1.1~1600.1.1である &icon(check); カスティーリャ or スペインである &icon(check); has_global_variable = new_world_discovered &icon(check); アメリカに進出している &icon(check); 統治者がいる &icon(check); ロケーションセヴィリアを所有している ■''効果'' event_illustration_estate_effect = { foreground = estate_type:burghers_estate background = estate_type:burghers_estate } ruler = { save_scope_as = target_character } capital = { save_scope_as = target_location } ■''選択肢'' |テキスト|効果|h |[ShowLocationNameWithNoTooltip('sevilla')]に設立すべきだ。(歴史的選択肢)|・unlock_government_reform_effect = { type = casa_de_contratacion }&br;・add_reform = government_reform:casa_de_contratacion&br;・ set_variable = { value = location:sevilla| |[ShowLocationNameWithNoTooltip('cadiz')]に設立すべきだ。|・trigger = { owns = location:cadiz unlock_government_reform_effect = { type = casa_de_contratacion } add_reform = government_reform:casa_de_contratacion set_variable = { value = location:cadiz| |[ShowLocationNameWithNoTooltip('lisbon')]に設立すべきだ。|・trigger = { owns = location:lisbon unlock_government_reform_effect = { type = casa_de_contratacion } add_reform = government_reform:casa_de_contratacion set_variable = { value = location:lisbon| |[target_location.GetNameWithNoTooltip]に設立すべきだ。|・trigger = { capital = { is_coastal = yes location:sevilla = { is_capital = no location:lisbon = { is_capital = no location:cadiz = { is_capital = no unlock_government_reform_effect = { type = casa_de_contratacion } add_reform = government_reform:casa_de_contratacion set_variable = { value = root.capital| |我々には必要ない。|・正統性:legitimacy_mild_bonus| ***[ShowProvinceDefinitionNameWithNoTooltip('oran_province')]への遠征(flavor_cas.1600) [#lfff607f] ***[ShowProvinceDefinitionNameWithNoTooltip('oran_province')]への遠征(flavor_cas.1600) [#rd303a30] ■''条件'' &icon(check); 日時が1490.1.1~1520.1.1である &icon(check); カスティーリャ or スペインである &icon(check); 統治者がいる &icon(check); location:oran.top_owner = { NOT = { religion = religion:catholic capital.continent = continent:europe } } &icon(check); NOT = { owns = location:oran } &icon(check); granada_area地域全域を所有している &icon(check); andalusia_area地域全域を所有している ■''効果'' event_illustration_poptype_effect = { foreground = pop_type:soldiers background = pop_type:soldiers } create_character = { first_name = name_francis last_name = de_Cisneros religion = religion:catholic estate = estate_type:clergy_estate birth_date = 1436.11.8 female = no birth_location = location:buitrago_de_lozoya adm = 62 dip = 35 mil = 82 add_trait = trait:unsuited_for_naval_command add_trait = trait:unsuited_for_army_command save_scope_as = inquisitor_cisneros script = cas_cardinal_cisneros } ruler = { save_scope_as = target_character } ■''選択肢'' |テキスト|効果|h |[ShowLocationNameWithNoTooltip('oran')]を一挙に制圧してしまえ!(歴史的選択肢)|・add_casus_belli = { type = casus_belli:cb_conquer_province province = location:oran.province target = location:oran.owner| |国内の問題に集中すべきだ。|・安定度:+2.5| ***[ShowBuildingTypeNameWithNoTooltip('royal_audience_and_chancery')]の拡張(flavor_cas.138) [#x54a16ed] ***[ShowBuildingTypeNameWithNoTooltip('royal_audience_and_chancery')]の拡張(flavor_cas.138) [#ka290d3f] ■''条件'' &icon(check); 日時が1494.1.1~1520.1.1である &icon(check); カスティーリャ or スペインである &icon(check); ロケーションバリャドリドを所有している &icon(check); location:valladolid = { has_building = building_type:royal_audience_and_chancery } &icon(check); ロケーションシウダー・レアルを所有している &icon(check); location:ciudad_real = { NOT = { has_building = building_type:royal_audience_and_chancery } } &icon(check); 君主制である ■''効果'' location:ciudad_real = { save_scope_as = target_location } ■''選択肢'' |テキスト|効果|h |いい考えだ!(歴史的選択肢)|・add_government_power = government_power_mild_bonus&br;・安定度:+7&br;・ location:ciudad_real = { if = { limit = { location_rank = location_rank:rural_settlement change_location_rank = location_rank:town else_if = { limit = { location_rank = location_rank:town change_location_rank = location_rank:city else = { change_development = development_mild_bonus construct_building = { building_type = building_type:royal_audience_and_chancery| |法院は1つで十分だ。|・add_government_power = government_power_mild_penalty&br;・安定度:-7| ***[target_character.GetNameWithNoTooltip](flavor_cas.34) [#n8cbba23] ***[target_character.GetNameWithNoTooltip](flavor_cas.34) [#f3a9d222] ■''条件'' &icon(check); 日時が1495.1.1~1510.1.1である &icon(check); カスティーリャ or スペインである &icon(check); ロケーションコルドバを所有している ■''効果'' event_illustration_poptype_effect = { foreground = pop_type:soldiers background = pop_type:soldiers } create_character = { first_name = name_gonzalo nickname = el_gran_capitan dynasty = dynasty:cordoba_cabra adm = { 70 80 } dip = { 70 80 } mil = { 85 95 } birth_date = 1453.9.1 birth_location = location:cordoba culture = culture:castilian estate = estate_type:nobles_estate script = cas_gonzalo_de_cordoba save_scope_as = target_character create_in_limbo = yes } ■''選択肢'' |テキスト|効果|h |[target_character.GetHisHer]の能力を有効活用しよう。(歴史的選択肢)|・add_army_tradition = army_tradition_mild_bonus&br;・ scope:target_character = { move_country = root scope:target_character = { add_random_trait_from_category = general add_character_modifier = { modifier = refuses_to_serve_in_cabinet years = -1 mode = add_and_extend| |将軍は必要ない。|・add_army_tradition = army_tradition_mild_penalty&br;・社会的価値が融和的に10傾く&br;・ hidden_effect = { |将軍は必要ない。|・add_army_tradition = army_tradition_mild_penalty&br;・ change_societal_value = { type = belligerent_vs_conciliatory value = societal_value_move_to_right }&br;・ hidden_effect = { kill_character_silently = scope:target_character| ***[ShowGovernmentReformNameWithNoTooltip('royal_council_of_castile')](flavor_cas.101) [#taf573f3] ***[ShowGovernmentReformNameWithNoTooltip('royal_council_of_castile')](flavor_cas.101) [#g47b15d0] ■''条件'' &icon(check); 日時が1500.1.1~1600.1.1である &icon(check); カスティーリャ or スペインである &icon(check); 統治者がいる &icon(check); 君主制である ■''効果'' ruler = { save_scope_as = target_character } ■''選択肢'' |テキスト|効果|h |評議会に[ROOT.GetCountry.GetFlavorRank]を監督させよう。(歴史的選択肢)|・unlock_government_reform_effect = { type = royal_council_of_castile }&br;・社会的価値が中央集権に20傾く&br;・貴族階級満足度:| |[ROOT.GetCountry.GetGovernment.GetEstateNameWithNoTooltip('nobles_estate')]はこのような干渉を許さないだろう。|・安定度:+7&br;・社会的価値が地方分権に10傾く&br;・貴族階級満足度:| |評議会に[ROOT.GetCountry.GetFlavorRank]を監督させよう。(歴史的選択肢)|・unlock_government_reform_effect = { type = royal_council_of_castile }&br;・ change_societal_value = { type = centralization_vs_decentralization value = societal_value_large_move_to_left }&br;・ add_estate_satisfaction = { type = estate_type:nobles_estate value = estate_satisfaction_severe_penalty }| |[ROOT.GetCountry.GetGovernment.GetEstateNameWithNoTooltip('nobles_estate')]はこのような干渉を許さないだろう。|・安定度:+7&br;・ change_societal_value = { type = centralization_vs_decentralization value = societal_value_move_to_right }&br;・ add_estate_satisfaction = { type = estate_type:nobles_estate value = estate_satisfaction_mild_bonus }| ***[ShowAdvanceNameWithNoTooltip('spa_siglo_de_oro')](flavor_cas.134) [#u564f098] ***[ShowAdvanceNameWithNoTooltip('spa_siglo_de_oro')](flavor_cas.134) [#h6371940] ■''条件'' &icon(check); 日時が1500.1.1~1836.1.1である &icon(check); カスティーリャ or スペインである &icon(check); has_advance = spa_siglo_de_oro ■''効果'' event_illustration_estate_effect = { foreground = estate_type:nobles_estate background = estate_type:nobles_estate } ■''選択肢'' |テキスト|効果|h |これが黄金時代か!(歴史的選択肢)|・add_research_progress = research_progress_mild_bonus| |これが黄金時代か!(歴史的選択肢)|・add_research_progress = research_progress_mild_bonus&br;・ change_societal_value = { type = traditionalist_vs_innovative value = societal_value_move_to_right| ***アルンブラドス派の裁判(flavor_cas.135) [#uafad602] ***アルンブラドス派の裁判(flavor_cas.135) [#g9ada72c] ■''条件'' &icon(check); 日時が1500.1.1~1600.1.1である &icon(check); カスティーリャ or スペインである &icon(check); 法律スペイン異端審問を制定している &icon(check); 法律「スペイン異端審問」を制定している ■''効果'' event_illustration_estate_effect = { foreground = estate_type:clergy_estate background = estate_type:clergy_estate } ■''選択肢'' |テキスト|効果|h |やつらを裁判にかけろ。(歴史的選択肢)|・階級満足度:societal_value_move_to_left| |彼らは霊的な真実を求めているだけだ。|・階級満足度:societal_value_move_to_right| |やつらを裁判にかけろ。(歴史的選択肢)|・add_estate_satisfaction = { type = estate_type:clergy_estate value = estate_satisfaction_mild_bonus change_societal_value = { type = spiritualist_vs_humanist value = societal_value_move_to_left change_societal_value = { type = belligerent_vs_conciliatory value = societal_value_move_to_left| |彼らは霊的な真実を求めているだけだ。|・add_estate_satisfaction = { type = estate_type:clergy_estate value = estate_satisfaction_mild_bonus change_societal_value = { type = spiritualist_vs_humanist value = societal_value_move_to_right change_societal_value = { type = belligerent_vs_conciliatory value = societal_value_move_to_right| ***メリノ[ShowGoodsNameWithNoTooltip('wool')]の評判(flavor_cas.1202) [#a8fb9648] ***メリノ[ShowGoodsNameWithNoTooltip('wool')]の評判(flavor_cas.1202) [#od08e298] ■''条件'' &icon(check); 日時が1500.1.1~1600.1.1である &icon(check); カスティーリャである &icon(check); 変数mesta_expandedがある &icon(check); 統治者がいる ■''効果'' event_illustration_poptype_effect = { foreground = pop_type:peasants background = pop_type:peasants } ruler = { save_scope_as = target_character } ■''選択肢'' |テキスト|効果|h |輸出に集中しよう!(歴史的選択肢)|・custom_tooltip = flavor_cas.1202.a.tt&br;・ hidden_effect = { every_owned_location = { limit = { raw_material = goods:wool region = region:iberia_region add_location_modifier = { modifier = quality_merino_wool years = 50 mode = add_and_extend add_estate_satisfaction = { type = estate_type:nobles_estate value = estate_satisfaction_mild_bonus } add_estate_satisfaction = { type = estate_type:clergy_estate value = estate_satisfaction_mild_bonus }| |国内産業を支援しろ。|・市民階級満足度:&br;・custom_tooltip = flavor_cas.1202.b.tt| |国内産業を支援しろ。|・add_estate_satisfaction = { type = estate_type:burghers_estate value = estate_satisfaction_mild_bonus }&br;・custom_tooltip = flavor_cas.1202.b.tt| ***[ShowPolicyNameWithNoTooltip('laws_of_burgos')](flavor_cas.1300) [#kb5186ff] ***[ShowPolicyNameWithNoTooltip('laws_of_burgos')](flavor_cas.1300) [#id6f75ab] ■''条件'' &icon(check); 日時が1500.1.1~1540.1.1である &icon(check); カスティーリャである &icon(check); any_subject = { capital.continent = continent:america } &icon(check); 法律民法を制定している &icon(check); 法律「民法」を制定している ■''効果'' event_illustration_poptype_effect = { foreground = pop_type:slaves background = pop_type:slaves } set_variable = { name = laws_of_burgos_happened value = 1 } ■''選択肢'' |テキスト|効果|h |植民地のためにこの法を施行せよ!(歴史的選択肢)|・custom_tooltip = flavor_cas.1300.a.tt&br;・ unlock_policy_effect = { type = encomienda_system_policy }&br;・add_policy = policy:encomienda_system_policy&br;・ unlock_policy_effect = { type = laws_of_burgos }&br;・add_policy = policy:laws_of_burgos&br;・ hidden_effect = { every_subject = { limit = { is_subject_type = colonial_nation hidden_effect = { unlock_policy_effect = { type = laws_of_burgos } } add_policy = policy:laws_of_burgos add_estate_satisfaction = { type = estate_type:clergy_estate value = estate_satisfaction_mild_bonus }| |我々は征服者の権利によって支配する!|・威信:prestige_weak_bonus&br;・ unlock_policy_effect = { type = encomienda_system_policy }&br;・聖職者階級満足度:| |我々は征服者の権利によって支配する!|・威信:prestige_weak_bonus&br;・ unlock_policy_effect = { type = encomienda_system_policy }&br;・ add_estate_satisfaction = { type = estate_type:clergy_estate value = estate_satisfaction_mild_penalty }| ***コムネロスの組織(flavor_cas.1800) [#u8e7ed37] ***コムネロスの組織(flavor_cas.1800) [#c84950af] ■''条件'' &icon(check); 日時が1500.1.1~1600.1.1である &icon(check); カスティーリャ or スペインである &icon(check); 統治者がいる &icon(check); 君主制である &icon(check); OR = { months_since_last_parliament_called > 80 parliament_issue_support < 0.5 root = { has_country_modifier = parliament_approved_extra_taxes } } ■''効果'' event_illustration_estate_effect = { foreground = estate_type:burghers_estate background = estate_type:nobles_estate } if = { limit = { NOT = { any_rebel = { rebel_name_key = comuneros_rebels } } } create_rebel = { category = estate name = comuneros_rebels save_scope_as = comuneros_rebels estate = burghers_estate } } else = { scope:comuneros_rebels = { add_rebel_progress = 0.5 } } ■''選択肢'' |テキスト|効果|h |横柄な住民など無視しろ!(歴史的選択肢)|・set_variable = repress_the_rebels&br;・ custom_tooltip = { text = comuneros_rebels_joining every_owned_non_rural_location = { limit = { OR = { area = area:leon_area area = area:castile_area area = area:toledo_area change_control = control_severe_penalty every_pop = { limit = { owner = root culture = culture:castilian OR = { pop_type = pop_type:peasants pop_type = pop_type:burghers add_pop_satisfaction = pop_satisfaction_ultimate_penalty change_pop_allegiance = scope:comuneros_rebels add_estate_satisfaction = { type = estate_type:nobles_estate value = estate_satisfaction_mild_bonus } add_country_modifier = { modifier = comuneros_rebellion years = 10 mode = add_and_extend }| |住民に譲歩しよう。|・set_variable = support_the_rebels&br;・庶民階級満足度:&br;・貴族階級満足度:| |住民に譲歩しよう。|・set_variable = support_the_rebels&br;・ add_estate_satisfaction = { type = estate_type:peasants_estate value = estate_satisfaction_mild_bonus }&br;・ add_estate_satisfaction = { type = estate_type:nobles_estate value = estate_satisfaction_radical_penalty }| ***コムネロスの要求(flavor_cas.1801) [#scdb1bd2] ***コムネロスの要求(flavor_cas.1801) [#pa384d15] ■''条件'' &icon(check); 日時が1500.1.1~1600.1.1である &icon(check); カスティーリャ or スペインである &icon(check); 統治者がいる &icon(check); 変数repress_the_rebelsがある &icon(check); any_rebel = { rebel_name_key = comuneros_rebels rebel_progress >= 0.5 } ■''効果'' event_illustration_estate_effect = { foreground = estate_type:burghers_estate background = estate_type:burghers_estate } if = { limit = { NOT = { any_rebel = { rebel_name_key = comuneros_rebels } } } create_rebel = { category = estate name = comuneros_rebels save_scope_as = comuneros_rebels estate = burghers_estate } } else = { scope:comuneros_rebels ?= { add_rebel_progress = 0.5 } } ■''選択肢'' |テキスト|効果|h |農民のたわごとなど叩き潰せ!(歴史的選択肢)|・set_variable = crush_the_rebels&br;・威信:prestige_weak_bonus| |彼らの要求は合理的だ。|・set_variable = support_the_rebels&br;・威信:prestige_severe_penalty&br;・安定度:-12| ***コムネロスの打破(flavor_cas.1802) [#x4b62861] ***コムネロスの打破(flavor_cas.1802) [#be88b066] ■''条件'' &icon(check); 日時が1500.1.1~1650.1.1である &icon(check); カスティーリャ or スペインである &icon(check); 統治者がいる &icon(check); 変数crush_the_rebelsがある &icon(check); NOT = { any_rebel = { rebel_name_key = comuneros_rebels } } ■''効果'' event_illustration_poptype_effect = { foreground = pop_type:nobles background = pop_type:soldiers } ruler = { save_scope_as = target_ruler } ■''選択肢'' |テキスト|効果|h |[ROOT.GetCountry.GetGovernment.GetRulerTitle]は頂点に君臨する!(歴史的選択肢)|・unlock_policy_effect = { type = dop_law_castilian_courts_reinforced }&br;・add_policy = policy:dop_law_castilian_courts_reinforced&br;・安定度:+7&br;・ if = { |[ROOT.GetCountry.GetGovernment.GetRulerTitle]は頂点に君臨する!(歴史的選択肢)|・unlock_policy_effect = { type = dop_law_castilian_courts_reinforced }&br;・add_policy = policy:dop_law_castilian_courts_reinforced&br;・安定度:+7&br;・ change_societal_value = { type = aristocracy_vs_plutocracy value = societal_value_move_to_left }&br;・ if = { limit = { has_country_modifier = comuneros_rebellion remove_country_modifier = comuneros_rebellion| ***コムネロスとの妥協(flavor_cas.1803) [#j07c5414] ***コムネロスとの妥協(flavor_cas.1803) [#fecf39bc] ■''条件'' &icon(check); 日時が1500.1.1~1650.1.1である &icon(check); カスティーリャである &icon(check); 統治者がいる &icon(check); 変数support_the_rebelsがある &icon(check); NOT = { any_rebel = { rebel_name_key = comuneros_rebels } } ■''効果'' event_illustration_estate_effect = { foreground = estate_type:burghers_estate background = estate_type:burghers_estate } ruler = { save_scope_as = target_ruler } ■''選択肢'' |テキスト|効果|h |[ROOT.GetCountry.GetGovernment.GetParliament.GetName]は感謝するだろう。|・unlock_policy_effect = { type = dop_law_comuneros_parliament }&br;・add_policy = policy:dop_law_comuneros_parliament&br;・安定度:+7&br;・ if = { |[ROOT.GetCountry.GetGovernment.GetParliament.GetName]は感謝するだろう。|・unlock_policy_effect = { type = dop_law_comuneros_parliament }&br;・add_policy = policy:dop_law_comuneros_parliament&br;・安定度:+7&br;・ change_societal_value = { type = aristocracy_vs_plutocracy value = societal_value_move_to_right }&br;・ if = { limit = { has_country_modifier = comuneros_rebellion remove_country_modifier = comuneros_rebellion| ***[ShowPolicyNameWithNoTooltip('leyes_de_toro_policy')](flavor_cas.48) [#md1f58ea] ***[ShowPolicyNameWithNoTooltip('leyes_de_toro_policy')](flavor_cas.48) [#x2ce9729] ■''条件'' &icon(check); 日時が1505.1.1~1600.1.1である &icon(check); スペインである &icon(check); location:toro = { owner ?= root location_rank = location_rank:city } ■''効果'' location:toro = { save_scope_as = target_location } ruler_or_regent ?= { save_scope_as = target_character } unlock_policy_effect = { type = leyes_de_toro_policy } ■''選択肢'' |テキスト|効果|h |この法律を施行しよう。|・add_policy = policy:leyes_de_toro_policy&br;・ scope:target_location = { change_prosperity = prosperity_mild_bonus| |いまはその時ではない。|・安定度:+7| ***パドロン・レアルの製作(flavor_cas.39) [#u321a54b] ***パドロン・レアルの製作(flavor_cas.39) [#ne2685b9] ■''条件'' &icon(check); 日時が1507.1.1~1550.1.1である &icon(check); カスティーリャ or スペインである &icon(check); has_reform = government_reform:casa_de_contratacion &icon(check); has_global_variable = new_world_discovered &icon(check); アメリカに進出している &icon(check); ロケーションセヴィリアを所有している ■''効果'' event_illustration_estate_effect = { foreground = estate_type:burghers_estate background = estate_type:burghers_estate } ■''選択肢'' |テキスト|効果|h |航海の統一のため、承認しよう。(歴史的選択肢)|・change_gold_effect = { scale = -6 }&br;・add_navy_tradition = navy_tradition_severe_bonus| |航海の統一のため、承認しよう。(歴史的選択肢)|・change_gold_effect = { scale = -6 }&br;・add_navy_tradition = navy_tradition_severe_bonus&br;・ change_societal_value = { type = land_vs_naval value = societal_value_move_to_right location:sevilla = { create_art = { key = padron_real quality = 90 type = work_of_art_type:treatise| |船乗りたちには自分たちの地図を使わせよ。|・add_navy_tradition = navy_tradition_severe_penalty| ***[target_character.GetNameWithNoTooltip](flavor_cas.130) [#v709c1ca] ***[target_character.GetNameWithNoTooltip](flavor_cas.130) [#v00e2614] ■''条件'' &icon(check); 日時が1510.1.1~1527.1.1である &icon(check); カスティーリャ or スペインである &icon(check); location:salamanca = { has_building = building_type:university } &icon(check); ロケーションサラマンカを所有している ■''効果'' create_character = { first_name = name_louise dynasty = dynasty:medrano_dynasty birth_date = 1484.8.9 birth_location = location:guadalajara estate = estate_type:nobles_estate female = yes artist_skill = { 0.65 0.8 } artist = scientist culture = culture:castilian save_scope_as = target_character create_in_limbo = yes } ■''選択肢'' |テキスト|効果|h |進歩の灯火として[target_character.GetHimHer]を支援しよう。(歴史的選択肢)|・scope:target_character = { move_country = root add_research_progress = research_progress_mild_bonus add_stability = stability_mild_penalty| |このような事例が常態化してはならない。|・add_research_progress = research_progress_mild_penalty&br;・安定度:+7&br;・ hidden_effect = { kill_character_silently = scope:target_character| ***[target_character.GetLastNameWithNoTooltip]の農業革新(flavor_cas.41) [#a8730850] ***[target_character.GetLastNameWithNoTooltip]の農業革新(flavor_cas.41) [#i874e5ef] ■''条件'' &icon(check); 日時が1513.1.1~1520.1.1である &icon(check); カスティーリャ or スペインである &icon(check); character:cas_cardinal_cisneros ?= { is_alive = yes } ■''効果'' event_illustration_estate_effect = { foreground = estate_type:peasants_estate background = estate_type:peasants_estate } character:cas_cardinal_cisneros = { save_scope_as = cardinal_cisneros } create_character = { first_name = name_gabriel.name_alphonse last_name = de_Herrera birth_date = 1470.1.1 birth_location = location:talavera_de_la_reina culture = culture:castilian adm = 81 dip = 87 mil = 23 estate = estate_type:peasants_estate artist_skill = 0.85 artist = scientist create_in_limbo = yes save_scope_as = target_character script = cas_alonso_de_herrera } ■''選択肢'' |テキスト|効果|h |[target_character.GetHisHer]の発見を活用しよう。(歴史的選択肢)|・change_gold_effect = { scale = -4 }&br;・ scope:target_character = { move_country = root add_research_progress = research_progress_mild_bonus add_country_modifier = { modifier = cas_herreras_innovation years = 20 mode = add_and_extend }| |この知識を活かすための資源が足りない。|・add_research_progress = research_progress_mild_penalty&br;・ hidden_effect = { kill_character_silently = scope:target_character| ***マゼランが航海中に殺害される(flavor_cas.29) [#m8fc6d9e] ***マゼランが航海中に殺害される(flavor_cas.29) [#s7d606ad] ■''条件'' &icon(check); 日時が1519.1.1~1540.1.1である &icon(check); カスティーリャ or スペインである &icon(check); 変数cas_magellan_diesがある &icon(check); exists = character:por_magellan &icon(check); character:por_magellan = { is_alive = yes } &icon(check); any_exploration_from_country = { leader = character:por_magellan area = area:indonesia_coasts_area } ■''効果'' character:por_magellan ?= { save_scope_as = target_character } create_character = { estate = estate_type:burghers_estate first_name = name_john.name_sebastian last_name = Elcano adm = 72 dip = 70 mil = 83 birth_date = 1486.1.1 birth_location = location:tolosa female = no save_scope_as = target_elcano create_in_limbo = yes script = cas_elcano culture = culture:basque } ■''選択肢'' |テキスト|効果|h |遠征艦隊の無事の帰還を祈ろう。(歴史的選択肢)|・random_exploration_from_country = { change_exploration_progress = { value = exploration_monthly_progress multiply = -0.5 kill_character = scope:target_character custom_tooltip = { text = flavor_cas.29.a.tt scope:target_elcano = { move_country = root change_explorer = { area = area:indonesia_coasts_area character = scope:target_elcano }| ***[target_character.GetNameWithNoTooltip]の野心(flavor_cas.36) [#od5f1ddb] ***[target_character.GetNameWithNoTooltip]の野心(flavor_cas.36) [#z9c8830a] ■''条件'' &icon(check); 日時が1519.1.1~1530.1.1である &icon(check); カスティーリャ or スペインである &icon(check); メソアメリカに進出している ■''効果'' create_character = { first_name = Hernan dynasty = dynasty:cortes_dynasty adm = { 50 70 } dip = { 50 70 } mil = 100 birth_date = 1485.12.1 birth_location = location:medellin culture = culture:castilian estate = estate_type:nobles_estate script = cas_cortes save_scope_as = target_character create_in_limbo = yes } ■''選択肢'' |テキスト|効果|h |[target_character.GetLastNameWithNoTooltip]とその遠征を支援しよう。(歴史的選択肢)|・scope:target_character = { move_country = root scope:target_character = { add_random_trait_from_category = general add_character_modifier = { modifier = refuses_to_serve_in_cabinet years = -1 mode = add_and_extend add_casus_belli = { type = casus_belli:cb_conquer_province target = location:tenochtitlan.owner province = location:tenochtitlan.province } change_gold_effect = { scale = -4 }| |そんな余裕はない。|・威信:-10&br;・ hidden_effect = { kill_character_silently = scope:target_character| ***新たなスペインの首都(flavor_cas.3) [#k79d878b] ***新たなスペインの首都(flavor_cas.3) [#b0287189] ■''条件'' &icon(check); 日時が1520.1.1~1580.1.1である &icon(check); カスティーリャ or スペインである &icon(check); 統治者がいる &icon(check); ロケーションマドリードを所有している &icon(check); location:madrid = { is_capital = no integration_level = core OR = { location_rank = location_rank:rural_settlement location_rank = location_rank:town } } &icon(check); 君主制である ■''効果'' location:madrid = { save_scope_as = target_location } ruler = { save_scope_as = target_character } ■''選択肢'' |テキスト|効果|h |¡Sólo Madrid es corte!(マドリードこそが宮廷だ!)(歴史的選択肢)|・set_capital = location:madrid&br;・ location:madrid = { if = { limit = { location_rank = location_rank:rural_settlement change_location_rank = location_rank:town else = { location:madrid = { change_development = development_mild_bonus change_prosperity = prosperity_severe_bonus| |わが王朝の首都は引き続き[ROOT.GetCountry.GetCapital.GetNameWithNoTooltip]だ。|・安定度:+2.5&br;・ capital = { change_development = development_mild_bonus change_prosperity = prosperity_severe_bonus| ***[target_character.GetLastNameWithNoTooltip]の遠征(flavor_cas.35) [#qddb9198] ***[target_character.GetLastNameWithNoTooltip]の遠征(flavor_cas.35) [#ied5bb3c] ■''条件'' &icon(check); 日時が1525.1.1~1530.1.1である &icon(check); カスティーリャ or スペインである &icon(check); アンデスに進出している ■''効果'' create_character = { first_name = name_francis last_name = Pizarro adm = { 50 70 } dip = { 50 70 } mil = { 85 95 } birth_date = 1478.3.16 birth_location = location:trujillo culture = culture:castilian estate = estate_type:peasants_estate script = cas_pizarro save_scope_as = target_character create_in_limbo = yes } ■''選択肢'' |テキスト|効果|h |遠征に出資しよう。(歴史的選択肢)|・scope:target_character = { move_country = root scope:target_character = { add_random_trait_from_category = general add_character_modifier = { modifier = refuses_to_serve_in_cabinet years = -1 mode = add_and_extend add_casus_belli = { type = casus_belli:cb_conquer_province target = location:chucuito.owner province = location:chucuito.province } change_gold_effect = { scale = -4 }| |そんな冒険に割く資源はない。|・威信:-10&br;・ hidden_effect = { kill_character_silently = scope:target_character| ***[ShowInstitutionNameWithNoTooltip('renaissance')]の詩(flavor_cas.40) [#d8abcabf] ***[ShowInstitutionNameWithNoTooltip('renaissance')]の詩(flavor_cas.40) [#fb0fb69a] ■''条件'' &icon(check); 日時が1525.1.1~1530.1.1である &icon(check); カスティーリャ or スペインである &icon(check); has_embraced_institution = institution:renaissance ■''効果'' create_character = { first_name = name_garcilaso last_name = de_la_vega birth_date = 1498.2.15 birth_location = location:toledo culture = culture:castilian adm = 86 dip = 94 mil = 45 estate = estate_type:peasants_estate artist_skill = 0.95 artist = writer create_in_limbo = yes save_scope_as = target_character script = cas_de_la_vega } ■''選択肢'' |テキスト|効果|h |[ROOT.GetCountry.GetGovernment.GetCourtTitle]の芸術性を高めるため、[target_character.GetHimHer]を雇おう。(歴史的選択肢)|・change_gold_effect = { scale = -4 }&br;・ scope:target_character = { move_country = root culture = { add_cultural_tradition = cultural_tradition_mild_bonus| |関心がない。|・culture = { add_cultural_tradition = cultural_tradition_mild_penalty hidden_effect = { kill_character_silently = scope:target_character| ***[target_character.GetNameWithNoTooltip]と新大陸での宣教(flavor_cas.86) [#xafa2f5b] ***[target_character.GetNameWithNoTooltip]と新大陸での宣教(flavor_cas.86) [#hdf3b8a8] ■''条件'' &icon(check); 日時が1529.1.1~1550.1.1である &icon(check); カスティーリャ or スペインである &icon(check); メソアメリカに進出している &icon(check); 宗教グループがキリスト教である ■''効果'' create_character = { first_name = name_bernard last_name = de_sahagun birth_date = 1499.1.1 birth_location = location:sahagun estate = estate_type:clergy_estate artist_skill = { 0.65 0.85 } culture = culture:leonese save_scope_as = target_character create_in_limbo = yes script = cas_sahagun artist = writer } ■''選択肢'' |テキスト|効果|h |[target_character.GetHerHim]の遠征を許可しよう。(歴史的選択肢)|・scope:target_character = { move_country = root change_societal_value = { type = outward_vs_inward value = societal_value_move_to_left }| |提案を拒否する。|・ hidden_effect = { |提案を拒否する。|・change_societal_value = { type = outward_vs_inward value = societal_value_move_to_right }&br;・ hidden_effect = { kill_character_silently = scope:target_character| ***[ShowBuildingTypeNameWithNoTooltip('school_of_salamanca')](flavor_cas.47) [#of91820f] ***[ShowBuildingTypeNameWithNoTooltip('school_of_salamanca')](flavor_cas.47) [#a4128793] ■''条件'' &icon(check); 日時が1530.1.1~1580.1.1である &icon(check); カスティーリャ or スペインである &icon(check); location:salamanca = { has_building = building_type:university } &icon(check); ロケーションサラマンカを所有している ■''選択肢'' |テキスト|効果|h |彼らの取り組みを支援しよう。(歴史的選択肢)|・culture = { add_cultural_tradition = cultural_tradition_mild_bonus add_cultural_influence = cultural_influence_mild_bonus location:salamanca = { construct_building = { building_type = building_type:school_of_salamanca custom_tooltip = { text = flavor_cas.47.tt.a set_variable = cas_unlock_salamanca_events| |この件に興味はない。|・culture = { add_cultural_tradition = cultural_tradition_mild_penalty add_cultural_influence = cultural_influence_mild_penalty| ***[target_character.GetNameWithNoTooltip](flavor_cas.53) [#p376799e] ***[target_character.GetNameWithNoTooltip](flavor_cas.53) [#o40f7a65] ■''条件'' &icon(check); 日時が1530.1.1~1546.1.1である &icon(check); カスティーリャ or スペインである &icon(check); 変数cas_unlock_salamanca_eventsがある &icon(check); ロケーションブルゴスを所有している &icon(check); has_global_variable = new_world_discovered &icon(check); アメリカに進出している ■''効果'' create_character = { first_name = name_francis last_name = de_Vitoria birth_date = 1483.1.1 birth_location = location:burgos culture = culture:castilian adm = { 70 90 } dip = { 40 70 } mil = { 20 40 } estate = estate_type:clergy_estate create_in_limbo = yes save_scope_as = target_character script = cas_de_vitoria } ■''選択肢'' |テキスト|効果|h |[target_character.GetHisHer]の革命的な規範を支持しよう!(歴史的選択肢)|・scope:target_character = { move_country = root change_societal_value = { type = serfdom_vs_free_subjects value = societal_value_move_to_right }| |[target_character.GetHisHer|U]の思想はわが国の取り組みに反する。|・kill_character_silently = { target = scope:target_character change_societal_value = { type = belligerent_vs_conciliatory value = societal_value_move_to_left } change_societal_value = { type = serfdom_vs_free_subjects value = societal_value_move_to_left }| ***[ShowPolicyNameWithNoTooltip('new_laws_indies')](flavor_cas.1301) [#b8873254] ***[ShowPolicyNameWithNoTooltip('new_laws_indies')](flavor_cas.1301) [#z9b446eb] ■''条件'' &icon(check); 日時が1530.1.1~1550.1.1である &icon(check); カスティーリャである &icon(check); any_subject = { capital.continent = continent:america } &icon(check); 変数laws_of_burgos_happenedがある &icon(check); 法律ブルゴス法を制定している &icon(check); 法律「ブルゴス法」を制定している ■''効果'' event_illustration_poptype_effect = { foreground = pop_type:peasants background = pop_type:clergy } set_variable = { name = had_new_laws value = 1 } ■''選択肢'' |テキスト|効果|h |[ShowPolicyNameWithNoTooltip('new_laws_indies')]を強制せよ!(歴史的選択肢)|・lock_policy_effect = { type = laws_of_burgos }&br;・ unlock_policy_effect = { type = new_laws_indies }&br;・add_policy = policy:new_laws_indies&br;・custom_tooltip = flavor_cas.1301.a.tt&br;・ hidden_effect = { every_subject = { limit = { is_subject_type = colonial_nation add_policy = policy:new_laws_indies lock_policy_effect = { type = laws_of_burgos } add_estate_satisfaction = { type = estate_type:clergy_estate value = estate_satisfaction_mild_bonus }| |入植者たちを怒らせたくない。|・聖職者階級満足度:&br;・安定度:-7| |入植者たちを怒らせたくない。|・add_estate_satisfaction = { type = estate_type:clergy_estate value = estate_satisfaction_mild_penalty }&br;・安定度:-7| ***[target_character.GetNameWithNoTooltip]と[ShowLawNameWithNoTooltip('society_of_jesus')](flavor_cas.1100) [#ibae5110] ***[target_character.GetNameWithNoTooltip]と[ShowLawNameWithNoTooltip('society_of_jesus')](flavor_cas.1100) [#d7154889] ■''条件'' &icon(check); 日時が1535.1.1~1560.1.1である &icon(check); カスティーリャ or スペインである &icon(check); 宗教がカトリックである &icon(check); 法律イエズス会員許可を制定している &icon(check); 法律「イエズス会員許可」を制定している &icon(check); 統治者がいる ■''効果'' event_illustration_estate_effect = { foreground = estate_type:clergy_estate background = estate_type:clergy_estate } ruler = { save_scope_as = target_ruler } create_character = { first_name = name_ignatius last_name = de_Loyola religion = religion:catholic culture = culture:basque estate = estate_type:clergy_estate birth_date = 1491.10.23 female = no birth_location = location:san_sebastian add_trait = trait:unsuited_for_naval_command add_trait = trait:unsuited_for_army_command adm = 72 dip = 65 mil = 81 save_scope_as = target_character script = spa_ignatius_of_loyola } random_neighbor_country = { save_scope_as = exile_destination } ■''選択肢'' |テキスト|効果|h |[target_ruler.GetNameWithNoTooltip]を呼び寄せよう!(歴史的選択肢)|・scope:target_character = { move_country = root add_religious_influence = religious_influence_mild_bonus set_variable = spa_can_canonize_ignatius| |彼は必要ない。|・scope:target_character = { move_country = scope:exile_destination| ***新約聖書の[ShowLanguageNameWithNoTooltip('spanish_language')]翻訳(flavor_cas.4) [#n5da5b28] ***新約聖書の[ShowLanguageNameWithNoTooltip('spanish_language')]翻訳(flavor_cas.4) [#d45c789d] ■''条件'' &icon(check); 日時が1540.1.1~1570.1.1である &icon(check); カスティーリャ or スペインである &icon(check); 宗教がカトリックである &icon(check); religion:lutheran = { is_religion_enabled = yes } &icon(check); 統治者がいる ■''効果'' ruler = { save_scope_as = target_character } location:wittenberg.owner = { save_scope_as = enzinas_location_owner } scope:enzinas_location_owner = { create_character = { first_name = name_francis last_name = de_Enzinas religion = religion:lutheran culture = culture:castilian estate = estate_type:burghers_estate birth_date = 1518.11.1 female = no birth_location = location:burgos adm = 55 dip = 76 mil = 43 artist_skill = 0.81 artist = writer save_scope_as = target_artist } } ■''選択肢'' |テキスト|効果|h |この異端の拡散を速やかに止めろ!(歴史的選択肢)|・add_religious_influence = religious_influence_mild_bonus&br;・聖職者階級満足度:&br;・ every_known_country = { |この異端の拡散を速やかに止めろ!(歴史的選択肢)|・add_religious_influence = religious_influence_mild_bonus&br;・ add_estate_satisfaction = { type = estate_type:clergy_estate value = estate_satisfaction_mild_bonus }&br;・ every_known_country = { limit = { religion = religion:lutheran capital ?= { continent = continent:europe add_opinion = { target = root modifier = denied_bible_translation }| |彼を[ROOT.GetCountry.GetNameWithNoTooltip]へ招こう。|・custom_tooltip = flavor_cas.4.tt1&br;・ hidden_effect = { ordered_owned_location = { order_by = population limit = { dominant_religion = root.religion max = { value = 1 add = { value = num_provinces multiply = 0.2 check_range_bounds = no every_pop = { limit = { owner = root religion = root.religion pop_type = pop_type:peasants split_pop = { fraction = 0.10 religion = religion:lutheran add_estate_satisfaction = { type = estate_type:clergy_estate value = estate_satisfaction_mild_penalty } scope:target_artist = { move_country = root| ***[target_character.GetNameWithNoTooltip](flavor_cas.42) [#gf63bf7c] ***[target_character.GetNameWithNoTooltip](flavor_cas.42) [#ae3b1154] ■''条件'' &icon(check); 日時が1540.1.1~1550.1.1である &icon(check); カスティーリャ or スペインである &icon(check); ロケーションウエスカを所有している ■''効果'' event_illustration_estate_effect = { foreground = estate_type:clergy_estate background = estate_type:clergy_estate } create_character = { first_name = name_michael last_name = Servet birth_date = 1509.1.1 birth_location = location:huesca culture = culture:aragonese adm = { 70 90 } dip = { 70 90 } mil = { 20 70 } estate = estate_type:clergy_estate create_in_limbo = yes save_scope_as = target_character script = cas_servet } ■''選択肢'' |テキスト|効果|h |[target_character.GetHisHer|U]の知識は我々の役に立つはずだ。(歴史的選択肢)|・scope:target_character = { move_country = root add_estate_satisfaction = { type = estate_type:clergy_estate value = estate_satisfaction_mild_penalty } change_societal_value = { type = spiritualist_vs_humanist value = societal_value_move_to_right }| |[target_character.GetHisHer|U]の思想は物議を醸す。|・聖職者階級満足度:&br;・ hidden_effect = { |[target_character.GetHisHer|U]の思想は物議を醸す。|・add_estate_satisfaction = { type = estate_type:clergy_estate value = estate_satisfaction_mild_bonus }&br;・ change_societal_value = { type = spiritualist_vs_humanist value = societal_value_move_to_left }&br;・ hidden_effect = { kill_character_silently = scope:target_character| ***[ROOT.GetCountry.GetFlavorRank]の公文書館(flavor_cas.44) [#yd07f828] ***[ROOT.GetCountry.GetFlavorRank]の公文書館(flavor_cas.44) [#y8c1b636] ■''条件'' &icon(check); 日時が1540.1.1~1570.1.1である &icon(check); カスティーリャ or スペインである &icon(check); ロケーションバリャドリドを所有している ■''効果'' location:valladolid = { save_scope_as = target_location } ■''選択肢'' |テキスト|効果|h |いい考えだ。(歴史的選択肢)|・add_government_power = government_power_severe_bonus&br;・ location:valladolid = { construct_building = { building_type = building_type:general_archive_of_simancas| |不要だ。|・add_government_power = government_power_severe_penalty| ***[target_character.GetNameWithNoTooltip]の経済理論(flavor_cas.51) [#t472fb6e] ***[target_character.GetNameWithNoTooltip]の経済理論(flavor_cas.51) [#r010bce3] ■''条件'' &icon(check); 日時が1540.1.1~1550.1.1である &icon(check); カスティーリャ or スペインである &icon(check); 変数cas_unlock_salamanca_eventsがある &icon(check); ロケーションパンプローナを所有している ■''効果'' create_character = { first_name = name_martin last_name = de_Azpilicueta birth_date = 1491.12.13 birth_location = location:pamplona nickname = doctor_navarrus culture = culture:basque adm = { 75 90 } dip = { 40 70 } mil = { 20 40 } estate = estate_type:clergy_estate create_in_limbo = yes save_scope_as = target_character script = cas_azpilicueta } ■''選択肢'' |テキスト|効果|h |[target_character.GetHisHer|U]の研究は[ROOT.GetCountry.GetFlavorRank]に利益をもたらすだろう!(歴史的選択肢)|・scope:target_character = { move_country = root add_country_modifier = { modifier = cas_azpilicuetas_theory years = 20 mode = add_and_extend }| ***[target_character.GetNameWithNoTooltip]と正義の原則(flavor_cas.52) [#yd391ecc] ***[target_character.GetNameWithNoTooltip]と正義の原則(flavor_cas.52) [#a96a5402] ■''条件'' &icon(check); 日時が1540.1.1~1560.1.1である &icon(check); カスティーリャ or スペインである &icon(check); 変数cas_unlock_salamanca_eventsがある &icon(check); ロケーションセゴビアを所有している ■''効果'' create_character = { first_name = name_dominic last_name = de_Soto birth_date = 1494.1.1 birth_location = location:segovia culture = culture:castilian adm = { 70 90 } dip = { 40 70 } mil = { 20 40 } estate = estate_type:clergy_estate create_in_limbo = yes save_scope_as = target_character script = cas_de_soto } ■''選択肢'' |テキスト|効果|h |[target_character.GetLastNameWithNoTooltip]のアイデアを支持しよう!(歴史的選択肢)|・scope:target_character = { move_country = root change_societal_value = { type = individualism_vs_communalism value = societal_value_move_to_right } change_societal_value = { type = serfdom_vs_free_subjects value = societal_value_move_to_right }| ***[target_character.GetNameWithNoTooltip]の天地学(flavor_cas.81) [#w59dc884] ***[target_character.GetNameWithNoTooltip]の天地学(flavor_cas.81) [#a8ae1d8c] ■''条件'' &icon(check); 日時が1540.1.1~1560.1.1である &icon(check); カスティーリャ or スペインである &icon(check); アメリカに進出している &icon(check); has_reform = government_reform:casa_de_contratacion ■''効果'' create_character = { first_name = name_alphonse last_name = de_santa_cruz birth_date = 1505.1.1 birth_location = location:sevilla estate = estate_type:burghers_estate artist_skill = { 0.75 0.9 } culture = culture:castilian save_scope_as = target_character create_in_limbo = yes artist = scientist } ■''選択肢'' |テキスト|効果|h |[target_character.GetHerHim]に必要なものを提供しよう。(歴史的選択肢)|・scope:target_character = { move_country = root change_gold_effect = { scale = -4 } add_country_modifier = { modifier = spa_improved_cartography years = 20 mode = add } change_societal_value = { type = outward_vs_inward value = societal_value_move_to_left| |すでに地図は足りている。|| |すでに地図は足りている。|・change_societal_value = { type = outward_vs_inward value = societal_value_move_to_right hidden_effect = { kill_character_silently = scope:target_character| ***[ShowRegionNameWithNoTooltip('andes_region')]の[ShowGoodsNameWithNoTooltip('silver')]鉱床(flavor_cas.110) [#vbbb15ee] ***[ShowRegionNameWithNoTooltip('andes_region')]の[ShowGoodsNameWithNoTooltip('silver')]鉱床(flavor_cas.110) [#ec18d411] ■''条件'' &icon(check); 日時が1540.1.1~1600.3.14である &icon(check); カスティーリャ or スペインである &icon(check); region:andes_region = { any_location_in_region = { OR = { owner ?= root owner ?= { is_subject_of = root } } raw_material = goods:silver } } ■''選択肢'' |テキスト|効果|h |すぐに採掘事業を始めよう。(歴史的選択肢)|・set_variable = spa_diego_event&br;・ change_gold_effect = { scale = -5 custom_tooltip = { text = flavor_cas.110.a.tt region:andes_region = { every_location_in_region = { limit = { OR = { owner ?= root owner ?= { is_subject_of = root } raw_material = goods:silver add_location_modifier = { modifier = spa_potosi_silver years = 20 mode = add } change_societal_value = { type = capital_economy_vs_traditional_economy value = societal_value_move_to_left| |現地の風景を乱してはならない。|・custom_tooltip = { text = flavor_cas.110.b.tt region:andes_region = { every_location_in_region = { limit = { OR = { owner ?= root owner ?= { is_subject_of = root } raw_material = goods:silver change_prosperity = prosperity_severe_bonus| ***[ShowRegionNameWithNoTooltip('andes_region')]の年代記作家(flavor_cas.120) [#wf1e86d0] ***[ShowRegionNameWithNoTooltip('andes_region')]の年代記作家(flavor_cas.120) [#m6302d9f] ■''条件'' &icon(check); 日時が1540.1.1~1554.1.1である &icon(check); カスティーリャ or スペインである &icon(check); アンデスに進出している ■''効果'' event_illustration_estate_effect = { foreground = estate_type:nobles_estate background = estate_type:nobles_estate } create_character = { first_name = name_peter last_name = cieza_de_leon adm = { 50 70 } dip = { 50 70 } mil = { 50 70 } birth_date = 1518.1.1 birth_location = location:badajoz culture = culture:castilian estate = estate_type:peasants_estate save_scope_as = target_character create_in_limbo = yes } ■''選択肢'' |テキスト|効果|h |年代記制作に出資しよう。(歴史的選択肢)|・change_gold_effect = { scale = -3 }&br;・ scope:target_character = { move_country = root capital = { create_art = { artist = scope:target_character quality = { value = 65 type = work_of_art_type:chronicle key = chronicle_of_peru| |落書きや無駄話に付き合っている暇はない。|・威信:-10&br;・ hidden_effect = { kill_character_silently = scope:target_character| ***[ShowLocationNameWithNoTooltip('valladolid')]の議論(flavor_cas.1302) [#p9326e3f] ***[ShowLocationNameWithNoTooltip('valladolid')]の議論(flavor_cas.1302) [#pa20ba4f] ■''条件'' &icon(check); 日時が1540.1.1~1565.1.1である &icon(check); カスティーリャ or スペインである &icon(check); 宗教がカトリックである &icon(check); ロケーションバリャドリドを所有している &icon(check); 変数had_new_lawsがある &icon(check); any_subject = { capital.continent = continent:america } &icon(check); 法律エンコミエンダ制を制定している &icon(check); 法律「エンコミエンダ制」を制定している ■''効果'' create_character = { first_name = name_bartholomew last_name = de_las_Casas religion = religion:catholic estate = estate_type:clergy_estate birth_date = 1484.11.11 female = no birth_location = location:sevilla adm = 58 dip = 77 mil = 42 save_scope_as = target_character_casas } create_character = { first_name = name_john.name_genesius last_name = de_sepulveda religion = religion:catholic estate = estate_type:clergy_estate birth_date = 1490.1.1 female = no birth_location = location:pedroche adm = 76 dip = 53 mil = 47 save_scope_as = target_character_sepulveda } ■''選択肢'' |テキスト|効果|h |よく議論すること自体に価値がある。(歴史的選択肢)|・威信:+10| |[target_character_sepulveda.GetNameWithNoTooltip]を支持する。|・ unlock_policy_effect = { type = valladolid_sepulveda }&br;・ lock_policy_effect = { type = encomienda_system_policy }&br;・add_policy = policy:valladolid_sepulveda&br;・ hidden_effect = { kill_character_silently = scope:target_character_casas }| |[target_character_casas.GetNameWithNoTooltip]を支持する。|・ unlock_policy_effect = { type = valladolid_las_casas }&br;・ lock_policy_effect = { type = encomienda_system_policy }&br;・add_policy = policy:valladolid_las_casas&br;・ hidden_effect = { kill_character_silently = scope:target_character_sepulveda }| |[target_character_sepulveda.GetNameWithNoTooltip]を支持する。|・change_societal_value = { type = traditionalist_vs_innovative value = societal_value_move_to_left }&br;・ unlock_policy_effect = { type = valladolid_sepulveda }&br;・ lock_policy_effect = { type = encomienda_system_policy }&br;・add_policy = policy:valladolid_sepulveda&br;・ hidden_effect = { kill_character_silently = scope:target_character_casas }| |[target_character_casas.GetNameWithNoTooltip]を支持する。|・change_societal_value = { type = spiritualist_vs_humanist value = societal_value_move_to_right }&br;・ unlock_policy_effect = { type = valladolid_las_casas }&br;・ lock_policy_effect = { type = encomienda_system_policy }&br;・add_policy = policy:valladolid_las_casas&br;・ hidden_effect = { kill_character_silently = scope:target_character_sepulveda }| ***[target_character.GetNameWithNoTooltip](flavor_cas.58) [#f51d877f] ***[target_character.GetNameWithNoTooltip](flavor_cas.58) [#kd35c444] ■''条件'' &icon(check); 日時が1550.1.1~1560.1.1である &icon(check); カスティーリャ or スペインである &icon(check); 変数cas_unlock_salamanca_eventsがある &icon(check); ロケーショントレドを所有している ■''効果'' create_character = { first_name = name_diego last_name = de_Covarrubias birth_date = 1512.7.25 birth_location = location:toledo culture = culture:castilian adm = { 40 70 } dip = { 40 70 } mil = { 20 40 } estate = estate_type:clergy_estate create_in_limbo = yes save_scope_as = target_character script = cas_covarrubias } ■''選択肢'' |テキスト|効果|h |[target_character.GetLastNameWithNoTooltip]を法的助言者として雇おう。(歴史的選択肢)|・change_gold_effect = { scale = -3 }&br;・ scope:target_character = { move_country = root add_stability = stability_mild_bonus change_societal_value = { type = traditionalist_vs_innovative value = societal_value_move_to_right }| |法的改革の必要はない。|・hidden_effect = { kill_character_silently = { target = scope:target_character change_societal_value = { type = traditionalist_vs_innovative value = societal_value_move_to_left }| ***[target_character.GetNameWithNoTooltip]の遠征(flavor_cas.88) [#r0124501] ***[target_character.GetNameWithNoTooltip]の遠征(flavor_cas.88) [#uf99bdbe] ■''条件'' &icon(check); 日時が1550.1.1~1560.1.1である &icon(check); カスティーリャ or スペインである &icon(check); インドネシアに進出している &icon(check); メソアメリカに進出している &icon(check); any_character = { is_explorer = yes } ■''効果'' create_character = { first_name = name_andrew last_name = de_urdaneta adm = { 50 70 } dip = { 50 70 } mil = { 30 40 } birth_date = 1508.1.1 birth_location = location:san_sebastian culture = culture:basque estate = estate_type:clergy_estate save_scope_as = target_character create_in_limbo = yes } ■''選択肢'' |テキスト|効果|h |[target_character.GetHerHis]の遠征に出資しよう。(歴史的選択肢)|・scope:target_character = { move_country = root scope:target_character = { add_random_trait_from_category = explorer add_character_modifier = { modifier = refuses_to_serve_in_cabinet years = -1 mode = add change_societal_value = { type = outward_vs_inward value = societal_value_move_to_left }| |危険を冒す価値はない。|・威信:-10&br;・ hidden_effect = { |危険を冒す価値はない。|・威信:-10&br;・ change_societal_value = { type = outward_vs_inward value = societal_value_move_to_right }&br;・ hidden_effect = { kill_character_silently = scope:target_character| ***[target_character.GetNameWithNoTooltip]の改革の熱意(flavor_cas.96) [#dc6282a6] ***[target_character.GetNameWithNoTooltip]の改革の熱意(flavor_cas.96) [#o3764d14] ■''条件'' &icon(check); 日時が1550.1.1~1560.1.1である &icon(check); カスティーリャ or スペインである &icon(check); 宗教がカトリックである ■''効果'' event_illustration_estate_effect = { foreground = estate_type:clergy_estate background = estate_type:clergy_estate } create_character = { first_name = name_theresa last_name = de_avila birth_date = 1515.3.28 birth_location = location:avila estate = estate_type:clergy_estate adm = { 40 60 } dip = { 70 90 } mil = { 10 20 } culture = culture:castilian female = yes save_scope_as = target_character create_in_limbo = yes script = spa_teresa_of_avila } ■''選択肢'' |テキスト|効果|h |[target_character.GetHerHis]の改革を支持しよう。(歴史的選択肢)|・scope:target_character = { move_country = root add_religious_influence = religious_influence_mild_bonus add_estate_satisfaction = { type = estate_type:clergy_estate value = estate_satisfaction_mild_bonus } change_societal_value = { type = spiritualist_vs_humanist value = societal_value_move_to_left } set_variable = spa_can_canonize_teresa| |修道院の奥深くで活動していてくれ。|・add_religious_influence = religious_influence_mild_penalty&br;・聖職者階級満足度:&br;・ hidden_effect = { |修道院の奥深くで活動していてくれ。|・add_religious_influence = religious_influence_mild_penalty&br;・ add_estate_satisfaction = { type = estate_type:clergy_estate value = estate_satisfaction_mild_penalty }&br;・ change_societal_value = { type = spiritualist_vs_humanist value = societal_value_move_to_right }&br;・ hidden_effect = { kill_character_silently = scope:target_character| ***[ShowRegionNameWithNoTooltip('caribbean_region')]の海賊(flavor_cas.125) [#tcb88f68] ***[ShowRegionNameWithNoTooltip('caribbean_region')]の海賊(flavor_cas.125) [#td560d08] ■''条件'' &icon(check); 日時が1550.1.1~1836.1.1である &icon(check); カスティーリャ or スペインである &icon(check); カリブ海に進出している &icon(check); region:caribbean_region = { any_location_in_region = { owner ?= { has_reform = government_reform:pirate_brethren_reform } } } &icon(check); region:caribbean_region = { any_location_in_region = { count > 1 OR = { owner ?= root owner ?= { is_subject_of = root } } } } ■''効果'' region:caribbean_region = { random_location_in_region = { limit = { owner ?= { has_reform = government_reform:pirate_brethren_reform } } owner = { save_scope_as = pirate_country } } } region:caribbean_region = { random_location_in_region = { limit = { OR = { owner ?= root owner ?= { is_subject_of = root } } } save_scope_as = target_location } } ■''選択肢'' |テキスト|効果|h |要塞化に投資しよう。(歴史的選択肢)|・if = { limit = { scope:target_location = { NOR = { has_building = building_type:castle has_building = building_type:bastion scope:target_location = { construct_building = { building_type = building_type:castle else_if = { limit = { scope:target_location = { has_building_with_at_least_one_level = castle scope:target_location = { destroy_building = "building(building_type:castle|owner)" construct_building = { building_type = building_type:bastion add_estate_satisfaction = { type = estate_type:burghers_estate value = estate_satisfaction_mild_bonus }| |わが国を攻撃する勇気はないだろう。|・add_navy_tradition = navy_tradition_mild_penalty&br;・市民階級満足度:| |わが国を攻撃する勇気はないだろう。|・add_navy_tradition = navy_tradition_mild_penalty&br;・ add_estate_satisfaction = { type = estate_type:burghers_estate value = estate_satisfaction_mild_penalty }| ***アロンディガの拡大(flavor_cas.132) [#gdab12ac] ***アロンディガの拡大(flavor_cas.132) [#ca348eba] ■''条件'' &icon(check); 日時が1550.1.1~1836.1.1である &icon(check); カスティーリャ or スペインである &icon(check); region:iberia_region = { any_location_in_region = { count >= 5 owner ?= root has_building = building_type:granary raw_material = goods:wheat } } ■''選択肢'' |テキスト|効果|h |作物を滞りなく流通させよう!(歴史的選択肢)|・change_gold_effect = { scale = -5 }&br;・庶民階級満足度:+10%| |わが国には穀物改革よりも差し迫った課題がある。|・庶民階級満足度:estate_satisfaction_severe_penalty| |作物を滞りなく流通させよう!(歴史的選択肢)|・change_gold_effect = { scale = -5 }&br;・ add_estate_satisfaction = { type = estate_type:peasants_estate value = estate_satisfaction_mild_bonus custom_tooltip = { text = flavor_cas.132.a.tt region:iberia_region = { every_location_in_region = { limit = { owner ?= root raw_material = goods:wheat change_prosperity = prosperity_severe_bonus add_location_modifier = { modifier = spa_efficient_market_system years = 10 mode = add| |わが国には穀物改革よりも差し迫った課題がある。|・add_estate_satisfaction = { type = estate_type:peasants_estate value = estate_satisfaction_severe_penalty| ***[ShowLocationNameWithNoTooltip('valladolid')]の大火(flavor_cas.136) [#ja8f96e2] ***[ShowLocationNameWithNoTooltip('valladolid')]の大火(flavor_cas.136) [#o8ef2f3d] ■''条件'' &icon(check); 日時が1550.1.1~1600.1.1である &icon(check); カスティーリャ or スペインである &icon(check); location:valladolid = { owner ?= root is_capital = no } ■''効果'' location:valladolid = { save_scope_as = target_location } ■''選択肢'' |テキスト|効果|h |新たな都市を創ろう。(歴史的選択肢)|・change_gold_effect = { scale = -10 }&br;・ location:valladolid = { change_development = development_extreme_bonus change_prosperity = prosperity_extreme_bonus| |被害に対する補償金を出そう。|・change_gold_effect = { scale = -3 }&br;・ location:valladolid = { change_development = development_mild_penalty change_prosperity = prosperity_mild_penalty ordered_buildings_in_location = { limit = { owner = root } order_by = building_level max = { value = 1 add = { value = num_buildings divide = 6 location = { destroy_building = prev }| |彼らを助ける余裕はない。|・location:valladolid = { change_development = development_extreme_penalty change_prosperity = prosperity_extreme_penalty ordered_buildings_in_location = { limit = { owner = root } order_by = building_level max = { value = 3 add = { value = num_buildings divide = 6 location = { destroy_building = prev }| ***アルプハラの戦い(flavor_cas.1004) [#p403ce5d] ***アルプハラの戦い(flavor_cas.1004) [#i0ac1928] ■''条件'' &icon(check); 日時が1550.1.1~1640.1.1である &icon(check); カスティーリャ or スペインである &icon(check); 宗教がカトリックである &icon(check); granada_area地域全域を所有している &icon(check); andalusia_area地域全域を所有している &icon(check); 変数converted_moriscosがある ■''効果'' event_illustration_poptype_effect = { foreground = pop_type:soldiers background = pop_type:soldiers } if = { limit = { NOT = { any_rebel = { rebel_name_key = alpujarras_rebels } } } create_rebel = { category = nationalist name = alpujarras_rebels save_scope_as = alpujarras_rebels culture = culture:andalusi } } else = { scope:alpujarras_rebels = { add_rebel_progress = 0.5 } } ■''選択肢'' |テキスト|効果|h |[ROOT.GetCountry.Custom('common_string_ok')]|・安定度:-20&br;・ custom_tooltip = { text = alpujarras_rebels_joining every_owned_location = { limit = { OR = { area = area:granada_area area = area:andalusia_area every_pop = { limit = { owner = root culture = culture:andalusi add_pop_satisfaction = pop_satisfaction_ultimate_penalty change_pop_allegiance = scope:alpujarras_rebels trigger_event_silently = { id = flavor_cas.1005 years = { 10 20 }| ***勝ち取った独立!(flavor_cas.1007) [#hce0cc88] ***勝ち取った独立!(flavor_cas.1007) [#g3e508ed] ■''条件'' &icon(check); 日時が1550.1.1~1640.1.1である &icon(check); グラナダである &icon(check); 統治者がいる &icon(check); at_war = no &icon(check); 宗教がカトリックである ■''効果'' event_illustration_poptype_effect = { foreground = pop_type:clergy background = pop_type:soldiers } ruler = { save_scope_as = target_character } ■''選択肢'' |テキスト|効果|h |[ROOT.GetCountry.Custom('common_string_positive')](歴史的選択肢)|・custom_tooltip = flavor_cas.1007.tt1&br;・change_religion = religion:sunni&br;・ change_religion_for_ruler_and_family = { country = ROOT religion = religion:sunni }&br;・ hidden_effect = { every_owned_location = { every_pop = { limit = { owner = root religion = religion:catholic split_pop = { fraction = 0.9 religion = religion:sunni| ***[trade_center_location.GetNameWithNoTooltip]の世界港(flavor_cas.1501) [#d4bcafda] ***[trade_center_location.GetNameWithNoTooltip]の世界港(flavor_cas.1501) [#lb2cd4c5] ■''条件'' &icon(check); 日時が1550.1.1~1620.1.1である &icon(check); カスティーリャ or スペインである &icon(check); アメリカに進出している &icon(check); has_reform = government_reform:casa_de_contratacion &icon(check); 変数future_trade_centerがある &icon(check); owns = var:future_trade_center ■''効果'' var:future_trade_center = { save_scope_as = trade_center_location } ■''選択肢'' |テキスト|効果|h |[ROOT.GetCountry.Custom('common_string_positive')]|・scope:trade_center_location = { change_development = development_extreme_bonus if = { limit = { location_rank = location_rank:rural_settlement change_location_rank = location_rank:town else_if = { limit = { location_rank = location_rank:town change_location_rank = location_rank:city set_variable = world_port_established| ***壮大なビジョンをもつ建築家を求めて(flavor_cas.45) [#ze800223] ***壮大なビジョンをもつ建築家を求めて(flavor_cas.45) [#wcc9eeca] ■''条件'' &icon(check); 日時が1560.1.1~1570.1.1である &icon(check); カスティーリャ or スペインである &icon(check); 統治者がいる ■''効果'' create_character = { first_name = name_john last_name = de_Herrera birth_date = 1530.1.1 birth_location = location:san_vicente_barquera culture = culture:leonese adm = { 80 95 } dip = { 20 90 } mil = { 20 40 } estate = estate_type:burghers_estate artist_skill = 0.9 artist = architect create_in_limbo = yes save_scope_as = target_character script = cas_de_herrera } ruler = { save_scope_as = target_ruler } event_illustration_estate_effect = { foreground = estate_type:burghers_estate background = estate_type:nobles_estate } ■''選択肢'' |テキスト|効果|h |彼に我々の計画を任せよう。(歴史的選択肢)|・change_gold_effect = { scale = -3 }&br;・ scope:target_character = { move_country = root| |ほかの者を探せ。|・威信:-10&br;・ hidden_effect = { kill_character_silently = scope:target_character| ***[ShowBuildingTypeNameWithNoTooltip('el_escorial_palace')](flavor_cas.46) [#w25c331d] ***[ShowBuildingTypeNameWithNoTooltip('el_escorial_palace')](flavor_cas.46) [#g793582f] ■''条件'' &icon(check); 日時が1560.1.1~1580.1.1である &icon(check); カスティーリャ or スペインである &icon(check); 君主制である &icon(check); character:cas_de_herrera ?= { is_alive = yes } &icon(check); 統治者がいる &icon(check); ロケーションエル・エスコリアルを所有している ■''効果'' location:el_escorial = { save_scope_as = target_location } character:cas_de_herrera = { save_scope_as = target_character } ■''選択肢'' |テキスト|効果|h |即座に建築を始めよ!(歴史的選択肢)|・威信:+15&br;・ location:el_escorial = { construct_building = { building_type = building_type:el_escorial_palace location:el_escorial = { change_prosperity = prosperity_very_weak_bonus change_development = development_mild_bonus| |この計画は費用がかかりすぎる。|・威信:prestige_severe_penalty| ***[ShowPolicyNameWithNoTooltip('nueva_recopilacion_policy')](flavor_cas.49) [#h8844abc] ***[ShowPolicyNameWithNoTooltip('nueva_recopilacion_policy')](flavor_cas.49) [#d376efed] ■''条件'' &icon(check); 日時が1560.1.1~1650.1.1である &icon(check); スペインである &icon(check); ruler_or_regent ?= { OR = { has_trait = lawgiver adm >= 65 } } ■''効果'' event_illustration_estate_effect = { foreground = estate_type:nobles_estate background = estate_type:clergy_estate } ruler_or_regent ?= { save_scope_as = target_character } unlock_policy_effect = { type = nueva_recopilacion_policy } ■''選択肢'' |テキスト|効果|h |いますぐにまとめよう。|・add_policy = policy:nueva_recopilacion_policy&br;・社会的価値が中央集権に10傾く| |この件は後回しでいい。|・安定度:+7&br;・社会的価値が地方分権に10傾く| |いますぐにまとめよう。|・add_policy = policy:nueva_recopilacion_policy&br;・ change_societal_value = { type = centralization_vs_decentralization value = societal_value_move_to_left| |この件は後回しでいい。|・安定度:+7&br;・ change_societal_value = { type = centralization_vs_decentralization value = societal_value_move_to_right| ***[target_character.GetNameWithNoTooltip](flavor_cas.57) [#neb88472] ***[target_character.GetNameWithNoTooltip](flavor_cas.57) [#y1348a64] ■''条件'' &icon(check); 日時が1560.1.1~1570.1.1である &icon(check); カスティーリャ or スペインである &icon(check); 変数cas_unlock_salamanca_eventsがある &icon(check); ロケーションクエンカを所有している ■''効果'' create_character = { first_name = name_melchior last_name = Cano birth_date = 1523.1.1 birth_location = location:cuenca culture = culture:castilian adm = { 40 70 } dip = { 40 70 } mil = { 20 40 } estate = estate_type:clergy_estate create_in_limbo = yes save_scope_as = target_character script = cas_cano } ■''選択肢'' |テキスト|効果|h |[target_character.GetHisHer]を支援しよう。(歴史的選択肢)|・scope:target_character = { move_country = root change_societal_value = { type = spiritualist_vs_humanist value = societal_value_minor_move_to_left } add_estate_satisfaction = { type = estate_type:clergy_estate value = estate_satisfaction_mild_bonus }| |ほかに優先すべきことがある。|・hidden_effect = { kill_character_silently = { target = scope:target_character change_societal_value = { type = spiritualist_vs_humanist value = societal_value_minor_move_to_right } add_estate_satisfaction = { type = estate_type:clergy_estate value = estate_satisfaction_mild_penalty }| ***[target_character.GetNameWithNoTooltip](flavor_cas.59) [#f1dd89b0] ***[target_character.GetNameWithNoTooltip](flavor_cas.59) [#e579fd00] ■''条件'' &icon(check); 日時が1560.1.1~1570.1.1である &icon(check); カスティーリャ or スペインである &icon(check); 変数cas_unlock_salamanca_eventsがある &icon(check); ロケーショントレドを所有している ■''効果'' create_character = { first_name = name_bartholomew last_name = de_Medina birth_date = 1527.7.25 birth_location = location:medina_de_rioseco culture = culture:castilian adm = { 40 70 } dip = { 40 70 } mil = { 20 40 } estate = estate_type:clergy_estate create_in_limbo = yes save_scope_as = target_character script = cas_de_medina } ■''選択肢'' |テキスト|効果|h |[target_character.GetHisHer]の研究に出資しよう。(歴史的選択肢)|・change_gold_effect = { scale = -3 }&br;・ scope:target_character = { move_country = root add_research_progress = research_progress_mild_bonus| |距離を置いたほうがよさそうだ。|・hidden_effect = { kill_character_silently = { target = scope:target_character add_research_progress = research_progress_mild_penalty| ***恩寵論争(flavor_cas.60) [#v8597690] ***恩寵論争(flavor_cas.60) [#gf622653] ■''条件'' &icon(check); 日時が1560.1.1~1580.1.1である &icon(check); カスティーリャ or スペインである &icon(check); 宗教がカトリックである &icon(check); character:cas_molina ?= { is_alive = yes } ■''効果'' character:cas_molina = { save_scope_as = target_character } ■''選択肢'' |テキスト|効果|h |ドミニコ会とトマス主義を支持する。(歴史的選択肢)|・add_religious_influence = religious_influence_severe_bonus&br;・add_research_progress = research_progress_severe_penalty&br;・set_variable = cas_banez_event| |イエズス会とモリナ主義を支持する。|・add_religious_influence = religious_influence_severe_penalty&br;・add_research_progress = research_progress_severe_bonus| |ドミニコ会とトマス主義を支持する。(歴史的選択肢)|・add_religious_influence = religious_influence_severe_bonus&br;・add_research_progress = research_progress_severe_penalty&br;・ change_societal_value = { type = traditionalist_vs_innovative value = societal_value_minor_move_to_left }&br;・set_variable = cas_banez_event| |イエズス会とモリナ主義を支持する。|・add_religious_influence = religious_influence_severe_penalty&br;・add_research_progress = research_progress_severe_bonus&br;・ change_societal_value = { type = traditionalist_vs_innovative value = societal_value_minor_move_to_right }| ***トマス主義の守護者(flavor_cas.61) [#h0444bc8] ***トマス主義の守護者(flavor_cas.61) [#ncc1bcd8] ■''条件'' &icon(check); 日時が1560.1.1~1580.1.1である &icon(check); カスティーリャ or スペインである &icon(check); 変数cas_banez_eventがある &icon(check); 変数cas_unlock_salamanca_eventsがある &icon(check); ロケーションバリャドリドを所有している ■''効果'' event_illustration_estate_effect = { foreground = estate_type:clergy_estate background = estate_type:clergy_estate } create_character = { first_name = name_dominic last_name = Banez birth_date = 1528.2.29 birth_location = location:valladolid culture = culture:castilian adm = { 40 70 } dip = { 40 70 } mil = { 20 40 } estate = estate_type:clergy_estate create_in_limbo = yes save_scope_as = target_character script = cas_banez } ■''選択肢'' |テキスト|効果|h |[ROOT.GetCountry.Custom('common_string_positive')](歴史的選択肢)|・scope:target_character = { move_country = root add_religious_influence = religious_influence_weak_bonus add_estate_satisfaction = { type = estate_type:clergy_estate value = estate_satisfaction_mild_bonus }| ***信仰と詩の学者(flavor_cas.62) [#vd9d8ac7] ***信仰と詩の学者(flavor_cas.62) [#pce5a162] ■''条件'' &icon(check); 日時が1560.1.1~1580.1.1である &icon(check); カスティーリャ or スペインである &icon(check); 変数cas_unlock_salamanca_eventsがある &icon(check); ロケーションベルモンテを所有している ■''効果'' event_illustration_estate_effect = { foreground = estate_type:clergy_estate background = estate_type:clergy_estate } create_character = { first_name = name_louis last_name = De_Leon birth_date = 1527.1.1 birth_location = location:belmonte culture = culture:castilian adm = { 40 70 } dip = { 40 70 } mil = { 20 40 } estate = estate_type:clergy_estate create_in_limbo = yes save_scope_as = target_character script = cas_de_leon } ■''選択肢'' |テキスト|効果|h |[target_character.GetHimHer]を[ROOT.GetCountry.GetGovernment.GetEstateNameWithNoTooltip('crown_estate')]の相談役に任命しよう!(歴史的選択肢)|・scope:target_character = { move_country = root change_societal_value = { type = traditionalist_vs_innovative value = societal_value_minor_move_to_right } add_estate_satisfaction = { type = estate_type:clergy_estate value = estate_satisfaction_mild_penalty }| |[target_character.GetHisHer|U]の見解は不要な注目を集めすぎる可能性がある。|・hidden_effect = { kill_character_silently = { target = scope:target_character change_societal_value = { type = traditionalist_vs_innovative value = societal_value_minor_move_to_left } add_estate_satisfaction = { type = estate_type:clergy_estate value = estate_satisfaction_mild_bonus }| ***商業の倫理(flavor_cas.72) [#d855c365] ***商業の倫理(flavor_cas.72) [#q18bb8cf] ■''条件'' &icon(check); 日時が1560.1.1~1575.1.1である &icon(check); カスティーリャ or スペインである &icon(check); ロケーションセヴィリアを所有している ■''効果'' create_character = { first_name = name_thomas last_name = de_Mercado birth_date = 1525.1.1 birth_location = location:sevilla estate = estate_type:clergy_estate adm = { 60 80 } dip = { 60 80 } mil = { 20 40 } culture = culture:castilian save_scope_as = target_character create_in_limbo = yes } ■''選択肢'' |テキスト|効果|h |[target_character.GetHerHis|U]の論考を政策の指針とすべきだ。(歴史的選択肢)|・scope:target_character = { move_country = root change_societal_value = { type = mercantilism_vs_free_trade value = societal_value_move_to_right change_societal_value = { type = serfdom_vs_free_subjects value = societal_value_move_to_right add_estate_satisfaction = { type = estate_type:clergy_estate value = estate_satisfaction_mild_bonus add_estate_satisfaction = { type = estate_type:burghers_estate value = estate_satisfaction_severe_penalty| |[target_character.GetHerHis|U]の意見など関係ない。|| |[target_character.GetHerHis|U]の意見など関係ない。|・change_societal_value = { type = mercantilism_vs_free_trade value = societal_value_move_to_left change_societal_value = { type = serfdom_vs_free_subjects value = societal_value_move_to_left add_estate_satisfaction = { type = estate_type:clergy_estate value = estate_satisfaction_severe_penalty add_estate_satisfaction = { type = estate_type:burghers_estate value = estate_satisfaction_mild_bonus hidden_effect = { kill_character_silently = scope:target_character| ***無敗の[target_character.GetNameWithNoTooltip](flavor_cas.82) [#u99734de] ***無敗の[target_character.GetNameWithNoTooltip](flavor_cas.82) [#z840d9c6] ■''条件'' &icon(check); 日時が1560.1.1~1570.1.1である &icon(check); カスティーリャ or スペインである &icon(check); ロケーショングラナダを所有している ■''効果'' create_character = { first_name = name_alvar birth_date = 1526.12.12 birth_location = location:granada estate = estate_type:nobles_estate adm = { 50 85 } dip = { 50 85 } mil = 100 religion = religion:catholic dynasty = dynasty:de_bazan_dynasty culture = culture:castilian save_scope_as = target_character create_in_limbo = yes } event_illustration_poptype_effect = { foreground = pop_type:soldiers background = pop_type:soldiers } ■''選択肢'' |テキスト|効果|h |[target_character.GetHerHim]にはこのまま海軍で活躍させてやれ。(歴史的選択肢)|・scope:target_character = { move_country = root scope:target_character = { add_random_trait_from_category = admiral add_character_modifier = { modifier = refuses_to_serve_in_cabinet years = -1 mode = add| |[target_character.GetSheHe|U]は政府に適した人材だ。|・add_navy_tradition = navy_tradition_severe_bonus| |[target_character.GetSheHe|U]は政府に適した人材だ。|・add_navy_tradition = navy_tradition_severe_bonus&br;・ change_societal_value = { type = land_vs_naval value = societal_value_large_move_to_right scope:target_character = { move_country = root scope:target_character = { add_trait = trait:unsuited_for_naval_command add_trait = trait:unsuited_for_army_command| ***エル・ディヴィーノ(flavor_cas.89) [#pcce55f0] ***エル・ディヴィーノ(flavor_cas.89) [#y4862cd1] ■''条件'' &icon(check); 日時が1560.1.1~1580.1.1である &icon(check); カスティーリャ or スペインである &icon(check); ロケーションセヴィリアを所有している ■''効果'' create_character = { first_name = name_ferdinand last_name = de_Herrera birth_date = 1534.1.1 birth_location = location:sevilla estate = estate_type:burghers_estate artist_skill = { 0.75 0.9 } culture = culture:castilian save_scope_as = target_character create_in_limbo = yes artist = writer script = cas_fernando_de_herrera } event_illustration_government_estate_effect = yes ■''選択肢'' |テキスト|効果|h |[target_character.GetHerHim]に後援を申し出よう。(歴史的選択肢)|・change_gold_effect = { scale = -4 }&br;・ scope:target_character = { move_country = root culture = { add_cultural_tradition = cultural_tradition_weak_bonus add_cultural_influence = cultural_influence_weak_bonus| |より重要な事柄に集中すべきだ。|・culture = { add_cultural_tradition = cultural_tradition_weak_penalty add_cultural_influence = cultural_influence_weak_penalty hidden_effect = { kill_character_silently = scope:target_character| ***[target_character.GetNameWithNoTooltip]の風刺(flavor_cas.91) [#t4ab3cd8] ***[target_character.GetNameWithNoTooltip]の風刺(flavor_cas.91) [#w91156e8] ■''条件'' &icon(check); 日時が1560.1.1~1600.1.1である &icon(check); カスティーリャ or スペインである &icon(check); ロケーションマドリードを所有している ■''効果'' create_character = { first_name = name_francis dynasty = dynasty:de_quevedo_dynasty birth_date = 1534.1.1 birth_location = location:madrid estate = estate_type:nobles_estate artist_skill = { 0.65 0.8 } culture = culture:castilian save_scope_as = target_character create_in_limbo = yes artist = writer script = spa_quevedo } ■''選択肢'' |テキスト|効果|h |[target_character.GetHerHim]を[ROOT.GetCountry.GetGovernment.GetCourtTitle]に歓迎しよう。(歴史的選択肢)|・scope:target_character = { move_country = root add_prestige = prestige_mild_bonus add_stability = stability_mild_penalty| |[target_character.GetHerHim]からは距離を置くのがいいだろう。|・威信:-10&br;・安定度:+7&br;・ hidden_effect = { kill_character_silently = scope:target_character| ***忘れられた第一発見者(flavor_cas.113) [#l887b2e5] ***忘れられた第一発見者(flavor_cas.113) [#mac416b6] ■''条件'' &icon(check); 日時が1560.1.1~1580.1.1である &icon(check); カスティーリャ or スペインである &icon(check); 変数spa_diego_eventがある ■''効果'' create_character = { first_name = name_diego last_name = de_hualpa birth_date = 1525.1.1 birth_location = location:charka estate = estate_type:peasants_estate adm = { 20 55 } dip = { 20 55 } mil = { 30 55 } culture = culture:charka_culture save_scope_as = target_character create_in_limbo = yes } ■''選択肢'' |テキスト|効果|h |わが国を富ませることが[target_character.GetSheHe|U]の役目だったのだ。(歴史的選択肢)|・威信:+10&br;・社会的価値が好戦的に10傾く&br;・ hidden_effect = { |わが国を富ませることが[target_character.GetSheHe|U]の役目だったのだ。(歴史的選択肢)|・威信:+10&br;・ change_societal_value = { type = belligerent_vs_conciliatory value = societal_value_move_to_left }&br;・ hidden_effect = { kill_character_silently = scope:target_character| |第一発見者の[target_character.GetName]に補償をおこない、保護しよう。|・change_gold_effect = { scale = -3 }&br;・ scope:target_character = { move_country = root change_societal_value = { type = belligerent_vs_conciliatory value = societal_value_move_to_right }| ***モリナ主義(flavor_cas.54) [#de191dfc] ***モリナ主義(flavor_cas.54) [#w00f0a90] ■''条件'' &icon(check); 日時が1565.1.1~1580.1.1である &icon(check); カスティーリャ or スペインである &icon(check); 変数cas_unlock_salamanca_eventsがある &icon(check); ロケーションクエンカを所有している ■''効果'' create_character = { first_name = name_louis last_name = de_Molina birth_date = 1535.9.23 birth_location = location:cuenca culture = culture:castilian adm = { 40 70 } dip = { 40 90 } mil = { 20 40 } estate = estate_type:clergy_estate create_in_limbo = yes save_scope_as = target_character script = cas_molina } event_illustration_estate_effect = { foreground = estate_type:clergy_estate background = estate_type:clergy_estate } ■''選択肢'' |テキスト|効果|h |[target_character.GetHisHer]の思想を支援しよう。(歴史的選択肢)|・scope:target_character = { move_country = root culture = { add_cultural_influence = cultural_influence_mild_bonus change_societal_value = { type = spiritualist_vs_humanist value = societal_value_minor_move_to_right } add_estate_satisfaction = { type = estate_type:clergy_estate value = estate_satisfaction_mild_penalty }| |[target_character.GetHisHer|U]の見解は賛否が多すぎて支援できない。|・hidden_effect = { kill_character_silently = { target = scope:target_character add_religious_influence = religious_influence_mild_bonus change_societal_value = { type = spiritualist_vs_humanist value = societal_value_minor_move_to_left } add_estate_satisfaction = { type = estate_type:clergy_estate value = estate_satisfaction_mild_bonus }| ***$florentine_codex$(flavor_cas.87) [#qba3240b] ***$florentine_codex$(flavor_cas.87) [#v4efbf96] ■''条件'' &icon(check); 日時が1565.1.1~1590.1.1である &icon(check); カスティーリャ or スペインである &icon(check); character:cas_sahagun ?= { is_alive = yes } &icon(check); メソアメリカに進出している ■''効果'' character:cas_sahagun ?= { save_scope_as = target_character } ■''選択肢'' |テキスト|効果|h |これはわが国の従属国を理解する助けとなる。(歴史的選択肢)|・capital = { create_art = { quality = 80 artist = scope:target_character type = work_of_art_type:chronicle key = florentine_codex change_societal_value = { type = outward_vs_inward value = societal_value_move_to_left } culture:nahua_culture = { change_cultural_view = { target = root.culture change = 1 add_estate_satisfaction = { type = estate_type:clergy_estate value = estate_satisfaction_severe_penalty }| |異教徒の慣習に保存する価値などない。|・ culture:nahua_culture = { |異教徒の慣習に保存する価値などない。|・change_societal_value = { type = outward_vs_inward value = societal_value_move_to_right }&br;・ culture:nahua_culture = { change_cultural_view = { target = root.culture change = -1 add_estate_satisfaction = { type = estate_type:clergy_estate value = estate_satisfaction_mild_bonus }| ***[target_character.GetNameWithNoTooltip](flavor_cas.99) [#h3906c00] ***[target_character.GetNameWithNoTooltip](flavor_cas.99) [#xf34dec1] ■''条件'' &icon(check); 日時が1565.1.1~1590.1.1である &icon(check); カスティーリャ or スペインである &icon(check); 宗教がカトリックである &icon(check); character:spa_teresa_of_avila ?= { is_alive = yes } ■''効果'' character:spa_teresa_of_avila ?= { save_scope_as = target_character2 } create_character = { first_name = name_john last_name = de_yepes_y_alvarez birth_date = 1542.6.24 birth_location = location:avila estate = estate_type:clergy_estate adm = { 40 60 } dip = { 70 90 } mil = { 10 20 } culture = culture:castilian save_scope_as = target_character create_in_limbo = yes script = spa_john_of_the_cross } ■''選択肢'' |テキスト|効果|h |この神秘的な教えをさらに支持しよう。(歴史的選択肢)|・scope:target_character = { move_country = root add_estate_satisfaction = { type = estate_type:clergy_estate value = estate_satisfaction_mild_penalty } change_societal_value = { type = spiritualist_vs_humanist value = societal_value_move_to_left } set_variable = spa_can_canonize_john| |混乱が広まる前にこの神秘主義を抑圧しろ。|・聖職者階級満足度:&br;・ hidden_effect = { |混乱が広まる前にこの神秘主義を抑圧しろ。|・add_estate_satisfaction = { type = estate_type:clergy_estate value = estate_satisfaction_mild_bonus }&br;・ change_societal_value = { type = spiritualist_vs_humanist value = societal_value_move_to_right }&br;・ hidden_effect = { kill_character_silently = scope:target_character| ***サン・ロレンソ修道院の図書館(flavor_cas.117) [#r15c73f4] ***サン・ロレンソ修道院の図書館(flavor_cas.117) [#wdbcf0af] ■''条件'' &icon(check); 日時が1565.1.1~1700.1.1である &icon(check); カスティーリャ or スペインである &icon(check); ロケーションエル・エスコリアルを所有している &icon(check); location:el_escorial = { has_building = building_type:el_escorial_palace } &icon(check); 統治者がいる ■''効果'' location:el_escorial = { save_scope_as = target_location } ruler ?= { save_scope_as = target_ruler } ■''選択肢'' |テキスト|効果|h |図書館を建設しよう。(歴史的選択肢)|・change_gold_effect = { scale = -6 }&br;・ culture = { add_cultural_tradition = cultural_tradition_mild_bonus location:el_escorial = { change_prosperity = prosperity_mild_bonus change_development = development_mild_bonus location:el_escorial = { if = { limit = { NOT = { has_building = building_type:library construct_building = { building_type = building_type:library else = { owner = { add_research_progress = research_progress_mild_bonus| |このような投資の余裕はない。|・culture = { add_cultural_tradition = cultural_tradition_mild_penalty| ***$elegies_of_illustrious_men$(flavor_cas.121) [#e3e6bce5] ***$elegies_of_illustrious_men$(flavor_cas.121) [#ye8325dd] ■''条件'' &icon(check); 日時が1565.1.1~1580.1.1である &icon(check); カスティーリャ or スペインである &icon(check); アメリカに進出している ■''効果'' create_character = { first_name = name_john last_name = de_Castellanos adm = { 40 70 } dip = { 40 70 } mil = { 60 70 } birth_date = 1522.3.9 birth_location = location:sevilla culture = culture:castilian estate = estate_type:clergy_estate save_scope_as = target_character create_in_limbo = yes } ■''選択肢'' |テキスト|効果|h |この征服と名誉の叙事詩を支援しよう。(歴史的選択肢)|・change_gold_effect = { scale = -3 }&br;・ scope:target_character = { move_country = root capital = { create_art = { artist = scope:target_character quality = { value = 70 type = work_of_art_type:chronicle key = elegies_of_illustrious_men| |帝国を築くのは剣と十字架であって、詩ではない。|・威信:-10&br;・ hidden_effect = { kill_character_silently = scope:target_character| ***王立[ShowGoodsNameWithNoTooltip('tobacco')]工場(flavor_cas.122) [#k0d55277] ***王立[ShowGoodsNameWithNoTooltip('tobacco')]工場(flavor_cas.122) [#gac345f2] ■''条件'' &icon(check); 日時が1565.1.1~1580.1.1である &icon(check); カスティーリャ or スペインである &icon(check); OR = { any_subject = { is_subject_type = colonial_nation produced_in_country:tobacco > 0 } produced_in_country:tobacco > 0 } &icon(check); ロケーションセヴィリアを所有している ■''選択肢'' |テキスト|効果|h |この工場を設立しよう。(歴史的選択肢)|・change_gold_effect = { scale = -3 }&br;・ location:sevilla = { change_development = development_severe_bonus add_country_modifier = { modifier = spa_royal_tobacco_factory years = 20 mode = add custom_tooltip = { text = flavor_cas.122.a.tt every_subject = { limit = { is_subject_type = colonial_nation produced_in_country:tobacco > 0 add_country_modifier = { modifier = spa_royal_tobacco_factory years = 20 mode = add change_societal_value = { type = mercantilism_vs_free_trade value = societal_value_move_to_left }| |こんなものに資金をつぎ込む必要はない。|| |こんなものに資金をつぎ込む必要はない。|・change_societal_value = { type = mercantilism_vs_free_trade value = societal_value_move_to_right }| ***[target_artist.GetNameWithNoTooltip](flavor_cas.10) [#hbe5f73a] ***[target_artist.GetNameWithNoTooltip](flavor_cas.10) [#n5b62688] ■''条件'' &icon(check); 日時が1575.1.1~1616.1.1である &icon(check); カスティーリャ or スペインである &icon(check); ロケーションアルカラ・デ・エナレスを所有している &icon(check); 統治者がいる ■''効果'' event_illustration_estate_effect = { foreground = estate_type:peasants_estate background = estate_type:peasants_estate } create_character = { first_name = name_michael last_name = de_Cervantes religion = religion:catholic estate = estate_type:peasants_estate birth_date = 1547.9.29 female = no birth_location = location:alcala_de_henares adm = 83 dip = 72 mil = 75 artist = writer artist_skill = 1.00 save_scope_as = target_artist script = spa_miguel_de_cervantes } ruler = { save_scope_as = target_character } ■''選択肢'' |テキスト|効果|h |[ROOT.GetCountry.Custom('common_string_positive')]|・威信:prestige_weak_bonus&br;・ capital = { create_art = { artist = scope:target_artist quality = 100 type = work_of_art_type:novel key = don_quixote| ***[target_character.GetLastNameWithNoTooltip]の正書法改革(flavor_cas.90) [#rc4093a1] ***[target_character.GetLastNameWithNoTooltip]の正書法改革(flavor_cas.90) [#x5fc9240] ■''条件'' &icon(check); 日時が1575.1.1~1590.1.1である &icon(check); カスティーリャ or スペインである &icon(check); character:cas_fernando_de_herrera ?= { is_alive = yes } ■''効果'' character:cas_fernando_de_herrera ?= { save_scope_as = target_character } ■''選択肢'' |テキスト|効果|h |言葉は独自に進化させればよい。(歴史的選択肢)|| |改革を推し進めよう。|・change_gold_effect = { scale = -8 }&br;・安定度:-12&br;・ culture = { |言葉は独自に進化させればよい。(歴史的選択肢)|・change_societal_value = { type = traditionalist_vs_innovative value = societal_value_minor_move_to_right }| |改革を推し進めよう。|・change_gold_effect = { scale = -8 }&br;・安定度:-12&br;・ change_societal_value = { type = traditionalist_vs_innovative value = societal_value_large_move_to_right }&br;・ culture = { add_cultural_tradition = cultural_tradition_severe_bonus add_cultural_influence = cultural_influence_severe_bonus| |検閲の対象だ! 言語は伝統であり実験ではない!|・scope:target_character = { banish_character = yes }&br;・安定度:+12&br;・ culture = { |検閲の対象だ! 言語は伝統であり実験ではない!|・scope:target_character = { banish_character = yes }&br;・安定度:+12&br;・ change_societal_value = { type = traditionalist_vs_innovative value = societal_value_large_move_to_left }&br;・ culture = { add_cultural_tradition = cultural_tradition_severe_penalty add_cultural_influence = cultural_influence_severe_penalty| ***経世論家(flavor_cas.115) [#w351857c] ***経世論家(flavor_cas.115) [#r25897e7] ■''条件'' &icon(check); 日時が1575.1.1~1700.1.1である &icon(check); カスティーリャ or スペインである ■''効果'' event_illustration_estate_effect = { foreground = estate_type:burghers_estate background = estate_type:burghers_estate } ■''選択肢'' |テキスト|効果|h |彼らの提案を支持しなければ。(歴史的選択肢)|・add_research_progress = research_progress_mild_bonus&br;・貴族階級満足度:estate_satisfaction_severe_penalty| |[ROOT.GetCountry.GetGovernment.GetEstateNameWithNoTooltip('nobles_estate')]はこれをよく思わないだろう。|・貴族階級満足度:+10%| |彼らの提案を支持しなければ。(歴史的選択肢)|・add_research_progress = research_progress_mild_bonus&br;・ change_societal_value = { type = traditionalist_vs_innovative value = societal_value_large_move_to_right }&br;・ change_societal_value = { type = capital_economy_vs_traditional_economy value = societal_value_large_move_to_left }&br;・ add_estate_satisfaction = { type = estate_type:nobles_estate value = estate_satisfaction_severe_penalty| |[ROOT.GetCountry.GetGovernment.GetEstateNameWithNoTooltip('nobles_estate')]はこれをよく思わないだろう。|・change_societal_value = { type = traditionalist_vs_innovative value = societal_value_move_to_left }&br;・ change_societal_value = { type = capital_economy_vs_traditional_economy value = societal_value_move_to_right }&br;・ add_estate_satisfaction = { type = estate_type:nobles_estate value = estate_satisfaction_mild_bonus| ***エル・グレコからの申し出(flavor_cas.12) [#gdaa552f] ***エル・グレコからの申し出(flavor_cas.12) [#uc3214bf] ■''条件'' &icon(check); 日時が1577.1.1~1614.1.1である &icon(check); カスティーリャ or スペインである &icon(check); NOT = { has_global_variable = el_greco_hired } &icon(check); 統治者がいる &icon(check); ロケーショントレドを所有している ■''効果'' location:toledo = { save_scope_as = target_location } create_character = { first_name = name_dominic last_name = theotokopoulos adm = 65 dip = 45 mil = 34 artist = painter birth_date = 1541.10.1 artist_skill = 0.87 culture = culture:greek_culture birth_location = location:candia script = byz_el_greco save_scope_as = target_artist estate = estate_type:burghers_estate create_in_limbo = yes } ruler = { save_scope_as = target_ruler } ■''選択肢'' |テキスト|効果|h |彼をすぐに雇おう!|・威信:+10&br;・ change_gold_effect = { scale = -1 }&br;・ location:toledo = { create_art = { artist = scope:target_artist quality = 87 type = work_of_art_type:painting key = el_entierro_del_senor_de_orgaz scope:target_artist = { move_country = root }| |追い払え。|・scope:target_artist = { banish_character = yes }| ***[target_artist.GetNameWithNoTooltip](flavor_cas.11) [#w5fcc0af] ***[target_artist.GetNameWithNoTooltip](flavor_cas.11) [#obd7ed90] ■''条件'' &icon(check); 日時が1580.1.1~1611.1.1である &icon(check); カスティーリャ or スペインである &icon(check); 宗教がカトリックである ■''効果'' event_illustration_estate_effect = { foreground = estate_type:clergy_estate background = estate_type:clergy_estate } create_character = { first_name = name_thomas.name_louis last_name = de_Victoria religion = religion:catholic estate = estate_type:clergy_estate birth_date = 1548.1.1 #unknown female = no birth_location = location:avila adm = 65 dip = 82 mil = 43 artist = composer artist_skill = 0.81 save_scope_as = target_artist create_in_limbo = yes } ■''選択肢'' |テキスト|効果|h |[ROOT.GetCountry.Custom('common_string_positive')]|・change_gold_effect = { scale = -1 }&br;・威信:prestige_weak_bonus&br;・ capital = { create_art = { artist = scope:target_artist quality = 85 type = work_of_art_type:motet key = officium_hebdomadae_sanctae scope:target_artist = { move_country = root }| |要請を却下しろ。|・scope:target_artist = { banish_character = yes }| ***[target_character.GetNameWithNoTooltip](flavor_cas.55) [#feec7a99] ***[target_character.GetNameWithNoTooltip](flavor_cas.55) [#d971af05] ■''条件'' &icon(check); 日時が1580.1.1~1600.1.1である &icon(check); カスティーリャ or スペインである &icon(check); 変数cas_unlock_salamanca_eventsがある &icon(check); ロケーショングラナダを所有している ■''効果'' create_character = { first_name = name_francis last_name = Suarez birth_date = 1548.1.5 birth_location = location:granada culture = culture:castilian adm = { 40 70 } dip = { 70 90 } mil = { 20 40 } estate = estate_type:clergy_estate create_in_limbo = yes save_scope_as = target_character script = cas_suarez } ■''選択肢'' |テキスト|効果|h |[target_character.GetHisHer]の思想を受け入れよう。(歴史的選択肢)|・scope:target_character = { move_country = root add_legitimacy = legitimacy_mild_penalty change_societal_value = { type = traditionalist_vs_innovative value = societal_value_minor_move_to_right }| |[target_character.GetLastNameWithNoTooltip]を支持するのは危険すぎる。|・hidden_effect = { kill_character_silently = { target = scope:target_character add_legitimacy = legitimacy_mild_bonus change_societal_value = { type = traditionalist_vs_innovative value = societal_value_minor_move_to_left }| ***[target_character.GetNameWithNoTooltip](flavor_cas.56) [#a423ec6b] ***[target_character.GetNameWithNoTooltip](flavor_cas.56) [#oe6e22fd] ■''条件'' &icon(check); 日時が1580.1.1~1600.1.1である &icon(check); カスティーリャ or スペインである &icon(check); 変数cas_unlock_salamanca_eventsがある &icon(check); ロケーションクエンカを所有している ■''効果'' create_character = { first_name = name_gabriel last_name = Vasquez birth_date = 1549.1.1 birth_location = location:cuenca culture = culture:castilian adm = { 80 90 } dip = { 80 90 } mil = { 20 40 } estate = estate_type:clergy_estate create_in_limbo = yes save_scope_as = target_character script = cas_vasquez } ■''選択肢'' |テキスト|効果|h |[target_character.GetHisHer|U]の知識はわが国の学問を推し進める!(歴史的選択肢)|・scope:target_character = { move_country = root add_research_progress = research_progress_mild_bonus| |[target_character.GetLastNameWithNoTooltip]の思想はほとんど実用性がない。|・hidden_effect = { kill_character_silently = { target = scope:target_character change_societal_value = { type = traditionalist_vs_innovative value = societal_value_minor_move_to_left }| ***[target_character.GetNameWithNoTooltip]と利子の道徳(flavor_cas.73) [#f6d4bd3b] ***[target_character.GetNameWithNoTooltip]と利子の道徳(flavor_cas.73) [#jfcb09f6] ■''条件'' &icon(check); 日時が1580.1.1~1600.1.1である &icon(check); カスティーリャ or スペインである ■''効果'' create_character = { first_name = name_leonard last_name = Lessius birth_date = 1554.10.1 birth_location = location:antwerp estate = estate_type:clergy_estate adm = { 50 70 } dip = { 50 70 } mil = { 20 30 } culture = culture:low_franconian save_scope_as = target_character create_in_limbo = yes } event_illustration_estate_effect = { foreground = estate_type:clergy_estate background = estate_type:nobles_estate } ■''選択肢'' |テキスト|効果|h |[target_character.GetHerHis]の見解を支持しよう。(歴史的選択肢)|・scope:target_character = { move_country = root change_societal_value = { type = mercantilism_vs_free_trade value = societal_value_move_to_right change_societal_value = { type = traditionalist_vs_innovative value = societal_value_move_to_right add_estate_satisfaction = { type = estate_type:clergy_estate value = estate_satisfaction_severe_penalty| |高利貸しは罪だ。|| |高利貸しは罪だ。|・change_societal_value = { type = mercantilism_vs_free_trade value = societal_value_move_to_left change_societal_value = { type = traditionalist_vs_innovative value = societal_value_move_to_left add_estate_satisfaction = { type = estate_type:clergy_estate value = estate_satisfaction_mild_bonus hidden_effect = { kill_character_silently = scope:target_character| ***[target_character.GetNameWithNoTooltip]の危険な出版物(flavor_cas.95) [#g5392807] ***[target_character.GetNameWithNoTooltip]の危険な出版物(flavor_cas.95) [#q1fa27ef] ■''条件'' &icon(check); 日時が1580.1.1~1600.1.1である &icon(check); カスティーリャ or スペインである &icon(check); ロケーションタラベラ・デ・ラ・レイナを所有している ■''効果'' event_illustration_estate_effect = { foreground = estate_type:clergy_estate background = estate_type:clergy_estate } create_character = { first_name = name_john last_name = de_mariana birth_date = 1536.4.2 birth_location = location:talavera_de_la_reina estate = estate_type:clergy_estate artist_skill = { 0.6 0.8 } culture = culture:castilian save_scope_as = target_character create_in_limbo = yes artist = writer } ■''選択肢'' |テキスト|効果|h |この過激な論文を検閲せよ。(歴史的選択肢)|・scope:target_character = { banish_character = yes }&br;・正統性:+15| |この過激な論文を検閲せよ。(歴史的選択肢)|・scope:target_character = { banish_character = yes }&br;・正統性:+15&br;・ change_societal_value = { type = traditionalist_vs_innovative value = societal_value_minor_move_to_left }| |君主の責任に関する[target_character.GetHerHis]の洞察を受け入れよう。|・scope:target_character = { move_country = root add_legitimacy = legitimacy_severe_penalty change_societal_value = { type = traditionalist_vs_innovative value = societal_value_large_move_to_right }| ***ポトシの興隆(flavor_cas.111) [#i5b10002] ***ポトシの興隆(flavor_cas.111) [#u10dd536] ■''条件'' &icon(check); 日時が1580.1.1~1650.1.1である &icon(check); カスティーリャ or スペインである &icon(check); location:ccantumarcani = { raw_material = goods:silver owner ?= { OR = { this = root this = { is_subject_of = root } } } } ■''効果'' location:ccantumarcani = { save_scope_as = target_location } ■''選択肢'' |テキスト|効果|h |ポトシをこの地域の中心都市としよう!|・location:ccantumarcani = { change_development = development_severe_bonus change_max_raw_material_workers = 3 add_migration = { owner = this from = root.capital.province_definition to = scope:target_location.province_definition culture = root.culture amount = 0.05 months = 100| ***[ShowEstatePrivilegeNameWithNoTooltip('cas_mita_system')]の採用(flavor_cas.112) [#u496eccc] ***[ShowEstatePrivilegeNameWithNoTooltip('cas_mita_system')]の採用(flavor_cas.112) [#q741c197] ■''条件'' &icon(check); 日時が1580.1.1~1650.1.1である &icon(check); カスティーリャ or スペインである &icon(check); region:andes_region = { any_location_in_region = { OR = { owner ?= root owner ?= { is_subject_of = root } } raw_material = goods:silver } } ■''効果'' event_illustration_estate_effect = { foreground = estate_type:peasants_estate background = estate_type:peasants_estate } ■''選択肢'' |テキスト|効果|h |利益優先でこの制度を取り入れよう。(歴史的選択肢)|・安定度:-12&br;・ unlock_estate_privilege_effect = { type = cas_mita_system }&br;・grant_estate_privilege = estate_privilege:cas_mita_system&br;・庶民階級満足度:| |そのような残酷な手段を用いるべきではない。|・安定度:+7&br;・庶民階級満足度:| |利益優先でこの制度を取り入れよう。(歴史的選択肢)|・安定度:-12&br;・ unlock_estate_privilege_effect = { type = cas_mita_system }&br;・grant_estate_privilege = estate_privilege:cas_mita_system&br;・ add_estate_satisfaction = { type = estate_type:peasants_estate value = estate_satisfaction_severe_penalty }| |そのような残酷な手段を用いるべきではない。|・安定度:+7&br;・ add_estate_satisfaction = { type = estate_type:peasants_estate value = estate_satisfaction_mild_bonus }| ***[target_character.GetNameWithNoTooltip](flavor_cas.5) [#ya02c599] ***[target_character.GetNameWithNoTooltip](flavor_cas.5) [#k8d7b7c2] ■''条件'' &icon(check); 日時が1585.1.1~1600.1.1である &icon(check); カスティーリャ or スペインである ■''効果'' create_character = { first_name = name_balthazar last_name = de_Zuniga religion = religion:catholic estate = estate_type:nobles_estate birth_date = 1561.1.1 #unknown female = no birth_location = location:salamanca adm = 67 dip = 79 mil = 63 add_trait = trait:unsuited_for_naval_command add_trait = trait:unsuited_for_army_command save_scope_as = target_character create_in_limbo = yes } ■''選択肢'' |テキスト|効果|h |[ROOT.GetCountry.Custom('common_string_positive')](歴史的選択肢)|・change_gold_effect = { scale = -1 }&br;・正統性:legitimacy_weak_bonus&br;・ scope:target_character = { move_country = root }| |彼は必要ない。|・scope:target_character = { banish_character = yes }| ***文飾主義と奇知主義の衝突(flavor_cas.94) [#bc8662db] ***文飾主義と奇知主義の衝突(flavor_cas.94) [#g5b85978] ■''条件'' &icon(check); 日時が1585.1.1~1600.1.1である &icon(check); カスティーリャ or スペインである &icon(check); character:spa_quevedo ?= { is_alive = yes } ■''効果'' event_illustration_estate_effect = { foreground = estate_type:nobles_estate background = estate_type:nobles_estate } character:spa_quevedo ?= { save_scope_as = target_character2 } create_character = { first_name = name_louis last_name = de_Gongora birth_date = 1561.7.11 birth_location = location:cordoba estate = estate_type:clergy_estate artist_skill = { 0.65 0.8 } culture = culture:castilian save_scope_as = target_character create_in_limbo = yes artist = composer } ■''選択肢'' |テキスト|効果|h |[target_character.GetNameWithNoTooltip]に味方しよう。(歴史的選択肢)|・scope:target_character2 = { banish_character = yes }&br;・ scope:target_character = { move_country = root add_prestige = prestige_mild_penalty add_stability = stability_mild_bonus| |[target_character2.GetNameWithNoTooltip]を支持しよう。|・scope:target_character = { banish_character = yes }&br;・威信:+10&br;・安定度:-7| ***独創的な[target_character.GetNameWithNoTooltip](flavor_cas.104) [#s4b013f5] ***独創的な[target_character.GetNameWithNoTooltip](flavor_cas.104) [#ld2bc60b] ■''条件'' &icon(check); 日時が1590.1.1~1610.1.1である &icon(check); カスティーリャ or スペインである &icon(check); ロケーションエステラを所有している ■''効果'' create_character = { first_name = name_hieronymus dynasty = dynasty:de_ayanz_y_beaumont_dynasty birth_date = 1553.1.1 birth_location = location:estella estate = estate_type:nobles_estate adm = { 50 65 } dip = { 50 75 } mil = { 50 75 } culture = culture:basque save_scope_as = target_character create_in_limbo = yes } ■''選択肢'' |テキスト|効果|h |[target_character.GetHerHis]の革命的な装置を支援しよう。(歴史的選択肢)|・change_gold_effect = { scale = -4 }&br;・ scope:target_character = { move_country = root add_research_progress = research_progress_mild_bonus change_societal_value = { type = traditionalist_vs_innovative value = societal_value_move_to_right }| |面白いが、それ以上のものではない。|・add_research_progress = research_progress_mild_penalty&br;・ hidden_effect = { |面白いが、それ以上のものではない。|・add_research_progress = research_progress_mild_penalty&br;・ change_societal_value = { type = traditionalist_vs_innovative value = societal_value_move_to_left }&br;・ hidden_effect = { kill_character_silently = scope:target_character| ***才知の不死鳥(flavor_cas.93) [#f5872ccd] ***才知の不死鳥(flavor_cas.93) [#q0ecec72] ■''条件'' &icon(check); 日時が1595.1.1~1620.1.1である &icon(check); カスティーリャ or スペインである &icon(check); ロケーションマドリードを所有している &icon(check); capital = { has_building = building_type:theater } ■''効果'' event_illustration_estate_effect = { foreground = estate_type:peasants_estate background = estate_type:peasants_estate } create_character = { first_name = name_lupus last_name = de_Vega birth_date = 1562.11.25 birth_location = location:madrid estate = estate_type:burghers_estate artist_skill = { 0.8 0.95 } culture = culture:castilian save_scope_as = target_character create_in_limbo = yes artist = composer } ■''選択肢'' |テキスト|効果|h |[target_character.GetHerHis]の才能を称えよう。(歴史的選択肢)|・change_gold_effect = { scale = -3 }&br;・ scope:target_character = { move_country = root add_estate_satisfaction = { type = estate_type:burghers_estate value = estate_satisfaction_mild_bonus } add_estate_satisfaction = { type = estate_type:peasants_estate value = estate_satisfaction_mild_bonus }| |戯曲などただの気晴らしだ。|・市民階級満足度:&br;・庶民階級満足度:&br;・ hidden_effect = { |戯曲などただの気晴らしだ。|・add_estate_satisfaction = { type = estate_type:burghers_estate value = estate_satisfaction_mild_penalty }&br;・ add_estate_satisfaction = { type = estate_type:peasants_estate value = estate_satisfaction_mild_penalty }&br;・ hidden_effect = { kill_character_silently = scope:target_character| ***[target_character.GetNameWithNoTooltip](flavor_cas.6) [#nf0b43bc] ***[target_character.GetNameWithNoTooltip](flavor_cas.6) [#z75d2639] ■''条件'' &icon(check); 日時が1617.1.1~1643.1.1である &icon(check); カスティーリャ or スペインである ■''効果'' event_illustration_estate_effect = { foreground = estate_type:nobles_estate background = estate_type:nobles_estate } if = { limit = { NOT = { dynasty_exists = guzman_olivares_dynasty } } location:sevilla = { create_dynasty_from_location = guzman_olivares_dynasty } } create_character = { first_name = name_casper religion = religion:catholic estate = estate_type:nobles_estate birth_date = 1587.7.22 female = no birth_location = location:rome culture = culture:castilian dynasty = dynasty:guzman_olivares_dynasty adm = 78 dip = 65 mil = 75 add_trait = trait:unsuited_for_naval_command add_trait = trait:unsuited_for_army_command save_scope_as = target_character create_in_limbo = yes } ■''選択肢'' |テキスト|効果|h |[ROOT.GetCountry.Custom('common_string_positive')](歴史的選択肢)|・正統性:legitimacy_weak_bonus&br;・ scope:target_character = { move_country = root }&br;・貴族階級満足度:| |彼は必要ない。|・scope:target_character = { banish_character = yes }&br;・貴族階級満足度:| |[ROOT.GetCountry.Custom('common_string_positive')](歴史的選択肢)|・正統性:legitimacy_weak_bonus&br;・ scope:target_character = { move_country = root }&br;・ add_estate_satisfaction = { type = estate_type:nobles_estate value = estate_satisfaction_weak_bonus }| |彼は必要ない。|・scope:target_character = { banish_character = yes }&br;・ add_estate_satisfaction = { type = estate_type:nobles_estate value = estate_satisfaction_weak_penalty }| ***[target_character.GetNameWithNoTooltip]の列聖(flavor_cas.97) [#f8d62a72] ***[target_character.GetNameWithNoTooltip]の列聖(flavor_cas.97) [#wfa4a540] ■''条件'' &icon(check); 日時が1620.1.1~1700.1.1である &icon(check); カスティーリャ or スペインである &icon(check); 宗教がカトリックである &icon(check); character:spa_teresa_of_avila ?= { is_alive = no is_saint = no } &icon(check); 変数spa_can_canonize_teresaがある ■''効果'' event_illustration_estate_effect = { foreground = estate_type:clergy_estate background = estate_type:clergy_estate } character:spa_teresa_of_avila ?= { save_scope_as = target_character } ■''選択肢'' |テキスト|効果|h |すべてのキリスト教徒に[target_character.GetHerHis]の名を知らしめよう!(歴史的選択肢)|・scope:target_character = { make_saint = root add_religious_influence = religious_influence_severe_bonus add_estate_satisfaction = { type = estate_type:clergy_estate value = estate_satisfaction_severe_bonus } change_societal_value = { type = spiritualist_vs_humanist value = societal_value_move_to_left }| |列聖は不要だ。|・威信:+15&br;・add_religious_influence = religious_influence_severe_penalty&br;・聖職者階級満足度:| |列聖は不要だ。|・威信:+15&br;・add_religious_influence = religious_influence_severe_penalty&br;・ add_estate_satisfaction = { type = estate_type:clergy_estate value = estate_satisfaction_severe_penalty }&br;・ change_societal_value = { type = spiritualist_vs_humanist value = societal_value_move_to_right }| ***[target_character.GetNameWithNoTooltip]の列聖(flavor_cas.98) [#tb77b067] ***[target_character.GetNameWithNoTooltip]の列聖(flavor_cas.98) [#a9e450b5] ■''条件'' &icon(check); 日時が1620.1.1~1700.1.1である &icon(check); カスティーリャ or スペインである &icon(check); 宗教がカトリックである &icon(check); character:spa_ignatius_of_loyola ?= { is_alive = no is_saint = no } &icon(check); 変数spa_can_canonize_ignatiusがある ■''効果'' event_illustration_estate_effect = { foreground = estate_type:clergy_estate background = estate_type:clergy_estate } character:spa_ignatius_of_loyola ?= { save_scope_as = target_character } ■''選択肢'' |テキスト|効果|h |[target_character.GetSheHe|U]は列聖に値する人物だ。(歴史的選択肢)|・scope:target_character = { make_saint = root add_religious_influence = religious_influence_severe_bonus add_estate_satisfaction = { type = estate_type:clergy_estate value = estate_satisfaction_severe_bonus } change_societal_value = { type = spiritualist_vs_humanist value = societal_value_move_to_left }| |イエズス会は聖人資格なしで[target_character.GetHerHis]の遺産を継承すべきだ。|・威信:+15&br;・add_religious_influence = religious_influence_severe_penalty&br;・聖職者階級満足度:| |イエズス会は聖人資格なしで[target_character.GetHerHis]の遺産を継承すべきだ。|・威信:+15&br;・add_religious_influence = religious_influence_severe_penalty&br;・ add_estate_satisfaction = { type = estate_type:clergy_estate value = estate_satisfaction_severe_penalty }&br;・ change_societal_value = { type = spiritualist_vs_humanist value = societal_value_move_to_right }| ***[target_character.GetNameWithNoTooltip]の判例(flavor_cas.129) [#n7e5b9fc] ***[target_character.GetNameWithNoTooltip]の判例(flavor_cas.129) [#aa08606a] ■''条件'' &icon(check); 日時が1620.1.1~1640.1.1である &icon(check); カスティーリャ or スペインである &icon(check); ロケーションアルカラ・デ・エナレスを所有している &icon(check); location:alcala_de_henares = { has_building = building_type:university } ■''効果'' create_character = { first_name = name_frances last_name = de_pedraza min_age = 25 birth_location = location:madrid estate = estate_type:peasants_estate female = yes adm = { 20 45 } dip = { 20 45 } mil = { 20 40 } culture = culture:castilian save_scope_as = target_character create_in_limbo = yes } location:alcala_de_henares = { save_scope_as = target_location } ■''選択肢'' |テキスト|効果|h |この判例を握り潰せ。(歴史的選択肢)|・聖職者階級満足度:+10%| |この判例を握り潰せ。(歴史的選択肢)|・change_societal_value = { type = traditionalist_vs_innovative value = societal_value_move_to_left }&br;・ add_estate_satisfaction = { type = estate_type:clergy_estate value = estate_satisfaction_mild_bonus hidden_effect = { kill_character_silently = scope:target_character| |[target_character.GetHisHer|U]の勇気を称えなくては。|・scope:target_character = { move_country = root change_societal_value = { type = traditionalist_vs_innovative value = societal_value_move_to_right } add_estate_satisfaction = { type = estate_type:clergy_estate value = estate_satisfaction_severe_penalty| ***権力に抗う言葉(flavor_cas.128) [#d7bf107b] ***権力に抗う言葉(flavor_cas.128) [#i7f2981c] ■''条件'' &icon(check); 日時が1625.1.1~1645.1.1である &icon(check); カスティーリャ or スペインである &icon(check); ロケーションマドリードを所有している ■''効果'' create_character = { first_name = name_mary last_name = de_zayas_y_sotomayor birth_date = 1590.9.12 birth_location = location:madrid estate = estate_type:burghers_estate female = yes artist_skill = { 0.65 0.8 } artist = writer culture = culture:castilian save_scope_as = target_character create_in_limbo = yes } ■''選択肢'' |テキスト|効果|h |芸術は人生を反映する。[target_character.GetHisHer]の物語も読まれるべきだ。(歴史的選択肢)|・scope:target_character = { move_country = root add_research_progress = research_progress_mild_bonus add_stability = stability_mild_penalty| |これは権威に対する反感を煽るだけだ。|・add_research_progress = research_progress_mild_penalty&br;・安定度:+7&br;・ hidden_effect = { kill_character_silently = scope:target_character| ***[target_artist.GetNameWithNoTooltip](flavor_cas.2100) [#l4a00055] ***[target_artist.GetNameWithNoTooltip](flavor_cas.2100) [#r91e4579] ■''条件'' &icon(check); 日時が1630.1.1~1660.1.1である &icon(check); カスティーリャ or スペインである &icon(check); 統治者がいる &icon(check); ロケーションセヴィリアを所有している ■''効果'' event_illustration_estate_effect = { foreground = estate_type:burghers_estate background = estate_type:burghers_estate } create_character = { first_name = name_diego last_name = Velazquez adm = 54 dip = 78 mil = 13 artist = painter birth_date = 1599.5.1 #baptized 1599.6.6 Birthdate unknown artist_skill = 0.87 birth_location = location:sevilla save_scope_as = target_artist estate = estate_type:burghers_estate script = spa_velazquez_script } random_neighbor_country = { save_scope_as = exile_destination } ruler = { save_scope_as = target_ruler } ■''選択肢'' |テキスト|効果|h |[ROOT.GetCountry.Custom('common_string_positive')]|・change_gold_effect = { scale = -2 }&br;・威信:+10&br;・ capital = { create_art = { artist = scope:target_artist quality = 91 type = work_of_art_type:painting key = las_meninas| |そうは思わんな。|・威信:-10&br;・ scope:target_artist = { move_country = scope:exile_destination| ***聖なる現実主義の巨匠(flavor_cas.103) [#ud83861b] ***聖なる現実主義の巨匠(flavor_cas.103) [#kc7d715c] ■''条件'' &icon(check); 日時が1640.1.1~1664.1.1である &icon(check); カスティーリャ or スペインである &icon(check); 宗教がカトリックである ■''効果'' event_illustration_estate_effect = { foreground = estate_type:clergy_estate background = estate_type:clergy_estate } create_character = { first_name = name_francis last_name = Zurbaran_SPA birth_date = 1598.11.7 birth_location = location:badajoz estate = estate_type:clergy_estate artist_skill = { 0.65 0.85 } artist = painter culture = culture:castilian save_scope_as = target_character create_in_limbo = yes } ■''選択肢'' |テキスト|効果|h |[target_character.GetHerHim]のキャンバス上で我らの信仰を称えさせよう!(歴史的選択肢)|・change_gold_effect = { scale = -3 }&br;・ scope:target_character = { move_country = root add_estate_satisfaction = { type = estate_type:clergy_estate value = estate_satisfaction_mild_bonus } change_societal_value = { type = spiritualist_vs_humanist value = societal_value_move_to_left }| |いまは支援の余裕はない。|・聖職者階級満足度:&br;・ hidden_effect = { |いまは支援の余裕はない。|・add_estate_satisfaction = { type = estate_type:clergy_estate value = estate_satisfaction_mild_penalty }&br;・ change_societal_value = { type = spiritualist_vs_humanist value = societal_value_move_to_right }&br;・ hidden_effect = { kill_character_silently = scope:target_character| ***[target_character.GetNameWithNoTooltip](flavor_cas.92) [#i7f8d8ff] ***[target_character.GetNameWithNoTooltip](flavor_cas.92) [#d3fbab09] ■''条件'' &icon(check); 日時が1645.1.1~1665.1.1である &icon(check); カスティーリャ or スペインである &icon(check); ロケーションマドリードを所有している &icon(check); capital = { has_building = building_type:theater } ■''効果'' event_illustration_estate_effect = { foreground = estate_type:nobles_estate background = estate_type:nobles_estate } create_character = { first_name = name_peter dynasty = dynasty:calderon_barca_dynasty birth_date = 1600.1.17 birth_location = location:madrid estate = estate_type:nobles_estate artist_skill = { 0.9 1 } culture = culture:castilian save_scope_as = target_character create_in_limbo = yes artist = composer } ■''選択肢'' |テキスト|効果|h |[target_character.GetHerHis|U]の劇作は国家の宝だ!(歴史的選択肢)|・change_gold_effect = { scale = -5 }&br;・ scope:target_character = { move_country = root add_trait = trait:prominent add_prestige = prestige_severe_bonus| |我々からすれば地味すぎる。|・威信:prestige_severe_penalty&br;・ hidden_effect = { kill_character_silently = scope:target_character| ***[target_ruler.GetNameWithNoTooltip]の列聖(flavor_cas.83) [#me111a37] ***[target_ruler.GetNameWithNoTooltip]の列聖(flavor_cas.83) [#cb26da53] ■''条件'' &icon(check); 日時が1650.1.1~1750.1.1である &icon(check); カスティーリャ or スペインである &icon(check); 宗教がカトリックである &icon(check); character:cas_fernando_iii_burgundy ?= { is_saint = no } ■''効果'' character:cas_fernando_iii_burgundy ?= { save_scope_as = target_ruler } event_illustration_estate_effect = { foreground = estate_type:clergy_estate background = estate_type:clergy_estate } ■''選択肢'' |テキスト|効果|h |世界に[target_ruler.GetHerHis]の聖なる統治を称えさせよう。(歴史的選択肢)|・scope:target_ruler = { make_saint = root add_religious_influence = religious_influence_severe_bonus add_estate_satisfaction = { type = estate_type:clergy_estate value = estate_satisfaction_severe_bonus } change_societal_value = { type = spiritualist_vs_humanist value = societal_value_move_to_left }| |列聖は不要だ。|・威信:+15&br;・add_religious_influence = religious_influence_severe_penalty&br;・聖職者階級満足度:| |列聖は不要だ。|・威信:+15&br;・add_religious_influence = religious_influence_severe_penalty&br;・ add_estate_satisfaction = { type = estate_type:clergy_estate value = estate_satisfaction_severe_penalty }&br;・ change_societal_value = { type = spiritualist_vs_humanist value = societal_value_move_to_right }| ***[target_character.GetNameWithNoTooltip]の列聖(flavor_cas.100) [#aea1f146] ***[target_character.GetNameWithNoTooltip]の列聖(flavor_cas.100) [#lf313636] ■''条件'' &icon(check); 日時が1650.1.1~1750.1.1である &icon(check); カスティーリャ or スペインである &icon(check); 宗教がカトリックである &icon(check); character:spa_john_of_the_cross ?= { is_alive = no is_saint = no } &icon(check); 変数spa_can_canonize_johnがある ■''効果'' event_illustration_estate_effect = { foreground = estate_type:clergy_estate background = estate_type:clergy_estate } character:spa_john_of_the_cross ?= { save_scope_as = target_character } ■''選択肢'' |テキスト|効果|h |[target_character.GetHerHis|U]の作品は[ROOT.GetCountry.GetNameWithNoTooltip]のすべてを照らし出した!(歴史的選択肢)|・scope:target_character = { make_saint = root add_religious_influence = religious_influence_severe_bonus add_estate_satisfaction = { type = estate_type:clergy_estate value = estate_satisfaction_severe_bonus } change_societal_value = { type = spiritualist_vs_humanist value = societal_value_move_to_left }| |列聖など不要だ。|・威信:+15&br;・add_religious_influence = religious_influence_severe_penalty&br;・聖職者階級満足度:| |列聖など不要だ。|・威信:+15&br;・add_religious_influence = religious_influence_severe_penalty&br;・ add_estate_satisfaction = { type = estate_type:clergy_estate value = estate_satisfaction_severe_penalty }&br;・ change_societal_value = { type = spiritualist_vs_humanist value = societal_value_move_to_right }| ***王立工場(flavor_cas.114) [#rec4f3dd] ***王立工場(flavor_cas.114) [#rfdb6bf1] ■''条件'' &icon(check); 日時が1650.1.1~1836.1.1である &icon(check); カスティーリャ or スペインである &icon(check); has_embraced_institution = institution:manufactories ■''効果'' event_illustration_estate_effect = { foreground = estate_type:burghers_estate background = estate_type:burghers_estate } ■''選択肢'' |テキスト|効果|h |改革を実施しよう。(歴史的選択肢)|・unlock_government_reform_effect = { type = royal_factories_reform }&br;・add_reform = government_reform:royal_factories_reform| |民間企業やギルドに任せておけばいい。|・unlock_estate_privilege_effect = { type = royal_factories_privilege }&br;・grant_estate_privilege = estate_privilege:royal_factories_privilege&br;・市民階級満足度:estate_satisfaction_severe_bonus| |そんなものは必要ない。|| |改革を実施しよう。(歴史的選択肢)|・unlock_government_reform_effect = { type = royal_factories_reform }&br;・add_reform = government_reform:royal_factories_reform&br;・ change_societal_value = { type = capital_economy_vs_traditional_economy value = societal_value_move_to_left }| |民間企業やギルドに任せておけばいい。|・unlock_estate_privilege_effect = { type = royal_factories_privilege }&br;・grant_estate_privilege = estate_privilege:royal_factories_privilege&br;・ change_societal_value = { type = capital_economy_vs_traditional_economy value = societal_value_move_to_left }&br;・ add_estate_satisfaction = { type = estate_type:burghers_estate value = estate_satisfaction_severe_bonus| |そんなものは必要ない。|・change_societal_value = { type = capital_economy_vs_traditional_economy value = societal_value_move_to_right }| ***生粋主義(flavor_cas.116) [#i0a076ac] ***生粋主義(flavor_cas.116) [#x5955e7e] ■''条件'' &icon(check); 日時が1650.1.1~1836.1.1である &icon(check); カスティーリャ or スペインである &icon(check); has_embraced_institution = institution:enlightenment ■''効果'' event_illustration_estate_effect = { foreground = estate_type:burghers_estate background = estate_type:burghers_estate } ■''選択肢'' |テキスト|効果|h |郷愁が進歩を妨げてはならない。(歴史的選択肢)|・culture = { add_cultural_tradition = cultural_tradition_mild_penalty add_research_progress = research_progress_mild_bonus change_societal_value = { type = outward_vs_inward value = societal_value_move_to_left } change_societal_value = { type = traditionalist_vs_innovative value = societal_value_move_to_right }| |わが国の遺産を保存しなければ。|・culture = { add_cultural_tradition = cultural_tradition_mild_bonus change_societal_value = { type = outward_vs_inward value = societal_value_move_to_right } change_societal_value = { type = traditionalist_vs_innovative value = societal_value_move_to_left }| ***[target_character.GetNameWithNoTooltip](flavor_cas.70) [#p34e6375] ***[target_character.GetNameWithNoTooltip](flavor_cas.70) [#ue3c991a] ■''条件'' &icon(check); 日時が1660.1.1~1670.1.1である &icon(check); カスティーリャ or スペインである &icon(check); ロケーションセヴィリアを所有している ■''効果'' create_character = { first_name = name_bartholomew.name_stephen last_name = Murillo birth_date = 1617.12.25 birth_location = location:sevilla estate = estate_type:burghers_estate artist_skill = { 0.65 0.85 } culture = culture:castilian save_scope_as = target_character create_in_limbo = yes artist = painter } ■''選択肢'' |テキスト|効果|h |[target_character.GetHisHer]の神聖なビジョンを支援しなければ!(歴史的選択肢)|・change_gold_effect = { scale = -3 }| |そんな贅沢の余裕はない。|| |[target_character.GetHisHer]の神聖なビジョンを支援しなければ!(歴史的選択肢)|・change_gold_effect = { scale = -3 }&br;・ change_societal_value = { type = spiritualist_vs_humanist value = societal_value_move_to_left scope:target_character = { move_country = root add_estate_satisfaction = { type = estate_type:clergy_estate value = estate_satisfaction_mild_bonus| |そんな贅沢の余裕はない。|・change_societal_value = { type = spiritualist_vs_humanist value = societal_value_move_to_right add_estate_satisfaction = { type = estate_type:clergy_estate value = estate_satisfaction_mild_penalty hidden_effect = { kill_character_silently = scope:target_character| ***[target_character.GetNameWithNoTooltip](flavor_cas.69) [#l01d0ee2] ***[target_character.GetNameWithNoTooltip](flavor_cas.69) [#dab8d193] ■''条件'' &icon(check); 日時が1680.1.1~1693.1.1である &icon(check); カスティーリャ or スペインである &icon(check); ロケーションエル・エスコリアルを所有している &icon(check); location:el_escorial = { has_building = building_type:el_escorial_palace } ■''効果'' create_character = { first_name = name_claude last_name = Coello birth_date = 1642.3.2 birth_location = location:madrid culture = culture:portuguese estate = estate_type:burghers_estate artist_skill = { 0.65 0.85 } artist = painter create_in_limbo = yes save_scope_as = target_character } ■''選択肢'' |テキスト|効果|h |[ROOT.GetCountry.GetGovernment.GetCourtTitle]画家にふさわしい人物だ。(歴史的選択肢)|・change_gold_effect = { scale = -4 }&br;・ scope:target_character = { move_country = root culture = { add_cultural_tradition = cultural_tradition_mild_bonus| |虚栄心に金を費やす余裕はない。|・culture = { add_cultural_tradition = cultural_tradition_mild_penalty hidden_effect = { kill_character_silently = scope:target_character| ***[target_character.GetNameWithNoTooltip]と海軍の復活(flavor_cas.67) [#mc68a687] ***[target_character.GetNameWithNoTooltip]と海軍の復活(flavor_cas.67) [#o8c34ce9] ■''条件'' &icon(check); 日時が1690.1.1~1710.1.1である &icon(check); カスティーリャ or スペインである &icon(check); has_ports = yes ■''効果'' create_character = { first_name = name_joseph.name_anthony last_name = Gaztaneta birth_date = 1656.8.11 birth_location = location:san_sebastian estate = estate_type:peasants_estate adm = { 20 70 } dip = { 20 70 } mil = { 60 90 } culture = culture:basque save_scope_as = target_character create_in_limbo = yes } random_port_in_country = { save_scope_as = target_location } set_variable = { name = total_gained_ships_variable value = { add = 3 add = { value = { add = expected_navy_size multiply = 0.05 } } add = { value = { add = navy_tradition multiply = 0.1 } } add = { value = { add = num_of_non_rural_ports multiply = 0.1 } } max = { value = expected_navy_size multiply = 0.1 } ceiling = yes } } ■''選択肢'' |テキスト|効果|h |この艦隊がわが国の最優先事項だ!(歴史的選択肢)|・change_gold_effect = { scale = -6 add_navy_tradition = navy_tradition_severe_bonus change_societal_value = { type = land_vs_naval value = societal_value_large_move_to_right custom_tooltip = { text = flavor_cas.67.a.tt while = { limit = { var:total_gained_ships_variable > 0 change_variable = { subtract = 1 scope:target_location = { create_sub_unit_of_category = sub_unit_category:navy_heavy_ship scope:target_character = { move_country = root scope:target_character = { add_random_trait_from_category = admiral add_character_modifier = { modifier = refuses_to_serve_in_cabinet years = -1 mode = add| |いまの時代には費用がかかりすぎる。|・add_navy_tradition = navy_tradition_severe_penalty| |いまの時代には費用がかかりすぎる。|・add_navy_tradition = navy_tradition_severe_penalty&br;・ change_societal_value = { type = land_vs_naval value = societal_value_large_move_to_left hidden_effect = { kill_character_silently = scope:target_character| ***[target_character.GetNameWithNoTooltip](flavor_cas.7) [#hb029c09] ***[target_character.GetNameWithNoTooltip](flavor_cas.7) [#w947b0e9] ■''条件'' &icon(check); 日時が1694.1.1~1752.1.1である &icon(check); カスティーリャ or スペインである ■''効果'' event_illustration_estate_effect = { foreground = estate_type:clergy_estate background = estate_type:nobles_estate } create_character = { first_name = name_julius last_name = Alberoni religion = religion:catholic estate = estate_type:clergy_estate birth_date = 1664.5.21 female = no birth_location = location:piacenza culture = culture:emilian adm = 69 dip = 81 mil = 32 add_trait = trait:unsuited_for_naval_command add_trait = trait:unsuited_for_army_command save_scope_as = target_character create_in_limbo = yes } ■''選択肢'' |テキスト|効果|h |[ROOT.GetCountry.Custom('common_string_positive')](歴史的選択肢)|・正統性:legitimacy_weak_bonus&br;・ scope:target_character = { move_country = root }| |追い払え。|・scope:target_character = { banish_character = yes }| ***スペイン大法典(flavor_cas.50) [#aba3fb9d] ***スペイン大法典(flavor_cas.50) [#cad10784] ■''条件'' &icon(check); 日時が1700.1.1~1821.1.1である &icon(check); スペインである &icon(check); 法律新法令集を制定している &icon(check); 法律「新法令集」を制定している ■''効果'' event_illustration_estate_effect = { foreground = estate_type:clergy_estate background = estate_type:clergy_estate } ruler_or_regent ?= { save_scope_as = target_character } ■''選択肢'' |テキスト|効果|h |こうした進歩的思想を広げていかなくては。|・custom_tooltip = { text = spa_alter_nueva_recopilacion_policy_tt set_variable = spa_altered_nueva_recopilacion| |伝統から逸脱してはならない。|・聖職者階級満足度:estate_satisfaction_extreme_bonus| |伝統から逸脱してはならない。|・add_estate_satisfaction = { type = estate_type:clergy_estate value = estate_satisfaction_extreme_bonus add_stability = stability_mild_bonus| ***[ShowGovernmentReformNameWithNoTooltip('nueva_planta')]法令(flavor_cas.102) [#z28a70d8] ***[ShowGovernmentReformNameWithNoTooltip('nueva_planta')]法令(flavor_cas.102) [#u25395d3] ■''条件'' &icon(check); 日時が1700.1.1~1836.1.1である &icon(check); カスティーリャ or スペインである &icon(check); 君主制である &icon(check); 統治者がいる ■''効果'' event_illustration_estate_effect = { foreground = estate_type:burghers_estate background = estate_type:nobles_estate } ruler = { save_scope_as = target_character } ■''選択肢'' |テキスト|効果|h |中央集権を実現しなくては。(歴史的選択肢)|・安定度:-12&br;・ unlock_government_reform_effect = { type = nueva_planta }&br;・社会的価値が中央集権に20傾く&br;・ custom_tooltip = { |中央集権を実現しなくては。(歴史的選択肢)|・安定度:-12&br;・ unlock_government_reform_effect = { type = nueva_planta }&br;・ change_societal_value = { type = centralization_vs_decentralization value = societal_value_large_move_to_left }&br;・ change_societal_value = { type = absolutism_vs_liberalism value = societal_value_large_move_to_left }&br;・ custom_tooltip = { text = flavor_cas.102.a.tt area:aragon_area = { every_location_in_area = { limit = { owner ?= root add_location_modifier = { modifier = spa_implemented_nueva_planta years = 20 mode = add } area:catalonia_area = { every_location_in_area = { limit = { owner ?= root add_location_modifier = { modifier = spa_implemented_nueva_planta years = 20 mode = add } area:valencia_area = { every_location_in_area = { limit = { owner ?= root add_location_modifier = { modifier = spa_implemented_nueva_planta years = 20 mode = add }| |伝統的な地域の自由を維持しよう。|・安定度:+7&br;・社会的価値が地方分権に10傾く| |伝統的な地域の自由を維持しよう。|・安定度:+7&br;・ change_societal_value = { type = centralization_vs_decentralization value = societal_value_move_to_right }&br;・ change_societal_value = { type = absolutism_vs_liberalism value = societal_value_move_to_right }| ***様変わりした料理(flavor_cas.126) [#x1c40fb3] ***様変わりした料理(flavor_cas.126) [#sa0e047f] ■''条件'' &icon(check); 日時が1700.1.1~1836.1.1である &icon(check); カスティーリャ or スペインである &icon(check); OR = { produced_in_country:potato > 1 any_subject = { is_subject_type = colonial_nation produced_in_country:potato > 1 } } &icon(check); OR = { produced_in_country:rice > 1 any_subject = { is_subject_type = colonial_nation produced_in_country:rice > 1 } } &icon(check); OR = { produced_in_country:maize > 1 any_subject = { is_subject_type = colonial_nation produced_in_country:maize > 1 } } ■''選択肢'' |テキスト|効果|h |Buen Provecho!(召し上がれ!)(歴史的選択肢)|・culture = { add_cultural_tradition = cultural_tradition_mild_bonus change_societal_value = { type = outward_vs_inward value = societal_value_move_to_left }| ***[ShowLawNameWithNoTooltip('society_of_jesus')]にまつわる問題(flavor_cas.1101) [#l7c9cbae] ***[ShowLawNameWithNoTooltip('society_of_jesus')]にまつわる問題(flavor_cas.1101) [#o8213119] ■''条件'' &icon(check); 日時が1700.1.1~1837.1.1である &icon(check); カスティーリャ or スペインである &icon(check); 法律イエズス会員許可を制定している &icon(check); 法律「イエズス会員許可」を制定している &icon(check); 君主制である &icon(check); any_subject = { capital.continent = continent:america } ■''効果'' event_illustration_estate_effect = { foreground = estate_type:clergy_estate background = estate_type:clergy_estate } ■''選択肢'' |テキスト|効果|h |イエズス会士をすべて追放し、その財産を競売にかけよ。(歴史的選択肢)|・add_gold = { value = root.estate_tax_base:clergy_estate multiply = 4 }&br;・ add_gold_to_estate = { estate_type = estate_type:clergy_estate value = { value = root.estate_tax_base:clergy_estate multiply = -4 } add_estate_satisfaction = { type = estate_type:clergy_estate value = estate_satisfaction_severe_penalty } add_policy = policy:jesuits_not_allowed| |彼らの社会への貢献は有益だ。|・add_religious_influence = religious_influence_mild_bonus&br;・聖職者階級満足度:| |彼らの社会への貢献は有益だ。|・add_religious_influence = religious_influence_mild_bonus&br;・ add_estate_satisfaction = { type = estate_type:clergy_estate value = estate_satisfaction_mild_bonus }| ***[target_ruler.GetNameWithNoTooltip]の改革(flavor_cas.2600) [#l17c7413] ***[target_ruler.GetNameWithNoTooltip]の改革(flavor_cas.2600) [#r451b770] ■''条件'' &icon(check); 日時が1700.1.1~1836.1.1である &icon(check); カスティーリャ or スペインである &icon(check); 統治者がいる &icon(check); societal_value:centralization_vs_decentralization < 25 &icon(check); ruler ?= { OR = { adm >= 70 total_abilities >= 130 } } &icon(check); 君主制である &icon(check); アメリカに進出している ■''効果'' event_illustration_estate_effect = { foreground = estate_type:nobles_estate background = estate_type:nobles_estate } ruler = { save_scope_as = target_ruler } ■''選択肢'' |テキスト|効果|h |すぐに改革を始める。(歴史的選択肢)|・scope:target_ruler = { add_adm = 5 add_stability = stability_severe_penalty add_government_power = government_power_severe_bonus change_societal_value = { type = centralization_vs_decentralization value = societal_value_huge_move_to_left } add_country_modifier = { modifier = spa_reform_momentum years = 20 mode = add custom_tooltip = flavor_cas.2600.a.tt set_variable = spa_enable_bourbon_reforms| |現在の制度で十分に機能している。|・安定度:+7&br;・add_government_power = government_power_mild_penalty&br;・社会的価値が地方分権に10傾く| |現在の制度で十分に機能している。|・安定度:+7&br;・add_government_power = government_power_mild_penalty&br;・ change_societal_value = { type = centralization_vs_decentralization value = societal_value_move_to_right }| ***[ROOT.GetCountry.GetGovernment.GetCourtTitle]にはびこる腐敗(flavor_cas.2601) [#p55e6aac] ***[ROOT.GetCountry.GetGovernment.GetCourtTitle]にはびこる腐敗(flavor_cas.2601) [#ldb6b7c0] ■''条件'' &icon(check); 日時が1700.1.1~1836.1.1である &icon(check); カスティーリャ or スペインである &icon(check); 統治者がいる &icon(check); 変数spa_enable_bourbon_reformsがある &icon(check); any_cabinet_character = { total_abilities >= 130 birth_location != root.capital birth_location.owner ?= root } &icon(check); 君主制である ■''効果'' event_illustration_estate_effect = { foreground = estate_type:burghers_estate background = estate_type:nobles_estate } ruler = { save_scope_as = target_ruler } random_cabinet_character = { limit = { total_abilities >= 100 birth_location != root.capital birth_location.owner ?= root } save_scope_as = target_advisor } scope:target_advisor = { birth_location = { save_scope_as = corrupt_advisor_location } } ■''選択肢'' |テキスト|効果|h |[target_advisor.GetHisHer]をいますぐに現在の地位から追放する。(歴史的選択肢)|・add_government_power = government_power_mild_bonus&br;・ scope:target_advisor = { banish_character = yes add_estate_satisfaction = { type = estate_type:burghers_estate value = estate_satisfaction_severe_penalty }| |見せしめとして[target_advisor.GetHisHer]を処刑する。|・add_government_power = government_power_severe_bonus&br;・ kill_character = { target = scope:target_advisor reason = beheading killer = ruler add_estate_satisfaction = { type = estate_type:burghers_estate value = estate_satisfaction_ultimate_penalty }| |[target_advisor.GetSheHe|U]のような得がたい人材は追放すべきではない。|・add_government_power = government_power_severe_penalty&br;・ scope:corrupt_advisor_location = { change_development = development_severe_bonus change_prosperity = prosperity_severe_bonus add_estate_satisfaction = { type = estate_type:burghers_estate value = estate_satisfaction_severe_bonus }| ***[ShowGovernmentReformNameWithNoTooltip('intendancy_system')](flavor_cas.2602) [#z0ed318d] ***[ShowGovernmentReformNameWithNoTooltip('intendancy_system')](flavor_cas.2602) [#n223ee92] ■''条件'' &icon(check); 日時が1700.1.1~1836.1.1である &icon(check); カスティーリャ or スペインである &icon(check); 統治者がいる &icon(check); 変数spa_enable_bourbon_reformsがある &icon(check); 君主制である ■''効果'' event_illustration_estate_effect = { foreground = estate_type:nobles_estate background = estate_type:nobles_estate } ruler = { save_scope_as = target_ruler } ■''選択肢'' |テキスト|効果|h |設立しよう!(歴史的選択肢)|・unlock_government_reform_effect = { type = intendancy_system }&br;・ if = { limit = { num_open_reform_slots >= 1 add_reform = government_reform:intendancy_system change_societal_value = { type = centralization_vs_decentralization value = societal_value_large_move_to_left } add_estate_satisfaction = { type = estate_type:nobles_estate value = estate_satisfaction_severe_penalty } add_estate_satisfaction = { type = estate_type:burghers_estate value = estate_satisfaction_severe_penalty }| |現在の体制を維持せよ。|・add_government_power = government_power_severe_penalty&br;・貴族階級満足度:&br;・市民階級満足度:| |現在の体制を維持せよ。|・add_government_power = government_power_severe_penalty&br;・ add_estate_satisfaction = { type = estate_type:nobles_estate value = estate_satisfaction_mild_bonus }&br;・ add_estate_satisfaction = { type = estate_type:burghers_estate value = estate_satisfaction_mild_bonus }| ***植民地に対する[ShowGovernmentReformNameWithNoTooltip('intendancy_system')]の施行(flavor_cas.2603) [#p644eba2] ***植民地に対する[ShowGovernmentReformNameWithNoTooltip('intendancy_system')]の施行(flavor_cas.2603) [#k7e2aafc] ■''条件'' &icon(check); 日時が1700.1.1~1836.1.1である &icon(check); カスティーリャ or スペインである &icon(check); 統治者がいる &icon(check); 変数spa_enable_bourbon_reformsがある &icon(check); 君主制である &icon(check); any_subject = { is_subject_type = colonial_nation capital.continent = continent:america } &icon(check); has_reform = government_reform:intendancy_system ■''効果'' event_illustration_estate_effect = { foreground = estate_type:nobles_estate background = estate_type:nobles_estate } ruler = { save_scope_as = target_ruler } ■''選択肢'' |テキスト|効果|h |改革を強制的に導入する。(歴史的選択肢)|・custom_tooltip = { text = flavor_cas.2603.a.tt every_subject = { limit = { is_subject_type = colonial_nation unlock_government_reform_effect = { type = intendancy_system } add_reform = government_reform:intendancy_system add_liberty_desire = liberty_desire_severe_plus| |危険すぎる。新大陸で暴動が起こるかもしれない。|・add_government_power = government_power_severe_penalty| ***植民地の反発(flavor_cas.2604) [#x6516169] ***植民地の反発(flavor_cas.2604) [#q6b93f6b] ■''条件'' &icon(check); 日時が1700.1.1~1836.1.1である &icon(check); カスティーリャ or スペインである &icon(check); any_subject = { is_subject_type = colonial_nation capital ?= { continent = continent:america } has_reform = government_reform:intendancy_system liberty_desire > 50 } ■''効果'' event_illustration_estate_effect = { foreground = estate_type:nobles_estate background = estate_type:nobles_estate } ■''選択肢'' |テキスト|効果|h |この取り組みは断固として継続する。(歴史的選択肢)|・add_government_power = government_power_mild_bonus&br;・ custom_tooltip = { text = flavor_cas.2604.a.tt every_subject = { limit = { is_subject_type = colonial_nation has_reform = government_reform:intendancy_system add_liberty_desire = liberty_desire_severe_plus| |撤廃したほうが賢明だろう。|・add_government_power = government_power_severe_penalty&br;・ custom_tooltip = { text = flavor_cas.2604.a.tt every_subject = { limit = { is_subject_type = colonial_nation has_reform = government_reform:intendancy_system remove_reform = government_reform:intendancy_system add_liberty_desire = liberty_desire_mild_minus| ***[target_character.GetNameWithNoTooltip](flavor_cas.71) [#gdd875f4] ***[target_character.GetNameWithNoTooltip](flavor_cas.71) [#w956bb21] ■''条件'' &icon(check); 日時が1735.1.1~1741.1.1である &icon(check); カスティーリャ or スペインである &icon(check); ロケーションサン・セバスティアンを所有している ■''効果'' create_character = { first_name = name_blaise last_name = de_Lezo_y_Olavarrieta birth_date = 1689.2.3 birth_location = location:san_sebastian estate = estate_type:burghers_estate adm = 45 dip = 30 mil = 90 culture = culture:basque save_scope_as = target_character script = spa_blas_de_lezo create_in_limbo = yes } ■''選択肢'' |テキスト|効果|h |わが海軍には[target_character.GetHerHis]の技能が必要だ。(歴史的選択肢)|・scope:target_character = { move_country = root scope:target_character = { add_random_trait_from_category = admiral add_character_modifier = { modifier = refuses_to_serve_in_cabinet years = -1 mode = add| |[ROOT.GetCountry.GetGovernment.GetCourtTitle]はその知識の恩恵を受けられるだろう。|・scope:target_character = { move_country = root scope:target_character = { add_trait = trait:unsuited_for_naval_command add_trait = trait:unsuited_for_army_command remove_character_modifier = refuses_to_serve_in_cabinet| ***[ShowLawNameWithNoTooltip('mesta_council_law')]の立場(flavor_cas.1203) [#jf2899f3] ***[ShowLawNameWithNoTooltip('mesta_council_law')]の立場(flavor_cas.1203) [#f8d24be9] ■''条件'' &icon(check); 日時が1737.1.1~1837.1.1である &icon(check); カスティーリャである &icon(check); 変数mesta_confirmedがある &icon(check); has_embraced_institution = institution:enlightenment &icon(check); has_embraced_institution = institution:industrialization &icon(check); 統治者がいる ■''効果'' event_illustration_poptype_effect = { foreground = pop_type:burghers background = pop_type:burghers } ruler = { save_scope_as = target_character } ■''選択肢'' |テキスト|効果|h |[ShowLawNameWithNoTooltip('mesta_council_law')]を廃止せよ!|・custom_tooltip = flavor_cas.1203.a.tt&br;・ hidden_effect = { every_owned_location = { limit = { has_location_modifier = merino_wool remove_location_modifier = merino_wool add_estate_satisfaction = { type = estate_type:burghers_estate value = estate_satisfaction_mild_bonus }| |[ShowLawNameWithNoTooltip('mesta_council_law')]は継続する。|・市民階級満足度:| |[ShowLawNameWithNoTooltip('mesta_council_law')]は継続する。|・add_estate_satisfaction = { type = estate_type:burghers_estate value = estate_satisfaction_mild_penalty }| ***[target_character.GetNameWithNoTooltip]の海軍改革(flavor_cas.68) [#t3b449c2] ***[target_character.GetNameWithNoTooltip]の海軍改革(flavor_cas.68) [#xe4b2471] ■''条件'' &icon(check); 日時が1745.1.1~1760.1.1である &icon(check); カスティーリャ or スペインである &icon(check); has_ports = yes ■''効果'' create_character = { first_name = name_george dynasty = dynasty:juan_y_santacilia_dynasty birth_date = 1713.1.5 birth_location = location:elche estate = estate_type:nobles_estate adm = { 30 80 } dip = { 30 80 } mil = { 60 90 } culture = culture:castilian save_scope_as = target_character create_in_limbo = yes } ■''選択肢'' |テキスト|効果|h |[target_character.GetHisHer]の改革に資金を出そう。(歴史的選択肢)|・change_gold_effect = { scale = -4 add_navy_tradition = navy_tradition_mild_bonus change_societal_value = { type = land_vs_naval value = societal_value_move_to_right scope:target_character = { move_country = root scope:target_character = { add_random_trait_from_category = admiral add_character_modifier = { modifier = refuses_to_serve_in_cabinet years = -1 mode = add| |[target_character.GetHisHer]の改革を拒否する。|・add_navy_tradition = navy_tradition_mild_penalty| |[target_character.GetHisHer]の改革を拒否する。|・add_navy_tradition = navy_tradition_mild_penalty&br;・ change_societal_value = { type = land_vs_naval value = societal_value_move_to_left hidden_effect = { kill_character_silently = scope:target_character| ***エンセナーダの土地台帳(flavor_cas.131) [#e4b537d5] ***エンセナーダの土地台帳(flavor_cas.131) [#ef2b4bef] ■''条件'' &icon(check); 日時が1750.1.1~1790.1.1である &icon(check); カスティーリャ or スペインである ■''効果'' create_character = { first_name = name_zenon dynasty = dynasty:de_somodevilla_y_bengoechea_dynasty birth_date = 1702.4.20 birth_location = location:logrono estate = estate_type:nobles_estate adm = { 70 85 } dip = { 50 85 } mil = { 20 40 } culture = culture:castilian save_scope_as = target_character create_in_limbo = yes } event_illustration_estate_effect = { foreground = estate_type:nobles_estate background = estate_type:nobles_estate } ■''選択肢'' |テキスト|効果|h |調査で実態を知ろう。(歴史的選択肢)|・scope:target_character = { move_country = root add_country_modifier = { modifier = spa_castrato_of_ensenada years = 10 mode = add add_estate_satisfaction = { type = estate_type:clergy_estate value = estate_satisfaction_severe_penalty add_estate_satisfaction = { type = estate_type:nobles_estate value = estate_satisfaction_severe_penalty| |これは有力者を怒らせるだけだ。|・正統性:-15&br;・聖職者階級満足度:+10%| |これは有力者を怒らせるだけだ。|・正統性:-15&br;・ add_estate_satisfaction = { type = estate_type:clergy_estate value = estate_satisfaction_mild_bonus add_estate_satisfaction = { type = estate_type:nobles_estate value = estate_satisfaction_mild_bonus hidden_effect = { kill_character_silently = scope:target_character| ***[target_character.GetNameWithNoTooltip](flavor_cas.8) [#h7378c22] ***[target_character.GetNameWithNoTooltip](flavor_cas.8) [#l27c57ca] ■''条件'' &icon(check); 日時が1758.1.1~1808.1.1である &icon(check); カスティーリャ or スペインである ■''効果'' create_character = { first_name = name_joseph last_name = Monino religion = religion:catholic estate = estate_type:burghers_estate birth_date = 1728.10.21 female = no birth_location = location:murcia culture = culture:castilian adm = 83 dip = 71 mil = 28 add_trait = trait:unsuited_for_naval_command add_trait = trait:unsuited_for_army_command save_scope_as = target_character create_in_limbo = yes } event_illustration_estate_effect = { foreground = estate_type:peasants_estate background = estate_type:burghers_estate } ■''選択肢'' |テキスト|効果|h |[ROOT.GetCountry.Custom('common_string_positive')](歴史的選択肢)|・正統性:legitimacy_weak_bonus&br;・ scope:target_character = { move_country = root }&br;・ add_country_modifier = { modifier = reform_of_law years = 5 mode = add_and_extend }| |彼が加わっても何も変わらない。|・scope:target_character = { banish_character = yes }| ***[target_character.GetNameWithNoTooltip]の産業改革(flavor_cas.79) [#u9b08e75] ***[target_character.GetNameWithNoTooltip]の産業改革(flavor_cas.79) [#e8b65c5a] ■''条件'' &icon(check); 日時が1760.1.1~1780.1.1である &icon(check); カスティーリャ or スペインである &icon(check); has_embraced_institution = institution:enlightenment &icon(check); has_embraced_institution = institution:industrialization ■''効果'' location:tineo = { create_dynasty_from_location = Rodriguez } create_character = { first_name = name_peter dynasty = dynasty:Rodriguez birth_date = 1723.7.1 birth_location = location:tineo estate = estate_type:nobles_estate adm = { 50 80 } dip = { 50 80 } mil = { 20 40 } culture = culture:leonese save_scope_as = target_character create_in_limbo = yes } ■''選択肢'' |テキスト|効果|h |この産業改革を奨励しよう。(歴史的選択肢)|・change_gold_effect = { scale = -4 }&br;・ scope:target_character = { move_country = root add_research_progress = research_progress_mild_bonus change_societal_value = { type = mercantilism_vs_free_trade value = societal_value_move_to_left change_societal_value = { type = traditionalist_vs_innovative value = societal_value_move_to_right| |いまは実験の時ではない。|| |いまは実験の時ではない。|・change_societal_value = { type = mercantilism_vs_free_trade value = societal_value_move_to_right change_societal_value = { type = traditionalist_vs_innovative value = societal_value_move_to_left hidden_effect = { kill_character_silently = scope:target_character| ***[ShowBuildingTypeNameWithNoTooltip('segovia_artillery_academy')](flavor_cas.63) [#xc47fb59] ***[ShowBuildingTypeNameWithNoTooltip('segovia_artillery_academy')](flavor_cas.63) [#uaa9d39b] ■''条件'' &icon(check); 日時が1764.1.1~1800.1.1である &icon(check); カスティーリャ or スペインである &icon(check); ロケーションセゴビアを所有している &icon(check); has_advance = artillery_institution_advance &icon(check); has_embraced_institution = institution:artillery_institution ■''選択肢'' |テキスト|効果|h |軍の近代化は我々の優先事項だ!(歴史的選択肢)|・add_army_tradition = army_tradition_severe_bonus&br;・ location:segovia = { construct_building = { building_type = building_type:segovia_artillery_academy change_societal_value = { type = traditionalist_vs_innovative value = societal_value_move_to_right }| |そのような投資の余裕はない。|・add_army_tradition = army_tradition_severe_penalty| |そのような投資の余裕はない。|・add_army_tradition = army_tradition_severe_penalty&br;・ change_societal_value = { type = traditionalist_vs_innovative value = societal_value_move_to_left }| ***[ShowBuildingTypeNameWithNoTooltip('archive_of_the_indies')](flavor_cas.1503) [#n1b2ac46] ***[ShowBuildingTypeNameWithNoTooltip('archive_of_the_indies')](flavor_cas.1503) [#bd45d771] ■''条件'' &icon(check); 日時が1765.1.1~1837.1.1である &icon(check); カスティーリャ or スペインである &icon(check); 統治者がいる &icon(check); has_reform = government_reform:casa_de_contratacion &icon(check); owns = var:future_trade_center ■''効果'' event_illustration_estate_effect = { foreground = estate_type:clergy_estate background = estate_type:burghers_estate } var:future_trade_center = { save_scope_as = trade_center_location } create_character = { first_name = name_john last_name = bautista_munoz religion = religion:catholic estate = estate_type:clergy_estate birth_date = 1745.6.12 female = no birth_location = location:valencia culture = culture:castilian adm = 82 dip = 67 mil = 36 add_trait = trait:unsuited_for_naval_command add_trait = trait:unsuited_for_army_command save_scope_as = target_character } random_neighbor_country = { save_scope_as = exile_destination } ■''選択肢'' |テキスト|効果|h |素晴らしい計画だ!(歴史的選択肢)|・scope:trade_center_location = { construct_building = { building_type = building_type:archive_of_the_indies remove_reform = government_reform:casa_de_contratacion lock_government_reform_effect = { type = casa_de_contratacion }| |[ShowGovernmentReformNameWithNoTooltip('casa_de_contratacion')]は分散したままの運営を維持しろ。|・安定度:+7&br;・威信:-10&br;・ scope:target_character = { move_country = scope:exile_destination| ***エスキラーチェ暴動(flavor_cas.133) [#hcbb7f6c] ***エスキラーチェ暴動(flavor_cas.133) [#zfd525ff] ■''条件'' &icon(check); 日時が1766.1.1~1836.1.1である &icon(check); カスティーリャ or スペインである ■''効果'' event_illustration_estate_effect = { foreground = estate_type:peasants_estate background = estate_type:burghers_estate } ■''選択肢'' |テキスト|効果|h |この服飾法を制定せよ。(歴史的選択肢)|| |伝統的な服装は守らなければ。|| |この服飾法を制定せよ。(歴史的選択肢)|・change_societal_value = { type = outward_vs_inward value = societal_value_move_to_left change_societal_value = { type = traditionalist_vs_innovative value = societal_value_move_to_right add_estate_satisfaction = { type = estate_type:peasants_estate value = estate_satisfaction_severe_penalty| |伝統的な服装は守らなければ。|・change_societal_value = { type = outward_vs_inward value = societal_value_move_to_right change_societal_value = { type = traditionalist_vs_innovative value = societal_value_move_to_left add_estate_satisfaction = { type = estate_type:peasants_estate value = estate_satisfaction_mild_bonus| ***[ROOT.GetCountry.GetNameWithNoTooltip]の憲法(flavor_cas.9) [#v732269f] ***[ROOT.GetCountry.GetNameWithNoTooltip]の憲法(flavor_cas.9) [#kd36fb14] ■''条件'' &icon(check); 日時が1780.1.1~1837.1.1である &icon(check); カスティーリャ or スペインである &icon(check); 君主制である &icon(check); legitimacyは60以下である &icon(check); 統治者がいる &icon(check); has_law = distribution_of_power_law &icon(check); NOT = { parliament_type = parliament_type:constitutional_parliament } &icon(check); modifier:has_a_parliamentary_system = yes ■''効果'' event_illustration_government_estate_effect = yes ■''選択肢'' |テキスト|効果|h |受け入れるしかない!|・set_parliament_type = parliament_type:constitutional_parliament&br;・正統性:+15| |[ROOT.GetCountry.GetGovernment.GetRulerTitle]は頂点に君臨していなくては!|・安定度:-20| ***[target_character.GetNameWithNoTooltip](flavor_cas.75) [#ieddcbbc] ***[target_character.GetNameWithNoTooltip](flavor_cas.75) [#r18498d7] ■''条件'' &icon(check); 日時が1780.1.1~1786.1.1である &icon(check); カスティーリャ or スペインである &icon(check); アメリカに進出している &icon(check); any_rival = { has_presence_in = continent:america } ■''効果'' create_character = { first_name = name_bernard dynasty = dynasty:de_galvez_dynasty birth_date = 1746.7.23 birth_location = location:velez_malaga estate = estate_type:nobles_estate adm = { 50 70 } dip = { 50 70 } mil = { 70 90 } culture = culture:castilian save_scope_as = target_character create_in_limbo = yes } random_rival = { limit = { has_presence_in = continent:america } save_scope_as = target_rival } event_illustration_poptype_effect = { foreground = pop_type:soldiers background = pop_type:soldiers } ■''選択肢'' |テキスト|効果|h |この構想を支援しよう。(歴史的選択肢)|・change_gold_effect = { scale = -4 }&br;・ scope:target_character = { move_country = root add_army_tradition = army_tradition_mild_bonus scope:target_character = { add_random_trait_from_category = general add_character_modifier = { modifier = refuses_to_serve_in_cabinet years = -1 mode = add change_societal_value = { type = belligerent_vs_conciliatory value = societal_value_move_to_left| |[target_rival.GetNameWithNoTooltip]を怒らせる危険は冒せない。|・add_army_tradition = army_tradition_mild_penalty&br;・社会的価値が融和的に10傾く| |[target_rival.GetNameWithNoTooltip]を怒らせる危険は冒せない。|・add_army_tradition = army_tradition_mild_penalty&br;・ change_societal_value = { type = belligerent_vs_conciliatory value = societal_value_move_to_right hidden_effect = { kill_character_silently = scope:target_character| ***エルヤル兄弟の画期的発見(flavor_cas.77) [#p8a0bff0] ***エルヤル兄弟の画期的発見(flavor_cas.77) [#uc6153cc] ■''条件'' &icon(check); 日時が1780.1.1~1795.1.1である &icon(check); カスティーリャ or スペインである &icon(check); has_embraced_institution = institution:enlightenment ■''効果'' create_character = { first_name = name_faustus last_name = de_elhuyar birth_date = 1755.11.11 birth_location = location:logrono estate = estate_type:burghers_estate artist_skill = { 0.7 0.85 } artist = scientist culture = culture:castilian save_scope_as = target_character create_in_limbo = yes } create_character = { first_name = name_john.name_joseph last_name = de_elhuyar birth_date = 1754.6.15 birth_location = location:logrono estate = estate_type:burghers_estate artist_skill = { 0.7 0.85 } artist = scientist culture = culture:castilian save_scope_as = target_character2 create_in_limbo = yes } ■''選択肢'' |テキスト|効果|h |研究に出資しよう。(歴史的選択肢)|・change_gold_effect = { scale = -6 }&br;・add_research_progress = research_progress_severe_bonus&br;・ scope:target_character = { move_country = root scope:target_character2 = { move_country = root change_societal_value = { type = traditionalist_vs_innovative value = societal_value_large_move_to_right| |そんな余裕はない。|・威信:prestige_severe_penalty| |そんな余裕はない。|・威信:prestige_severe_penalty&br;・ change_societal_value = { type = traditionalist_vs_innovative value = societal_value_large_move_to_left hidden_effect = { kill_character_silently = scope:target_character kill_character_silently = scope:target_character2| ***[target_character.GetNameWithNoTooltip](flavor_cas.80) [#yebcf397] ***[target_character.GetNameWithNoTooltip](flavor_cas.80) [#xd6a6050] ■''条件'' &icon(check); 日時が1780.1.1~1800.1.1である &icon(check); カスティーリャ or スペインである &icon(check); has_embraced_institution = institution:enlightenment ■''効果'' create_character = { first_name = name_casper.name_melchior last_name = de_Jovellanos birth_date = 1744.1.5 birth_location = location:oviedo estate = estate_type:burghers_estate adm = { 75 90 } dip = { 75 90 } mil = { 20 40 } culture = culture:leonese save_scope_as = target_character create_in_limbo = yes } ■''選択肢'' |テキスト|効果|h |これは理想主義的すぎる。(歴史的選択肢)|・安定度:+7| |これは理想主義的すぎる。(歴史的選択肢)|・安定度:+7&br;・ change_societal_value = { type = mercantilism_vs_free_trade value = societal_value_move_to_right change_societal_value = { type = traditionalist_vs_innovative value = societal_value_move_to_left hidden_effect = { kill_character_silently = scope:target_character| |この改革を推し進めよう。|・安定度:-7&br;・ scope:target_character = { move_country = root change_societal_value = { type = mercantilism_vs_free_trade value = societal_value_move_to_left change_societal_value = { type = traditionalist_vs_innovative value = societal_value_move_to_right| ***啓蒙的な女性の主張(flavor_cas.127) [#h3ad9f59] ***啓蒙的な女性の主張(flavor_cas.127) [#eb3abff9] ■''条件'' &icon(check); 日時が1780.1.1~1800.1.1である &icon(check); カスティーリャ or スペインである &icon(check); ロケーションサラゴサを所有している &icon(check); has_embraced_institution = institution:enlightenment ■''効果'' create_character = { first_name = name_josephine last_name = amar_y_borbon birth_date = 1749.2.4 birth_location = location:zaragoza estate = estate_type:burghers_estate female = yes artist_skill = { 0.65 0.8 } artist = writer culture = culture:aragonese save_scope_as = target_character create_in_limbo = yes } ■''選択肢'' |テキスト|効果|h |[target_character.GetHisHer]の論文を流通させよう。(歴史的選択肢)|・scope:target_character = { move_country = root change_societal_value = { type = traditionalist_vs_innovative value = societal_value_move_to_right }| |伝統に背くことはできない。|・ hidden_effect = { |伝統に背くことはできない。|・change_societal_value = { type = traditionalist_vs_innovative value = societal_value_move_to_left }&br;・ hidden_effect = { kill_character_silently = scope:target_character| ***[target_artist.GetNameWithNoTooltip](flavor_cas.2000) [#x15f46d5] ***[target_artist.GetNameWithNoTooltip](flavor_cas.2000) [#b2a9d097] ■''条件'' &icon(check); 日時が1780.1.1~1805.1.1である &icon(check); カスティーリャ or スペインである &icon(check); 統治者がいる ■''効果'' event_illustration_estate_effect = { foreground = estate_type:burghers_estate background = estate_type:burghers_estate } create_character = { first_name = name_francis.name_joseph last_name = de_goya adm = 71 dip = 79 mil = 19 artist = painter birth_date = 1746.3.30 artist_skill = 0.86 birth_location = location:daroca save_scope_as = target_artist estate = estate_type:burghers_estate script = spa_de_goya_script } random_neighbor_country = { save_scope_as = exile_destination } ruler = { save_scope_as = target_ruler } ■''選択肢'' |テキスト|効果|h |[target_artist.GetNameWithNoTooltip]を宮廷で雇おう!|・正統性:legitimacy_mild_bonus&br;・ change_gold_effect = { scale = -2 }&br;・ capital = { create_art = { artist = scope:target_artist quality = 91 type = work_of_art_type:painting key = maja_vestida| |この絵にはなんの価値もない。|・scope:target_artist = { move_country = scope:exile_destination| ***[target_artist.GetNameWithNoTooltip]の戦争への反応(flavor_cas.2001) [#v2868bf8] ***[target_artist.GetNameWithNoTooltip]の戦争への反応(flavor_cas.2001) [#fc08dfa4] ■''条件'' &icon(check); 日時が1780.1.1~1828.1.1である &icon(check); カスティーリャ or スペインである &icon(check); 統治者がいる &icon(check); at_war = yes &icon(check); character:spa_de_goya_script ?= { is_alive = yes owner = root } ■''効果'' event_illustration_estate_effect = { foreground = estate_type:burghers_estate background = estate_type:burghers_estate } ruler = { save_scope_as = target_ruler } character:spa_de_goya_script = { save_scope_as = target_artist } random_neighbor_country = { save_scope_as = exile_destination } ■''選択肢'' |テキスト|効果|h |[ROOT.GetCountry.Custom('common_string_positive')]|・威信:+10&br;・ capital = { create_art = { artist = scope:target_artist quality = 93 type = work_of_art_type:painting key = el_tres_de_mayo_de_1808_en_madrid| |勝手に描かせておけ。|・scope:target_artist = { move_country = scope:exile_destination| ***ヌエバ・グラナダ王立植物探検隊(flavor_cas.64) [#w88f812e] ***ヌエバ・グラナダ王立植物探検隊(flavor_cas.64) [#lc776174] ■''条件'' &icon(check); 日時が1783.1.1~1816.1.1である &icon(check); カスティーリャ or スペインである &icon(check); コロンビアに進出している ■''選択肢'' |テキスト|効果|h |遠征に出資しよう。(歴史的選択肢)|・change_gold_effect = { scale = -6 }&br;・add_research_progress = research_progress_severe_bonus| |わが国の資源はほかの分野に使うべきだ。|・add_research_progress = research_progress_severe_penalty| |遠征に出資しよう。(歴史的選択肢)|・change_gold_effect = { scale = -6 }&br;・add_research_progress = research_progress_severe_bonus&br;・ change_societal_value = { type = traditionalist_vs_innovative value = societal_value_move_to_right }| |わが国の資源はほかの分野に使うべきだ。|・add_research_progress = research_progress_severe_penalty&br;・ change_societal_value = { type = traditionalist_vs_innovative value = societal_value_move_to_left }| ***[target_character.GetNameWithNoTooltip]の航海(flavor_cas.74) [#j0d97239] ***[target_character.GetNameWithNoTooltip]の航海(flavor_cas.74) [#p6f6c945] ■''条件'' &icon(check); 日時が1790.1.1~1810.1.1である &icon(check); カスティーリャ or スペインである &icon(check); アメリカに進出している &icon(check); アジアに進出している &icon(check); has_embraced_institution = institution:enlightenment ■''効果'' create_character = { first_name = name_alexander dynasty = dynasty:malaspina_dynasty birth_date = 1754.11.5 birth_location = location:massa estate = estate_type:nobles_estate adm = { 50 80 } dip = { 50 80 } mil = { 20 40 } culture = culture:tuscan save_scope_as = target_character create_in_limbo = yes } ■''選択肢'' |テキスト|効果|h |航海を支援しよう。(歴史的選択肢)|・change_gold_effect = { scale = -4 }&br;・ scope:target_character = { move_country = root scope:target_character = { add_random_trait_from_category = explorer add_character_modifier = { modifier = refuses_to_serve_in_cabinet years = -1 mode = add change_societal_value = { type = outward_vs_inward value = societal_value_move_to_left| |費用がかかりすぎる。|・威信:-10| |費用がかかりすぎる。|・威信:-10&br;・ change_societal_value = { type = outward_vs_inward value = societal_value_move_to_right hidden_effect = { kill_character_silently = scope:target_character| ***バルミス遠征(flavor_cas.78) [#tb29d44d] ***バルミス遠征(flavor_cas.78) [#w2da4450] ■''条件'' &icon(check); 日時が1800.1.1~1819.1.1である &icon(check); カスティーリャ or スペインである &icon(check); has_embraced_institution = institution:enlightenment &icon(check); アメリカに進出している &icon(check); アジアに進出している ■''効果'' create_character = { first_name = name_francis.name_xavier last_name = de_balmis birth_date = 1755.11.11 birth_location = location:alicante estate = estate_type:burghers_estate artist_skill = { 0.8 0.9 } artist = scientist culture = culture:castilian save_scope_as = target_character create_in_limbo = yes } ■''選択肢'' |テキスト|効果|h |遠征を全面的に承認し、資金を提供しよう。(歴史的選択肢)|・change_gold_effect = { scale = -3 }&br;・add_research_progress = research_progress_mild_bonus&br;・ scope:target_character = { move_country = root change_societal_value = { type = traditionalist_vs_innovative value = societal_value_move_to_right| |部分的な出資を認めよう。|・change_gold_effect = { scale = -1 }&br;・add_research_progress = research_progress_weak_bonus&br;・ scope:target_character = { move_country = root change_societal_value = { type = traditionalist_vs_innovative value = societal_value_minor_move_to_right| |提案を拒否する。|・威信:-10| |提案を拒否する。|・威信:-10&br;・ change_societal_value = { type = traditionalist_vs_innovative value = societal_value_move_to_left hidden_effect = { kill_character_silently = scope:target_character| ***[ShowBuildingTypeNameWithNoTooltip('sevilla_bullfighting_school')](flavor_cas.118) [#a3619519] ***[ShowBuildingTypeNameWithNoTooltip('sevilla_bullfighting_school')](flavor_cas.118) [#u977548f] ■''条件'' &icon(check); 日時が1800.1.1~1836.1.1である &icon(check); カスティーリャ or スペインである &icon(check); ロケーションセヴィリアを所有している &icon(check); location:sevilla = { NOT = { has_building = building_type:sevilla_bullfighting_school } } ■''効果'' location:sevilla = { save_scope_as = target_location } ■''選択肢'' |テキスト|効果|h |この学校を盛り上げよう!(歴史的選択肢)|・location:sevilla = { construct_building = { building_type = building_type:sevilla_bullfighting_school cost_multiplier = 0.25 cost_multiplier_reason = "burghers_expensive_sponsorship" culture = { add_cultural_tradition = cultural_tradition_mild_bonus "estate(estate_type:burghers_estate)" = { estate_add_gold = { value = { add = root.monthly_income_total multiply = -4 add_estate_satisfaction = { type = estate_type:burghers_estate value = estate_satisfaction_severe_penalty| |公的な出資は、より必要性の高いものが優先だ。|・culture = { add_cultural_tradition = cultural_tradition_mild_penalty add_estate_satisfaction = { type = estate_type:burghers_estate value = estate_satisfaction_mild_bonus| ***[ShowBuildingTypeNameWithNoTooltip('sevilla_bullfighting_school')]への反対(flavor_cas.119) [#g5090e88] ***[ShowBuildingTypeNameWithNoTooltip('sevilla_bullfighting_school')]への反対(flavor_cas.119) [#q1986e63] ■''条件'' &icon(check); 日時が1800.1.1~1836.1.1である &icon(check); カスティーリャ or スペインである &icon(check); location:sevilla = { owner ?= root has_building = building_type:sevilla_bullfighting_school } ■''効果'' event_illustration_estate_effect = { foreground = estate_type:burghers_estate background = estate_type:burghers_estate } ■''選択肢'' |テキスト|効果|h |仕方ない。学校を閉鎖しよう。(歴史的選択肢)|・location:sevilla = { destroy_building = "building(building_type:sevilla_bullfighting_school|owner)" culture = { add_cultural_tradition = cultural_tradition_mild_penalty add_estate_satisfaction = { type = estate_type:burghers_estate value = estate_satisfaction_mild_bonus| |国家の文化的問題に関して、大衆の圧力に屈するつもりはない。|・culture = { add_cultural_tradition = cultural_tradition_mild_bonus add_estate_satisfaction = { type = estate_type:burghers_estate value = estate_satisfaction_severe_penalty| ***[columbus_scope.GetNameWithNoTooltip](flavor_cas.1) [#qc0629d0] ***[columbus_scope.GetNameWithNoTooltip](flavor_cas.1) [#ee334188] ■''条件'' ■''効果'' clear_saved_scope = target_country ordered_known_country = { limit = { has_advance = quest_for_the_new_world dominant_religion = religion:catholic capital.sub_continent = sub_continent:western_europe nor = { this = root has_variable = turned_down_columbus } } order_by = modifier:great_power_score max = 1 save_scope_as = target_country } ■''選択肢'' |テキスト|効果|h |彼の探検に出資しよう!(歴史的選択肢)|・change_gold_effect = { scale = -2 }&br;・ scope:columbus_scope = { move_country = root }| |馬鹿げている!|・威信:-5&br;・ if = { limit = { exists = scope:target_country scope:target_country = { trigger_event_silently = { id = flavor_cas.1 } else = { hidden_effect = { kill_character_silently = scope:columbus_scope }| ***[GetCountry('POR').GetAdjectiveWithNoTooltip]の空位時代(flavor_cas.19) [#r5535481] ***[GetCountry('POR').GetAdjectiveWithNoTooltip]の空位時代(flavor_cas.19) [#vd024d61] ■''条件'' ■''効果'' ruler ?= { save_scope_as = target_ruler } c:POR = { ruler ?= { save_scope_as = portuguese_ruler } } ■''選択肢'' |テキスト|効果|h |王権に永遠はない……(歴史的選択肢)|・add_casus_belli = { target = c:POR type = casus_belli:cb_claim_throne }&br;・ add_opinion_mutual_effect = { modifier = CAS_claimed_portuguese_throne target = c:POR set_variable = cas_claimed_the_portuguese_throne| |引き下がろう。|・add_opinion_mutual_effect = { modifier = CAS_respected_portuguese_claims target = c:POR| ***[GetCountry('POR').GetAdjectiveWithNoTooltip]の王位獲得の失敗(flavor_cas.20) [#oce98709] ***[GetCountry('POR').GetAdjectiveWithNoTooltip]の王位獲得の失敗(flavor_cas.20) [#w52a73ec] ■''条件'' ■''効果'' ruler ?= { save_scope_as = target_ruler } c:POR = { ruler ?= { save_scope_as = portuguese_ruler } } ■''選択肢'' |テキスト|効果|h |我々は復活する。(歴史的選択肢)|・正統性:-10&br;・add_army_tradition = army_tradition_mild_penalty| ***[GetCountry('POR').GetNameWithNoTooltip]の王位を確保(flavor_cas.21) [#gfdd8097] ***[GetCountry('POR').GetNameWithNoTooltip]の王位を確保(flavor_cas.21) [#a31a4779] ■''条件'' ■''効果'' event_illustration_poptype_effect = { foreground = pop_type:nobles background = pop_type:soldiers } ruler ?= { save_scope_as = target_ruler } c:POR = { ruler ?= { save_scope_as = portuguese_ruler } } ■''選択肢'' |テキスト|効果|h |勝利を祝おう。|・正統性:legitimacy_mild_bonus&br;・add_army_tradition = army_tradition_mild_bonus| |[ShowLocationName('guadalupe')]に[ShowBuildingTypeNameWithNoTooltip('monastery')]を建て、この勝利を祝おう。|・location:guadalupe = { change_building_level_in_location = { building = building_type:monastery value = 1 }| ***マゼラン遠征(flavor_cas.28) [#v527b1b6] ***マゼラン遠征(flavor_cas.28) [#z73dec0b] ■''条件'' ■''選択肢'' |テキスト|効果|h |[target_character.GetLastNameWithNoTooltip]に求めるものをすべて与えよう!(歴史的選択肢)|・add_gold = -250&br;・ scope:target_character = { move_country = root scope:target_character = { add_trait = trait:navigator add_country_modifier = { modifier = cas_magellan_expedition years = 10 mode = add_and_extend if = { limit = { NOR = { current_age = age_1_traditions current_age = age_2_renaissance change_societal_value = { type = outward_vs_inward value = societal_value_move_to_left else = { add_prestige = prestige_weak_bonus hidden_effect = { random_list = { 1 = { set_variable = cas_magellan_dies } 1 = { }| |提案を拒否する。|・威信:-10&br;・ if = { limit = { NOR = { current_age = age_1_traditions current_age = age_2_renaissance change_societal_value = { type = outward_vs_inward value = societal_value_move_to_right hidden_effect = { kill_character_silently = scope:target_character| ***公海における競争(flavor_cas.30) [#l0494a69] ***公海における競争(flavor_cas.30) [#k3916660] ■''条件'' ■''効果'' character:por_magellan = { save_scope_as = magellan_scope } create_character = { estate = estate_type:burghers_estate first_name = name_john.name_sebastian last_name = Elcano adm = 72 dip = 70 mil = 83 birth_date = 1486.1.1 birth_location = location:tolosa female = no save_scope_as = target_character create_in_limbo = yes script = cas_elcano culture = culture:basque } ■''選択肢'' |テキスト|効果|h |[target_character.GetLastNameWithNoTooltip]が率いる遠征を開始せよ。|・change_gold_effect = { scale = -4 }&br;・ scope:target_character = { move_country = root scope:target_character = { add_trait = trait:navigator| |彼らの遠征はわが国の脅威とはならない。|・威信:-10&br;・ hidden_effect = { kill_character_silently = scope:target_character| ***[target_character.GetNameWithNoTooltip]の英雄的行為(flavor_cas.76) [#z1fb6e9c] ***[target_character.GetNameWithNoTooltip]の英雄的行為(flavor_cas.76) [#r30318b4] ■''条件'' &icon(check); current_yearは1790より大きい &icon(check); current_yearは1805未満である &icon(check); scope:lost_navy_units > 0 &icon(check); scope:actor = { OR = { owner = { tag = CAS } owner = { tag = SPA } } } ■''効果'' location:san_sebastian = { create_dynasty_from_location = Churruca } create_character = { first_name = name_cosmas.name_damian last_name = Churruca birth_date = 1761.9.27 birth_location = location:san_sebastian estate = estate_type:nobles_estate adm = { 50 70 } dip = { 50 70 } mil = { 70 90 } culture = culture:basque save_scope_as = target_character create_in_limbo = yes } kill_character = { target = scope:target_character reason = self_defence } scope:actor.unit_location = { save_scope_as = target_location } ■''選択肢'' |テキスト|効果|h |[target_character.GetLastNameWithNoTooltip]を英雄として偲ぼう。(歴史的選択肢)|・add_navy_tradition = navy_tradition_severe_bonus&br;・ add_country_modifier = { modifier = spa_inspiring_heroism years = 10 mode = add }| ***アルプハラの反乱(flavor_cas.1003) [#l16a115a] ***アルプハラの反乱(flavor_cas.1003) [#u9ec0ddc] ■''条件'' &icon(check); 宗教がカトリックである &icon(check); granada_area地域全域を所有している &icon(check); andalusia_area地域全域を所有している ■''効果'' event_illustration_peasants_foreign_religion_pop_type_effect = yes create_rebel = { category = nationalist name = alpujarras_rebels save_scope_as = alpujarras_rebels culture = culture:andalusi } ■''選択肢'' |テキスト|効果|h |[ROOT.GetCountry.Custom('common_string_ok')]|・安定度:-20&br;・ custom_tooltip = { text = alpujarras_rebels_joining every_owned_location = { limit = { OR = { area = area:granada_area area = area:andalusia_area every_pop = { limit = { owner = root culture = culture:andalusi add_pop_satisfaction = pop_satisfaction_ultimate_penalty change_pop_allegiance = scope:alpujarras_rebels| ***[ShowCultureNameWithNoTooltip('andalusi')]人の追放(flavor_cas.1005) [#v3fe1ecd] ***[ShowCultureNameWithNoTooltip('andalusi')]人の追放(flavor_cas.1005) [#a25b1825] ■''条件'' &icon(check); 統治者がいる &icon(check); 宗教がカトリックである &icon(check); 変数spa_holy_inquisitionがある &icon(check); granada_area地域全域を所有している &icon(check); andalusia_area地域全域を所有している ■''効果'' event_illustration_estate_effect = { foreground = estate_type:clergy_estate background = estate_type:peasants_estate } save_scope_as = target_country ruler = { save_scope_as = target_character } region:maghreb_region = { random_location_in_region = { limit = { has_owner = yes owner != root dominant_religion ?= religion:sunni is_coastal = yes is_discovered_by = root } save_scope_as = escape_target1 } } region:maghreb_region = { random_location_in_region = { limit = { has_owner = yes owner != root dominant_religion ?= religion:sunni is_coastal = yes is_discovered_by = root } save_scope_as = escape_target2 } } region:maghreb_region = { random_location_in_region = { limit = { has_owner = yes owner != root dominant_religion ?= religion:sunni is_coastal = yes is_discovered_by = root } save_scope_as = escape_target3 } } region:maghreb_region = { random_location_in_region = { limit = { has_owner = yes owner != root dominant_religion ?= religion:sunni is_coastal = yes is_discovered_by = root } save_scope_as = escape_target4 } } ■''選択肢'' |テキスト|効果|h |[ShowCultureNameWithNoTooltip('andalusi')]人を追放せよ!(歴史的選択肢)|・custom_tooltip = flavor_cas.1005.tt1&br;・ hidden_effect = { every_province = { limit = { culture_percentage = { culture = culture:andalusi value > 0 add_migration = { owner = prev from = this.province_definition to = scope:escape_target1.province_definition culture = culture:andalusi amount = 0.400 months = 60 add_migration = { owner = prev from = this.province_definition to = scope:escape_target2.province_definition culture = culture:andalusi amount = 0.400 months = 60 add_migration = { owner = prev from = this.province_definition to = scope:escape_target3.province_definition culture = culture:andalusi amount = 0.400 months = 60 add_migration = { owner = prev from = this.province_definition to = scope:escape_target4.province_definition culture = culture:andalusi amount = 0.400 months = 60 if = { limit = { country_exists = c:MOR c:MOR = { is_subject = no c:MOR = { trigger_event_non_silently = flavor_mor.2 }| |異端審問は終わりだ!|・remove_variable = spa_holy_inquisition&br;・ lock_policy_effect = { type = spa_inquisition_policy }&br;・聖職者階級満足度:&br;・安定度:-50| |異端審問は終わりだ!|・remove_variable = spa_holy_inquisition&br;・ lock_policy_effect = { type = spa_inquisition_policy }&br;・ add_estate_satisfaction = { type = estate_type:clergy_estate value = estate_satisfaction_extreme_penalty }&br;・安定度:-50| ***[ShowRegionNameWithNoTooltip('italy_region')]での[from.GetAdjectiveWithNoTooltip]の攻勢(flavor_cas.1401) [#z8c41c3c] ***[ShowRegionNameWithNoTooltip('italy_region')]での[from.GetAdjectiveWithNoTooltip]の攻勢(flavor_cas.1401) [#z9074423] ■''条件'' ■''効果'' event_illustration_poptype_effect = { foreground = pop_type:soldiers background = pop_type:soldiers } ■''選択肢'' |テキスト|効果|h |ならば、[from.GetAdjectiveWithNoTooltip]のすべての領土を逆請求するだけだ!|・scope:from = { add_opinion = { target = root modifier = claimed_italy every_province = { limit = { capital.region = region:italy_region root = { add_casus_belli = { type = casus_belli:cb_conquer_province province = prev target = scope:from trigger_event_silently = { id = flavor_cas.1402 }| |ただの噂だろう。|・威信:prestige_extreme_penalty| ***[ShowRegionNameWithNoTooltip('italy_region')]の過熱(flavor_cas.1402) [#u8355283] ***[ShowRegionNameWithNoTooltip('italy_region')]の過熱(flavor_cas.1402) [#h0d1847e] ■''条件'' ■''選択肢'' |テキスト|効果|h |武力を誇示する哀れなおこないだ。|・add_opinion = { target = scope:italian_rival modifier = claimed_italy| ***[target_artist.GetNameWithNoTooltip](flavor_cas.2101) [#zf95dca7] ***[target_artist.GetNameWithNoTooltip](flavor_cas.2101) [#fb14139f] ■''条件'' ■''効果'' event_illustration_estate_effect = { foreground = estate_type:burghers_estate background = estate_type:burghers_estate } ruler = { save_scope_as = target_ruler } character:spa_velazquez_script = { save_scope_as = target_artist } ■''選択肢'' |テキスト|効果|h |[ROOT.GetCountry.Custom('common_string_positive')]|・威信:+10&br;・ change_gold_effect = { scale = -2 }&br;・ capital = { create_art = { artist = scope:target_artist quality = 89 type = work_of_art_type:painting key = las_lanzas| |画家を追い払え。|・威信:-10| ***イベリアの結婚(flavor_cas.2201) [#q364257f] ***イベリアの結婚(flavor_cas.2201) [#d3c221fe] ■''条件'' ■''効果'' save_scope_as = target_country ■''選択肢'' |テキスト|効果|h |失うものは何もない。(歴史的選択肢)|・if = { limit = { tag = ARA scope:castile_heir ?= { marry_character = scope:aragonese_candidate else_if = { limit = { tag = POR scope:castile_heir ?= { marry_character = scope:portuguese_candidate c:CAS = { trigger_event_non_silently = { id = flavor_cas.2202 days = 20 } }| |提案は拒否するのが賢明だろう。|・c:CAS = { trigger_event_non_silently = { id = flavor_cas.2203 days = 20 } }&br;・ add_opinion_mutual_effect = { modifier = CAS_rejected_royal_marriage target = c:CAS| ***承諾された婚姻(flavor_cas.2202) [#l270de45] ***承諾された婚姻(flavor_cas.2202) [#c9c74d6f] ■''条件'' ■''選択肢'' |テキスト|効果|h |喜ばしい!|・show_as_tooltip = { if = { limit = { c:ARA ?= scope:target_country scope:castile_heir ?= { marry_character = scope:aragonese_candidate c:POR = { trigger_event_non_silently = { id = flavor_cas.2204 days = 20 } } else_if = { limit = { c:POR ?= scope:target_country scope:castile_heir ?= { marry_character = scope:portuguese_candidate c:ARA = { trigger_event_non_silently = { id = flavor_cas.2204 days = 20 } } if = { limit = { c:ARA ?= scope:target_country c:POR = { trigger_event_non_silently = { id = flavor_cas.2204 days = 20 } } else_if = { limit = { c:POR ?= scope:target_country c:ARA = { trigger_event_non_silently = { id = flavor_cas.2204 days = 20 } }| ***拒絶された婚姻(flavor_cas.2203) [#p144bbf4] ***拒絶された婚姻(flavor_cas.2203) [#c1de0f3c] ■''条件'' ■''選択肢'' |テキスト|効果|h |ほかの解決策を探そう。|・show_as_tooltip = { add_opinion_mutual_effect = { modifier = CAS_rejected_royal_marriage target = scope:target_country| ***イベリアの結婚(flavor_cas.2204) [#o29c2aad] ***イベリアの結婚(flavor_cas.2204) [#d909d08e] ■''条件'' ■''効果'' if = { limit = { c:CAS = { any_character = { dynasty = c:CAS.ruler.dynasty is_female = no character_can_marry_trigger = yes } } } random_character = { limit = { dynasty = c:CAS.ruler.dynasty is_female = no character_can_marry_trigger = yes } save_scope_as = marriage_candidate } } save_scope_as = claimant_country ■''選択肢'' |テキスト|効果|h |我々の主張を押し通さなければ!|・add_casus_belli = { target = c:CAS type = casus_belli:cb_claim_throne }&br;・ if = { limit = { exists = scope:marriage_candidate if = { limit = { scope:target_country = { tag = ARA } } scope:marriage_candidate ?= { marry_character = scope:aragonese_candidate else_if = { limit = { scope:target_country = { tag = POR } } scope:marriage_candidate ?= { marry_character = scope:portuguese_candidate c:CAS = { trigger_event_non_silently = { id = flavor_cas.2205 days = 20 } }| |引き下がろう。|・威信:-10| ***[claimant_country.GetNameWithNoTooltip]が我々の王位を主張(flavor_cas.2205) [#sb157ee0] ***[claimant_country.GetNameWithNoTooltip]が我々の王位を主張(flavor_cas.2205) [#e5cc716c] ■''条件'' &icon(check); exists = scope:marriage_candidate ■''選択肢'' |テキスト|効果|h |必要とあらば我々は王位を守る!|・show_as_tooltip = { scope:target_country = { add_casus_belli = { target = c:CAS type = casus_belli:cb_claim_throne } if = { limit = { exists = scope:marriage_candidate if = { limit = { scope:target_country = { tag = ARA } } scope:marriage_candidate ?= { marry_character = scope:aragonese_candidate else_if = { limit = { scope:target_country = { tag = POR } } scope:marriage_candidate ?= { marry_character = scope:portuguese_candidate| ***[ROOT.GetCountry.GetGovernment.GetAdjective|U]の介入(flavor_cas.2401) [#o3303538] ***[ROOT.GetCountry.GetGovernment.GetAdjective|U]の介入(flavor_cas.2401) [#k068a518] ■''条件'' ■''効果'' event_illustration_estate_effect = { foreground = estate_type:nobles_estate background = estate_type:nobles_estate } ■''選択肢'' |テキスト|効果|h |鉄拳をもって権威を執行せよ。|・set_variable = cas_bands_noble_revolt&br;・威信:+10&br;・貴族階級満足度:estate_satisfaction_severe_penalty| |現地の貴族と交渉しよう。|・安定度:+7&br;・貴族階級満足度:estate_satisfaction_severe_bonus| |鉄拳をもって権威を執行せよ。|・set_variable = cas_bands_noble_revolt&br;・威信:+10&br;・ add_estate_satisfaction = { type = estate_type:nobles_estate value = estate_satisfaction_severe_penalty custom_tooltip = { text = flavor_cas.2401.a.tt area:navarre_area = { every_location_in_area = { limit = { owner ?= root change_control = control_severe_bonus every_pop = { limit = { owner = root pop_type = pop_type:nobles add_pop_satisfaction = pop_satisfaction_ultimate_penalty| |現地の貴族と交渉しよう。|・安定度:+7&br;・ add_estate_satisfaction = { type = estate_type:nobles_estate value = estate_satisfaction_severe_bonus area:navarre_area = { custom_tooltip = { text = flavor_cas.2401.b.tt every_location_in_area = { limit = { owner ?= root change_control = control_severe_penalty every_pop = { limit = { owner = root pop_type = pop_type:nobles add_pop_satisfaction = pop_satisfaction_extreme_bonus| ***[target_enemy.GetNameWithNoTooltip]の転覆(flavor_cas.2501) [#fc9b84b9] ***[target_enemy.GetNameWithNoTooltip]の転覆(flavor_cas.2501) [#n5caf111] ■''条件'' ■''選択肢'' |テキスト|効果|h |[root_country.GetNameWithNoTooltip]との協力が自由を得る道かもしれない……(歴史的選択肢)|・create_alliance = { target = scope:root_country }&br;・ scope:root_country = { trigger_event_non_silently = { id = flavor_cas.2503 } }&br;・社会的価値が好戦的に10傾く| |提案は拒否するのが賢明だろう。|・scope:root_country = { trigger_event_non_silently = { id = flavor_cas.2504 } }&br;・社会的価値が融和的に10傾く| |[root_country.GetNameWithNoTooltip]との協力が自由を得る道かもしれない……(歴史的選択肢)|・create_alliance = { target = scope:root_country }&br;・ scope:root_country = { trigger_event_non_silently = { id = flavor_cas.2503 } }&br;・ change_societal_value = { type = belligerent_vs_conciliatory value = societal_value_move_to_left }| |提案は拒否するのが賢明だろう。|・scope:root_country = { trigger_event_non_silently = { id = flavor_cas.2504 } }&br;・ change_societal_value = { type = belligerent_vs_conciliatory value = societal_value_move_to_right }| ***よそ者の陰謀(flavor_cas.2502) [#tb39082c] ***よそ者の陰謀(flavor_cas.2502) [#p839bc4c] ■''条件'' ■''選択肢'' |テキスト|効果|h |しばらく様子を見よう。(歴史的選択肢)|・正統性:-15&br;・社会的価値が融和的に10傾く| |しばらく様子を見よう。(歴史的選択肢)|・正統性:-15&br;・ change_societal_value = { type = belligerent_vs_conciliatory value = societal_value_move_to_right }| |手遅れになる前に叩き潰してくれる!|・add_casus_belli = { target = scope:target_country type = casus_belli:cb_annex change_societal_value = { type = belligerent_vs_conciliatory value = societal_value_move_to_left }| ***同盟の成立(flavor_cas.2503) [#yc389e06] ***同盟の成立(flavor_cas.2503) [#j49d82be] ■''条件'' ■''選択肢'' |テキスト|効果|h |素晴らしい。ともに戦おう!|・show_as_tooltip = { create_alliance = { target = scope:target_country } add_casus_belli = { target = scope:target_enemy type = casus_belli:cb_annex| ***拒絶された申し出(flavor_cas.2504) [#m976c54b] ***拒絶された申し出(flavor_cas.2504) [#w09efb58] ■''条件'' ■''選択肢'' |テキスト|効果|h |見る目のない連中だ。|・威信:-10| ***独立を求める声(flavor_cas.2605) [#qe3f3bc6] ***独立を求める声(flavor_cas.2605) [#k9bb4bde] ■''条件'' &icon(check); OR = { is_subject_of = c:SPA is_subject_of = c:CAS } &icon(check); is_subject_type = colonial_nation &icon(check); 統治者がいる &icon(check); overlord = { has_ruler = yes has_reform = government_reform:intendancy_system } &icon(check); liberty_desireは50より大きい ■''効果'' save_scope_as = colonial_country ruler = { save_scope_as = colonial_ruler } overlord = { save_scope_as = overlord_country ruler = { save_scope_as = overlord_ruler } } ■''選択肢'' |テキスト|効果|h |独立戦争を始めよう!(歴史的選択肢)|・add_government_power = government_power_severe_bonus&br;・ declare_war_with_cb = { target = scope:overlord_country type = casus_belli:cb_independence_war }&br;・社会的価値が好戦的に10傾く&br;・ scope:overlord_country = { |独立戦争を始めよう!(歴史的選択肢)|・add_government_power = government_power_severe_bonus&br;・ declare_war_with_cb = { target = scope:overlord_country type = casus_belli:cb_independence_war }&br;・ change_societal_value = { type = belligerent_vs_conciliatory value = societal_value_move_to_left }&br;・ scope:overlord_country = { trigger_event_non_silently = { id = flavor_cas.2606 }| |いまは戦争をすべき時ではない。|・add_government_power = government_power_extreme_penalty&br;・add_liberty_desire = liberty_desire_extreme_minus&br;・社会的価値が融和的に10傾く| |いまは戦争をすべき時ではない。|・add_government_power = government_power_extreme_penalty&br;・add_liberty_desire = liberty_desire_extreme_minus&br;・ change_societal_value = { type = belligerent_vs_conciliatory value = societal_value_move_to_right }| ***アメリカ大陸における独立戦争(flavor_cas.2606) [#j55f503a] ***アメリカ大陸における独立戦争(flavor_cas.2606) [#u7eded0c] ■''条件'' ■''選択肢'' |テキスト|効果|h |独立戦争を始めよう!|・安定度:-7&br;・社会的価値が好戦的に10傾く| |独立戦争を始めよう!|・安定度:-7&br;・ change_societal_value = { type = belligerent_vs_conciliatory value = societal_value_move_to_left }| ***[overlord_country.GetGoverment.GetEstateNameWithNoTooltip('crown_estate')]の影響力(flavor_cas.2700) [#g5330c75] ***[overlord_country.GetGoverment.GetEstateNameWithNoTooltip('crown_estate')]の影響力(flavor_cas.2700) [#l9478679] ■''条件'' &icon(check); has_reform = government_reform:intendancy_system &icon(check); is_subject_type = colonial_nation &icon(check); capital ?= { region = region:andes_region } ■''効果'' event_illustration_poptype_effect = { foreground = pop_type:peasants background = pop_type:peasants } overlord = { save_scope_as = overlord_country } ■''選択肢'' |テキスト|効果|h |命令には従わなくてはならない。|・add_government_power = government_power_severe_penalty&br;・安定度:-12&br;・add_liberty_desire = liberty_desire_mild_minus&br;・set_variable = spa_enable_peruvian_rebellion| |やつらの決定に従うものか!|・add_government_power = government_power_severe_bonus&br;・remove_reform = government_reform:intendancy_system&br;・add_liberty_desire = liberty_desire_extreme_plus| ***声をあげる高原の民(flavor_cas.2701) [#d5786ee4] ***声をあげる高原の民(flavor_cas.2701) [#k6650408] ■''条件'' &icon(check); 変数spa_enable_peruvian_rebellionがある &icon(check); "culture_percentage_in_country(culture:aimara_culture)" > 0 ■''効果'' event_illustration_poptype_effect = { foreground = pop_type:peasants background = pop_type:peasants } create_character = { first_name = Tupacamaru adm = { 30 50 } dip = { 20 40 } mil = { 40 80 } birth_date = 1545.4.14 birth_location = location:chucuito culture = culture:aimara_culture dynasty = dynasty:hanan_qusqu_dynasty estate = estate_type:nobles_estate create_in_limbo = yes script = spa_tupac_amaru save_scope_as = target_character } create_rebel = { category = nationalist name = tupac_rebellion save_scope_as = tupac_rebellion culture = culture:aimara_culture } scope:target_character = { change_character_allegiance = scope:tupac_rebellion } ■''選択肢'' |テキスト|効果|h |[target_character.GetSheHe|U]など取るに足らない。無視しておけばいい。(歴史的選択肢)|・安定度:-12&br;・ custom_tooltip = { text = flavor_cas.2300.a.tt every_owned_location = { limit = { region = region:andes_region every_pop = { limit = { owner = root culture = culture:aimara_culture change_pop_allegiance = scope:tupac_rebellion scope:tupac_rebellion = { add_rebel_progress = 0.5 } hidden_effect = { set_variable = spa_tupac_revolt| |引き下がろう。|・add_government_power = government_power_severe_penalty&br;・remove_reform = government_reform:intendancy_system&br;・destroy_rebel = scope:tupac_rebellion&br;・remove_variable = spa_enable_peruvian_rebellion| ***反乱の鎮圧(flavor_cas.2702) [#wb0fcb2a] ***反乱の鎮圧(flavor_cas.2702) [#ca05694c] ■''条件'' &icon(check); 変数spa_enable_peruvian_rebellionがある &icon(check); 変数spa_tupac_revoltがある &icon(check); NOT = { any_rebel = { rebel_name_key = tupac_rebellion } } ■''選択肢'' |テキスト|効果|h |先住民どもに裏切りの代償を支払わせてやる。(歴史的選択肢)|・set_variable = spa_execute_tupac&br;・安定度:+12&br;・社会的価値が好戦的に10傾く&br;・ custom_tooltip = { |先住民どもに裏切りの代償を支払わせてやる。(歴史的選択肢)|・set_variable = spa_execute_tupac&br;・安定度:+12&br;・ change_societal_value = { type = belligerent_vs_conciliatory value = societal_value_move_to_left }&br;・ custom_tooltip = { text = flavor_cas.2702.a.tt region:andes_region = { every_location_in_region = { limit = { owner ?= root every_pop = { limit = { owner = root culture = culture:aimara_culture add_pop_satisfaction = pop_satisfaction_severe_penalty| |過去のことは水に流してやろう。(歴史的選択肢)|・安定度:+7&br;・社会的価値が融和的に10傾く&br;・ custom_tooltip = { |過去のことは水に流してやろう。(歴史的選択肢)|・安定度:+7&br;・ change_societal_value = { type = belligerent_vs_conciliatory value = societal_value_move_to_right }&br;・ custom_tooltip = { text = flavor_cas.2702.b.tt region:andes_region = { every_location_in_region = { limit = { owner ?= root every_pop = { limit = { owner = root culture = culture:aimara_culture add_pop_satisfaction = pop_satisfaction_mild_bonus| ***[target_character.GetNameWithNoTooltip]の運命(flavor_cas.2703) [#yd52ca9a] ***[target_character.GetNameWithNoTooltip]の運命(flavor_cas.2703) [#tf2bb123] ■''条件'' &icon(check); character:spa_tupac_amaru ?= { is_alive = yes } &icon(check); 変数spa_execute_tupacがある ■''効果'' character:spa_tupac_amaru ?= { save_scope_as = target_character } ■''選択肢'' |テキスト|効果|h |[target_character.GetHisHer]の名を歴史から抹消する。(歴史的選択肢)|・add_government_power = government_power_mild_bonus&br;・ kill_character = { target = scope:target_character reason = execution culture:aimara_culture = { change_cultural_view = { target = root.culture change = -1| |[target_character.GetHimHer]を国外に追放する。|・安定度:-12&br;・ scope:target_character = { banish_character = yes|